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Today, at 1130AM ET (830AM PT), Guild Wars 2's Colin Johanson, Mike O'Brien, and the voice actress Jennifer Hale will be presenting what lies "Beyond the Point of No Return" live from PAX South in San Antonio, TX. We'll embed the stream here, and update the article with details as they're announced.
Click through to watch and read along beginning at 1130AM ET (830AM PT, 430PM CST).
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
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Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
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Depends on if they want to take part in WvW. All the servers are connected, for PvE. You can be on one server, your friend(s) on another & still team up. However, WvW is still separate. So if you wall want to do WvW together, then a Server Transfer is necessary.
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Don't forget all the living story updates and feature updates. This is a lot more than WoW or any other mmorpg would give in form of content.
Almost all of the content currently in GW2 is soloable and not very challenging. I'm glad that they are finally adding more challening endgame content. If you play GW2 you know that you don't have to team up with others to do the open world content. It's fluid and you find content and play together. Very organic.
The group content however, will most likely be guild missions, some kind of raid and maybe dungeons. That is a great addition to the game and for guilds that like more challening and organized content.
Just because an expansion releases 2 years after a game launch that doesn't mean the xpac was being in development for 2 years.
Also what do you mean by an average WoW expansion. Because I last time I checked WoW expansion had quite a bit of content in them. TBC - big new continent, flying mounts, tons of new abilities, new professions, quite a few new dungeonds/raids, new arena mode, new battlegrounds. WOTLK - big new continent, new class, tons of new abilities, new professions, new battlegrounds, new arenas. Cata - big new continent, revamped 1-60 world which is a landmass bigger than most MMOs have in their entire game. Panda - pretty much similar to WOTLK. Draenor - pretty much the same as before with some notable additions like strongholds.
So I am not quite sure how you can tell one expansion (GW2) has more content than the other (WOW) unless it's blatantly obvios but that certainly is not the case here. Also we can't really say how big this expansion is before we actually see the new zones. The maguuma region may only have like 2-3 zones and that will automatically make it much smaller than WoW's expansions but it might as well have 15 zones which will make it huge.
NOw comparing this expansion to a GW1 expansion, AT FIRST LOOK, it seems that the GW2 expansion is tiny. GW1 introduced a massive new continent per expansion and 2 professions. There were almost as many skills in the first expansion as 70-80% of GW2's skills.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
The Only expansion GW1 had was Eye of the North. All the others, Nightfall and Factions were STAND ALONE GAMES. You did not need Prophecies to play the others. Please get your facts straight.
As much as i am excited for new expansion you are wrong. there. But like you said haters gonna hate..did you notice the irony?
You are both just speculating here.
What we know is that there will be a new class. Wow had done this in some expansions.
As far as we know there wont be a new playable race but since they havn't said there wont be one we can't be sure. Anyways do Wow have added races in their expansions so hee is a point to Wow.
The mastery system is hard to translate to Wow but lets compare it to changing the mechanics like Wow also usually does.
The secondary proffesions like druid is something Wow never had, that is a point to GW2.
Guildhalls and guild Vs guild is also a point to GW2.
We have no clue about the new zones, dungeons and so on but it sounds pretty equal with the things we do know about.
Wow released 23 november 2004 and TBC released the 16th jan 2007 so Wow wins there though. By how much is still a guess.
I played GW1 for over 1k hours. I am well aware of everything about that game. Who cares that they were standalone EXPANSIONS? For the existing playerbase they were like an expansion. Factions took 1 year to develop and so did Nightfall and those games have so much more content than GW2 expansions.
I am not quite sure what your point was but I am sure you were just nitpicking over formalities because you had nothing of value to add.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
Not even close to the same amount of content of a WoW expansion. Silliest statement ever.