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[Column] General: Five Things We Want from a Borderlands MMO

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

I’ll admit it: Borderlands is one of my favorite single-player/multiplayer RPG series du jour.  There’s something about Gearbox’s tried and true formula of wacky humor, satisfying gameplay, and insane amounts of loot that gets me hooked and looking forward to whatever kinds of crazy DLC updates they have planned.  I’m also not the only one who’s thought that the series would lend itself well to an MMORPG setting, with some gameplay tweaks and world expansions to make space for thousands of other players.

Read more of Som Pourfarzaneh's The List: Five Things We Want from a Borderlands MMO.

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¯\_(ツ)_/¯ 


Comments

  • BattlerockBattlerock Member CommonPosts: 1,393
    I thought borderlands already was an mmorpg. :-)
  • BrenelaelBrenelael Member UncommonPosts: 3,821

    My best advise for a Borderlands MMO is the same advise I'd give for any single player to MMO conversion. Just don't. How many failed single player to MMO conversions do we have to suffer through before developers just realize it's a terrible idea to begin with? Single Player games just have to give up too much of what they are to become MMOs. It's just a bad idea so just don't do it to begin with.

     

    Bren

    while(horse==dead)
    {
    beat();
    }

  • BattlerockBattlerock Member CommonPosts: 1,393
    Um- borderlands is not single player, it is arguably an mmorpg, well according to some folks.

    /

    If it must be made into an mmorpg, leave it be heavily instanced, make a player Forge centered the Forge achievement around time to complete, leader boards and various stats. The only thing non instanced, is the player main bases, have a global ah, you can have a main player base non instanced with lfg chat window, not a random game finder, no, instead make people comminicate and form a group in game, the main base or city should have a structured city like Street with the instances each having their own portal, I want to see other groups walk into the portal and start the instance. Make the trinity matter, add in 10 man raiding.
  • Entris38Entris38 Member UncommonPosts: 401

  • BrenelaelBrenelael Member UncommonPosts: 3,821

    Limited coop play now qualifies as an MMO? I guess Call of Duty and Battlefield are now MMOs as well?

     

    Bren

    while(horse==dead)
    {
    beat();
    }

  • FlyByKnightFlyByKnight Member EpicPosts: 3,967

    Borderlands would be great as an MMORPG. The dark humor and troll nature of the game fits well into how people actually are in MMORPGs. It wouldn't be immersion breaking.

     
    • I'd love to see nice character customization in that same art style, even with body type options.
    • They'd definitely need to blow out the skill customization.  It's already pretty cool for single player but I think there would need to be a lot more so people can play the same classes differently.
    • I'd like to see it be open world, but mobs would have to be pretty unforgiving to make it work. There should be PVE areas, PVP Arenas, and Contested No Law zones.
    • Obviously one of the best draws of Borderlands is the way they handle guns/weapons. I think if they integrate crafting into this system it would be cool.
    • Vehicle/Mount combat is a must
    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • BattlerockBattlerock Member CommonPosts: 1,393
    Well I was being sarcastic to call it an mmorpg, but it's definitely not single player either. However, battlefield 4, that one actually could count as an mmorpg. Borderlands would be great, just don't move to far away from the great coop it is, when devs try to push everyone together, the game doesn't run well, they don't play well a la zero warfare, and game mechanics with respect to pve are limited to bullet sponges, it's just not fun. Now, a player forged borderlands instance, that would be fun.
  • AnirethAnireth Member UncommonPosts: 940

    Five things?

    1. Don't make it a MMO

    2. Don't make it a MMO

    3. Don't make it a MMO

    4. Don't make it a MMO

    5. See 1 - 4

    I'll wait to the day's end when the moon is high
    And then I'll rise with the tide with a lust for life, I'll
    Amass an army, and we'll harness a horde
    And then we'll limp across the land until we stand at the shore

  • RazeeksterRazeekster Member UncommonPosts: 2,591
    They already are releasing a Bordlands MMORPG in China. Not sure if it's actually an MMORPG, but an MMORPG company is hosting it and they say it's an MMORPG so who knows.

    Smile

  • mfruskomfrusko Member UncommonPosts: 20
    Is this Bordlands a different game from the Borderlands mmo in China that the article brings up? 
  • BattlerockBattlerock Member CommonPosts: 1,393
    Mfrusko the article is asking what you would want it to be like, so yes this is different because this borderlands is the one we have all already played, unlike the mmo.
  • chakalakachakalaka Member UncommonPosts: 291
    I personally like Borderlands the way it is BUT with Gearbox's current formula and art style, I personally would love to see a fantasy mmo without fps from them. I know Battleborn is coming out but I'm talking a typical style mmo or mmorpg without fps aspects. I 100% believe they could master their own version of such a game. Cheers!
     
  • umcorianumcorian Member UncommonPosts: 519
    Originally posted by Anireth

    Five things?

    1. Don't make it a MMO

    2. Don't make it a MMO

    3. Don't make it a MMO

    4. Don't make it a MMO

    5. See 1 - 4

    This.

    I remember back when I first played Oblivion, I was like: "Damn, if only Bethesda made an Elder Scrolls MMORPG - it would be the best game ever created."

    Careful what you wish for. 

  • KaladaiKaladai Member UncommonPosts: 6
    Krieg.
  • BattlerockBattlerock Member CommonPosts: 1,393
    The essence of the the elder scrolls was the immersion, you can't say that about borderlands, making the elder scrolls into an mmorpg was a common sense no brainer, don't do it, borderlands on the other hand, so long as traditional mmorpg grind and pay to win stays on the sideline actually has potential. It's a natural progression of the essence of borderlands to become more mmoish. Es to eso was like learning how to run before you can walk. It was super immersion to immersion breaking mmorpg with bad animations and tons of bugs.
  • jdnewelljdnewell Member UncommonPosts: 2,237
    Originally posted by Anireth

    Five things?

    1. Don't make it a MMO

    2. Don't make it a MMO

    3. Don't make it a MMO

    4. Don't make it a MMO

    5. See 1 - 4

    This ^^

  • TheRabidsmurfTheRabidsmurf Member UncommonPosts: 146
    Coughwildstarcough
  • blackjoker86blackjoker86 Member Posts: 9
    I saw the trailer and it had character creation (which Borderlands had it from the beginning) and that was the major sell point for me.

    image

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