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Sony Online Entertainment’s DC Universe Online launched with a simple premise: allow players to create their own superheroes, with unique power sets, and romp around in iconic locations and alongside beloved characters from the DC universe. Four years later, it’s still building on its solid launch, having already released twelve official updates and with much more on the way. DCUO has seen additions to skills and content, feature updates, bug fixes, new stories, and a bunch more. In celebration of its fourth anniversary this week, we’re taking a look at how far the game has come with each of its updates, and where it’s headed next!
Read more of Som Pourfarzaneh's DC Universe Online: Four Years & Counting.
Comments
Good to see it still going. Every 6 months or so I log back in and play for a while. Once you get your
mains leveled up and geared up it makes for a great casual mmorpg.
What greater tribute to free will than the power to question the highest of authority? What greater display of loyalty than blind faith? What greater gift than free will? What greater love than loyalty?
It's a very fun game for a couple weeks while you're leveling up. Once you hit max level it becomes the quintessential end game gear grind.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.
-- Herman Melville
Agreed. The majority of story content in the DLCs are gear score locked, which is completely ridiculous. SOE caters to the >5% who gear grind. Such wasted potential.
I make spreadsheets at work - I don't want to make them for the games I play.
going strong? they have ssvere server issues since that new zombie game started . dunno if thats it or so but stil.
"If I offended you, you needed it" -Corey Taylor
I played it a few weeks after launch (in 2011), then PSN went offline, and I was pissed. Keep playing, and then went to an on again, off again relationship with the game. Still one of my favorite MMOs.
I have an issue with this article though, because the DLC packs were not their first content updates. Before it went f2p, and before they made purchasable updates, they had a few content updates, I do remember the Two Face duo, and the Catwoman solo instance, being part of 2 updates before the DLC. Also, when they made the first DLC, they announced that it would be purchasable content, but the game was still sub-based at the time. I wasn't playing at that time, and didn't come back until it was f2p, but I believe they rectified that situation with their consumers before going f2p.
Is it just me, or does this article appear to be nothing more than an extended advertisement?
There's no in-depth analysis, no pros/cons, no opinions or insight; simply an almost bullet-point list of features bordering on rhetoric.
Anyhoot, if you could not tell by my username and avatar, I'm a huge DC fan and IMHO this game is simply a repetitive button-masher that is far more suited for the console rather than PCs.
I was so disappointed with this game for the PC and was really hoping for much more. After all, it is arguably my favorite IP (Star Wars being the other), but it just doesn't live up to what I was hoping for in a DC game. So, it really kills me that this is what die-hard DC fans like myself have to live with as our only option.
Perhaps in the future I'll give it a try on PS4 in hopes that it will be a more enjoyable experience than on PC. However, in regards to the PC, City of Heroes/Villains was a far better MMO IMHO.
extended advertisement, agreed... mmorpg, shape up!
DCUO is a great casual mmo, im currently on tier 5 of the 6.
The open world pvp phase could use some more action, but the pve side seems healthy!
Herald of innovation, Vanquisher of the old! - Awake a few hours almost everyday!