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The WildStar site has been updated with a new blog post by Kristen “Caydiem” DeMeza, Senior Game Designer. In it, she discusses Veteran Shiphand Missions, previously more suited to lower level players. The team has been actively working to put together level 50 versions of these missions and DeMeza discusses the differences and why they are worthwhile for high level players to take on.
The word “Veteran” denotes harder content at our maximum level, revamping our leveling instances to be more challenging; they already exist for Dungeons and Adventures. This is absolutely what we wanted to do with our Shiphand missions as well, but there were certain elements we needed to preserve. Solo play was still required – it’s one of the main draws of these missions. But we also wanted to ensure you could bring your friends the same way you could in normal missions. We needed to keep them scalable. The last question was also pertinent: should we balance toward having a tank and healer in the party? Our answer: nope! The charm of Shiphand missions is that you can grab your friends and go, and practically everyone has a DPS build of some variety. We wanted to keep that spirit in our new versions.
Want to know more? Head to the WildStar site to read the full article.
Comments
Thanks for the laugh )
Maybe they are happy with their player base. Maybe niche is good enough for them, who knows..
It's nice to see content moving forward though, even if it's rehashed. I'm sure people will gobble it up quickly.
that would be using the credd system. do your homework...
<.<
Well the game seems to be growing a little bit each day. Also, Upscaling content isn't really Rehashing, just like Heroic dungeons aren't rehashing.
x1muft.png
How dare you!!!! im here cause iam at work, and i think about wildstar ..all day!
:P