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Life is Feudal: 2015 Roadmap Revealed

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

The Life is Feudal team has revealed its roadmap for the year. The graphic is interesting and gives a visual representation of how far along in each area the team has progressed thus far. For instance, guilds and guild claims are 55% of the way to completion while 'dug pits decay' is only at 35%.

As soon as we saw your overwhelming support on the first day when early access became available, we understood that we have to make a perfect game for all of you! Thus, we started to expand our team of professionals. That process was not instant, we had to tread carefully and test new members’ development skills to ensure quality. We had even organized our own QA team for the same reason. Many doomsayers believed that we would end up on some island paradise with the financial part of your support. Alas! We are still in our office working as hard as ever and hoping to bring tons of cool stuff to LiF at 2015!

In addition, the team announced that it would be attending PAX South later this month. Check out the video below for more about that.

Want to see the roadmap? Head to the Life is Feudal site.




¯\_(ツ)_/¯ 


Comments

  • SunwolfNCSunwolfNC Member UncommonPosts: 188

    "we understood that we have to make a perfect game for all of you!"

    That worries me right there... because.. that goal is impossible

  • Saxx0nSaxx0n PR/Brand Manager BitBox Ltd.Member UncommonPosts: 999

    We are going to make this game as close as possible to perfect " for gamers that love open world freeform pvp sandboxes".

    ;P

  • vadio123vadio123 Member UncommonPosts: 593
    I hope SO! life is feudal dont failed like others 
  • bcbullybcbully Member EpicPosts: 11,843
    PAX huh? Rock on guys keep it up!
  • DeathmachinePTDeathmachinePT Member UncommonPosts: 119

    This game is everything I wanted in game, like having no static HP that increases by levels but actually by eating and training.. No classes or levels, having full control of the world...

    What worries is how time consuming it is for the player, it can't be too much time consuming for normal play.

    But it's very ambitious..

     

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