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Any mmorps's with real world map?

ScypherothScypheroth Member Posts: 264
Was just wondering (and watching Log Horizon) and i was wondering is there any MMORPG games that use real world maps like north america...or any where else like how Log Horizon uses Japan.

Comments

  • Overlord_NeizirOverlord_Neizir Member UncommonPosts: 136
    The Secret World is the most well-known one, but really you're not going anywhere outside the boundaries of large towns and cities.
  • AIMonsterAIMonster Member UncommonPosts: 2,059

    The Crew (MMO driving game) uses a real map of the US.  Supposedly takes hours to drive cross country.  Everything is setup similarly to the how it would appear if you were in the actual places in US.  Game is a buggy mess and filled with microtransactions though.

    While TSW bases it's locations on the real world, it's all instanced so there really is no cohesion between real areas and the real map is Agartha portals as you don't actually travel from location to location on foot you just warp there.  Nothing like how Log Horizon is setup.

  • QuizzicalQuizzical Member LegendaryPosts: 25,499

    Uncharted Waters Online uses a map of the Earth (minus the polar regions) as its global map.  For the oceans and coastlines, it's fairly accurate.  Cities are themed appropriately, but aren't actual city layouts.  There are only a handful of places where you can go very far inland (e.g., Tenochtitlan or Paris), though, so much of the planet is inaccessible.

    The game loosely takes place in the 16th century AD, but a number of things are anachronous.  But you can go meet Shakespeare, Martin Luther, Michaelangelo, and a bunch of other famous people from that era.  There's also a huge emphasis on exploration, so there are quests like go discover Stonehenge, or Angkor Wat, or komodo dragons, or the Ark of the Covenant.

    It's made by Koei, which does things their own way and tends to ignore conventions.  If you think all MMORPGs do X, then UWO is probably a counterexample to whatever your X is.  So if you were looking for your stereotypical generic WoW-clone except set on Earth and with a real Earth map, this isn't it.  And it also means that the game has quite a learning curve.  If you play it for a few months, there will probably still be major, important game mechanics that you're completely unaware of, even though you could have participated in them long ago.

    But if you want a game based on going around exploring the planet, this is the best there is and might be the best there ever will be.  Combat is mostly optional; if you don't want to fight, you'll maybe spend a few percent of your time fleeing from combat--and can play the game just fine without having to grind levels in combat.  If you want to fight, you can spend all day fighting things.

  • RidelynnRidelynn Member EpicPosts: 7,383

    Defiance is based closely on real maps of the SanFran area, turned post-apocalyptic, of course.

    One (maybe several?) of the GTAs (not an MMO obviously) used real maps as well, with fictional names.

  • Painbringer7Painbringer7 Member UncommonPosts: 121
    Well it is not a RPG style MMO, but Dayz's map is based on russian landscape.  RPGs like "Fallout" and "The Last of us" were fun real world landscape games as well.  Not many MMORPGs that I know of match your criteria.  CCP was working on a Vampire MMORPG, that would have been in a big city like New York; but they cancelled it.  "The Division" is also on the horizon if you don't mind FPSMMOs. Sorry I could not be more helpful.

    The code of the pessimistic loner: "We unpopular loners are realists, who follow the three non- popular principles: Not having any (Hope), Not making any (Gaps in your heart); And not giving into (Sweet talk)".


  • jdlamson75jdlamson75 Member UncommonPosts: 1,010
    Originally posted by Quizzical

    Uncharted Waters Online uses a map of the Earth (minus the polar regions) as its global map.  For the oceans and coastlines, it's fairly accurate.  Cities are themed appropriately, but aren't actual city layouts.  There are only a handful of places where you can go very far inland (e.g., Tenochtitlan or Paris), though, so much of the planet is inaccessible.

    The game loosely takes place in the 16th century AD, but a number of things are anachronous.  But you can go meet Shakespeare, Martin Luther, Michaelangelo, and a bunch of other famous people from that era.  There's also a huge emphasis on exploration, so there are quests like go discover Stonehenge, or Angkor Wat, or komodo dragons, or the Ark of the Covenant.

    It's made by Koei, which does things their own way and tends to ignore conventions.  If you think all MMORPGs do X, then UWO is probably a counterexample to whatever your X is.  So if you were looking for your stereotypical generic WoW-clone except set on Earth and with a real Earth map, this isn't it.  And it also means that the game has quite a learning curve.  If you play it for a few months, there will probably still be major, important game mechanics that you're completely unaware of, even though you could have participated in them long ago.

    But if you want a game based on going around exploring the planet, this is the best there is and might be the best there ever will be.  Combat is mostly optional; if you don't want to fight, you'll maybe spend a few percent of your time fleeing from combat--and can play the game just fine without having to grind levels in combat.  If you want to fight, you can spend all day fighting things.

    Quizzical, for years, I've trusted your expertise on all things hardware.  For that, I thank you.  And I believe, given your concise yet detailed explanation of Uncharted Waters, I'll be giving it a shot.  Thanks once again.

  • TotoyDonutTotoyDonut Member Posts: 29
    If there's a game like that, that is using the same as the world map, ill go to Iraq, Kazakhstan and many  war countries if my game preference is Shooting :P
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