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World of Warcraft: Sub Time Tokens Tradeable for Game Gold? Perhaps in 2015!

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

The World of Warcraft site has been updated with a new post that takes a brief look back at 2014 in WoW and, even more interestingly, a gigantic look ahead at what 2015 will bring for players.

The team threw out several very interesting peeks at the coming year including:


  • Additions to the Legendary quest line in the Blackrock Foundry raid coming soon

  • A legendary companion

  • More and better things on which to spend garrison resources

  • New ways to adventure with friends in new garrison quests and more

  • The ability to purchase game time tokens that can then be sold in-game for gold

  • Better flight paths

  • An heirloom collection tab that will be account-wide

  • Blood Elves incoming along with other character model tweaks

  • MORE

New Ways to Play

We’re exploring the possibility of giving players a way to buy tradable game-time tokens for the purpose of exchanging them in-game with other players for gold. Our current thought on this is that it would give players a way to use their surplus gold to cover some of their subscription cost, while giving players who might have less play time an option for acquiring gold from other players through a legit and secure system. A few other online games offer a similar option, and players have suggested that they’d be interested in seeing something along those lines in WoW. We agree it could be a good fit for the game, and we look forward to any feedback you have as we continue to look into this feature.

Read the rest on the World of Warcraft community site.

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Comments

  • niceguy3978niceguy3978 Member UncommonPosts: 2,051
    It will be interesting to see the reaction from some on these forums.  There will be those who will label it as making wow free-to-play, and there will be others who say it will be pay-to-win.  Either way, much frothing to ensue.
  • dasX82dasX82 Member UncommonPosts: 104
    I'd really like to see this in WoW as much as only be the subs tokens and no other things else.
  • zaberfangxzaberfangx Member UncommonPosts: 1,796

    If they end up doing this there going be a big gold sink very soon in the game, to get people to buy more of them, but this should help attack the gold farmer. But I am sure there be people not happy about it.

  • CyberNigmaCyberNigma Member UncommonPosts: 29
    Originally posted by niceguy3978
    It will be interesting to see the reaction from some on these forums.  There will be those who will label it as making wow free-to-play, and there will be others who say it will be pay-to-win.  Either way, much frothing to ensue.

    I guess the best thing to do is just point them at EVE Online, which has been doing it for quite a while and is neither pay-to-win nor free-to-play.

  • KingLlamaKingLlama Member UncommonPosts: 71
    That seems so awesome! I'm really happy with the way this game is going! I use to despise it now and I actually enjoy it.
  • observerobserver Member RarePosts: 3,685
    I've never played EvE, but this sounds like a similar system to it.  The prices are going to be insanely high though.  i predict over 100,000g at first.  I guess it depends on how much game time the token will provide.  
  • fineflufffinefluff Member RarePosts: 561
    Originally posted by observer
    I've never played EvE, but this sounds like a similar system to it.  The prices are going to be insanely high though.  i predict over 100,000g at first.  I guess it depends on how much game time the token will provide.  

    Assuming the game time token will be for 1 month and looking at the current price of gold by sellers I estimate that it will cost somewhere between 20 to 30k gold.

  • xpsyncxpsync Member EpicPosts: 1,854
    Originally posted by KingLlama
    That seems so awesome! I'm really happy with the way this game is going! I use to despise it now and I actually enjoy it.
    Grrrrrrr, same here. Never, ever, ever, ever, never, ever did i think i'd be back playing wow. So yea, i'm enjoying it too.
    My faith is my shield! - Turalyon 2022

    Your legend ends here and now! - (Battles Won Long Ago)

    Currently Playing; Dragonflight and SWG:L
  • NanfoodleNanfoodle Member LegendaryPosts: 10,904
    Blizzard is really stepping up their game. Losing 3 mill subs maybe the best thing thats happened to WoW lol
  • GoldenArrowGoldenArrow Member UncommonPosts: 1,186

    Stupid idea. Such system promotes gold farming, botting and multiboxing.

    They will also need to create more gold sinks in order to sell more sub tokens which is really toxic game development. Sad to see WoW change from legit P2P.

  • SomeOldBlokeSomeOldBloke Member UncommonPosts: 2,167
    I feel sorry for all the Chinese gold farmers who will be out of work... wait, they can just go to ArcheAge.
  • BattlerockBattlerock Member CommonPosts: 1,393
    You know what they say, when it goes to hell you might as well. - f2p
  • observerobserver Member RarePosts: 3,685
    This isn't going to stop botters or gold farmers at all.  They still exist in plenty of f2p games, or in games with a "plex/credd" type of system.
  • ArthasmArthasm Member UncommonPosts: 785
    This is for sure good news. Making gold in Wow is easier than killing Hogger. :)
  • SlampigSlampig Member UncommonPosts: 2,342
    Originally posted by CyberNigma
    Originally posted by niceguy3978
    It will be interesting to see the reaction from some on these forums.  There will be those who will label it as making wow free-to-play, and there will be others who say it will be pay-to-win.  Either way, much frothing to ensue.

    I guess the best thing to do is just point them at EVE Online, which has been doing it for quite a while and is neither pay-to-win nor free-to-play.

    You beat me to it. 

    Are you related to The Flash?

    That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  • moshramoshra Member RarePosts: 400
    Originally posted by GoldenArrow

    Stupid idea. Such system promotes gold farming, botting and multiboxing.

    They will also need to create more gold sinks in order to sell more sub tokens which is really toxic game development. Sad to see WoW change from legit P2P.

    How does it promote gold farming?

  • Dreamo84Dreamo84 Member UncommonPosts: 3,713
    I think he doesn't realize most gold farming is from illegal gold sellers. Those people don't care about subscription tokens.

    image
  • dotdotdashdotdotdash Member UncommonPosts: 488
    Originally posted by naami
    Originally posted by observer
    I've never played EvE, but this sounds like a similar system to it.  The prices are going to be insanely high though.  i predict over 100,000g at first.  I guess it depends on how much game time the token will provide.  

    Assuming the game time token will be for 1 month and looking at the current price of gold by sellers I estimate that it will cost somewhere between 20 to 30k gold.

    I'd say it'll be more around the 40 to 50K mark. Developers tend to inflate the cost of the tokens over sub fees to (a) cover processing fees and (b) create a price gap that makes subscribing more attractive to paying players. They want people to subscribe in an ideal world, not pay through tokens. This is how it is in both Rift and Eve, where paying for a sub costs less than buying PLEX or REX by a good margin.

    The price of such items for in-game currency tends to stay fairly stable, so the fluctuation once the gold prices settle will be in the region of 1000 - 2000 gold either way.

    30K gold is overly optimistic. I'll say 45K seems like the safest gamble.

     

  • XzyborgXzyborg Member Posts: 1
    It seems obvious now why they have essentially destroyed the ability to make gold via professions. They don't want you to be able to make gold via professions or flipping mats in the AH. They want you to make your gold by buying and selling game time tokens. It's awesome that core game features are now being gutted to maximize revenue through this new system.
  • dotdotdashdotdotdash Member UncommonPosts: 488
    Originally posted by zaberfangx

    If they end up doing this there going be a big gold sink very soon in the game, to get people to buy more of them, but this should help attack the gold farmer. But I am sure there be people not happy about it.

     

    The system in and of itself is a massive gold sink, and in order for players to buy the tokens someone has to buy them for real currency. Blizzard doesn't need to put a gold sink in the game, and indeed doing so would serve only to narrow down the number of players who could buy the tokens.

    Instead, they'll launch the tokens with a higher price tag than we're anticipating, people will still buy them as demand will be high, gold will "move around the table", and Blizzard will make a HUGE pile of money.

  • dotdotdashdotdotdash Member UncommonPosts: 488
    Originally posted by Xzyborg
    It seems obvious now why they have essentially destroyed the ability to make gold via professions. They don't want you to be able to make gold via professions or flipping mats in the AH. They want you to make your gold by buying and selling game time tokens. It's awesome that core game features are now being gutted to maximize revenue through this new system.
     

    That makes no sense what so ever. Think about it. Think about what you're saying from a business perspective...

    If Blizzard only want people to make gold from selling tokens, who exactly is going to buy the tokens in game if the only way you can make enough gold to buy tokens for gold is to buy them for irl money? It makes absolutely no sense.

    Blizzard made the changes to professions for the same reason they put restrictive gates in for pretty much every single aspect of the game in Warlords of Draenor: to slow us all down. WoW had become a zerg grind, and Blizzard fixed it by forcefully slowing us down. The profession changes have been designed to do that, so that players can't just go and buy out all of the shit on the AH with all the gold they made in MoP to level up profs to max level before hitting 100, which is what happened in MoP and why MoP suffered so badly for it.

  • bcbullybcbully Member EpicPosts: 11,843
    Wow with a cash to gold conversion system? Say it so :(
  • bcbullybcbully Member EpicPosts: 11,843
    It will be a sad day if WoW does implement this gold buying system.

    I'm still in shock.
  • deniterdeniter Member RarePosts: 1,439
    Originally posted by dotdotdash
    Originally posted by Xzyborg
    It seems obvious now why they have essentially destroyed the ability to make gold via professions. They don't want you to be able to make gold via professions or flipping mats in the AH. They want you to make your gold by buying and selling game time tokens. It's awesome that core game features are now being gutted to maximize revenue through this new system.
     

    That makes no sense what so ever. Think about it. Think about what you're saying from a business perspective...

    If Blizzard only want people to make gold from selling tokens, who exactly is going to buy the tokens in game if the only way you can make enough gold to buy tokens for gold is to buy them for irl money? It makes absolutely no sense.

    Blizzard made the changes to professions for the same reason they put restrictive gates in for pretty much every single aspect of the game in Warlords of Draenor: to slow us all down. WoW had become a zerg grind, and Blizzard fixed it by forcefully slowing us down. The profession changes have been designed to do that, so that players can't just go and buy out all of the shit on the AH with all the gold they made in MoP to level up profs to max level before hitting 100, which is what happened in MoP and why MoP suffered so badly for it.

    And why would anyone want to spend their gold for leveling up profs when Blizzard have made clear you can hardly make any profit with them?

    All those profs you used to be able to make tons of gold with are now more or less destroyed. The most important glyphs are now free, the amount of gem slots in your gear have been decreased, and most of the stuff can now be made in your own garrison, by everybody.

    They have done this to make sure they can pretty accurately define the value of monthly subscription cost in gold, and to make sure most casuals will log on every day and do their daily garrison activities, since it's the main source of gold for them aside of grinding mobs. And we all know how much these players love grinding.

    This is smart move from Blizzard, they have seen many of their players are unhappy with the new expansion and have unsubbed. In order to keep them playing and keep the official sub figures near 10 mil. they now offer game time for in-game gold, but you have to do your daily chore regularly to make the gold for next month. Hardcore players will gladly pay some extra bucks for gold they can spend for whatever they need. Casual players can play for free, hardcore players can buy gold legally, and blizzard makes $$ and keeps sub numbers relatively high for marketing purposes.

    Everybody wins, except the quality of WoW.

  • daltaniousdaltanious Member UncommonPosts: 2,381
    Sub for gold should never happen and I can not accept this for Wow. Blizzard is simply not some average Korean gaming company that produces average and below games.
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