NCSoft shut down City of Heroes/Villains. I will never forgive them for that ever. They will do it again so investing in Wildstar and especially with how I dislike the combat is no longer an option for me. I liked the lore ,humour and world a lot .I dislike the combat so I gave up the game. Now with all these layoffs I would be foolish to invest my time on a game that will probably shutdown soon.
Have they made any client optimizations since launch? The game ran like ASS on my machine, which handily runs ANY other MMO out there at absolute maximum settings.
I'm not playing a game that looks 10 years old, and runs like it's from the future.
Originally posted by cheyane NCSoft shut down City of Heroes/Villains. I will never forgive them for that ever.
Yes, because games should run forever. :-/
It probably wasn't making them any money. Companies do not shut down games that are profitable. CoH was relegated to the dustbin where only a small group of niche players were contributing and I highly doubt it was paying the bills.
I would definitely play it under a free-to-play transition.
....
Sure, sure, ... I know you would. Can you respond from where salaries for this hard working employees would come if all players would be like you? Playing without paying? Eating, sleeping, ... without paying??
Do you really not understand how free to play mmo's work...? I thought it was common knowledge to anyone who's even dabbled in mmo's before...
Originally posted by cheyane City of Heroes /Villains was making money. Go check if you do not believe me they still shut it down.
You are 100% correct. City of Heroes/Villians was in the green until the day it shutdown. What was NOT making money was Paragon Studios. Shutting down one, meant shutting down the other.
This to me defines the 1% crowd more than any other game because here was a title that would have shut them up for eternity, designed just for them so that they could prance around in their main cities with their ultra rare gear that they had to "earn" by running dungeons ad nauseum, that they had to get attuned to go complete and the one time a developer catered to them exclusively they couldn't even support that game.
If there was any historical precedent to be used in the future whenever we are in a casual game forum talking about what devs can do for the game to make it better, and some idiot comes on asking for something harder, we can use this game as the reference for what will happen if you cater to the 1%ers with their crappy attitudes.
It amazes me that even after this game was hit so hard by the typical 1%er behavior of rushing to the end, getting everything they could possibly get, and then leaving, that there are still cries in other titles to this day of making things harder. You know the kind of player I mean, the people who whine constantly and wouldn't be happy until they are single handedly fighting 5 boss level enemies solo. Yeah....
Would never touch another NC Soft involved product ever, since what they did to the small but profitable City of Heroes. Yes it was a niche product, killed off as a tax loss mechanism.
So, that salted the land for them for me... and a heck of a lot of others.., for ever really.
I would definitely play it under a free-to-play transition.
....
Sure, sure, ... I know you would. Can you respond from where salaries for this hard working employees would come if all players would be like you? Playing without paying? Eating, sleeping, ... without paying??
Who said anything about me not paying anything? I'm more than willing to spend money when money is deserved. An expansion? A content pack? An outfit I want? Just no power selling.
If I feel like a developer deserves my money, I support them. I do NOT support developers unconditionally, nor should I.
This to me defines the 1% crowd more than any other game because here was a title that would have shut them up for eternity, designed just for them so that they could prance around in their main cities with their ultra rare gear that they had to "earn" by running dungeons ad nauseum, that they had to get attuned to go complete and the one time a developer catered to them exclusively they couldn't even support that game.
If there was any historical precedent to be used in the future whenever we are in a casual game forum talking about what devs can do for the game to make it better, and some idiot comes on asking for something harder, we can use this game as the reference for what will happen if you cater to the 1%ers with their crappy attitudes.
It amazes me that even after this game was hit so hard by the typical 1%er behavior of rushing to the end, getting everything they could possibly get, and then leaving, that there are still cries in other titles to this day of making things harder. You know the kind of player I mean, the people who whine constantly and wouldn't be happy until they are single handedly fighting 5 boss level enemies solo. Yeah....
The 1% don't just want to show off their gear to other 1%ers, they want to flaunt their in-game stuff to all of the casual peasants. Without the peasants who is going to look up to them? Without the peasants who will they be able to face roll? It is the same reason you see premade groups in lowbie battlegrounds and why you see people prancing around on their hardcore mounts in mmo cities. If everyone is hardcore - no one is.
"Hardcore" players don't really want a fully hardcore game, they want a game were they can be demi-gods surrounded by scrubs.
I was soured on NCSoft since they hosed NetDevil on Auto Assault.
I for one would not miss them if they decided to pull out of the NA market entirely.
"If MMORPG players were around when God said, "Let their be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it." -Luke McKinney, The 7 Biggest Dick Moves in the History of Online Gaming
"In the end, SWG may have been more potential and promise than fulfilled expectation. But I'd rather work on something with great potential than on fulfilling a promise of mediocrity." -Raph Koster
NCSoft has little to do with the issues with Wildstar, carbine is folks that need to look at their product and ask them self why are we failing hard. I remember playing pretty much all the hardcore games out there besides EverQuest. Wildstar by far was 4 or 5 times harder than any game I have ever played in terms of attunement, and mistake forgivability. I really enjoyed the game but you had to spend 6-10 hours if you wanted to raid successfully with a medicore group. The hardcore groups got burnt out them selves because they would spend those 10+ hours a night to finish stuff and still after weeks not finish it, that is just to much.
It will be hard to bounce back from this if they dont change the overly difficultly of the game, which just happens to be the hole slogan for the game "hardcore" they will end up eating those words. The game can recover but NCSoft might shut the doors on the cash flow long before the game recovers. If NCSoft and Carbine are smart they will sell off the rights to another company willing to invest more money into the game instead of just killing it which is what more likely outcome given the company Carbine choose to go with.
Have they made any client optimizations since launch? The game ran like ASS on my machine, which handily runs ANY other MMO out there at absolute maximum settings.
I'm not playing a game that looks 10 years old, and runs like it's from the future.
Same here. FFXIV on almost maximum settings runs butter smooth even on primal fights with flashy effects going off everywhere. The only slowdown I've experienced is in really crowded cities like Revenant's Toll. Yet even on low settings, Wildstar slowed to a crawl in almost every area, despite looking like it was drawn in crayon by my four year old nephew. On top of that, I hate rhythm games with a passion (exception: Crypt of the NecroDancer, which is awesome), and most boss fights felt more like Dance Dance Revolution! than anything in any MMO ought to.
I've no sympathy for the management at Carbine. They chose to do business with a company which has a very well documented record of treating western developers and properties like shit, and they deserve everything they've gotten so far. When you go to bed with Lucifer, you don't get to cry when you don't greet the day with God.
It's just a shame the rank and file guys are getting screwed as well, but it would be remiss of me not to point out that nobody forced them to work there in the first place, either.
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
I was willing to stick it out when they were willing to put out content every month. I really enjoyed the game, just wasn't enough of it. Moving that to 3 month updates means there won't be enough there to get my money's worth and it is very likely the 3 month updates will likely only last about a week. That leaves a long time to the next content patch.
I find it odd they changed there tune so quickly concerning value. They were preaching value, and how much content they had lined up. By going back on that and not getting the content out they left the game in a bad state with not enough content for far too long, and I am finding it hard to trust them after all the all talk about quick updates and value were tossed to the curb the second profits were down.
I would definitely play it under a free-to-play transition.
....
Sure, sure, ... I know you would. Can you respond from where salaries for this hard working employees would come if all players would be like you? Playing without paying? Eating, sleeping, ... without paying??
Are you saying that you are subscriber?And you subscribed not cuz you like the game,it's fun and you enjoy it,but ...cuz people that made this game work(ing)hard and they need to eat,sleep.... >_>
Not at all. If game is not worth subscribing ... I will not sub but I will also not spend my time playing free some trash. If game is good and even if it has free model I will 100% subscribe. And yes, in this case, exactly because I honor work they did.
I have a lot of apps on my Android phone. If there is one that I use regularly and there is payable version ... will for sure pay. Even if free is working fine. Because it is right thing to do. I will not hunger because of that few bucks ... but if programmers receive a lot of this small ammounts they will be able to live from that and create more good apps.
But I guess you and I have pretty different personality. :-)
Comments
Have they made any client optimizations since launch? The game ran like ASS on my machine, which handily runs ANY other MMO out there at absolute maximum settings.
I'm not playing a game that looks 10 years old, and runs like it's from the future.
Yes, because games should run forever. :-/
It probably wasn't making them any money. Companies do not shut down games that are profitable. CoH was relegated to the dustbin where only a small group of niche players were contributing and I highly doubt it was paying the bills.
Do you really not understand how free to play mmo's work...? I thought it was common knowledge to anyone who's even dabbled in mmo's before...
You are 100% correct. City of Heroes/Villians was in the green until the day it shutdown. What was NOT making money was Paragon Studios. Shutting down one, meant shutting down the other.
This to me defines the 1% crowd more than any other game because here was a title that would have shut them up for eternity, designed just for them so that they could prance around in their main cities with their ultra rare gear that they had to "earn" by running dungeons ad nauseum, that they had to get attuned to go complete and the one time a developer catered to them exclusively they couldn't even support that game.
If there was any historical precedent to be used in the future whenever we are in a casual game forum talking about what devs can do for the game to make it better, and some idiot comes on asking for something harder, we can use this game as the reference for what will happen if you cater to the 1%ers with their crappy attitudes.
It amazes me that even after this game was hit so hard by the typical 1%er behavior of rushing to the end, getting everything they could possibly get, and then leaving, that there are still cries in other titles to this day of making things harder. You know the kind of player I mean, the people who whine constantly and wouldn't be happy until they are single handedly fighting 5 boss level enemies solo. Yeah....
Would never touch another NC Soft involved product ever, since what they did to the small but profitable City of Heroes. Yes it was a niche product, killed off as a tax loss mechanism.
So, that salted the land for them for me... and a heck of a lot of others.., for ever really.
Who said anything about me not paying anything? I'm more than willing to spend money when money is deserved. An expansion? A content pack? An outfit I want? Just no power selling.
If I feel like a developer deserves my money, I support them. I do NOT support developers unconditionally, nor should I.
The 1% don't just want to show off their gear to other 1%ers, they want to flaunt their in-game stuff to all of the casual peasants. Without the peasants who is going to look up to them? Without the peasants who will they be able to face roll? It is the same reason you see premade groups in lowbie battlegrounds and why you see people prancing around on their hardcore mounts in mmo cities. If everyone is hardcore - no one is.
"Hardcore" players don't really want a fully hardcore game, they want a game were they can be demi-gods surrounded by scrubs.
I was soured on NCSoft since they hosed NetDevil on Auto Assault.
I for one would not miss them if they decided to pull out of the NA market entirely.
"If MMORPG players were around when God said, "Let their be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it."
-Luke McKinney, The 7 Biggest Dick Moves in the History of Online Gaming
"In the end, SWG may have been more potential and promise than fulfilled expectation. But I'd rather work on something with great potential than on fulfilling a promise of mediocrity."
-Raph Koster
NCSoft has little to do with the issues with Wildstar, carbine is folks that need to look at their product and ask them self why are we failing hard. I remember playing pretty much all the hardcore games out there besides EverQuest. Wildstar by far was 4 or 5 times harder than any game I have ever played in terms of attunement, and mistake forgivability. I really enjoyed the game but you had to spend 6-10 hours if you wanted to raid successfully with a medicore group. The hardcore groups got burnt out them selves because they would spend those 10+ hours a night to finish stuff and still after weeks not finish it, that is just to much.
It will be hard to bounce back from this if they dont change the overly difficultly of the game, which just happens to be the hole slogan for the game "hardcore" they will end up eating those words. The game can recover but NCSoft might shut the doors on the cash flow long before the game recovers. If NCSoft and Carbine are smart they will sell off the rights to another company willing to invest more money into the game instead of just killing it which is what more likely outcome given the company Carbine choose to go with.
Same here. FFXIV on almost maximum settings runs butter smooth even on primal fights with flashy effects going off everywhere. The only slowdown I've experienced is in really crowded cities like Revenant's Toll. Yet even on low settings, Wildstar slowed to a crawl in almost every area, despite looking like it was drawn in crayon by my four year old nephew. On top of that, I hate rhythm games with a passion (exception: Crypt of the NecroDancer, which is awesome), and most boss fights felt more like Dance Dance Revolution! than anything in any MMO ought to.
I've no sympathy for the management at Carbine. They chose to do business with a company which has a very well documented record of treating western developers and properties like shit, and they deserve everything they've gotten so far. When you go to bed with Lucifer, you don't get to cry when you don't greet the day with God.
It's just a shame the rank and file guys are getting screwed as well, but it would be remiss of me not to point out that nobody forced them to work there in the first place, either.
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
#IStandWithVic
Well aren't you such a gifted clairvoyant. Why don't you link us to your post listing all the issues you raised before it was released....
I was willing to stick it out when they were willing to put out content every month. I really enjoyed the game, just wasn't enough of it. Moving that to 3 month updates means there won't be enough there to get my money's worth and it is very likely the 3 month updates will likely only last about a week. That leaves a long time to the next content patch.
I find it odd they changed there tune so quickly concerning value. They were preaching value, and how much content they had lined up. By going back on that and not getting the content out they left the game in a bad state with not enough content for far too long, and I am finding it hard to trust them after all the all talk about quick updates and value were tossed to the curb the second profits were down.
want 7 free days of playing? Try this
http://www.swtor.com/r/ZptVnY
Not at all. If game is not worth subscribing ... I will not sub but I will also not spend my time playing free some trash. If game is good and even if it has free model I will 100% subscribe. And yes, in this case, exactly because I honor work they did.
I have a lot of apps on my Android phone. If there is one that I use regularly and there is payable version ... will for sure pay. Even if free is working fine. Because it is right thing to do. I will not hunger because of that few bucks ... but if programmers receive a lot of this small ammounts they will be able to live from that and create more good apps.
But I guess you and I have pretty different personality. :-)