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Why exactly is this game so bad?

EllieAnneEllieAnne Member Posts: 23

I haven't played it but it seems in the MMO world that ArcheAge is becoming the standard to measure how bad an MMO is but beyond the "It sucks" and "It's P2W" and the famous "Trion runs it." I don't really understand why people are saying it is so bad.  Is it bad hardware (lags or servers going down) or trolls (13 year old boys in chat or high level PvPers killing low levels left and right) or bad gameplay or rather than P2W it is more like P2Even function in the game?

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Comments

  • vandal5627vandal5627 Member UncommonPosts: 788
    Don't know, just a month ago people were touting that it was the best game ever.  MMORPG players, very fickle.  :)  Never happy.  Loves to complain.
  • BoneserinoBoneserino Member UncommonPosts: 1,768

    The core game is good.

     

    Everything else about it is bad.

    FFA Nonconsentual Full Loot PvP ...You know you want it!!

  • lugallugal Member UncommonPosts: 671
    The comments I saw, were saying the game during beta was fantastic. Then launch hit with the real game. Then the hate came.

    Roses are red
    Violets are blue
    The reviewer has a mishapen head
    Which means his opinion is skewed
    ...Aldous.MF'n.Huxley

  • AndrewGoatAndrewGoat Member UncommonPosts: 160
    There's so many things bad about this game that you will generally find a different response for your question from each person. I tried this shitty game in beta and couldn't believe that after all those years of development, the game actually looked older than MMOs that came out 5 years ago. It looks horrendous, the combat is horrendous, the questing is horrendous, etc. In general, I personally expect more out of a game now than something that looks like it was made 10 years ago, or more.
  • NanfoodleNanfoodle Member LegendaryPosts: 10,901

    Seems most people are upset with the cash shop being so heavy handed and tied into advancement in things like getting your items up 1 tier at a time. People with cash thus get a huge leg up leaving even just sub players behind. Also Trion staff are not doing enough to shut down cheaters, they get banned for a few days and when they get back all their ill gotten loot left intact. 

    I personally did not enjoy the game, from the avatar, how they walk or the combat. I didnt stick around long and other says its great combat. It has a trial they call F2P (buts its not really F2P) so download it and see if its for you. My wife and I walked away within 10 min for questing. Was just to cheap for us but who knows maybe you will love it.

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by AndrewGoat
    There's so many things bad about this game that you will generally find a different response for your question from each person. I tried this shitty game in beta and couldn't believe that after all those years of development, the game actually looked older than MMOs that came out 5 years ago. It looks horrendous, the combat is horrendous, the questing is horrendous, etc. In general, I personally expect more out of a game now than something that looks like it was made 10 years ago, or more.

    There's a lot to complain about, but this guy isn't hitting on any one of those points.. Graphics are not nearly as bad as he's suggesting they are.. Nor is the combat.

    The biggest problem really is how it's being sold as well as how bad problems are with hacks and bots... game-play is actually quite good, the world is pretty, character models leave a bit to be desired, yet are acceptable, has a ton of features, and it has good PVP systems if they fix sieges.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • AndrewGoatAndrewGoat Member UncommonPosts: 160
    Originally posted by Distopia
    There's a lot to complain about, but this guy isn't hitting on any one of those points.. Graphics are not nearly as bad as he's suggesting they are.. Nor is the combat.

    The biggest problem really is how it's being sold as well as how bad problems are with hacks and bots... game-play is actually quite good, the world is pretty, character models leave a bit to be desired, yet are acceptable, has a ton of features, and it has good PVP systems if they fix sieges.

     

    The problem with your argument about what I said is that I'm not the only person who played beta who felt that way. Just because you don't think it's true doesn't mean that 3 more people do. All of the things I said are valid to me, and many others. All the things you said were wrong with it are valid to you and others too. Point is, this game has so many issues that it's seriously bad and not worth anyones time. It failed. Move on.

  • XssivXssiv Member UncommonPosts: 359

    This big problems that drove most people away were technical issues which caused extensive downtime,  exploits which significantly affected the economy and ability to obtain land / housing, and a cash shop with many items that players viewed as P2W or questionable at best.

     

    Core game mechanics on paper look amazing but execution is everything and unfortunately, Trion / XL have not managed the western release very well.   

  • alkarionlogalkarionlog Member EpicPosts: 3,584
    Originally posted by EllieAnne

    I haven't played it but it seems in the MMO world that ArcheAge is becoming the standard to measure how bad an MMO is but beyond the "It sucks" and "It's P2W" and the famous "Trion runs it." I don't really understand why people are saying it is so bad.  Is it bad hardware (lags or servers going down) or trolls (13 year old boys in chat or high level PvPers killing low levels left and right) or bad gameplay or rather than P2W it is more like P2Even function in the game?

     

    the hate is not from teh game, and serious did you miss the last posts several people already made asking the same thing?

     

    so I will repeat, problem is trion holding back content who should be already out, they "fixes" and "normalization" and they fucking idea of nothing can be better then cash shop so they nerf in game items to keep this true, so items who would take a lot of work and time spend and would be better then all the other items are usless now capping they power to the cash shop equivalent, so making all that useless, example? horses you ahve a horse with 10 speed and 11 becasue each mount had a skill and diferent speed, the fastest could get to 13 base plus horse armor from dungeon drop, now all is capped to 11 since well they are normalizating everything so we don't need to care about teh speed and use what we want(aka lieing in our faces they don't want the cash shop mounts be slower and try to hide the selling power with this)

     

    also the slow response of trion with hacks who was reported during alpha, was 0(ZERO) work, each "new" content they open bring more problem and exploits and they take days to answer, but behold when they cash shop items was being duped they take hours to stop it and are still trying to fix it, but with each new exploits found they are fast to answer sicne well it mess with they pockets.

     

    so what trion really wants is a cash grab to raise they capital, don't care about how long the game will survive and care even less about any kind of reputation they had, trion now is as shitty as EA is for all I care, but with even less games on they hold so this company can die pretty fast if players stop wasting money on then

    FOR HONOR, FOR FREEDOM.... and for some money.
  • GeezerGamerGeezerGamer Member EpicPosts: 8,857

    There biggest problem with ArcheAge is the business model

     

  • wfsaxtonwfsaxton Member UncommonPosts: 73

    Here are a list of reasons why I, and most of my guild members, quit over the last month or so:

    • Trion continually put stuff in the cash shop to make it more P2W.  Right before launch, they almost put in an item that would have been 100% necessary for crafting advancement (would have allowed for maxing a craft in 2 days if you spent enough).  They removed this due to outcry.   Then they put archeum (a rare drop necessary for crafting) in random chests in the cash shop.  Then they put ANOTHER archeum-creating item in the cash shop.  Then they put another rare drop (Thunderstruck Tree) in the cash shop which tanked the economy for the item and caused a lot of people to lose 1,000's of gold.
    • Archeage is a game that is easily hackable.  It seems that Korean games, in general, don't need to worry about hacking so much because every Korean player must use their "Social Security" number to play.  If they get banned, they can't, for the most part, play again.  Because this is F2P in the US, people can get banned, create accounts, get banned again ad infinitum.  This makes botting/hacking a huge problem.
    • There is a finite amount of land in the game and XL/Trion did nothing to limit people from taking tons of it.  This made people who didn't get into the game for the first couple of days shit-out-of-luck.  This also encouraged people to use land hacks to grab land that did become available because of tax expiration.  Couple this with the fact that BOTH times Archeage made land available (at launch and Auroria expansion) MOST PEOPLE COULD NOT EVEN GET IN-GAME.  So, if you were able to log in you basically won the lottery.
    • The game is a lot more P2W than people would like.  With APEX, you can convert real life cash for real gold.  Then use the gold to get whatever you want.
    • The game is not as "sandboxy" as people would like.  The only meaningful PvP at end-game is stealing trade packs/fish.  Sieges don't mean much.  Open world PvP doesn't mean much.  For example...they opened up Auroria, the only place where open world PvP is available 24/7...and there is no opeen world PvP there because there is no reason to do it.
    • Crafting RNG is not for the faint of heart...this game has it in spades!
    So, if you don't mind all of that stuff, it really is a nice, polished sandpark.
  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by AndrewGoat
    Originally posted by Distopia
    There's a lot to complain about, but this guy isn't hitting on any one of those points.. Graphics are not nearly as bad as he's suggesting they are.. Nor is the combat.

    The biggest problem really is how it's being sold as well as how bad problems are with hacks and bots... game-play is actually quite good, the world is pretty, character models leave a bit to be desired, yet are acceptable, has a ton of features, and it has good PVP systems if they fix sieges.

     

    The problem with your argument about what I said is that I'm not the only person who played beta who felt that way. Just because you don't think it's true doesn't mean that 3 more people do. All of the things I said are valid to me, and many others. All the things you said were wrong with it are valid to you and others too. Point is, this game has so many issues that it's seriously bad and not worth anyones time. It failed. Move on.

    I beg to differ, you compared it's graphics to highly outdated games, you made the combat sound unplayable.. There's no reason to share such an opinion at all if you're not going to explain what the problems actually were...sucks..horrid...blah..say nothing, The points I brought up weren't trying to sell the game (to the contrary) or defend it, I was highlighting that the problems most are facing are monetary or hack/bot related, which need little explanation, they're the problem...

    It's a f2p game, as well as MMO (long lifespans) any MMO can be turned around, problems can be overcome and sorted out.. It hasn't "failed" until the lights go out. That hasn't happened yet.

     

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • zaberfangxzaberfangx Member UncommonPosts: 1,796

    Best thing to do is to try it, and see if your type of game. There are some thing people right about and there alot thing people wrong about, with a lot hate going around very hard to tell the game just for you.

     

  • BoneserinoBoneserino Member UncommonPosts: 1,768
    Originally posted by AndrewGoat
    Originally posted by Distopia
    There's a lot to complain about, but this guy isn't hitting on any one of those points.. Graphics are not nearly as bad as he's suggesting they are.. Nor is the combat.

    The biggest problem really is how it's being sold as well as how bad problems are with hacks and bots... game-play is actually quite good, the world is pretty, character models leave a bit to be desired, yet are acceptable, has a ton of features, and it has good PVP systems if they fix sieges.

     

    The problem with your argument about what I said is that I'm not the only person who played beta who felt that way. Just because you don't think it's true doesn't mean that 3 more people do. All of the things I said are valid to me, and many others. All the things you said were wrong with it are valid to you and others too. Point is, this game has so many issues that it's seriously bad and not worth anyones time. It failed. Move on.

    Sorry Andrew but you are wrong.  

     

    Saying that you don't like the graphics is just fine as an opinion.   It does not make the game bad.  If that were true then pretty much every game is bad,  correct?  You might think the graphics in a game are great and then I come along and say they suck.  Is that game instantly bad?

     

    Saying the game is infested with bots and hacks does the make the game bad.   There is a difference between opinions and facts.

     

    That is the difference.

    FFA Nonconsentual Full Loot PvP ...You know you want it!!

  • JaedorJaedor Member UncommonPosts: 1,173


    Originally posted by Rhoklaw
    Ok, don't get confused. No one is blaming the game for being bad. They are sick of the shitty coding that XLGames allowed it to get hacked to death well after launch. They are also blaming the P2W cash shop. They are also blaming Trion's mismanagement to handle these situations appropriately. Eventually the game could turn around, but when you screw up a launch as bad as XLGames and Trion did, you can only throw up a heat shield until it dies down and pray theres enough people still around to turn a profit.


    This

  • TalonsinTalonsin Member EpicPosts: 3,619

    At first the game seems awesome, lots of stuff to discover and do.  While questing you learn about farming, fishing and trade runs.  As a subscriber you earn about 1400 labor points every 24 hours you are offline, so everyday when you log in, you see a bunch more until you hit your max of 5000, (you earn 10 LP every 5 minutes if you are online).  It is when you get to the higher levels and try some of these things that the labor point wall hits.  Want to try sport fishing?  100 LP per cast and no promise you will catch anything that cast.  Want to craft some fabric and make cloth armor?  100 LP to shear a sheep pen which you will need several.  Want to quick travel to your house or questing spot?  Those take hearafter stones which cost 50 LP to craft 3 of them and that does not include the LP cost to farm the stone.  Mining costs 5 labor per attempt.  Want to craft a trade pack and turn it in for gold?  It cost 60 LP to craft and another 60 LP to turn it in and that does not include the LP cost of farming the materials you need.  Did I mention you can add more LP at the cash shop?

    The higher level zones are all PVP zones where not only do you have to try and quest while enemies come up behind you but people in your own faction can purple up in an instant and attack you.  Did I mention the water area is all PVP with roving gangs just waiting to catch an unsuspecting fisherman?  It is a PVP game but some people dont realize how PVP focused the game actually is.

    So you made it to max level?  Awesome!  Now you have to go to a place called Hasla that is a very small PVP zone where you have to kill mobs who may drop a random token from 8 possible tokens.  You will need 150 of a specific token to get your first PVP weapon but you will compete with the rest of the pvpers on the server for the limited space to farm the mobs.

    Got your Hasla weapon?  Awesome!  Now you head to a dungeon called GHA and farm that over and over with a group to get your pvp armor.  You need 7 pieces of armor I think.  I have had quildies who had great luck and got their entire set in under 10 runs but i also have some you have run it more than 30 times and still dont have all their pieces.

    So you decide not to PVP and craft instead?  Awesome!  All crafted weapons require a material that is rare, unless you buy it from the cash shop.  And once you buy the material, crafting is all based on random number generation and not your skill.  One guy will craft an awesome bow his first attempt while the next guy will fail 10 times in a row.  Of course their are things in the cash shop to better your odds with dealing with the random number generator.

    Did I mention most land is taken?  There are still places for the smallest farm and you can always buy property from someone but property is taxed each week, I have a farm house which cost 15 tax certs each week and to craft the tax certs, it costs me 200 lp to make 5 so each week I have to use 600 LPs just to pay for my house.

    Oh, and dont let people grab your interest with castle seiges.  There are 4 castles on each of the 21 servers and there have been at least 3, if not more, rounds of seiges and not one has even been close.  That means out of 252 possible seiges not one castle has even fallen to the attackers.  The walls are buffed making it almost impossible and Trion has done nothing but say they are looking at the evidence, week after week.   Castle seiges are for the most part abandoned, most castle owners have not even been attacked. 

    I had a great time with the game until I hit level 50 and started to farm.  Now I log in, spend all my LPs in 20 minutes farming and crafting and then log off.  I'm just waiting for my sub to run out.   Could have been an awesome game but the issues dont get fixed and there is a new exploit each week.  This week there is a trade hack allowing someone to use the secure trade to scam you.  To you it looks like the item is there but once you hit trade, the item disappears and you are left with nothing while the hacker gets your gold.  Trion has done nothing about this issue.  There is a flower that makes people dance and will dance you right off your vehicle allowing people to take it and steal your trade packs.  It has not been fixed in two weeks.

    I recommend you try it but dont drop a dime until you get closer to level 50 so you can make an informed choice.

     

    "Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game."  - SEANMCAD

  • GestankfaustGestankfaust Member UncommonPosts: 1,989
    Asking others here why it is bad...is a bad idea. Trying it for yourself for free? Good idea. Only you know what you like...

    "This may hurt a little, but it's something you'll get used to. Relax....."

  • RhimeRhime Member UncommonPosts: 302
    Originally posted by EllieAnne

    I haven't played it but it seems in the MMO world that ArcheAge is becoming the standard to measure how bad an MMO is but beyond the "It sucks" and "It's P2W" and the famous "Trion runs it." I don't really understand why people are saying it is so bad.  Is it bad hardware (lags or servers going down) or trolls (13 year old boys in chat or high level PvPers killing low levels left and right) or bad gameplay or rather than P2W it is more like P2Even function in the game?

     

    Don't pay a dime for anything ingame, get a good guild, do your own thing in the game world and you'll enjoy everything AA has to offer.

    Lastly, don't listen to the internet and formulate your own opinion.

    That's all I can say...

  • EveIsStillBetterEveIsStillBetter Member Posts: 18

    The game claims to be sandbox but you are restricted to certain zones where you do your quests to get better gear so you can go to the next zone? nothing sandbox about it at all...

    it also claims open world pvp, but actually its only during certain times i when i played it was like an hour the zone would be pvp, then it would be safe for an hour..

     the graphics look like something that was made 10 years ago.

    everyone who was a "founder" basicly got screwed many different ways.

     

    its funny everywhere i go people literally hate this game.. but mmorpg touts it as some great game of the time... i wonder how much they are payed to spread this false propaghanda

  • d_20d_20 Member RarePosts: 1,878
    Originally posted by Talonsin

    I recommend you try it but dont drop a dime until you get closer to level 50 so you can make an informed choice.

     

    You raise a lot of good points here, Talonsin. Only, I think you should have put this most important line first because a lot of people won't read your well written response.

     

    I loved this game for the first two weeks, but I admit now I'm a "hater" and my "hate" goes to Trion's monetization policy and to how they've managed (mismanaged) the game. This is the only game I've spent money on and felt like a sucker. I won't  trust any company again, won't buy pre-orders, won't support cash shop games -- so at least I have Trion to thank for that. This company was one of my favorite most trusted companies for a couple of years, so I'm really disappointed.

     

    But like Talonsin says, try but don't buy till you've got enough experience to make your own informed decision.


  • iixviiiixiixviiiix Member RarePosts: 2,256

    It late now to start playing this game .

    The economic is down and the price too high for beginner .

    You can enjoy 33-35 first levels in safe zone , then get rage from 35-50 when you become honor farm prey .

    And crafting to get exp is too expensive (materials and worker's pot cost) , and no fun at all .

    Forget about crafting and stuff relate to crafting , the price is too high . All of craftsman in my guild quit after Auroria open

    You can get 8x8 if 16x16 if you luck , then after that you will get boring soon .

     

    Don't hear those people who said they don't spend any money .

    They don't spend money because they start when the game just open and the price of cash item is cheap .

    If you rush to 50 by doing quests then you will get around 100g .Doing trade pack in safe zone give you 6g per pack.

    They get the worker's pots for cheap price around 3 to 5 gold at first month . But now the price is 30 to 40 gold per pots (sometime 45g)

    The Apex around 25-30g at start (some manage to get it only 20g) , now it 200 to 300 gold.(or higher now)

    You can have first 50 level solo enjoyment with $15 (mainly quest hubs with bad design and some dungeon that have hard time to find player to play with because most are 50 and run GHA instance) ,

    but don't spend more than that.

     

  • PulsarManPulsarMan Member Posts: 289
    It's not bad at all. It's a niche title. Some people like it, others do not. Then, you have people who absolutely hate it, because, lolzinternet. 
  • sketocafesketocafe Member UncommonPosts: 950
    The game is alright, there's a lot to like about it as well as a bit you have to accept if you're not used to korean mmos. The main problem with it is that it is published like a company that has shown no signals that they intend to nurture and grow it in a way which will allow it to move on from where it is to be a good game from a consumer standpoint. Instead they've shown a lot of signs that they're in it for as much cash as they can wring from it and damn the long term consequences for the game.
  • TiamatRoarTiamatRoar Member RarePosts: 1,689
    Originally posted by EveIsStillBetter

    The game claims to be sandbox but you are restricted to certain zones where you do your quests to get better gear so you can go to the next zone? nothing sandbox about it at all...

    it also claims open world pvp, but actually its only during certain times i when i played it was like an hour the zone would be pvp, then it would be safe for an hour..

     the graphics look like something that was made 10 years ago.

    everyone who was a "founder" basicly got screwed many different ways.

     

    its funny everywhere i go people literally hate this game.. but mmorpg touts it as some great game of the time... i wonder how much they are payed to spread this false propaghanda

    The last few MMORPG columns about AA have been quite negative.  VERY negative with lots of not-news-ish things like sarcasm in them.  Almost as if (and probably because) they were written from the perspective of (justifiably) angry players rather than neutral news reporters.

     

    Admittingly I haven't seen an AA advertisement here since then either, though, come to think about it. (my memory could be off)

  • DullahanDullahan Member EpicPosts: 4,536
    Originally posted by wfsaxton

    Here are a list of reasons why I, and most of my guild members, quit over the last month or so:

    • Trion continually put stuff in the cash shop to make it more P2W.  Right before launch, they almost put in an item that would have been 100% necessary for crafting advancement (would have allowed for maxing a craft in 2 days if you spent enough).  They removed this due to outcry.   Then they put archeum (a rare drop necessary for crafting) in random chests in the cash shop.  Then they put ANOTHER archeum-creating item in the cash shop.  Then they put another rare drop (Thunderstruck Tree) in the cash shop which tanked the economy for the item and caused a lot of people to lose 1,000's of gold.
    • Archeage is a game that is easily hackable.  It seems that Korean games, in general, don't need to worry about hacking so much because every Korean player must use their "Social Security" number to play.  If they get banned, they can't, for the most part, play again.  Because this is F2P in the US, people can get banned, create accounts, get banned again ad infinitum.  This makes botting/hacking a huge problem.
    • There is a finite amount of land in the game and XL/Trion did nothing to limit people from taking tons of it.  This made people who didn't get into the game for the first couple of days shit-out-of-luck.  This also encouraged people to use land hacks to grab land that did become available because of tax expiration.  Couple this with the fact that BOTH times Archeage made land available (at launch and Auroria expansion) MOST PEOPLE COULD NOT EVEN GET IN-GAME.  So, if you were able to log in you basically won the lottery.
    • The game is a lot more P2W than people would like.  With APEX, you can convert real life cash for real gold.  Then use the gold to get whatever you want.
    • The game is not as "sandboxy" as people would like.  The only meaningful PvP at end-game is stealing trade packs/fish.  Sieges don't mean much.  Open world PvP doesn't mean much.  For example...they opened up Auroria, the only place where open world PvP is available 24/7...and there is no opeen world PvP there because there is no reason to do it.
    • Crafting RNG is not for the faint of heart...this game has it in spades!
    So, if you don't mind all of that stuff, it really is a nice, polished sandpark.

    ^This OP.  Clear, concise and level-headed.

    Just want to stress the lack of meaningful content and pvp end game.  Theres 4 castles for 10k people, so any normal sized guild has 0 chance of either taking or holding a castle.  You are forced to join an uber-zerg which no self-respecting person wants to do, because ultimately whether you can take a castle is more about whether you can afford to take a castle in their bidding system, not whether your guild is the superior force on the battlefield.

    Have to chime in on the RNG; its way beyond excessive.  Its rng, stacked on rng, stacked on rng.  Instead of just making it harder to get the materials and giving you a solid goal, you are forced to gamble over and over again against horrible odds to upgrade your gear.  This is all part of a ploy to continually push players towards the the marketplace in order to get more chips to spend at the tables.. I mean uh.. gold to spend for crafting materials.

    One thing not covered is some of the horrible decisions such as Hasla which throws a giant monkeywrench in the economy and renders weaponcrafting unprofitable.  Instead of bringing players together to fight over materials for crafting or items that don't screw the "player driven economy", they give charity weapons to players.  This really showed how little XLGames understands about what makes a good pvp MMO.  Every zone should provide some source of income or materials bringing players of the opposing factions together to fight over it.  Instead its only 1 zone, and they completely f*ck it up.

    Then theres all the duping, botting, and hacking that went on early on that completely wrecked the economy and left the average player that didn't cheat or profit from cheaters, way in the dust.


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