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According to information taken from a press release held in Korea earlier today, the open beta for the highly-anticipated Black Desert will begin on December 17th. Players will be able to download the client beginning on December 10th and be able to create their characters from December 12th-15th.
Also they had stated that there are a lot of changes compared to CBT3. The fishing system has been revamped, as well as the confirmation that the new Olbia town will be a starting village. There will be brand new guild quests, a new title system, and unfortunately they will keep the channel system they had in CBT3 in which each channel will have the capacity of 5000 characters. There will be also be a cash shop with micro-transactions, but they are not clarifying what kind of items we will see there.
Read more at Black-Desert.com.
Comments
That's nice for Korea.
I am going to be all over this game when ever it comes out. It has every feature I look for in a mmo.
I really could care less about the "long run"... so long as I am having fun, it's worth my time/investment. I had fun while I played AA, I never spent a dime, no loss no foul. What killed it for me was total server imbalance, that's it. I don't really care about land plots or game economy... none of that is what I care about in games.
Not going near this till at least a couple of months after EU/NA launch.
Archeage has cured me of mmo alpha enthusiasm, thanks Trion (oxford dictionary says Trion: a byword for utter incompetence and lack of customer relations)
xxx
exactly this
BD looks good but fingers still blistered from that AA burn
That character creation... holy hell look at that immersion.
Combat looks fun. Maybe a little too much teleporty-ness, though.
I always enjoyed killing massive amounts of mobs instead of killing like a small amount. Rohan grinding parties were still more fun to me than quest grinding. Made a lot of friends had a lot of good conversation in them.
You might have a very long wait, that is if you are waiting for a westernized version. After Trion's disaster with ArchAge, I doubt any western publisher is even thinking about trying to localize another Korean game for a while.
Count me in.
I was thinking the same thing. Also, there are mobs all over the place; would like to see the character's health bar to make sure this won't be one of those immortality fests these games tend to be these days. I mean the games where you can't get yourself killed even if you're trying.
Trion failed at releasing a Korean game, so I can't say that they know the western market either.
I am hoping this game doesn't turn into the p2w mess that Archeage became.
21 year MMO veteran
PvP Raid Leader
Lover of The Witcher & CD Projekt Red
Looking good so for. Effects aren't really over the top, especially given that in trailers they usually show way more than what you actually see in actual combat.
Obviously, both a mere trailer and combat alone doesn't say all that much about a game, but better than already looking bad in their own trailer, which some games managed.
I'll wait to the day's end when the moon is high
And then I'll rise with the tide with a lust for life, I'll
Amass an army, and we'll harness a horde
And then we'll limp across the land until we stand at the shore
It's free to play with a cash shop just like archeage and we all saw how that colossal mess turned out.
Even more reason to avoid this game like the plague.
Another cash grab sandbox.
No facts again, as usual.