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If you have a knack for some old-school dungeon and sandbox MMO fun, you really should check out Eldevin. With a recent launch of Steam, the game is better than ever. It’s a mix between a sandbox, a linear questing game and interesting virtual world. The game features a top-down look that makes many comment about its similarity to the very popular RuneScape. In fact, people often refer to RuneScape when describing Eldevin, but I’m not so sure about the connection.
Read more of Beau Hindman's Eldevin: A Chat with Hunted Cow.
Comments
Regardless what exile says Steam reviews have been good. Helpful reviews are universally good, look for yourself. They have a ton of hours played too. I'm going to try it out for myself as it looks at least mildly interesting.
Last update was December 18th. If they were that incompetent wouldn't it show in the game itself? Which have gotten great gamer reviews?
Where did you read about a bad game? i never said that. I liked it too for the time i played.
I like the game and I don't play it as much as I should. It's a lot of fun for a casual experience.
The game seemed promising in beta, but the P2W model drove me away personally. The sub fee doesn't buy you new content or bring out the full capacity of your character - it increases experience gains and gives you potions. That seems like just about the definition of Pay-to-Win (or Pay-for-Power) to me. What I would rather do is, limit progression past a certain point in skills and levels with the free portion, or just adopt the usual 14-day free trial model.
The Weekly Wizardry blog
Quite the opposite, I am saying the current monetization model is P2W. Or rather, paying-for-power. You pay money, you progress faster.
What would be more fair in my opinion would be stating that the free portion really is just a trial of the game. A good example is RuneScape, in which you cannot level up all the skills and free-to-play servers are segregated from the subscription ones. Subbing buys content and more horizontal progression - in Eldevin it buys faster progression. Now granted, in RuneScape the sub-only content provide faster progression, but that isn't it's actual purpose - rather, it's a side-effect..
The 14-day free trial model familiar from many sub games isn't a bad one either. Either way, the free portion of the game should be honestly stated to be what it is - a trial of the game. Personally I am not fine with paying a sub or even playing the game if what the sub offers me is increased experience gains compared to others.
The Weekly Wizardry blog