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Feels like Entropia?

ominatorominator Member UncommonPosts: 36

Is it just me, or does this game feel and plays much like Entropia?

It almost looks like a direct copy of Entropia, down to the UI color.

Same publishers, different publishers?

 

 

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Comments

  • jdlamson75jdlamson75 Member UncommonPosts: 1,010

    I played Entropia for a short period, but I can tell you that it's...definitely NOT Entropia.  To me, most UIs these days look alike; it's hard to make a truly unique UI.  That said, you can change colors of certain aspects of the UI.

     

    Funny thing; on the Steam forums, someone proclaimed that Repop was a "blatant rip" of SWG.  Now it's Entropia.  Still waiting for the "WoW Clone" accusations.

  • LuciousVictisLuciousVictis Member CommonPosts: 123
    Originally posted by ominator

    Is it just me, or does this game feel and plays much like Entropia?

    It almost looks like a direct copy of Entropia, down to the UI color.

    Same publishers, different publishers?

     

     

    HAHA, i felt the exact same way even tho i couldnt tell what exactly reminded me of entropia.

    The repopulation is far too unpolished and buggy for me right now, just the male character is enough to make me not want to play it at the moment.

    That is why i gave entropia universe another try after so many years, its been fun so far after a few days, bought the best starter pack. 

    With all the shady free to play games nowdays, might as well play a game that is openly pay to win and where you can actually withdraw whatever youve put in the game.

  • Panther2103Panther2103 Member EpicPosts: 5,779
    It's the animations and combat that feel like Entropia almost exactly, that's really weird. I didn't know what game it reminded me of until you posted this.
  • TalonsinTalonsin Member EpicPosts: 3,619
    To me it felt a lot like Fallen Earth.
    "Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game."  - SEANMCAD

  • TuchakaTuchaka Member UncommonPosts: 468

    Its supposed to be SWG like.....but better basically. SWG was really innovative but there were a ton of things that didn't work at all. Graphically its not gonna be AAA quality but I think it will much better than your typical indie project, its really early to pass judgement on this game overall its in its final alpha stage.  Most gamers have never had a chance to be part of an alpha before so most are comparing alpha games to late closed beta at best.

    On the official forums they have been quite open about the fact that its trying to be a much improved early SWG, really no need to try and jam this game into a 'whatever MMO clone'. It's going to be a niche game it doesn't have a massive budget and it only went on kickstarter because the people that were working on it basically had hit a dead end in terms of how far they could take the game without some type of funding.  But for those like me who are bored to death of most AAA MMO's i am more than willing to wait for this to be done, especially considering the alternative which is a sea of pretty MMO's with no substance that are about as deep as a bird bath.

     

     

  • LuciousVictisLuciousVictis Member CommonPosts: 123
    Well i didnt expect or need AAA graphics and animations but i sure as hell expected something better than Entropia Universe... EU been out for years and the graphic update they had is a few years old at leasr 3-4. Also like i said, repopulation will be free to play and most likely at least pay to win in some ways without any way to gain back money uve put in, unlike EU with its real cash economy.

    Really enjoying my time in entropia lately, hope it last until repopulation gets somewhere playable or till another good sandbox comes around... Clearly thats not going to be black desert, not for me at least.
  • RaxeonRaxeon Member UncommonPosts: 2,288
    Originally posted by LuciousVictis
    Well i didnt expect or need AAA graphics and animations but i sure as hell expected something better than Entropia Universe... EU been out for years and the graphic update they had is a few years old at leasr 3-4. Also like i said, repopulation will be free to play and most likely at least pay to win in some ways without any way to gain back money uve put in, unlike EU with its real cash economy.

    Really enjoying my time in entropia lately, hope it last until repopulation gets somewhere playable or till another good sandbox comes around... Clearly thats not going to be black desert, not for me at least.

    have you been able to make your money back im afriad to get into that game and lose alot of money lol

  • StarIStarI Member UncommonPosts: 987

    If they were like a year earlier they could probaly get like triple the funds from the gaming crowd. But nowadays when hordes of pople have been dumping their moneys left and right into games like DayZ, SC, AA and many other "early access" games that ended up leaving a sour taste in many mouths, the cash flow is probably going for a swing downwards.

    Which is a shame because there are games out there that deserve all the support for not trying to just be another WoW clone and The Repop is one of those.

  • nennafirnennafir Member UncommonPosts: 313
    Grats on your first post, original poster! You registered 10+ years ago. You show great restraint.
  • ManasongManasong Member Posts: 208

    Originally posted by DMKano

    Originally posted by StarI

    If they were like a year earlier they could probaly get like triple the funds from the gaming crowd. But nowadays when hordes of pople have been dumping their moneys left and right into games like DayZ, SC, AA and many other "early access" games that ended up leaving a sour taste in many mouths, the cash flow is probably going for a swing downwards.

    Which is a shame because there are games out there that deserve all the support for not trying to just be another WoW clone and The Repop is one of those.

    None of the games you listed are WoW clones - DayZ, AA, SC heh.

    People spend money on what they like - if repop is not getting enough funding - its the game itself.

    Blaming it on anything else is just excuses.

     

    The infamy of crowdfunding certainly did make me wait a whole year before giving the money. Obviously it's not an excuse but its influential.

    Originally posted by nennafir
    Grats on your first post, original poster! You registered 10+ years ago. You show great restraint.

    Holy shit, just noticed that, how come a person keeps an account for 10 years and never posts? Whats the reason to have it then?

  • vadio123vadio123 Member UncommonPosts: 593

    Never......

     

    The repopulation bit more depth and complex 

     

    BUT

     

    Never like entropia with limited resourcers (game never create ped from nothing(ops i lie but 5 ped in freebies = nothing))

    Except for this and maybe none know who loot work in entropia and skills effect 

    The Repopulation more interresing its more SWGalaxies but compare entropia definatily no

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by Manasong

    Originally posted by DMKano

    Originally posted by StarI

    If they were like a year earlier they could probaly get like triple the funds from the gaming crowd. But nowadays when hordes of pople have been dumping their moneys left and right into games like DayZ, SC, AA and many other "early access" games that ended up leaving a sour taste in many mouths, the cash flow is probably going for a swing downwards.

    Which is a shame because there are games out there that deserve all the support for not trying to just be another WoW clone and The Repop is one of those.

    None of the games you listed are WoW clones - DayZ, AA, SC heh.

    People spend money on what they like - if repop is not getting enough funding - its the game itself.

    Blaming it on anything else is just excuses.

     

    The infamy of crowdfunding certainly did make me wait a whole year before giving the money. Obviously it's not an excuse but its influential.

    Originally posted by nennafir
    Grats on your first post, original poster! You registered 10+ years ago. You show great restraint.

    Holy shit, just noticed that, how come a person keeps an account for 10 years and never posts? Whats the reason to have it then?

    I believe MMORPG has done wipes from way back then, He could have been an active poster for years and dropped off the map for a few and is now returning, it would still show as his 1st post.

  • goboygogoboygo Member RarePosts: 2,141
    Originally posted by jdlamson75

    I played Entropia for a short period, but I can tell you that it's...definitely NOT Entropia.  To me, most UIs these days look alike; it's hard to make a truly unique UI.  That said, you can change colors of certain aspects of the UI.

     

    Funny thing; on the Steam forums, someone proclaimed that Repop was a "blatant rip" of SWG.  Now it's Entropia.  Still waiting for the "WoW Clone" accusations.

    I would have to completely disagree, its actually hard to make a UI that looks like another games UI unless you COPY IT.  If you sat down to design your own UI and even if you used another games model as your influence, that fact that you made it would make it different looking.

    If a games UI has the same layout the same shapes the same colors then they did in fact just look at another games UI and copy it.  Human creativity is an amazing thing.  If you asked 100 people to draw a picture of a tree you would have 100 different trees not 100 identical looking trees.

  • Varex12Varex12 Member CommonPosts: 357
    Originally posted by DMKano
    Originally posted by StarI

    If they were like a year earlier they could probaly get like triple the funds from the gaming crowd. But nowadays when hordes of pople have been dumping their moneys left and right into games like DayZ, SC, AA and many other "early access" games that ended up leaving a sour taste in many mouths, the cash flow is probably going for a swing downwards.

    Which is a shame because there are games out there that deserve all the support for not trying to just be another WoW clone and The Repop is one of those.

    None of the games you listed are WoW clones - DayZ, AA, SC heh.

    People spend money on what they like - if repop is not getting enough funding - its the game itself.

    Blaming it on anything else is just excuses.

     

    Where in the post you quoted was it implied that those games were WoW clones?  

  • jdlamson75jdlamson75 Member UncommonPosts: 1,010
    Originally posted by goboygo
    Originally posted by jdlamson75

    I played Entropia for a short period, but I can tell you that it's...definitely NOT Entropia.  To me, most UIs these days look alike; it's hard to make a truly unique UI.  That said, you can change colors of certain aspects of the UI.

     

    Funny thing; on the Steam forums, someone proclaimed that Repop was a "blatant rip" of SWG.  Now it's Entropia.  Still waiting for the "WoW Clone" accusations.

    I would have to completely disagree, its actually hard to make a UI that looks like another games UI unless you COPY IT.  If you sat down to design your own UI and even if you used another games model as your influence, that fact that you made it would make it different looking.

    If a games UI has the same layout the same shapes the same colors then they did in fact just look at another games UI and copy it.  Human creativity is an amazing thing.  If you asked 100 people to draw a picture of a tree you would have 100 different trees not 100 identical looking trees.

    I can respect what you're saying, but see it from my point of view also.  If you ask those people to draw a tree, they would likely all have a trunk, branches, and leaves.  The finer details would be different, but the overall look would be similar.  That's kinda what I mean.  In a UI, you're going ot have a minimap, some buttons to click on, a health/mana/stamina/sexual appeal/whatever bar, etc.  I'm old and lazy now, so it just all looks the same to me these days...

  • svandysvandy Member UncommonPosts: 277
    Originally posted by StarI

     But nowadays when hordes of pople have been dumping their moneys left and right into games like DayZ, SC, AA and many other "early access" games that ended up leaving a sour taste in many mouths, the cash flow is probably going for a swing downwards.

    Sour taste for you maybe... DayZ is actually wildly popular, so much so that even Sony is ripping off the concept, and Star Citizen isn't even out yet so no judgement can be made (though I do believe it will be a failure the likes of which we have never seen, it cannot possibly live up to the hype). I assume by AA you mean Archeage, and that game was never an Early Access title anymore than any other MMO that gives beta access with pre-orders. In fact, DayZ is the only "early access," title you listed and it's probably Steam's greatest EA success story, it's practically always in the top 3 sellers (usually #1) of EA unless there is a big sale on some other titles going on.

    In any event, people will ALWAYS buy into early access, believe me no one has to worry about lack of crowd funding anytime soon. As long as the game premise is good there is another sucker born every minute. I don't feel this is the case with Repop, I am in and playing it and while its rough, it is exactly what was promised thus far. Repop will likely do fine, as long as they don't get too ambitious. The only thing really holding Repop back is the dated graphics which will be a turn off for most.

    Please visit my youtube channel for some H1Z1/DayZ casual roleplay videos!


    https://www.youtube.com/channel/UCrQoK5VZlwBBzpsksmXtjMQ

  • StarIStarI Member UncommonPosts: 987
    Originally posted by DMKano
    Originally posted by StarI

    If they were like a year earlier they could probaly get like triple the funds from the gaming crowd. But nowadays when hordes of pople have been dumping their moneys left and right into games like DayZ, SC, AA and many other "early access" games that ended up leaving a sour taste in many mouths, the cash flow is probably going for a swing downwards.

    Which is a shame because there are games out there that deserve all the support for not trying to just be another WoW clone and The Repop is one of those.

    None of the games you listed are WoW clones - DayZ, AA, SC heh.

    People spend money on what they like - if repop is not getting enough funding - its the game itself.

    Blaming it on anything else is just excuses.

     

     

    Either you didn't understand me or you're sour yourself but... Recent years don't agree with you. We have seen how masses of people are willing to support games that  only look good in overhyped forum threads and sponsored reviews, or are not even existing (!) beyond a lot of promises. So no, people definitely don't spend money on what they like but simply what they imagine they could like. Which is actually a world of difference.

    As for DayZ, AA and SC, I was only supporting my main point by stating examples of some known games of  different ganres that have received lots of unwarnted money dumps recently and made a lot of people feel scammed.

    For what we know TR could end up the same, that is obvious, and it goes for any game or other product in development.

    Still people will keep throwing their money in what they think they like. And I will be here pointing out  TR is heading in a good way at the moment and deserves (and needs) some of that money. Yeah it's my personal preference obviously. Honestly, aside of that I would rather see strong game developing companies that don't need public support at all and do what many indies does but sadly there is no perfect way as in that case we would literaly only have WoW clones, Korean grinders, and EvE.

    Anyway, there's a lot of reasons one can blame when something could be done better and there's very rarely just one reason. When it comes to purely gathering money (especially for a product under development) they key is a well oiled marketing team which usually doesn't have anything to do with how a certain product ends up in reality, but how well it can be presented (sadly).

    I have avoided many hyped up games last years. Maybe I'm wrong with TR but it doesn't seem they have been doing that good in the hype department which actually makes me believe the team behind the wheels is not too greedy. They have done a lot so far but they still have a lot of work ahead and I hope they keep it together, work hard and deliver a good swg successor.

  • xpiherxpiher Member UncommonPosts: 3,310
    Originally posted by StarI
    Originally posted by DMKano
    Originally posted by StarI

    If they were like a year earlier they could probaly get like triple the funds from the gaming crowd. But nowadays when hordes of pople have been dumping their moneys left and right into games like DayZ, SC, AA and many other "early access" games that ended up leaving a sour taste in many mouths, the cash flow is probably going for a swing downwards.

    Which is a shame because there are games out there that deserve all the support for not trying to just be another WoW clone and The Repop is one of those.

    None of the games you listed are WoW clones - DayZ, AA, SC heh.

    People spend money on what they like - if repop is not getting enough funding - its the game itself.

    Blaming it on anything else is just excuses.

     

     

    Either you didn't understand me or you're sour yourself but... Recent years don't agree with you. We have seen how masses of people are willing to support games that  only look good in overhyped forum threads and sponsored reviews, or are not even existing (!) beyond a lot of promises. So no, people definitely don't spend money on what they like but simply what they imagine they could like. Which is actually a world of difference.

    As for DayZ, AA and SC, I was only supporting my main point by stating examples of some known games of  different ganres that have received lots of unwarnted money dumps recently and made a lot of people feel scammed.

    For what we know TR could end up the same, that is obvious, and it goes for any game or other product in development.

    Still people will keep throwing their money in what they think they like. And I will be here pointing out  TR is heading in a good way at the moment and deserves (and needs) some of that money. Yeah it's my personal preference obviously. Honestly, aside of that I would rather see strong game developing companies that don't need public support at all and do what many indies does but sadly there is no perfect way as in that case we would literaly only have WoW clones, Korean grinders, and EvE.

    Anyway, there's a lot of reasons one can blame when something could be done better and there's very rarely just one reason. When it comes to purely gathering money (especially for a product under development) they key is a well oiled marketing team which usually doesn't have anything to do with how a certain product ends up in reality, but how well it can be presented (sadly).

    I have avoided many hyped up games last years. Maybe I'm wrong with TR but it doesn't seem they have been doing that good in the hype department which actually makes me believe the team behind the wheels is not too greedy. They have done a lot so far but they still have a lot of work ahead and I hope they keep it together, work hard and deliver a good swg successor.

    I can't speak for everyone, but all the aspects that made me back this game are already functioning in alpha. The only thing that will make me feel cheated would be if the hardcore server never launches. I think its that way for many people who backed the game. 

    image
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    Currently playing:Nothing
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  • Zarf42Zarf42 Member Posts: 250
    Originally posted by Varex12
    Originally posted by DMKano
    Originally posted by StarI

    If they were like a year earlier they could probaly get like triple the funds from the gaming crowd. But nowadays when hordes of pople have been dumping their moneys left and right into games like DayZ, SC, AA and many other "early access" games that ended up leaving a sour taste in many mouths, the cash flow is probably going for a swing downwards.

    Which is a shame because there are games out there that deserve all the support for not trying to just be another WoW clone and The Repop is one of those.

    None of the games you listed are WoW clones - DayZ, AA, SC heh.

    People spend money on what they like - if repop is not getting enough funding - its the game itself.

    Blaming it on anything else is just excuses.

    Where in the post you quoted was it implied that those games were WoW clones?  

    DMKano likes to swoop in an make posts that relate nothing to the topic or posts he is quoting. I think he doesn't actually read them. He just someone sees talk about AA (Archeage) and has to respond because Trion pays him to be a fanboi.

  • LazyDazedLazyDazed Member UncommonPosts: 166
    The Repop will be successful in it's own way, if you measure it in profitability it may not be successful in some eyes. The fact is the developers have stated they aren't in it to make a fortune and that is evident in the fact they have only asked for a nominal amount of cash in their crowdfunding campaigns. They have a large set of features that are implemented and functional, that's more than you can say for many developers that are asking for massive amounts of funding compared to AB Tech. The results AB have shown with what they have gained as far as funding continues to make me optimistic this game with become great for those that have an interest in the feature set it offers. 
  • joshuahallsjoshuahalls Member UncommonPosts: 78
    Originally posted by xpiher
    Originally posted by StarI
    Originally posted by DMKano
    Originally posted by StarI

    If they were like a year earlier they could probaly get like triple the funds from the gaming crowd. But nowadays when hordes of pople have been dumping their moneys left and right into games like DayZ, SC, AA and many other "early access" games that ended up leaving a sour taste in many mouths, the cash flow is probably going for a swing downwards.

    Which is a shame because there are games out there that deserve all the support for not trying to just be another WoW clone and The Repop is one of those.

    None of the games you listed are WoW clones - DayZ, AA, SC heh.

    People spend money on what they like - if repop is not getting enough funding - its the game itself.

    Blaming it on anything else is just excuses.

     

     

    Either you didn't understand me or you're sour yourself but... Recent years don't agree with you. We have seen how masses of people are willing to support games that  only look good in overhyped forum threads and sponsored reviews, or are not even existing (!) beyond a lot of promises. So no, people definitely don't spend money on what they like but simply what they imagine they could like. Which is actually a world of difference.

    As for DayZ, AA and SC, I was only supporting my main point by stating examples of some known games of  different ganres that have received lots of unwarnted money dumps recently and made a lot of people feel scammed.

    For what we know TR could end up the same, that is obvious, and it goes for any game or other product in development.

    Still people will keep throwing their money in what they think they like. And I will be here pointing out  TR is heading in a good way at the moment and deserves (and needs) some of that money. Yeah it's my personal preference obviously. Honestly, aside of that I would rather see strong game developing companies that don't need public support at all and do what many indies does but sadly there is no perfect way as in that case we would literaly only have WoW clones, Korean grinders, and EvE.

    Anyway, there's a lot of reasons one can blame when something could be done better and there's very rarely just one reason. When it comes to purely gathering money (especially for a product under development) they key is a well oiled marketing team which usually doesn't have anything to do with how a certain product ends up in reality, but how well it can be presented (sadly).

    I have avoided many hyped up games last years. Maybe I'm wrong with TR but it doesn't seem they have been doing that good in the hype department which actually makes me believe the team behind the wheels is not too greedy. They have done a lot so far but they still have a lot of work ahead and I hope they keep it together, work hard and deliver a good swg successor.

    I can't speak for everyone, but all the aspects that made me back this game are already functioning in alpha. The only thing that will make me feel cheated would be if the hardcore server never launches. I think its that way for many people who backed the game. 

    I have legitimate concerns if a hardcore server is not delivered people will show up at my door and club me to death :-).

    Joshua Halls
    Co Owner-Lead Programmer The Repopulation

  • BoneserinoBoneserino Member UncommonPosts: 1,768
    Originally posted by Talonsin
    To me it felt a lot like Fallen Earth.

    I see very little similarity between FE and The Repop.

     

    In fact at this point I am pretty sure I much prefer FE.   The Repop just feels like much too sterile a world.   Its prettier than FE but it hasn't drawn me in yet.

     

    And the crafting doesn't compare at all.   I have only been able to craft the most basic item in Repop.  Water.   And there is so much to craft, yet it is so difficult to actually do anything, that it makes it very hard to choose where to put your efforts.   In FE the crafting was much more intuitive and you could instantly see what you needed and how to make it.  In Repop, I almost feel like saying the hell with it and just making money to buy stuff .   I sure hope they can find enough people that want to suffer through the learning curve to actually provide this stuff.   

     

    I can't even say it really improves on the combat.  The mob AI seems a bit better but the shooting mechanics are much less fluid than FE.   In FE I feel like I am shooting a weapon.   IN Repop it seems like tab target and punch 1 for attack.   Tried some dodging and such but that just gets tedious and not sure it helps once enemies get near you.

     

    I watched a vid of Noobzilla working through the tutorial zone.   Funniest part was when he got to the crafting station.   He stood there for 15 mins trying to figure out how to make the water.   He must have closed the crafting interface at least 5 times before he finally figured out he had to double click the recipe.  And in fact he just walked away before crafting the full amount to complete the mission. I think he was just tired of looking clueless on the vid.  It is just the most unintuitive system I have ever seen.   But I did not play SWG.

     

    I imagine this game might do well for players that like to be part of large guilds.   I can't see a mostly solo type of player getting much enjoyment, but it really depends on your playstyle.

     

    Still I admire the amount of effort that has gone into this game.  Its not something that people will master overnight.   I will keep plugging away at it, but it is a struggle for me to find the gameplay that I am looking for in this game.   I was hoping for a better version of FE (minus the PvP part)  but so far I haven't found it here.

    FFA Nonconsentual Full Loot PvP ...You know you want it!!

  • ManasongManasong Member Posts: 208
    Originally posted by goboygo
    Originally posted by jdlamson75

    I played Entropia for a short period, but I can tell you that it's...definitely NOT Entropia.  To me, most UIs these days look alike; it's hard to make a truly unique UI.  That said, you can change colors of certain aspects of the UI.

     

    Funny thing; on the Steam forums, someone proclaimed that Repop was a "blatant rip" of SWG.  Now it's Entropia.  Still waiting for the "WoW Clone" accusations.

    I would have to completely disagree, its actually hard to make a UI that looks like another games UI unless you COPY IT.  If you sat down to design your own UI and even if you used another games model as your influence, that fact that you made it would make it different looking.

    If a games UI has the same layout the same shapes the same colors then they did in fact just look at another games UI and copy it.  Human creativity is an amazing thing.  If you asked 100 people to draw a picture of a tree you would have 100 different trees not 100 identical looking trees.

    If we were talking about artistic expression, then yes, 2 drawings will never be the same, but we are talking about UI, in the name it says Utility Interface, not Artistic Interface, so the art style doesn't matter, what matters is the functionality. The best 2 UI's for different games of the same genre should look pretty much identical on the most generic functionalities because in most things there is only one most efficient method or most efficient functionality.

  • ominatorominator Member UncommonPosts: 36
    Originally posted by GeezerGamer
    Originally posted by Manasong

    Originally posted by DMKano

    Originally posted by StarI

    If they were like a year earlier they could probaly get like triple the funds from the gaming crowd. But nowadays when hordes of pople have been dumping their moneys left and right into games like DayZ, SC, AA and many other "early access" games that ended up leaving a sour taste in many mouths, the cash flow is probably going for a swing downwards.

    Which is a shame because there are games out there that deserve all the support for not trying to just be another WoW clone and The Repop is one of those.

    None of the games you listed are WoW clones - DayZ, AA, SC heh.

    People spend money on what they like - if repop is not getting enough funding - its the game itself.

    Blaming it on anything else is just excuses.

     

    The infamy of crowdfunding certainly did make me wait a whole year before giving the money. Obviously it's not an excuse but its influential.

    Originally posted by nennafir
    Grats on your first post, original poster! You registered 10+ years ago. You show great restraint.

    Holy shit, just noticed that, how come a person keeps an account for 10 years and never posts? Whats the reason to have it then?

    I believe MMORPG has done wipes from way back then, He could have been an active poster for years and dropped off the map for a few and is now returning, it would still show as his 1st post.

    No, I am pretty sure this was indeed my first post ever.

    I made the account in the event I ever felt like posting something on these forums.

     

    On a side note, these captcha verification images for posting are insanely hard to read. I am going back to not posting for at least another 10 years due to them. Took me like 10 tries just to post this!

  • CaldrinCaldrin Member UncommonPosts: 4,505

    @op I suppose there are some things that feel similar to Entropia but there are also some things that feel similar to SWG but The Repop is deffo its own game and not a full copy of anything..

    I have really enjoyed the little testing I have done so far but I am not gonig to spend much time in it until the game is released as i dont want to spoil it haha..

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