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Final Fantasy XIV: A Realm Reborn: Three Square Enix MMOs Combine for 1M Subscribers

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

According to the latest financials from Square Enix, three of the gaming company's MMOs have nearly one million subscribers combined. The numbers were revealed in the President's Message attached to the SE financials and reveal the numbers from Final Fantasy XI, Final Fantasy XIV and Dragon Quest X.

President’s Message Three major MMO titles—“FINAL FANTASY XIV: A REALM REBORN,” which began operation last August, “DRAGON QUEST X,” which was launched in August 2012, and “FINAL FANTASY XI,” which has entered its thirteenth year of operation—maintain nearly 1,000,000 paying subscribers all together, and have established a solid revenue base

Check out the full Square Enix financial report.

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Via Polygon


¯\_(ツ)_/¯ 


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Comments

  • BryanSBryanS Member UncommonPosts: 36
    Might be good to point out that those numbers were from March of 2014 and that FFXIV has grown quite a bit since then...
  • BryanSBryanS Member UncommonPosts: 36
    Originally posted by Torvaldr
    Originally posted by BryanS
    Might be good to point out that those numbers were from March of 2014 and that FFXIV has grown quite a bit since then...

    Is there a more recent reliable source of data?

    Not for certain. Although Yoshi did say that FFXIV had over 2.5 million registrations (not the same as paying subs, but probably still resulting in a larger number than August 2014) in a recent statement. Not debating that this is the "latest" official released financial statement... just saying that some context might be nice.

  • SoloAnythingSoloAnything Member UncommonPosts: 308
    In ffxiv There are 64 servers and they are all fully packed, majority of them won't let you create a new character as the server has ruched it's limit. I play ffxi sometimes and it's almost dead only few play it now.
  • MikehaMikeha Member EpicPosts: 9,196
    I want to know how much does each game have. 
  • sethman75sethman75 Member UncommonPosts: 212

    Any news on DQ 10 being released in the west?

    Am i the only one who thinks it would be the best timing ever to release it now with the lack of new MMO's

  • doodphacedoodphace Member UncommonPosts: 1,858
    Originally posted by Jockan
    I want to know how much does each game have. 

    No MMO in a post SWTOR world will ever announce game subscription numbers if they are under 1 million.

  • MikehaMikeha Member EpicPosts: 9,196
    Originally posted by doodphace
    Originally posted by Jockan
    I want to know how much does each game have. 

    No MMO in a post SWTOR world will ever announce game subscription numbers if they are under 1 million.

     

     

    Final Fantasy is not a failure like SWTOR and other games that released in the past years. It really is the only mmo released in the last 10 years that I can is a real success even if it took them 2 tries to achieve it.

  • YaevinduskYaevindusk Member RarePosts: 2,094

    http://www.mmorpg.com/discussion2.cfm/post/6545299#6545299

     

    "Outdated information is outdated.  It has since been released in different areas around the world, as well as being spoken of in interviews since.  According to such -- and observable evidence such as adding more servers and staff whereas most games ditch such by now -- the game has grown in population.  There was further elaboration when all three producers of these games got together and spoke of the future of online games for Square Enix (which came down to FFXIV having the vast majority of subscriptions even with the other two combined).  Though this was also with one of the Three not being out on the world market, with FFXIV also (at the time) still not being released in China (in addition to the PS4 version not yet released).  Irregardless, at the time they noted some 600,000 unique account log-ins per day with FFXIV, if I recall.  With many more only logging in every other day (this was without a trial version at the time; they have since released a trial version, which no doubt netted even more subscriptions for those who enjoyed it).

     

    I'd expect the next expansion will also increase it's numbers as well, in addition to many of the positive improvements made over the year.  In addition to Gold Saucer bringing a lot of the FF7 fan community in for a test ride.

     

    Still haven't touched the game since they released personal housing, however.  Though I hear the servers I played on are still quite full.  No real interest or excitement in going back myself."

     

     

    Please just stop posting financial news on this site, or get someone who is trained at collecting information (granted my irritation on the matter may make me sound harsh in that regard; mistakes are made, and troll posts on polygon aren't exactly rare) for such.  Posting a financial report with year old information as "the latest" was awful when someone tried to do it in the forums.  Abysmally amateurish when it was written by a staff member (though easily remedied with an edit to note that the information is old).

     

    I don't care if another site did it first; that's the point of getting someone who is trained in conducting "research" and seeing if something is reliable (though no one is perfect).  Besides that, one of the original sources have already redacted it and noted that it is old information.

     

    Unless we all agree that year old information is relevant, or that it's the "latest" because we've heard nothing since in terms of financials.  But honestly, with interviews since, and this information ending in March of 2014, it is hardly information that is new.  It has been out there for a while.

     

    Semantics.  Slow news day.  Or just seeing something on the interwebs, and posting it without obligation or responsibilities to the readers.

     

    We'll see the real up-to-date information when the fiscal year ends in March for Square.  Hopefully the expansion will be released by then so that things can be gauged adequately.  Financials are one thing I think extra attention should be paid for, as I know MMORPG information can be overwhelming as a whole.

     

    tldr;  I mad

    Due to frequent travel in my youth, English isn't something I consider my primary language (and thus I obtained quirky ways of writing).  German and French were always easier for me despite my family being U.S. citizens for over a century.  Spanish I learned as a requirement in school, Japanese and Korean I acquired for my youthful desire of anime and gaming (and also work now).  I only debate in English to help me work with it (and limit things).  In addition, I'm not smart enough to remain fluent in everything and typically need exposure to get in the groove of things again if I haven't heard it in a while.  If you understand Mandarin, I know a little, but it has actually been a challenge and could use some help.

    Also, I thoroughly enjoy debates and have accounts on over a dozen sites for this.  If you wish to engage in such, please put effort in a post and provide sources -- I will then do the same with what I already wrote (if I didn't) as well as with my responses to your own.  Expanding my information on a subject makes my stance either change or strengthen the next time I speak of it or write a thesis.  Allow me to thank you sincerely for your time.
  • Adjuvant1Adjuvant1 Member RarePosts: 2,100
    Originally posted by Yaevindusk
    Please just stop posting financial news on this site, or get someone who is trained at collecting information (granted my irritation on the matter may make me sound harsh in that regard; mistakes are made, and troll posts on polygon aren't exactly rare) for such.  Posting a financial report with year old information as "the latest" was awful when someone tried to do it in the forums.  Abysmally amateurish when it was written by a staff member (though easily remedied with an edit to note that the information is old).

     

    Also mad.

  • Adjuvant1Adjuvant1 Member RarePosts: 2,100
    Originally posted by SBFord

    According to the latest financials from Square Enix, three of the gaming company's MMOs have nearly one million subscribers combined.

    President’s Message Three major MMO titles—“FINAL FANTASY XIV: A REALM REBORN,” which began operation last August,

    How is SBFord supposed to know FFXIV released in 2013? It's not like they have a game list around here she could study or anything.

  • zaberfangxzaberfangx Member UncommonPosts: 1,796
    If FF14 server can hold up to 2K to 3K players, maybe more, my guest they have 200K to 400K players if server amount is a lot higher.
  • RaxeonRaxeon Member UncommonPosts: 2,288
    Originally posted by zaberfangx
    If FF14 server can hold up to 2K to 3K players, maybe more, my guest they have 200K to 400K players if server amount is a lot higher.

    think each server holds 8k at 1 time or something like that. ffxiv has like 600k plus subs

     
  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    If SquareEnix only provides annual financial reports and their fiscal year ends in March, then this is the latest Financial report available.

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • RazeeksterRazeekster Member UncommonPosts: 2,591
    They really need to release Dragon Quest X for the West. I've played the Japanese version and it's freaking awesome!

    Smile

  • DakeruDakeru Member EpicPosts: 3,803

    SE releases outdated numbers - the fans are up in arms:

    "Omg this doesn't count this is from last year!"

     

    Round 2 incoming in 12 months. Well played SE.

    Harbinger of Fools
  • BryanSBryanS Member UncommonPosts: 36
    That's just it, square released this report in May of 2014 & MMORPG it's acting like its fresh news. There's no fact checking here, just copy and paste from other sites and outdated info. That's what folks are upset about.
  • amber-ramber-r Member Posts: 323
    Originally posted by BryanS
    That's just it, square released this report in May of 2014 & MMORPG it's acting like its fresh news. There's no fact checking here, just copy and paste from other sites and outdated info. That's what folks are upset about.

    Actually you're wrong.  Square had a press conference last week and THEY used these numbers themselves.  They decided to use old numbers to mislead investors and the press.  Why?  because it's obvious the numbers are a lot lower now so used old outdated numbers.  All 3 of those games have lost large numbers of players since then.

     

    Also as an aside here but are people in this thread really implying any mmo has more players 9 months later instead of significantly less?  That's not how MMO populations work, if it did WoW would be sitting at 30-40 million by now.

     

    MMO populations don't grow year on year, they decrease year on year because only a small minority actually stick with a title for a long time.

  • doodphacedoodphace Member UncommonPosts: 1,858
    Originally posted by Jockan
    Originally posted by doodphace
    Originally posted by Jockan
    I want to know how much does each game have. 

    No MMO in a post SWTOR world will ever announce game subscription numbers if they are under 1 million.

     

     

    Final Fantasy is not a failure like SWTOR and other games that released in the past years. It really is the only mmo released in the last 10 years that I can is a real success even if it took them 2 tries to achieve it.

    SWTOR has over 500k subs, over a million players a month, and makes hundreds of millions of dollars a year.

    All games not named named WoW would KILL to fail that hard lol.

    Please do tell....what makes FFXIV a success and SWTOR a failure? Regardless of SWTOR having a F2P option, they both probably have comparable subscription numbers.....I know...you are just talking out of your backside because you don't really have a reason why SE won't release actual monthly player numbers for FFXIV, like EA does for SWTOR and Blizz does for WoW...

    The funny thing is, you literally just proved my point. Like I said, in a post SWTOR world, no company is going to release monthly player numbers of their MMO if they are under a million, simply because there are crazies out there that view SWTOR as a "failure", yet its the 2nd most played MMO in the west. If any game releases monthly numbers lower than SWTOR, they are going to have a negative perception, no mater how well and stable the game is.

  • amber-ramber-r Member Posts: 323
    Originally posted by drivendawn
    Originally posted by amber-r
    Originally posted by BryanS
    That's just it, square released this report in May of 2014 & MMORPG it's acting like its fresh news. There's no fact checking here, just copy and paste from other sites and outdated info. That's what folks are upset about.

    Actually you're wrong.  Square had a press conference last week and THEY used these numbers themselves.  They decided to use old numbers to mislead investors and the press.  Why?  because it's obvious the numbers are a lot lower now so used old outdated numbers.  All 3 of those games have lost large numbers of players since then.

     

    Also as an aside here but are people in this thread really implying any mmo has more players 9 months later instead of significantly less?  That's not how MMO populations work, if it did WoW would be sitting at 30-40 million by now.

     

    MMO populations don't grow year on year, they decrease year on year because only a small minority actually stick with a title for a long time.

    Nope, when the ps4 launched "after march" they added servers because well more people came also 3 months ago ffxiv launched in china with 1 million preorders. So yeah numbers went up after these numbers back in march. Also it took years for WoW to get to it's top amount of 12 mil plus it didn't happen right as it launched.

    Almost every MMO launches in China, most every mmo fails in China because it's a far more demanding audience due to having to pay hourly to play and the dominance of the main titles.  Again if the numbers are higher why would the head exec of the company not use upto date numbers?  He can get these numbers and not be forced to use ones from last march if they were so amazing.  Polygon didn't use old numbers, they quoted the CEO last week who was using them.

     

    Again all this is meaningless, an MMO simply does not grow subscriber numbers a year later than what it had when it was new.  Population numbers drop year on year (and in many cases month on month), they don't rise.  Gw2 launched in China, Rift launched in china and they all still have less players than they did at launch. 

     

    It amazes me sometimes that I'm on an MMO forum, are people really buying that an mmo in this day and age has more players a year later than at launch?  Populations explode at the start and then receed, that's a fact of the life span of an mmo.

  • doodphacedoodphace Member UncommonPosts: 1,858
    Originally posted by drivendawn
    Originally posted by doodphace
    Originally posted by Jockan
    Originally posted by doodphace
    Originally posted by Jockan
    I want to know how much does each game have. 

    No MMO in a post SWTOR world will ever announce game subscription numbers if they are under 1 million.

     

     

    Final Fantasy is not a failure like SWTOR and other games that released in the past years. It really is the only mmo released in the last 10 years that I can is a real success even if it took them 2 tries to achieve it.

    SWTOR has over 500k subs, over a million players a month, and makes hundreds of millions of dollars a year.

    All games not named named WoW would KILL to fail that hard lol.

    Please do tell....what makes FFXIV a success and SWTOR a failure? Regardless of SWTOR having a F2P option, they both have compareble subscription numbers.....I know...you are just tlaking out your ass because you don't really have a reason why SE won't release actual monthly player numbers for FFXIV like EA does for SWTOR and Blizz does for WoW...

    Well they were forced to go f2p because they spent a lot on the making of the game and weren't able to retain enough players to stay p2p. If they would have tried to stay p2p and not go f2p it probably would not have gone well especially with the way numbers were taking a nose dive.

    And if FFXIV 1.0 stayed the way it was, it would have killed the series...

    We all know why they added a F2P option, it doesn't make SWTOR any less successfull today. Both MMOs had a torubled start, and both did things to turn it around...and both suceeded....... Claiming SWTOR is a failure because it added a F2P option 2 years ago, all while ignoring all the successes and insanly positive turnaround it has had since, is like saying FFXIV failed because it had to shut down and relaunch, ignoring all the success it had afterwards.......

    The double standard some FFXIV fans have with SWTOR is off the charts here lol

  • Adjuvant1Adjuvant1 Member RarePosts: 2,100
    Originally posted by doodphace

    We all know why they added a F2P option, it doesn't make SWTOR any less successfull today. Claiming SWTOR is a failure because it added a F2P option 2 years ago, all while ignoring all the successes and insanly positive turnaround it has had since, is like saying FFXIV failed while ignoring the relaunch....

    The double standard some FFXIV fans have with SWTOR is off the charts here lol

    I agree with this. It's the same story, except SWtoR never closed down for a period of time and because the IP is more popular SWtoR has a stronger following out of the gate.

  • doodphacedoodphace Member UncommonPosts: 1,858
    Originally posted by drivendawn
    Originally posted by Adjuvant1
    Originally posted by doodphace

    We all know why they added a F2P option, it doesn't make SWTOR any less successfull today. Claiming SWTOR is a failure because it added a F2P option 2 years ago, all while ignoring all the successes and insanly positive turnaround it has had since, is like saying FFXIV failed while ignoring the relaunch....

    The double standard some FFXIV fans have with SWTOR is off the charts here lol

    I agree with this. It's the same story, except SWtoR never closed down for a period of time and because the IP is more popular SWtoR has a stronger following out of the gate.

    Hey I didn't say it wasn't doing well. I just said they had to go ftp in order to do so.

    Among other things, like fixing a lot of what was wrong with it to begin with. F2P was a huge push, but it was the game improvements that caused those newly gained players to stay and spend money/subscribe. Just like the ARR relaunch...had they not fixed what was wrong with the game in 1.0, it too would have failed.

  • amber-ramber-r Member Posts: 323
    Originally posted by Sukiyaki

    SE quoted subscriptions. Their Chinese market has no subscription. Period. The fact he is not using any "new" subscription numbers doesn't let you jump to the conclusion must have less player even with the new Chinese included. Just because many have gotten used to Blizzard reinvention of the term to inflate figures with Chinese user and pushing the twist regularly into everyones face, does not mean all the other publisher in the industry use the same deception for PR too.

    In fact it remains an exception in the industry to refer, treat and include Chinese with pay per hour model as subscribers. Especially for Asian based industries besides Japan who do effectively never use subscriptions, there is no reason to even fool their audience and media by reinventing the definitions because it's relatively alien to them. They are either listed seperately as i.e. time based games, have completely different metrics than subs or are simply not even mentioned or excluded.

    FFXIV was an utter failure in China, they had a decent enough start but they lost players at an amazingly fast rate, aside from everything else it was badly managed by Shanda games which lead to large player losses.

     

    China is one of the few regions where games shut down because players simply leave in incredible numbers, they have minimal loyalty to any title outside of wow.

     

    You would have a better argument to state that it's doing well no matter how many subs it has, because this fight against reality to push the idea that it's the most popular mmo outside of WoW is nonsense.  Even the company itself is arguing against you.

     

  • RazeeksterRazeekster Member UncommonPosts: 2,591
    Originally posted by Sukiyaki

    SE quoted subscriptions. Their Chinese market has no subscription. Period. The fact he is not using any "new" subscription numbers doesn't let you jump to the conclusion must have less player even with the new Chinese included. Just because many have gotten used to Blizzard reinvention of the term to inflate figures with Chinese user and pushing the twist regularly into everyones face, does not mean all the other publisher in the industry use the same deception for PR too.

    In fact it remains an exception in the industry to refer, treat and include Chinese with pay per hour model as subscribers. Especially for Asian based industries besides Japan who do effectively never use subscriptions, there is no reason to even fool their audience and media by reinventing the definitions because it's relatively alien to them. They are either listed seperately as i.e. time based games, have completely different metrics than subs or are simply not even mentioned or excluded.

    That's actually not true. China does have MMORPGs with subscription models, the country also just happens to have another model of payment where it's done on a per hour basis.

    Smile

  • doodphacedoodphace Member UncommonPosts: 1,858
    Originally posted by Sukiyaki
    Originally posted by doodphace
    Originally posted by Jockan
    Originally posted by doodphace
    Originally posted by Jockan
    I want to know how much does each game have. 

    No MMO in a post SWTOR world will ever announce game subscription numbers if they are under 1 million.

     

     

    Final Fantasy is not a failure like SWTOR and other games that released in the past years. It really is the only mmo released in the last 10 years that I can is a real success even if it took them 2 tries to achieve it.

    SWTOR has over 500k subs, over a million players a month, and makes hundreds of millions of dollars a year.

    All games not named named WoW would KILL to fail that hard lol.

    Please do tell....what makes FFXIV a success and SWTOR a failure? Regardless of SWTOR having a F2P option, they both probably have comparable subscription numbers.....I know...you are just talking out of your backside because you don't really have a reason why SE won't release actual monthly player numbers for FFXIV, like EA does for SWTOR and Blizz does for WoW...

    The funny thing is, you literally just proved my point. Like I said, in a post SWTOR world, no company is going to release monthly player numbers of their MMO if they are under a million, simply because there are crazies out there that view SWTOR as a "failure", yet its the 2nd most played MMO in the west. If any game releases monthly numbers lower than SWTOR, they are going to have a negative perception, no mater how well and stable the game is.

    By "has over 500k subs" you mean

    "had claimed under 500k subs back in early 2013 in an unaudited press conference about four months after they launched the F2P service.  Almost two years ago."?

    By "makes hundreds of millions" you mean

    "makes slightly over a single hundred million according to unconfirmed estimates from private third party sources with unreliable and poor track record."

    also conveniently omiting real facts like EA clearly citing SWTOR as a offsetting factor (speak SWTOR revenue declined and partly responsible for a 181 Million decrease) to their revenue increase in 2014.

    And by "release monthly player numbers" like those "over a million player"

    you mean some irregular slips in unaudited press conferences occuring maybe once a year and latest months ago, claiming over a million player logging in every month with no specifics, window detailed or at least chronological context , just like the prior ones.

    Or is there some untwisted real data behind your claims and it's not just the usual dishonesty? Btw posting buzzlines from articles of non-professionals paraphrasing the same sources is not "factual proof" just because they seem to at least not contradict your twisted narative.

    Not exactly all MMOs besides WoW would kill for the left over "facts" about your beloved "second most successful" MMO. Oh and certainly your dud has nothing to do with the fact that vast majority of publisher have not been much open about their user activity. SWTOR plays no role. They where not open about it before either.

     

    Bioware announces over 1 million players a month, and boy wonder over here calls it an "irregular slip" with "no timeframe"...I guess "every month" doesn't mean every month, as in a frame of time, or you are despretly trying to imply that the "every month" statement could have been referring to months that happened way in the past, and wasn't current? lmao.

    You sir just took mmorpg.com SWTOR success denial to a whole new level...

    ...try harder....

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