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Can anyone tell me about the basic feel of planetside?
How fast do you move? Is it comparable to quake or america's army?
What's the point of the game? To control bases?
When you take a base, generally how long does your faction hold it?
How long does it take to max out your character?
Can you change proffesions?
Anything else that could tell me more about the game would be awesome.
Comments
Game is dead. All you need to know.
And I know what you are thinking... "Only MMOFPS on market... How can it be dead?"
The answer is: SOE
I have to disagree. I play Planetside a few times a week. I hope it isn't dead, because then I am just playing with zombies. Since they don't walk around moaning "braaaains", I am going to assume they are human. It seems there is a rash of SOE haters on the boards these days and they will bash anything made by Sony without giving any reasonable comments.
Planetside does not have a huge playerbase, and really has never had a huge playerbase. With games like BF2 out there, some people are finding it harder and harder to justify paying for the subscription. It has nothing to do with Sony, and everything to do with similar games out there without a subscription. That being said, the Planetside world is persistant in the fact it is always there and it doesn't reset after every battle.
Some battles can be pretty large and intense. In some cases on the verge of frantic. Memories of 5 full Galaxies coming in to do a base drop can still bring goose bumps.
The feel is your standard FPS feel. There are three factions, each with their own strengths, weaknesses, and special weapon sets. There are some mutual weapons, but the special sets really define your faction and playstyle. There is two kinds of experience; battle and command. As you gain levels in battle experience, you are able to gain more weapon certifications and better define your role. Since you can get rid of a cert every 6 hours, you aren't stuck with one weapon forever. Command experience is given by leading squads and taking over bases as the leader. The higher you get in command XP, the better your access to CR skills and tools. At higher levels you can order orbital strikes, EMP strikes, etc.
There are also faction specific ground vehicles, MAXs (Battle Suits), and BFRs (Mechs). You need special certifications to get into any of these. BFRs require special requirements to get the certs beyond experience. You have to participate in cave battles.
I play Terran Republic which could be considered the old school type faction. The TR philosphy is to drop as much lead as possible in the shortest amount of time. Yes, spray and pray. Some people like to call TR the HARD MODE.
Anyway... I am not sure if that actually answered your question, but I would be glad to answer any more questions if you have them.
Fadinaway
Playerbase Solutions
http://www.playerbasesolutions.com
Oh, and here are some more direct answers to your questions:
What's the point of the game? To control bases?
Yes, control bases and gain experience.
When you take a base, generally how long does your faction hold it?
Until another faction takes it from you.
How long does it take to max out your character?
It can take a LONG time unless you are a power player.
Can you change professions?
Yes. You can remove one cert every 6 hours. It may take some time to totally respec, but it can be done.
Fadinaway
Playerbase Solutions
http://www.playerbasesolutions.com
A game is dead, when no one plays it, DrSmaSh...
Planetside still has plenty of life left in it, it's like neocron 2 in that it appeals to only a few. People always have a break from Planetside, and then they come back, I have for over 2 years, I've always enjoyed Planetside.
Also, your movement speed is dependant on what type of armour you are wearing, also, if you equip your weapon ready to fire, that will also reduce your movement speed, so it's best to holster the weapon when running large distances. Also, there's around a dozen different type of implants, that grant you special abilities, there is an implant that lets you run really fast, but costs endurance, so you use it in short bursts. But, you have plenty of vehicles to travel aroun the continents, like bikes and buggies or aircraft, so getting from A to B can be quick.
Does anyone have a CD Key so I can play a trial?
If so, you can email it to UOEQWOW@Yahoo.com
That's my junk email, so if you send it there, let me know here and I'll go check it.
Wrong, just like in SWG, Planetside was killed by the Devs (SOE DEVS).. When this game first launched it had 5 freaking fun filled packed servers... FIVE... With each cont on each server able to hold about 500 or more players (cant remember the exact number)...I probably unlike you played from teh jump and was around to see all the horrible decisions that the devs brought us that made players bail on this game... From screwing the map over to brining Mechs in the game, the devs have succeded in destroying a GREAT game...I really cant blame the old devs though expecially the two that quit (including the lead ) . After he left he told peopleon the Markov forums site that SOE forced him to rush the expansion and other things that were not ready..
SOE is lost and its sad they had to take a great game with them... I miss the old PS it was a great thing, that SOE destroyed.
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You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith
I have played Planetside since mid-beta phases. I know what it was like during beta, at launch, pre-Aftershock, etc. I don't consider the changes screwing anything. I consider them changes. There were some hiccups like the lasher incident, but they were corrected.
Planetside has never had a huge playerbase, even when it had 5 servers. There were a lot more players than today, but the fact they only had 5 servers shows it didn't have a huge playerbase. On average, a server would hold about 2,500 people per server at a time. If they were to hit that during peak times, they would be hitting about 30% of their playerbase meaning they may have had about 50k, at the most, during the "hayday". That is hardly a huge playerbase. I do agree it is much less today.
Planetside is a 3 year old niche game. Just like any niche game, the numbers will go down on the masses, but will level out on the dedicated. Just because you liked the original Planetside, and they changed some things on you, doesn't mean it is a dead or destroyed game.
Fadinaway
Playerbase Solutions
http://www.playerbasesolutions.com
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You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith
actually PS, is now starting to get the old population back since they nerfed the FV BFR alot.
the game hasnt died
PS is receiving a Fodder system for people who cant get a gamecard or creditcard to play for free with restrictions tho, if they want to get the unrestricted PS they add there CC to it.
*cups hands to ears*
Say again?
Patch Notes
1. Enhanced Targeting implant has been upgraded to detect BFR shield health
2. FV BFR shields turn off when airborne
3. Flak AA weapons have been set to treat an airborne FV BFR as an aircraft
4. NC and VS AA MAX Units have been set to loc on to airborne FV BFRs
wEEHehehehellll. What do you know.
This deserves at least 1 months of subscription money.
Lets work on an Orbital Strike nerf next. See you all in the game.
Does anyone have a Buddy Pass I can have, so I can try it out for myself without dropping $30+?
Junk email used it UOEQWOW@Yahoo.com
Let me know if you can help me out.
------------------------------
You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith
------------------------------
You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith
Well I have been reading the forums on the official site and it seems those FV BFR's have been replaced by more Reavers/skeeters... O JOY.... *puts PS CD back down*
Blah Huxley cant come soon enough, its time a game put teh Person not VEHICLE back in FIRST PERSON SHOOTER.
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You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith
Planetside is a really cool and fun game. I allways found it awsome when there was a big fight.
Like there was one on one of the continents where there were about 7 tanks supported by 50 troops of the red guys (can't recall names havent played in a while) that was probably the fiercest battle ive played in.
i also have fond memories of destroying Vanu bases cause they were better usually than everyone.
Wow this makse me wana try Ps out again maybee ill be on later this week
The new EQ2, better than ever befor !
don't click this link...
I log onto PS at least once a week and usually more. I have since launch. I admitted the numbers were down, but I still have no problem finding big battles, and enjoying the game. I find battles at the bases and in the caverns.
BFRs added a level of challenge for me that I embraced. I loved trying to shut down their shields with my EMP and having my squad mates tear them down with AV.
I apologize, but I do not agree with your assesment of PS. I enjoy the game and will continue to enjoy the game. I don't think the SOE devs destroyed the game, but I am also very open to change in games. Some I don't like, some I do, and some really don't seem to matter to me. In any of those cases, I will at least give it a chance.
My points, or opinion, are as valid as your opinion. The game is niche, the numbers have gone down, and the game continues to be niche. Why is that not valid? Lashers have gone through many changes, but I am referring to the time the lasher was so over powered it was the only thing used by any VS. Two VS could wipe a tower in no time.
You have already stated I probably haven't played since launch, as you have, and that i need to log into the game to know what is happening. I said I have played since prior to launch and I still log in a couple times a week. How are those points not valid?
From what I can tell, you aren't playing PS right now. If you are not playing PS right now, how can you have the information to back your 'facts'? Are you still playing?
If you look at MMOGCharts, you will see the numbers peaked around 60k and have been hovering around 55k. These numbers are only as recent as July 2005. Aftershock (BFRs introduced) and Core Combat happened well before July 2005. We have to remember, they merged the servers pretty early after they launched the game, so these numbers are still *after* they merged. They are also missing a change in AO since it went free.
Anyway, I wasn't attempting to insult you and I hope you didn't take it like that. You are entitled to your opinion, as am I. I am not here to single you out, and I probably should have said "Just because someone like the original..." I apologize if it seemed that way.
Fadinaway
Playerbase Solutions
http://www.playerbasesolutions.com
One of the best games ever made.
Period.
Planetside plays like BF2 on bigger maps with more variety and a SCI FI theme. Perhaps closest gameplay might be "Tribes 2"
In order to gain experience you must hold a base 15 mins after you capture it. At which point to gain more xps you must capture and hold another. Experience points can be spent on accessing different equipment loadouts. Each loadout is essentially balanced. A first level player can hold his own against a 20th level player. Each individual loadout dominates one segment of the battle. AA is good verses Aircraft but rubbish vs infantry etc etc. The game excells at "combined arms".
Once great graphics now look dated, and servers that used to have their populations clearly displayed and support thousands of players simultaneously, now struggle to find 400 players on at the same time. The gameplay is still probably much superior to BF2 and Joint Operations.
The free trial sounds great. The level limit of 6 still allows you compete evenly on the battlefield in any fight, but the frequency that you will be able to get into a fight will be greatly reduced as will the the versatility of roles in which you can participate. You can achieve level 6 in one nights play.
Planetside was, in it's day, the most exciting FPS ever.
SOE support definitely degraded the game over time. I think the playerbase had drifted away anyway from lack of content, but the introduction of BFR's nailed the coffin lid down. The expansion pack was bland and worthless.
(Dev's being rushed and forced to release early = slow and useless dev's unable to work to schedule. They had over a year and produced dick all).
I rarely saw any flight variant BFR's so if people still rarely see them, I'd say theres not much change. Since the introduction of Mechs (BattleFrames) a vocal minority constantly insisted they were balanced and good, years on they still do. Unfortunately it has become the "girl who cried wolf". I have heard how they are currently good and then tried it out far too many times to listen to these opinions further.
If they have finally fixed them (unlikely), it's a case of too little too late for this gamer. The damage has been done.
Earlier I mentioned that any single player of any level is very well balanced to fight any other player in any single combat. This is only partially true. Any single player who is not in a BFR. Game balance was destryoed with the introduction of this update. It was brutally obvious from the outset that they were hugely unpopular and causing a mass exodus in the community. The Dev's listened, but did not take suitable action. It doesn't suprise me that SOE has a very poor public image.
Planetside was my first MMO and really if you haven't tried it, it's worth seeing, (if only to get an idea of how good a game it was) and the potential for mass battles that other new games could have. The game is over the hill now.
As it stands the free Planetside should make a good home for all the Counterstrike/Enemy Territory heads with their older computers and unwillingness to spend money. If they could just fill one server again.......the game could survive in style for years.
If they make Planetside 2, I will buy it on release day.
I played planetside for over a year about..well..a year ago lol.
I loved it then. Good outfits, good fights.
Some problems with devs, but nothing real major, till near the end of my time.
CSR and Devs have ruined this game. The only good thing I saw of it was the new maps, which really were just different jump points. mechs did ruin the game, though alto of people argue on this. I also think things like painfields ruined the game.
And now you got CSR's saying dropping gens is harassment.
Everytime I think about going back I just go read the forums....and I am quickly persuaded not to come back.
Can't wait till Huxely.
Those who want to live, let them fight, and those who do not want to fight in this world of eternal struggle do not deserve to live.
What's Planetside like?
If you like a game where you're killed and you kill and you kill and you're killed again and again with not much else to do then Planetside is the one. It's a mindless game of tag, you're dead.
There is nothing to do but this. No economy, no housing, no inventory, no loot, well, not much else to tell you the truth. Get the picture? It gets very boring very fast, not worth the price of admission even if the price was a small portion of what it currently is.
And the worse part is: It's run by SOE. This says it all. Soe, the laughingstock of the gaming world. But honestly, you can't and don't expect much from this company nor from this game either.
Dont play an MMOFPS if you want an MMORPG.. People find playing against other players in an fps to be just as much fun as killing mobs in a gmae with all of the attributes you mentioned above.
I've been playing planetside on and off since the day it came out, I probably have 1.5 years of active subscription time. At times it has been the worst game I've ever played, and others the best. The worst times are usually connected to SOE in one way or another, and the best times have been without some awsome guilds.
About a year ago I played with The Enclave, which was the best outfit/guild if ever been in, in any game. We had a huge amount of fun and we accomplished huge tasks (5 of our tanks held off a full VS force for an hour inside the valley coming out of the crater on searhus). I come back to the game looking for the fun I had playing with that unit, and for the first few weeks I have alot of fun. I've become very good at the game over the year(s) and I know every inch of all the maps like the back of my hand. I guess knowing the game so well adds to the fun for me. Alas, I have alot of problems with SOE and always tech problems with the game that push me away.
Even after 3 years on the market there is still a huge amount of bugs, and the lag will always be there due to the game being client-side and not server-side. It's always worth a try, I enjoy the game alot at times and I almost never find it boring, but SOE is a real pain in the ass.
You might get into a group and have fun for a while but how long can doing the same thing over and over last? How much fun is not being able to do anything but kill and be killed?
All you need to know about Planetside is to look at its forums entrance. It only has for discussion and nothing else. Unlike other games where it has several sections for different things in the game, Planetside only has one since it has nothing else but mindless shooting.