Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Star Citizen - Galactic Map

ErillionErillion Member EpicPosts: 10,329

http://starcitizen.mojoworld.com/StarMap/

Take a look especially at the pirate/crime and alien areas ;-)

 

Have fun

Comments

  • DocBrodyDocBrody Member UncommonPosts: 1,926

    sweet sweet territory conflict, this will be great.

    Lawless=Nullsec

    I'll join the first guild that captures a Bengal carrier or major outpost station

     

     

    and these are just a few of the core systems, wonder how many undiscovered POIs there will which require jumppoint exploration first

  • ErillionErillion Member EpicPosts: 10,329

    Update:

    According to "10 for the Chairman" Episode 46 video Chris Roberts confirmed that at a later date in the Persistent Universe (not Day 1, later when procedural generated new systems are discovered by players) colonies can be founded on newly discovered planets.

    That will include player "housing". You can watch a new colony grow and prosper (or fall into decline if pirates blockade the system or prey on the shipping lanes).

    These new systems will then be added to the Galactic Map, if the players make the jump point data public.

    Player housing will first  be available on the more developed, civilized worlds. This is not limited to hangars. Some kind of penthouse or villa with a view has been mentioned as a possibility.

    There are no details yet if player housing on newly founded colonies can be raided/plundered/destroyed by pirates.

     

    Have fun

     

    ------ (shortened) Quote ----

    Blackout Asks: Is there a possibility that we get to choose our "home" on a planet. Let's say for instance that one has discovered a beautiful planet and decides that he/she wants to set up camp on that planet and live there. Can we build or buy our home/hanger [NN: Gah!] and place it on the planet?

    We're definitely going to let you aquire real estate on planets/locations, not sure if it'll be one every one, but maybe just the developed planets at first, like there might be a hangar you can buy on a nice planet, or a penthouse with a view or something. Longer term we want to have procedural new areas on planets that might be habitable, a settlement might get started, and might grow over time sim-city style. Longer term players might be able to have their homestead on it and stuff, but that's not day 1. Definitely longer term we'll be doing this, it'll be quite fun!

     

Sign In or Register to comment.