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Guild Wars 2: Heart of Thorns Presentation Liveblog

BillMurphyBillMurphy Former Managing EditorMember LegendaryPosts: 4,565

Today, at 1130AM ET (830AM PT), Guild Wars 2's Colin Johanson, Mike O'Brien, and the voice actress Jennifer Hale will be presenting what lies "Beyond the Point of No Return" live from PAX South in San Antonio, TX. We'll embed the stream here, and update the article with details as they're announced.

Click through to watch and read along beginning at 1130AM ET (830AM PT, 430PM CST).

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Comments

  • meonthissitemeonthissite Member UncommonPosts: 917
    uh oh.....I have a decision to make, use the bathroom or continue watching....hmmm
  • Dreamo84Dreamo84 Member UncommonPosts: 3,713
    Get a smart phone and you don't have to make these decisions :-p

    image
  • fivorothfivoroth Member UncommonPosts: 3,916
    GvG?! Take my money now!

    Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  • Electro057Electro057 Member UncommonPosts: 683
    Rytlock always delivers

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  • Dreamo84Dreamo84 Member UncommonPosts: 3,713
    Id say for a two year waiting period this is more content than your average WoW expansion. The haters will spin this negatively though.

    image
  • aslan132aslan132 Member UncommonPosts: 630
    New expansion, new content. I expect to see some returning players that want to check out the new stuff, or got bored with all the old. My question is, will all these returning players have a chance to switch servers to join new guild or friends, or will they still have to pay to transfer. Not much incentive to come back that way.
  • Wyattearp89Wyattearp89 Member UncommonPosts: 8
    Originally posted by aslan132
    New expansion, new content. I expect to see some returning players that want to check out the new stuff, or got bored with all the old. My question is, will all these returning players have a chance to switch servers to join new guild or friends, or will they still have to pay to transfer. Not much incentive to come back that way.

    Depends on if they want to take part in WvW. All the servers are connected, for PvE. You can be on one server, your friend(s) on another & still team up. However, WvW is still separate. So if you wall want to do WvW together, then a Server Transfer is necessary.

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  • WikileaksEUWikileaksEU Member UncommonPosts: 108
    Originally posted by Dreamo84
    Id say for a two year waiting period this is more content than your average WoW expansion. The haters will spin this negatively though.

    Don't forget all the living story updates and feature updates. This is a lot more than WoW or any other mmorpg would give in form of content.

  • WikileaksEUWikileaksEU Member UncommonPosts: 108
    Originally posted by Torvaldr

     

    The bad stuff:

    Ultimate group challenge - deeper challenge: I honestly think the majority of people don't want this. I think people do enjoy a challenge, but what they want is fun content that can be completed with any group size without interrupting their gaming and wasting time in LFG. In fact I think they want the to do the content at the group size they have be it 1, 2, 4, 6, 8, 9,12, 18, 24, or etc  "Ultimate challenge" usually means arbitrarily brutal. We'll see what they come up with, but what I hear is:  Lesson from Wildstar - not learned. In all I'm not confident they're going to pull it off well.

     

     

    Almost all of the content currently in GW2 is soloable and not very challenging. I'm glad that they are finally adding more challening endgame content. If you play GW2 you know that you don't have to team up with others to do the open world content. It's fluid and you find content and play together. Very organic.

    The group content however, will most likely be guild missions, some kind of raid and maybe dungeons. That is a great addition to the game and for guilds that like more challening and organized content.

  • fivorothfivoroth Member UncommonPosts: 3,916
    Originally posted by Dreamo84
    Id say for a two year waiting period this is more content than your average WoW expansion. The haters will spin this negatively though.

    Just because an expansion releases 2 years after a game launch that doesn't mean the xpac was being in development for 2 years.

    Also what do you mean by an average WoW expansion. Because I last time I checked WoW expansion had quite a bit of content in them. TBC - big new continent, flying mounts, tons of new abilities, new professions, quite a few new dungeonds/raids, new arena mode, new battlegrounds. WOTLK - big new continent, new class, tons of new abilities, new professions, new battlegrounds, new arenas. Cata - big new continent, revamped 1-60 world which is a landmass bigger than most MMOs have in their entire game. Panda - pretty much similar to WOTLK. Draenor - pretty much the same as before with some notable additions like strongholds.

    So I am not quite sure how you can tell one expansion (GW2) has more content than the other (WOW) unless it's blatantly obvios but that certainly is not the case here. Also we can't really say how big this expansion is before we actually see the new zones. The maguuma region may only have like 2-3 zones and that will automatically make it much smaller than WoW's expansions but it might as well have 15 zones which will make it huge.

    NOw comparing this expansion to a GW1 expansion, AT FIRST LOOK, it seems that the GW2 expansion is tiny. GW1 introduced a massive new continent per expansion and 2 professions. There were almost as many skills in the first expansion as 70-80% of GW2's skills.

    Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  • botrytisbotrytis Member RarePosts: 3,363
    Originally posted by fivoroth
    Originally posted by Dreamo84
    Id say for a two year waiting period this is more content than your average WoW expansion. The haters will spin this negatively though.

    Just because an expansion releases 2 years after a game launch that doesn't mean the xpac was being in development for 2 years.

    Also what do you mean by an average WoW expansion. Because I last time I checked WoW expansion had quite a bit of content in them. TBC - big new continent, flying mounts, tons of new abilities, new professions, quite a few new dungeonds/raids, new arena mode, new battlegrounds. WOTLK - big new continent, new class, tons of new abilities, new professions, new battlegrounds, new arenas. Cata - big new continent, revamped 1-60 world which is a landmass bigger than most MMOs have in their entire game. Panda - pretty much similar to WOTLK. Draenor - pretty much the same as before with some notable additions like strongholds.

    So I am not quite sure how you can tell one expansion (GW2) has more content than the other (WOW) unless it's blatantly obvios but that certainly is not the case here. Also we can't really say how big this expansion is before we actually see the new zones. The maguuma region may only have like 2-3 zones and that will automatically make it much smaller than WoW's expansions but it might as well have 15 zones which will make it huge.

    NOw comparing this expansion to a GW1 expansion, AT FIRST LOOK, it seems that the GW2 expansion is tiny. GW1 introduced a massive new continent per expansion and 2 professions. There were almost as many skills in the first expansion as 70-80% of GW2's skills.

    The Only expansion GW1 had was Eye of the North. All the others, Nightfall and Factions were STAND ALONE GAMES. You did not need Prophecies to play the others. Please get your facts straight.


  • mrneurosismrneurosis Member UncommonPosts: 316
    Originally posted by Dreamo84
    Id say for a two year waiting period this is more content than your average WoW expansion. The haters will spin this negatively though.

    As much as i am excited for new expansion you are wrong. there. But like you said haters gonna hate..did you notice the irony?

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by mrneurosis
    Originally posted by Dreamo84
    Id say for a two year waiting period this is more content than your average WoW expansion. The haters will spin this negatively though.

    As much as i am excited for new expansion you are wrong. there. But like you said haters gonna hate..did you notice the irony?

    You are both just speculating here.

    What we know is that there will be a new class. Wow had done this in some expansions.

    As far as we know there wont be a new playable race but since they havn't said there wont be one we can't be sure. Anyways do Wow have added races in their expansions so hee is a point to Wow.

    The mastery system is hard to translate to Wow but lets compare it to changing the mechanics like Wow also usually does.

    The secondary proffesions like druid is something Wow never had, that is a point to GW2.

    Guildhalls and guild Vs guild is also a point to GW2.

    We have no clue about the new zones, dungeons and so on but it sounds pretty equal with the things we do know about.

    Wow released  23 november 2004 and TBC released the 16th jan 2007 so Wow wins there though. By how much is still a guess.

  • fivorothfivoroth Member UncommonPosts: 3,916
    Originally posted by botrytis
    Originally posted by fivoroth
    Originally posted by Dreamo84
    Id say for a two year waiting period this is more content than your average WoW expansion. The haters will spin this negatively though.

    Just because an expansion releases 2 years after a game launch that doesn't mean the xpac was being in development for 2 years.

    Also what do you mean by an average WoW expansion. Because I last time I checked WoW expansion had quite a bit of content in them. TBC - big new continent, flying mounts, tons of new abilities, new professions, quite a few new dungeonds/raids, new arena mode, new battlegrounds. WOTLK - big new continent, new class, tons of new abilities, new professions, new battlegrounds, new arenas. Cata - big new continent, revamped 1-60 world which is a landmass bigger than most MMOs have in their entire game. Panda - pretty much similar to WOTLK. Draenor - pretty much the same as before with some notable additions like strongholds.

    So I am not quite sure how you can tell one expansion (GW2) has more content than the other (WOW) unless it's blatantly obvios but that certainly is not the case here. Also we can't really say how big this expansion is before we actually see the new zones. The maguuma region may only have like 2-3 zones and that will automatically make it much smaller than WoW's expansions but it might as well have 15 zones which will make it huge.

    NOw comparing this expansion to a GW1 expansion, AT FIRST LOOK, it seems that the GW2 expansion is tiny. GW1 introduced a massive new continent per expansion and 2 professions. There were almost as many skills in the first expansion as 70-80% of GW2's skills.

    The Only expansion GW1 had was Eye of the North. All the others, Nightfall and Factions were STAND ALONE GAMES. You did not need Prophecies to play the others. Please get your facts straight.

    I played GW1 for over 1k hours. I am well aware of everything about that game. Who cares that they were standalone EXPANSIONS? For the existing playerbase they were like an expansion. Factions took 1 year to develop and so did Nightfall and those games have so much more content than GW2 expansions.

    I am not quite sure what your point was but I am sure you were just nitpicking over formalities because you had nothing of value to add.

    Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  • Varex12Varex12 Member CommonPosts: 357
    Originally posted by Dreamo84
    Id say for a two year waiting period this is more content than your average WoW expansion. The haters will spin this negatively though.

    Not even close to the same amount of content of a WoW expansion.   Silliest statement ever.  

  • JemAs666JemAs666 Member UncommonPosts: 252
    I actively play WoW, but all the expansion accomplish is change the location people stand to queue for shit.
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