Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

[Column] Elder Scrolls Online: How to Rebound

13

Comments

  • EQBallzzEQBallzz Member UncommonPosts: 229
    Originally posted by codejack

    I'm sorry, I bought this game, and I'm sorry I bought this game. I was expecting Elder Scrolls Online, and what I got was WoW with an Elder Scrolls theme on it.

    Frankly, I don't think the game is fixable at this point.

     

    Seriously? Have you even played either game? I don't think so. In what way is ESO in any way like WoW outside of being an MMO? ESO is one of the few games that is NOT like WoW (for the most part).  You can't blame ESO for being like WoW in the same way that EVERY MMO will be like WoW because those elements are what make it an MMO. I don't think some of you people realize this basic fact.

    WoW raids? Nope..ESO has no PvE raids..only trials.

    WoW battlegrounds, arena or open world PvP? Nope..ESO has alliance based PvP like DAoC and it's confined to it's own area. There are no arenas or PvP servers.

    WoW questing? Nope..ESO questing is more exploration based in each zone while WoW is more hub based. Not that similar.

    WoW art style? Nope..ESO art style is completely different (and much better).

    WoW targeting? Nope..ESO uses a hybrid system between tab targeting and ARPG while WoW is a pure tab targeting system.

    WoW skill trees? Nope..completely different skill system.

    WoW classes? Nope..outside of archetype roles the classes are not that similar.

     

    I don't know what some of you are smoking to come up with these asinine comments. Trolling is the only explanation I can come up with.

     

     

  • sketocafesketocafe Member UncommonPosts: 950

    1. Build a time machine

    2. Name it something else.

    You're Welcome.

  • GestankfaustGestankfaust Member UncommonPosts: 1,989

    Rebound from what? A great turnout for it's first months? A successful game?

     

    WTF are you people on about?

    "This may hurt a little, but it's something you'll get used to. Relax....."

  • BelgaraathBelgaraath Member UncommonPosts: 3,205
    Originally posted by UsualSuspect

    Why does this site keep pushing ESO? I'm seeing an article every week.

    As for the game itself, I found it very dull and, at the time, extremely buggy. I couldn't believe they released it in the state they did, all through beta people were telling them what was wrong but they just flat out ignored the situation and released it anyway.

    In that regard, I don't think it deserves a rebound. After time with it, I can't see me ever going back. It's just a poorly designed single player game, it's almost as bad as SWTOR for its single player element. I have plenty of single player games, I don't pick up an MMO to play on my own.

    This evening in the ever growing guild I'm in, I just played the entire night in a group of 3 killing world bosses, the anchors and a group dungeon (in the group dungeon we added a 4th). Was I fantasizing that I was grouping with others or did it really happen? Didn't feel like single player to me when I'm strategizing with my group in the dungeon and socializing with the guild. I know the game has a lot of solo content (which I think is a good thing), but perhaps you don't know how to socialize or group?

     
     

    There Is Always Hope!

  • BelgaraathBelgaraath Member UncommonPosts: 3,205
    Originally posted by EQBallzz
    Originally posted by codejack

    I'm sorry, I bought this game, and I'm sorry I bought this game. I was expecting Elder Scrolls Online, and what I got was WoW with an Elder Scrolls theme on it.

    Frankly, I don't think the game is fixable at this point.

     

    Seriously? Have you even played either game? I don't think so. In what way is ESO in any way like WoW outside of being an MMO? ESO is one of the few games that is NOT like WoW (for the most part).  You can't blame ESO for being like WoW in the same way that EVERY MMO will be like WoW because those elements are what make it an MMO. I don't think some of you people realize this basic fact.

    WoW raids? Nope..ESO has no PvE raids..only trials.

    WoW battlegrounds, arena or open world PvP? Nope..ESO has alliance based PvP like DAoC and it's confined to it's own area. There are no arenas or PvP servers.

    WoW questing? Nope..ESO questing is more exploration based in each zone while WoW is more hub based. Not that similar.

    WoW art style? Nope..ESO art style is completely different (and much better).

    WoW targeting? Nope..ESO uses a hybrid system between tab targeting and ARPG while WoW is a pure tab targeting system.

    WoW skill trees? Nope..completely different skill system.

    WoW classes? Nope..outside of archetype roles the classes are not that similar.

     

    I don't know what some of you are smoking to come up with these asinine comments. Trolling is the only explanation I can come up with.

     

     

     

    Yes he's obviously trolling because there are tons of differences with this game from WOW, from the more action oriented active combat, to the UI, to the way you explore, to the economy, to the crafting, to the more flexible builds where you can pretty much be a jack of all trades, etc etc etc. This game is not better than wow, its just very different and I for one love it.

    There Is Always Hope!

  • marcmymarcmy Member UncommonPosts: 95

    I do agree that the initial reviews of the game are probably more harsh and don't represent the game as it currently stands. However, when you pay for a full product, especially one with a monthly subscription, you expect to get a finished product. On release, ESO was basically still a beta, and companies should know that this kind of behavior of rushing a game out before it's actually finished deserves harsh criticism. ESO is slowly coming into its own, and now does have the right to be called a finished product, but it took a while.

    That being said, the game still has MANY issues that prevent me from rebounding. For one, the endgame is seriously flawed. Timed trials with no locks are a bad idea all around and trivialize the content. It's too easy for a good group to farm them with little to no strategy and effort. It's extremely easy to gear up too, and when I last played, crafted items seemed to be powerful enough to go straight to trials ignoring everything else. At that point I could just farm trials and gear up in a very short period of time and never even have to do a single dungeon (except for the skill point). Thus there is no linear progression. I hit VR12 and within a couple hours I was in a trial. There's apparently no incentive to do the HM versions of these trials either. Also because the trials are timed, there's always a push to zerg everything, and there's a LOT of skipping trash mobs either by sneaking around them or just pulling entire groups to the boss fight and AoE them down. Another issue, you could even mount up in trials, and some elitist groups will kick you if your horse isn't fast enough. 

    All of that aside, the game balance is also seriously flawed. Stamina builds are MUCH less effective than magicka builds, and on top of needing stamina for skills, they also need it to block, dodge, sprint, etc. Couple that with risking your life to be in melee range and there is almost no incentive to EVER use a stamina build, perhaps unless you are a tank, which by the way, there's only ever one of. 

    I really do hope some of these issues will be looked at in the coming updates but for right now I'm very skeptical, the game got off to a rocky start and it's still pretty rocky, so unless some major changes happen soon, I probably will not be rebounding.

    Currently playing: Elder Scrolls Online, Elite: Dangerous | Recently played: FFXIV, Rift, LoTRO, Diablo 3, Path of Exile, Guild Wars 2 | Single player RPGs: Dragon Age Inquisition, Skyrim

  • ScotScot Member LegendaryPosts: 24,455

    It seems some people are desperate for Destiny to be a success, it was hailed as the next coming on here by posters. The gaming industry will struggle to accept it has not been a huge success, to the extent that they are trying to find recent games that had the same problem and are now doing well.

    I know this does not follow 'the story' here, but ESO has not had to rebound. Yes it was not all singing and dancing from the get go, but its a MMO, that happens. Destiny is not a MMO, Battlefield is a more apt game to compare it to. You don't see shooters that get of to a bad start rebounding. But only time will tell how it does down the line.

    I wish Destiny well, but please stop using your tried clichés about ESO to give Destiny a boost.

  • codejackcodejack Member Posts: 208
    Originally posted by EQBallzz
    Originally posted by codejack

    I'm sorry, I bought this game, and I'm sorry I bought this game. I was expecting Elder Scrolls Online, and what I got was WoW with an Elder Scrolls theme on it.

    Frankly, I don't think the game is fixable at this point.

     

    Seriously? Have you even played either game? I don't think so. In what way is ESO in any way like WoW outside of being an MMO? ESO is one of the few games that is NOT like WoW (for the most part). 

     .

    .

    .

    I don't know what some of you are smoking to come up with these asinine comments. Trolling is the only explanation I can come up with.

     

     

    Oh, I must be a troll because I don't like the fact that almost every game out there is trying their damnedest to succeed WoW?

    The class system alone...!

  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    Originally posted by codejack
    Originally posted by EQBallzz
    Originally posted by codejack

    I'm sorry, I bought this game, and I'm sorry I bought this game. I was expecting Elder Scrolls Online, and what I got was WoW with an Elder Scrolls theme on it.

    Frankly, I don't think the game is fixable at this point.

     

    Seriously? Have you even played either game? I don't think so. In what way is ESO in any way like WoW outside of being an MMO? ESO is one of the few games that is NOT like WoW (for the most part). 

     .

    .

    .

    I don't know what some of you are smoking to come up with these asinine comments. Trolling is the only explanation I can come up with.

     

     

    Oh, I must be a troll because I don't like the fact that almost every game out there is trying their damnedest to succeed WoW?

    The class system alone...!

    Don't worry, I'll side with you and try to make him understand. 

     

    If someone was expecting a traditional ES game from ESO, then you can expect how they'd be disappointed, especially if they are unfamiliar with MMOs in general. There's lots of game breaking items if you're just looking for your standard ES game. Also, from that perspective, ESO would seem more like WoW than it would seem like a true ES game. 

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • codejackcodejack Member Posts: 208
    Originally posted by CrazKanuk
    Originally posted by codejack
    Originally posted by EQBallzz
    Originally posted by codejack

    I'm sorry, I bought this game, and I'm sorry I bought this game. I was expecting Elder Scrolls Online, and what I got was WoW with an Elder Scrolls theme on it.

    Frankly, I don't think the game is fixable at this point.

     

    Seriously? Have you even played either game? I don't think so. In what way is ESO in any way like WoW outside of being an MMO? ESO is one of the few games that is NOT like WoW (for the most part). 

     .

    .

    .

    I don't know what some of you are smoking to come up with these asinine comments. Trolling is the only explanation I can come up with.

     

     

    Oh, I must be a troll because I don't like the fact that almost every game out there is trying their damnedest to succeed WoW?

    The class system alone...!

    Don't worry, I'll side with you and try to make him understand. 

     

    If someone was expecting a traditional ES game from ESO, then you can expect how they'd be disappointed, especially if they are unfamiliar with MMOs in general. There's lots of game breaking items if you're just looking for your standard ES game. Also, from that perspective, ESO would seem more like WoW than it would seem like a true ES game. 

     

    It's not just that:

    The quests are boring as mud; collect x of this, kill y of that, go into this dungeon and mindlessly slaughter everything in it. if there is a choice to be made just randomly pick one since it has absolutely no effect on anything.

    The classes.... well, the fact that there are classes in the first place was enough to turn me off of this game, but the fact that they seem to have been implemented without any thought or planning just makes it worse.

    Gear is a joke; I despise crafting in any game system, so I just ignore it, but the quality of items either from crafting or from loot is pathetic.

    The skill trees are pathetic; not enough there, and a lot of junk, even then.

     

    It reminds me of EQ2; they should have taken EQ, updated the engine and graphics, made new quests, and added some new features, but instead, they dumbed it down and tried to appeal to the WoW crowd. ESO should have been Skyrim with a larger world, more quests, and just enough tweaking of the mechanics for group play to be beneficial and/or necessary; instead, we got WoW with an Elder Scrolls skin on it.

     

    I still play Skyrim; I didn't even use my entire free month of ESO.

  • Superman0XSuperman0X Member RarePosts: 2,292
    Originally posted by codejack

    It reminds me of EQ2; they should have taken EQ, updated the engine and graphics, made new quests, and added some new features, but instead, they dumbed it down and tried to appeal to the WoW crowd. ESO should have been Skyrim with a larger world, more quests, and just enough tweaking of the mechanics for group play to be beneficial and/or necessary; instead, we got WoW with an Elder Scrolls skin on it.

     

    I always wonder how EQ2 was supposed to appeal to the WoW crowd... when it launched before WoW, and no one even knew/suspected that WoW was going to be the hit that it turned out to be.. or why.

  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Originally posted by codejack
    Originally posted by CrazKanuk
    Originally posted by codejack
    Originally posted by EQBallzz
    Originally posted by codejack

    I'm sorry, I bought this game, and I'm sorry I bought this game. I was expecting Elder Scrolls Online, and what I got was WoW with an Elder Scrolls theme on it.

    Frankly, I don't think the game is fixable at this point.

     

    Seriously? Have you even played either game? I don't think so. In what way is ESO in any way like WoW outside of being an MMO? ESO is one of the few games that is NOT like WoW (for the most part). 

     .

    .

    .

    I don't know what some of you are smoking to come up with these asinine comments. Trolling is the only explanation I can come up with.

     

     

    Oh, I must be a troll because I don't like the fact that almost every game out there is trying their damnedest to succeed WoW?

    The class system alone...!

    Don't worry, I'll side with you and try to make him understand. 

     

    If someone was expecting a traditional ES game from ESO, then you can expect how they'd be disappointed, especially if they are unfamiliar with MMOs in general. There's lots of game breaking items if you're just looking for your standard ES game. Also, from that perspective, ESO would seem more like WoW than it would seem like a true ES game. 

     

    It's not just that:

    The quests are boring as mud; collect x of this, kill y of that, go into this dungeon and mindlessly slaughter everything in it. if there is a choice to be made just randomly pick one since it has absolutely no effect on anything.

    The classes.... well, the fact that there are classes in the first place was enough to turn me off of this game, but the fact that they seem to have been implemented without any thought or planning just makes it worse.

    Gear is a joke; I despise crafting in any game system, so I just ignore it, but the quality of items either from crafting or from loot is pathetic.

    The skill trees are pathetic; not enough there, and a lot of junk, even then.

     

    It reminds me of EQ2; they should have taken EQ, updated the engine and graphics, made new quests, and added some new features, but instead, they dumbed it down and tried to appeal to the WoW crowd. ESO should have been Skyrim with a larger world, more quests, and just enough tweaking of the mechanics for group play to be beneficial and/or necessary; instead, we got WoW with an Elder Scrolls skin on it.

     

    I still play Skyrim; I didn't even use my entire free month of ESO.

    Actually I really liked the quest line but you had to get creative.  Take you level 13  character to the vampire spawning zone (level 30+ area) a very challenging journey by itself and gained enough xp along the way to level as well as tag portals for easier future travels. 

    Hang out at the vampire spawn areas until you got bit.  Do the vampire quest, which was do able at low levels.  Go back to your regular questing as you leveled your new found vampire skills also.  That was fun.

    My problem is that the game has so many bugs which appeared to be a low concern to the devs, they were far more interested in the next big thing.

     

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • jonp200jonp200 Member UncommonPosts: 457

    Sounds like a step in the right direction.  I bought a 6 month sub and left after about 4.  If I had to nail down my biggest dislikes, it has to relate to the endgame; vet content etc.  The bots stunk a lot.

    I may return someday.  Currently, not enough for me to go back.

    Seaspite
    Playing ESO on my X-Box


  • EQBallzzEQBallzz Member UncommonPosts: 229
    Originally posted by codejack
    Originally posted by CrazKanuk
    Originally posted by codejack
    Originally posted by EQBallzz
    Originally posted by codejack

    I'm sorry, I bought this game, and I'm sorry I bought this game. I was expecting Elder Scrolls Online, and what I got was WoW with an Elder Scrolls theme on it.

    Frankly, I don't think the game is fixable at this point.

     

    Seriously? Have you even played either game? I don't think so. In what way is ESO in any way like WoW outside of being an MMO? ESO is one of the few games that is NOT like WoW (for the most part). 

     .

    .

    .

    I don't know what some of you are smoking to come up with these asinine comments. Trolling is the only explanation I can come up with.

     

     

    Oh, I must be a troll because I don't like the fact that almost every game out there is trying their damnedest to succeed WoW?

    The class system alone...!

    Don't worry, I'll side with you and try to make him understand. 

     

    If someone was expecting a traditional ES game from ESO, then you can expect how they'd be disappointed, especially if they are unfamiliar with MMOs in general. There's lots of game breaking items if you're just looking for your standard ES game. Also, from that perspective, ESO would seem more like WoW than it would seem like a true ES game. 

     

    It's not just that:

    The quests are boring as mud; collect x of this, kill y of that, go into this dungeon and mindlessly slaughter everything in it. if there is a choice to be made just randomly pick one since it has absolutely no effect on anything.

    The classes.... well, the fact that there are classes in the first place was enough to turn me off of this game, but the fact that they seem to have been implemented without any thought or planning just makes it worse.

    Gear is a joke; I despise crafting in any game system, so I just ignore it, but the quality of items either from crafting or from loot is pathetic.

    The skill trees are pathetic; not enough there, and a lot of junk, even then.

     

    It reminds me of EQ2; they should have taken EQ, updated the engine and graphics, made new quests, and added some new features, but instead, they dumbed it down and tried to appeal to the WoW crowd. ESO should have been Skyrim with a larger world, more quests, and just enough tweaking of the mechanics for group play to be beneficial and/or necessary; instead, we got WoW with an Elder Scrolls skin on it.

     

    I still play Skyrim; I didn't even use my entire free month of ESO.

     

    Not liking the game or not being enough like an ES game for your liking doesn't make the game anything like WoW. You can have valid complaints or dislikes about the game without throwing the generic and completely inaccurate "WoW clone" label on it. The game is not like WoW at all. Yes, they had to make compromises on an ES game to make it an MMO.

     

    Obviously, if you thought this would be Skyrim Online you had incorrect expectations so that's your fault. I never once thought this would be Skyrim Online because I knew that would be impossible. Sure, there are different ways they could have gone with certain things to make it more or less like ES or an MMO but it doesn't matter because the more they would have changed the game to make it more palatable for you the more others would have complained about other things (like lacking MMO features). 

     

    I have been an ES fan as well and I think they did a commendable job mixing the ES and MMO worlds. It wasn't possible for it to be perfect and there are things about it I don't like (guild system, trader system, guild bank among others) but I accept the game for what it is. It's a high quality MMO in the ES universe. It's not the next WoW. It's not the next ES game. It's an MMO in the ES universe and that's it. Just because you hate it (which is valid) doesn't make it a WoW clone (invalid).

  • codejackcodejack Member Posts: 208
    Originally posted by EQBallzz
    Originally posted by codejack
    Originally posted by CrazKanuk
    Originally posted by codejack
    Originally posted by EQBallzz
    Originally posted by codejack

    I'm sorry, I bought this game, and I'm sorry I bought this game. I was expecting Elder Scrolls Online, and what I got was WoW with an Elder Scrolls theme on it.

    Frankly, I don't think the game is fixable at this point.

     

    Seriously? Have you even played either game? I don't think so. In what way is ESO in any way like WoW outside of being an MMO? ESO is one of the few games that is NOT like WoW (for the most part). 

     .

    .

    .

    I don't know what some of you are smoking to come up with these asinine comments. Trolling is the only explanation I can come up with.

     

     

    Oh, I must be a troll because I don't like the fact that almost every game out there is trying their damnedest to succeed WoW?

    The class system alone...!

    Don't worry, I'll side with you and try to make him understand. 

     

    If someone was expecting a traditional ES game from ESO, then you can expect how they'd be disappointed, especially if they are unfamiliar with MMOs in general. There's lots of game breaking items if you're just looking for your standard ES game. Also, from that perspective, ESO would seem more like WoW than it would seem like a true ES game. 

     

    It's not just that:

    The quests are boring as mud; collect x of this, kill y of that, go into this dungeon and mindlessly slaughter everything in it. if there is a choice to be made just randomly pick one since it has absolutely no effect on anything.

    The classes.... well, the fact that there are classes in the first place was enough to turn me off of this game, but the fact that they seem to have been implemented without any thought or planning just makes it worse.

    Gear is a joke; I despise crafting in any game system, so I just ignore it, but the quality of items either from crafting or from loot is pathetic.

    The skill trees are pathetic; not enough there, and a lot of junk, even then.

     

    It reminds me of EQ2; they should have taken EQ, updated the engine and graphics, made new quests, and added some new features, but instead, they dumbed it down and tried to appeal to the WoW crowd. ESO should have been Skyrim with a larger world, more quests, and just enough tweaking of the mechanics for group play to be beneficial and/or necessary; instead, we got WoW with an Elder Scrolls skin on it.

     

    I still play Skyrim; I didn't even use my entire free month of ESO.

     

    Not liking the game or not being enough like an ES game for your liking doesn't make the game anything like WoW. You can have valid complaints or dislikes about the game without throwing the generic and completely inaccurate "WoW clone" label on it. The game is not like WoW at all. Yes, they had to make compromises on an ES game to make it an MMO.

     

     

    "Compromises" like making every quest ridiculously easy? Limiting character customization? Stripped-down skill lines?

    I play DDO and TSW, and neither of those games had to make those "compromises," yet they are excellent MMOs.

    ESO looks, feels, and plays exactly like WoW; if it looks like a duck, and talks like a duck....

  • EQBallzzEQBallzz Member UncommonPosts: 229
    Originally posted by codejack
    Originally posted by EQBallzz
    Originally posted by codejack
    Originally posted by CrazKanuk
    Originally posted by codejack
    Originally posted by EQBallzz
    Originally posted by codejack

    I'm sorry, I bought this game, and I'm sorry I bought this game. I was expecting Elder Scrolls Online, and what I got was WoW with an Elder Scrolls theme on it.

    Frankly, I don't think the game is fixable at this point.

     

    Seriously? Have you even played either game? I don't think so. In what way is ESO in any way like WoW outside of being an MMO? ESO is one of the few games that is NOT like WoW (for the most part). 

     .

    .

    .

    I don't know what some of you are smoking to come up with these asinine comments. Trolling is the only explanation I can come up with.

     

     

    Oh, I must be a troll because I don't like the fact that almost every game out there is trying their damnedest to succeed WoW?

    The class system alone...!

    Don't worry, I'll side with you and try to make him understand. 

     

    If someone was expecting a traditional ES game from ESO, then you can expect how they'd be disappointed, especially if they are unfamiliar with MMOs in general. There's lots of game breaking items if you're just looking for your standard ES game. Also, from that perspective, ESO would seem more like WoW than it would seem like a true ES game. 

     

    It's not just that:

    The quests are boring as mud; collect x of this, kill y of that, go into this dungeon and mindlessly slaughter everything in it. if there is a choice to be made just randomly pick one since it has absolutely no effect on anything.

    The classes.... well, the fact that there are classes in the first place was enough to turn me off of this game, but the fact that they seem to have been implemented without any thought or planning just makes it worse.

    Gear is a joke; I despise crafting in any game system, so I just ignore it, but the quality of items either from crafting or from loot is pathetic.

    The skill trees are pathetic; not enough there, and a lot of junk, even then.

     

    It reminds me of EQ2; they should have taken EQ, updated the engine and graphics, made new quests, and added some new features, but instead, they dumbed it down and tried to appeal to the WoW crowd. ESO should have been Skyrim with a larger world, more quests, and just enough tweaking of the mechanics for group play to be beneficial and/or necessary; instead, we got WoW with an Elder Scrolls skin on it.

     

    I still play Skyrim; I didn't even use my entire free month of ESO.

     

    Not liking the game or not being enough like an ES game for your liking doesn't make the game anything like WoW. You can have valid complaints or dislikes about the game without throwing the generic and completely inaccurate "WoW clone" label on it. The game is not like WoW at all. Yes, they had to make compromises on an ES game to make it an MMO.

     

     

    "Compromises" like making every quest ridiculously easy? Limiting character customization? Stripped-down skill lines?

    I play DDO and TSW, and neither of those games had to make those "compromises," yet they are excellent MMOs.

    ESO looks, feels, and plays exactly like WoW; if it looks like a duck, and talks like a duck....

     

    So if something is easy that makes it a WoW clone? I don't even know what "stripped down skill lines" is supposed to mean but I don't see what that has to do with WoW. We get it..you don't like ESO or the "compromises" the game made to be an MMO (and that is fine) but that still doesn't make it a WoW clone. Easy quests doesn't make it look, feel or play like WoW in any way, shape or form. You're the only one that hears that quacking apparently. In fact, I would say easy quests would make it more like ES. Have you played Skyrim? It's ridiculously easy most of the time. 

  • BlueMountainBlueMountain Member UncommonPosts: 147

    If Zen can deliver on the revamp to Vet Rank content, making it more approachable for the independent/anti-codependent player and better scale difficulty choke points in progression such that the player has to learn his role yet will not be put-off by hard-core cliffs of challenge, then certainly the game should see a resurgence in player numbers.

    .

    I am one who went ahead and bought a six-month sub on the strength of early content but left when I hit one-too-many of those unreasonably escalated challenges. I would still be without a sub EXCEPT that I heard about the revision trend in the game's design and, frankly, I missed the generally high quality I found in the game environment.  So after about three month's hiatus I re-subbed to give Zenimax the benefit of the doubt.

    .

    But if they renew the previous trend favoring those who relish challenge more than what I find enjoyable, if to succeed I have to make the game something I work at instead of relax with, I will be gone, twice-burned. I get enough stress and frustration in my line of work, where I am paid compensation, without paying a subscription for yet more of that. After working all day and surviving a long congested commute I just want to relax with an interactive tale-well-told, where I don't have to put up with wanna-be Napoleons who judge me by what I have or my political opinions or anything, yet where I can have pals and play independently and cooperatively.  

     

    To dream, perhaps to be.

  • codejackcodejack Member Posts: 208
    Originally posted by EQBallzz
    Originally posted by codejack
    Originally posted by EQBallzz
    Originally posted by codejack
    Originally posted by CrazKanuk
    Originally posted by codejack
    Originally posted by EQBallzz
    Originally posted by codejack

    I'm sorry, I bought this game, and I'm sorry I bought this game. I was expecting Elder Scrolls Online, and what I got was WoW with an Elder Scrolls theme on it.

    Frankly, I don't think the game is fixable at this point.

     

    Seriously? Have you even played either game? I don't think so. In what way is ESO in any way like WoW outside of being an MMO? ESO is one of the few games that is NOT like WoW (for the most part). 

     .

    .

    .

    I don't know what some of you are smoking to come up with these asinine comments. Trolling is the only explanation I can come up with.

     

     

    Oh, I must be a troll because I don't like the fact that almost every game out there is trying their damnedest to succeed WoW?

    The class system alone...!

    Don't worry, I'll side with you and try to make him understand. 

     

    If someone was expecting a traditional ES game from ESO, then you can expect how they'd be disappointed, especially if they are unfamiliar with MMOs in general. There's lots of game breaking items if you're just looking for your standard ES game. Also, from that perspective, ESO would seem more like WoW than it would seem like a true ES game. 

     

    It's not just that:

    The quests are boring as mud; collect x of this, kill y of that, go into this dungeon and mindlessly slaughter everything in it. if there is a choice to be made just randomly pick one since it has absolutely no effect on anything.

    The classes.... well, the fact that there are classes in the first place was enough to turn me off of this game, but the fact that they seem to have been implemented without any thought or planning just makes it worse.

    Gear is a joke; I despise crafting in any game system, so I just ignore it, but the quality of items either from crafting or from loot is pathetic.

    The skill trees are pathetic; not enough there, and a lot of junk, even then.

     

    It reminds me of EQ2; they should have taken EQ, updated the engine and graphics, made new quests, and added some new features, but instead, they dumbed it down and tried to appeal to the WoW crowd. ESO should have been Skyrim with a larger world, more quests, and just enough tweaking of the mechanics for group play to be beneficial and/or necessary; instead, we got WoW with an Elder Scrolls skin on it.

     

    I still play Skyrim; I didn't even use my entire free month of ESO.

     

    Not liking the game or not being enough like an ES game for your liking doesn't make the game anything like WoW. You can have valid complaints or dislikes about the game without throwing the generic and completely inaccurate "WoW clone" label on it. The game is not like WoW at all. Yes, they had to make compromises on an ES game to make it an MMO.

     

     

    "Compromises" like making every quest ridiculously easy? Limiting character customization? Stripped-down skill lines?

    I play DDO and TSW, and neither of those games had to make those "compromises," yet they are excellent MMOs.

    ESO looks, feels, and plays exactly like WoW; if it looks like a duck, and talks like a duck....

     

    So if something is easy that makes it a WoW clone?

     

    No, it's that every quest is a go-fer run: "Go fer this, go fer that." The whole concept of the game is to play a magical errand-bay.

    The class system limits the available character options for no good reason, and even then, the options are pathetic.

     

    It looks like WoW (cartoonish), it plays like WoW (set piece combat with strictly limited interactions).... it's WoW with an Elder Scrolls skin on it!

  • laseritlaserit Member LegendaryPosts: 7,591
    Originally posted by codejack
    Originally posted by EQBallzz
    Originally posted by codejack
    Originally posted by EQBallzz
    Originally posted by codejack
    Originally posted by CrazKanuk
    Originally posted by codejack
    Originally posted by EQBallzz
    Originally posted by codejack

    I'm sorry, I bought this game, and I'm sorry I bought this game. I was expecting Elder Scrolls Online, and what I got was WoW with an Elder Scrolls theme on it.

    Frankly, I don't think the game is fixable at this point.

     

    Seriously? Have you even played either game? I don't think so. In what way is ESO in any way like WoW outside of being an MMO? ESO is one of the few games that is NOT like WoW (for the most part). 

     .

    .

    .

    I don't know what some of you are smoking to come up with these asinine comments. Trolling is the only explanation I can come up with.

     

     

    Oh, I must be a troll because I don't like the fact that almost every game out there is trying their damnedest to succeed WoW?

    The class system alone...!

    Don't worry, I'll side with you and try to make him understand. 

     

    If someone was expecting a traditional ES game from ESO, then you can expect how they'd be disappointed, especially if they are unfamiliar with MMOs in general. There's lots of game breaking items if you're just looking for your standard ES game. Also, from that perspective, ESO would seem more like WoW than it would seem like a true ES game. 

     

    It's not just that:

    The quests are boring as mud; collect x of this, kill y of that, go into this dungeon and mindlessly slaughter everything in it. if there is a choice to be made just randomly pick one since it has absolutely no effect on anything.

    The classes.... well, the fact that there are classes in the first place was enough to turn me off of this game, but the fact that they seem to have been implemented without any thought or planning just makes it worse.

    Gear is a joke; I despise crafting in any game system, so I just ignore it, but the quality of items either from crafting or from loot is pathetic.

    The skill trees are pathetic; not enough there, and a lot of junk, even then.

     

    It reminds me of EQ2; they should have taken EQ, updated the engine and graphics, made new quests, and added some new features, but instead, they dumbed it down and tried to appeal to the WoW crowd. ESO should have been Skyrim with a larger world, more quests, and just enough tweaking of the mechanics for group play to be beneficial and/or necessary; instead, we got WoW with an Elder Scrolls skin on it.

     

    I still play Skyrim; I didn't even use my entire free month of ESO.

     

    Not liking the game or not being enough like an ES game for your liking doesn't make the game anything like WoW. You can have valid complaints or dislikes about the game without throwing the generic and completely inaccurate "WoW clone" label on it. The game is not like WoW at all. Yes, they had to make compromises on an ES game to make it an MMO.

     

     

    "Compromises" like making every quest ridiculously easy? Limiting character customization? Stripped-down skill lines?

    I play DDO and TSW, and neither of those games had to make those "compromises," yet they are excellent MMOs.

    ESO looks, feels, and plays exactly like WoW; if it looks like a duck, and talks like a duck....

     

    So if something is easy that makes it a WoW clone?

     

    No, it's that every quest is a go-fer run: "Go fer this, go fer that." The whole concept of the game is to play a magical errand-bay.

    The class system limits the available character options for no good reason, and even then, the options are pathetic.

     

    It looks like WoW (cartoonish), it plays like WoW (set piece combat with strictly limited interactions).... it's WoW with an Elder Scrolls skin on it!

    MmmmK

     

    You do know that Jason was also an errand boy right? You know Jason as in Jason and the golden fleece. Moses was also an errand boy as was Ulysses and Achilles.

     

    "Be water my friend" - Bruce Lee

  • codejackcodejack Member Posts: 208
    Originally posted by laserit
    Originally posted by codejack
    Originally posted by EQBallzz
    Originally posted by codejack
    Originally posted by EQBallzz
    Originally posted by codejack
    Originally posted by CrazKanuk
    Originally posted by codejack
    Originally posted by EQBallzz
    Originally posted by codejack

    I'm sorry, I bought this game, and I'm sorry I bought this game. I was expecting Elder Scrolls Online, and what I got was WoW with an Elder Scrolls theme on it.

    Frankly, I don't think the game is fixable at this point.

     

    Seriously? Have you even played either game? I don't think so. In what way is ESO in any way like WoW outside of being an MMO? ESO is one of the few games that is NOT like WoW (for the most part). 

     .

    .

    .

    I don't know what some of you are smoking to come up with these asinine comments. Trolling is the only explanation I can come up with.

     

     

    Oh, I must be a troll because I don't like the fact that almost every game out there is trying their damnedest to succeed WoW?

    The class system alone...!

    Don't worry, I'll side with you and try to make him understand. 

     

    If someone was expecting a traditional ES game from ESO, then you can expect how they'd be disappointed, especially if they are unfamiliar with MMOs in general. There's lots of game breaking items if you're just looking for your standard ES game. Also, from that perspective, ESO would seem more like WoW than it would seem like a true ES game. 

     

    It's not just that:

    The quests are boring as mud; collect x of this, kill y of that, go into this dungeon and mindlessly slaughter everything in it. if there is a choice to be made just randomly pick one since it has absolutely no effect on anything.

    The classes.... well, the fact that there are classes in the first place was enough to turn me off of this game, but the fact that they seem to have been implemented without any thought or planning just makes it worse.

    Gear is a joke; I despise crafting in any game system, so I just ignore it, but the quality of items either from crafting or from loot is pathetic.

    The skill trees are pathetic; not enough there, and a lot of junk, even then.

     

    It reminds me of EQ2; they should have taken EQ, updated the engine and graphics, made new quests, and added some new features, but instead, they dumbed it down and tried to appeal to the WoW crowd. ESO should have been Skyrim with a larger world, more quests, and just enough tweaking of the mechanics for group play to be beneficial and/or necessary; instead, we got WoW with an Elder Scrolls skin on it.

     

    I still play Skyrim; I didn't even use my entire free month of ESO.

     

    Not liking the game or not being enough like an ES game for your liking doesn't make the game anything like WoW. You can have valid complaints or dislikes about the game without throwing the generic and completely inaccurate "WoW clone" label on it. The game is not like WoW at all. Yes, they had to make compromises on an ES game to make it an MMO.

     

     

    "Compromises" like making every quest ridiculously easy? Limiting character customization? Stripped-down skill lines?

    I play DDO and TSW, and neither of those games had to make those "compromises," yet they are excellent MMOs.

    ESO looks, feels, and plays exactly like WoW; if it looks like a duck, and talks like a duck....

     

    So if something is easy that makes it a WoW clone?

     

    No, it's that every quest is a go-fer run: "Go fer this, go fer that." The whole concept of the game is to play a magical errand-bay.

    The class system limits the available character options for no good reason, and even then, the options are pathetic.

     

    It looks like WoW (cartoonish), it plays like WoW (set piece combat with strictly limited interactions).... it's WoW with an Elder Scrolls skin on it!

    MmmmK

     

    You do know that Jason was also an errand boy right? You know Jason as in Jason and the golden fleece. Moses was also an errand boy as was Ulysses and Achilles.

     

     

     

    And that's why you don't see any great RPGs based on the bible or the Iliad.

     

    Oh, and you might want to go back and read some of the latter; Ulysses was no errand boy.

  • HaralinHaralin Member UncommonPosts: 148
    still lag in Cyrodill on EU Server still an AE focused PVP
  • YashaXYashaX Member EpicPosts: 3,100
    Originally posted by Deleted User
    Originally posted by EQBallzz
    Originally posted by codejack
    Originally posted by CrazKanuk
    Originally posted by codejack
    Originally posted by EQBallzz
    Originally posted by codejack

    I'm sorry, I bought this game, and I'm sorry I bought this game. I was expecting Elder Scrolls Online, and what I got was WoW with an Elder Scrolls theme on it.

    Frankly, I don't think the game is fixable at this point.

     

    Seriously? Have you even played either game? I don't think so. In what way is ESO in any way like WoW outside of being an MMO? ESO is one of the few games that is NOT like WoW (for the most part). 

     .

    .

    .

    I don't know what some of you are smoking to come up with these asinine comments. Trolling is the only explanation I can come up with.

     

     

    Oh, I must be a troll because I don't like the fact that almost every game out there is trying their damnedest to succeed WoW?

    The class system alone...!

    Don't worry, I'll side with you and try to make him understand. 

     

    If someone was expecting a traditional ES game from ESO, then you can expect how they'd be disappointed, especially if they are unfamiliar with MMOs in general. There's lots of game breaking items if you're just looking for your standard ES game. Also, from that perspective, ESO would seem more like WoW than it would seem like a true ES game. 

     

    It's not just that:

    The quests are boring as mud; collect x of this, kill y of that, go into this dungeon and mindlessly slaughter everything in it. if there is a choice to be made just randomly pick one since it has absolutely no effect on anything.

    The classes.... well, the fact that there are classes in the first place was enough to turn me off of this game, but the fact that they seem to have been implemented without any thought or planning just makes it worse.

    Gear is a joke; I despise crafting in any game system, so I just ignore it, but the quality of items either from crafting or from loot is pathetic.

    The skill trees are pathetic; not enough there, and a lot of junk, even then.

     

    It reminds me of EQ2; they should have taken EQ, updated the engine and graphics, made new quests, and added some new features, but instead, they dumbed it down and tried to appeal to the WoW crowd. ESO should have been Skyrim with a larger world, more quests, and just enough tweaking of the mechanics for group play to be beneficial and/or necessary; instead, we got WoW with an Elder Scrolls skin on it.

     

    I still play Skyrim; I didn't even use my entire free month of ESO.

     

    Not liking the game or not being enough like an ES game for your liking doesn't make the game anything like WoW. You can have valid complaints or dislikes about the game without throwing the generic and completely inaccurate "WoW clone" label on it. The game is not like WoW at all. Yes, they had to make compromises on an ES game to make it an MMO.

     

     

    "Compromises" like making every quest ridiculously easy? Limiting character customization? Stripped-down skill lines?

    I play DDO and TSW, and neither of those games had to make those "compromises," yet they are excellent MMOs.

    ESO looks, feels, and plays exactly like WoW; if it looks like a duck, and talks like a duck....

    Actually, the "problem" is in how it is different to both WoW and to ES games. It disappointed both players that liked the usual mmo conventions (lack of name plates, grouping issues, auction house, status bars, etc) and ES fans (for some of the reasons you mention).

     

    FF14RR on the other hand basically just took the FF skin and put it on WoW-lite gameplay (with a few modifications). I hardly hear any complaints about that game, and I think the reason is partly because of the route they took with mmoifying it (with lessons well learnt from previous flop no doubt).

    ....
  • VorthanionVorthanion Member RarePosts: 2,749
    Originally posted by uriel_mafess

    So you buy a game. You pay a sub for months. Between 6 and 12. And only then, hopefully, get the experience you were craving for.

     

    Call me crazy but this fking mmo business model is just a ripoff. Not saying if its a good game or a bad game. Its not just about this game but the whole mmo industry. Judging the comercial approach from an objective point of view. Basically you are paying around 150-200$ to get the "real" game.

     

    I find it infuriating. From a value perspective its a scam. And yes you can enjoy it, like you could enjoy a big mac for 300$, but that would still be a ripoff.

     
     
     

    As opposed to what?  Letting a few players like you get a free ride since you don't mind the masochistic gameplay, while the rest of the rabble support your habit?  F2P was the worst thing to happen to the gaming industry.  It kills creativity, it incentivizes masochistic gameplay to bolster cash shop purchases and encourages content based on psychological addiction rather than for fun and entertainment.

     

    image
  • EQBallzzEQBallzz Member UncommonPosts: 229
    Originally posted by Vorthanion
    Originally posted by uriel_mafess

    So you buy a game. You pay a sub for months. Between 6 and 12. And only then, hopefully, get the experience you were craving for.

     

    Call me crazy but this fking mmo business model is just a ripoff. Not saying if its a good game or a bad game. Its not just about this game but the whole mmo industry. Judging the comercial approach from an objective point of view. Basically you are paying around 150-200$ to get the "real" game.

     

    I find it infuriating. From a value perspective its a scam. And yes you can enjoy it, like you could enjoy a big mac for 300$, but that would still be a ripoff.

     
     
     

    As opposed to what?  Letting a few players like you get a free ride since you don't mind the masochistic gameplay, while the rest of the rabble support your habit?  F2P was the worst thing to happen to the gaming industry.  It kills creativity, it incentivizes masochistic gameplay to bolster cash shop purchases and encourages content based on psychological addiction rather than for fun and entertainment.

     

     

    Amen to that. Preach it brother.

  • TheOctagonTheOctagon Member UncommonPosts: 411

    Game companies can tout subscription numbers all day. That number can only increase as time goes on.

     

    How many ACTIVE accounts they currently have is another matter.

Sign In or Register to comment.