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Crowfall: Voxel Farm Technology & the Elken Stalker Archetype

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Artcraft has announced that Voxel Farm technology is being utilized in Crowfall. Rather than having it used as a creative factor in a sandbox environment, Todd Coleman likens it more to developers building sandcastles for the players to "kick over". The utilization of Voxel tech dovetails nicely with the idea that Crowfall's worlds decay over time and ultimately are destroyed.

Read more about the inclusion of the Voxel Farm in the handy FAQ on the Crowfall  site.

The team also revealed the next character archetype, a rather surprising one in the looks department called the Elken Stalker, a ranged DPS specialist. As the name implies, this archetype is a 2-legged elk-headed race. There are not yet any in-game screenshots, but there is a nice back story that can be read on the Crowfall site.

image


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Comments

  • Charlie.CheswickCharlie.Cheswick Member UncommonPosts: 469

    I've eaten elk. It's not bad as far as meats go.

    -Chuckles
  • DullahanDullahan Member EpicPosts: 4,536
    Elken stalker?  I guess its less ironic than an Elken Hunter.


  • PepeqPepeq Member UncommonPosts: 1,977
    LOL, the elk hunting the human... is their a rabbit warrior?
  • DaikuruDaikuru Member RarePosts: 797
    They are trolling, right?
    Insanity: doing the same thing over and over again and expecting different results.

    - Albert Einstein


  • IselinIselin Member LegendaryPosts: 18,719
    It's the revenge of the vegans... they've gone predatory!
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • TyggsTyggs Member UncommonPosts: 456
    Wait... Are classes race-bound?

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  • Charlie.CheswickCharlie.Cheswick Member UncommonPosts: 469
    Originally posted by Tyggs
    Wait... Are classes race-bound?

    I was wondering the same thing.

     

    Perhaps this game is more MOBA than it lets on.

    -Chuckles
  • StiviRibarStiviRibar Member UncommonPosts: 11
    Originally posted by Tyggs
    Wait... Are classes race-bound?

    Some are,like the Forgemaster. But most of the races can use the assasin class for example.

  • SojhinSojhin Member UncommonPosts: 226
    Originally posted by Tyggs
    Wait... Are classes race-bound?

     

    I would bet the classes are limited race bound in that one race may only have afew option for classes etc. (this is similar to how race/class played out in shadowbane). 

  • PhryPhry Member LegendaryPosts: 11,004
    Originally posted by Sojhin
    Originally posted by Tyggs
    Wait... Are classes race-bound?

     

    I would bet the classes are limited race bound in that one race may only have afew option for classes etc. (this is similar to how race/class played out in shadowbane). 

    It looks like you can choose from various Archetypes, but you don't get to modify them, at least not visually, in that sense its a bit like a moba's characters, or something like Marvel Heroes, where you choose a character.image

  • PemminPemmin Member UncommonPosts: 623
    Originally posted by Phry
    Originally posted by Sojhin
    Originally posted by Tyggs
    Wait... Are classes race-bound?

     

    I would bet the classes are limited race bound in that one race may only have afew option for classes etc. (this is similar to how race/class played out in shadowbane). 

    It looks like you can choose from various Archetypes, but you don't get to modify them, at least not visually, in that sense its a bit like a moba's characters, or something like Marvel Heroes, where you choose a character.image

    which is the hook for the cosmetics in the cash shop id assume. seems reasonable.

  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    Voxel Farm, now PvP just got interesting. As someone who loves siege style PvP, this has me wanting to know more. 
  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    Originally posted by Charlie.Cheswick
    Originally posted by Tyggs
    Wait... Are classes race-bound?

    I was wondering the same thing.

     

    Perhaps this game is more MOBA than it lets on.

     

    There is gender locking in this game, one sad area IMO. So I would not be shocked if classes were also locked to races. 

  • PhryPhry Member LegendaryPosts: 11,004
    Originally posted by Pemmin
    Originally posted by Phry
    Originally posted by Sojhin
    Originally posted by Tyggs
    Wait... Are classes race-bound?

     

    I would bet the classes are limited race bound in that one race may only have afew option for classes etc. (this is similar to how race/class played out in shadowbane). 

    It looks like you can choose from various Archetypes, but you don't get to modify them, at least not visually, in that sense its a bit like a moba's characters, or something like Marvel Heroes, where you choose a character.image

    which is the hook for the cosmetics in the cash shop id assume. seems reasonable.

    Probably, but having zero character creation options seems a bit backwards these days, just being able to swap shirts does seem a bit lacklustre if thats the only cosmetic options available, kind of curious though, why is there no character creation option in the game? just seems like a dumb move to use the same old cookie cutters without allowing for variation except the clothes they wear?image

  • Raziel909Raziel909 Member UncommonPosts: 12
    Originally posted by Pepeq
    LOL, the elk hunting the human... is their a rabbit warrior?

    When they release all the races we will have 2 factions, animals vs humanoids. :)

  • RebellonRebellon Member Posts: 49

    I believe that the Voxel Farm is the same technology that EQN and Landmark is using.

    I have to admit this game is beginning to sound interesting to me.

  • Pratt2112Pratt2112 Member UncommonPosts: 1,636

    I'm just about at the point where, when I see "voxels!" I kinda roll my eyes. But, I'm glad to see that, at least in this case, they're implementing them in ways that will be strategic (the whole digging under walls to get into a protected area thing, etc).

    I also like the idea that the worlds are going to decay over time, so you'll see the world just sorta falling apart and what not, and I think the voxels will do a great job of simulating that.

     

    Definitely should be an interesting game, if they can pull off all they're talking about.

     

    I hate having to temper my excitement/interest with "if they can do it" type remarks... but... well.. it's the only way to make sure I can keep the "disappointment gremlins" at bay.

     

  • evilizedevilized Member UncommonPosts: 576
    So race/gender lock is great in EQ but terrible here?

    Come on guys...
  • JamesGoblinJamesGoblin Member RarePosts: 1,242
    Originally posted by Pepeq
    LOL, the elk hunting the human... is their a rabbit warrior?

    Even worse, I heard stories about Gnome Warriors in some games!? But  that was obviously a joke.

     W...aaagh?
  • xMyth1xMyth1 Member Posts: 11

    Evolution they are all talking about in Battlefield Hardline and Frostbyte, haha.

    This look actually amazing, destructible walls, where to sign up? :)

     
     
  • isslingissling Member UncommonPosts: 162
    I hope their lower half at least has four legs or has legs shaped something different then just the human model with a deer head:) I also like the locking of race and class when it makes sense, or imaginary sense.  
  • ArawulfArawulf Guest WriterMember UncommonPosts: 597
    Originally posted by DMKano
    As much as I am excited about Crowfall - Voxel Farm being used is a bit worrysome. This has the potential to really make the game great BUT could also sidetrack the development and actually be detrimental to the game being developed on time.

    Care to expand upon what you mean by this? While I'm certain there are risks to implementing new tech, but how can this sidetrack anything? I'm also curious about what you meant by "on time" since I'm not aware of any deadlines. 

  • NeherunNeherun Member UncommonPosts: 280
    Originally posted by Phry
    Originally posted by Pemmin
    Originally posted by Phry
    Originally posted by Sojhin
    Originally posted by Tyggs
    Wait... Are classes race-bound?

     

    I would bet the classes are limited race bound in that one race may only have afew option for classes etc. (this is similar to how race/class played out in shadowbane). 

    It looks like you can choose from various Archetypes, but you don't get to modify them, at least not visually, in that sense its a bit like a moba's characters, or something like Marvel Heroes, where you choose a character.image

    which is the hook for the cosmetics in the cash shop id assume. seems reasonable.

    Probably, but having zero character creation options seems a bit backwards these days, just being able to swap shirts does seem a bit lacklustre if thats the only cosmetic options available, kind of curious though, why is there no character creation option in the game? just seems like a dumb move to use the same old cookie cutters without allowing for variation except the clothes they wear?image

    Some people actually care about the games lore. Race locks / few gender locks are there for lore reasons, and as stated by the developers. 

    image

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by DMKano
    Originally posted by MisterZebub
    Originally posted by Arawulf
    Originally posted by DMKano
    As much as I am excited about Crowfall - Voxel Farm being used is a bit worrysome. This has the potential to really make the game great BUT could also sidetrack the development and actually be detrimental to the game being developed on time.

    Care to expand upon what you mean by this? While I'm certain there are risks to implementing new tech, but how can this sidetrack anything? I'm also curious about what you meant by "on time" since I'm not aware of any deadlines. 

    I believe he means a bunch of extra time spent tinkering with experimental game mechanics. MMOs have enough trouble coming in on time and on target with even the most basic MMO features.

    When dev studios select a 3rd party engine - such as Voxel Farm - it introduces complexity to game design that was previously not present - it also introduces further constraints of trying to get the engine to FIT into the project.

    This often results in major additional dev time and ultimately funds being spent instead of keeping the game more streamlined.

    As cool as voxel based engines are - they do introduce a lot of additional variables.

     

     

    Well, at some point someone has to push the envelope, otherwise we'll be playing an endless stream of WoW clones until the end of time.

     

    I'd rather wait longer for the game to allow for overruns due to new tech than getting it on time and being bored with it by the time open beta is done...

  • PhryPhry Member LegendaryPosts: 11,004
    Originally posted by Neherun
    Originally posted by Phry
    Originally posted by Pemmin
    Originally posted by Phry
    Originally posted by Sojhin
    Originally posted by Tyggs
    Wait... Are classes race-bound?

     

    I would bet the classes are limited race bound in that one race may only have afew option for classes etc. (this is similar to how race/class played out in shadowbane). 

    It looks like you can choose from various Archetypes, but you don't get to modify them, at least not visually, in that sense its a bit like a moba's characters, or something like Marvel Heroes, where you choose a character.image

    which is the hook for the cosmetics in the cash shop id assume. seems reasonable.

    Probably, but having zero character creation options seems a bit backwards these days, just being able to swap shirts does seem a bit lacklustre if thats the only cosmetic options available, kind of curious though, why is there no character creation option in the game? just seems like a dumb move to use the same old cookie cutters without allowing for variation except the clothes they wear?image

    Some people actually care about the games lore. Race locks / few gender locks are there for lore reasons, and as stated by the developers. 

    i could care less about gender/race locks tbh, what i find 'odd' is that there is absolutely no character customisation at all, is it just to save on creating a character creation tool, because tbh, its such a step backwards that i can't help but feel its going to be a red flag on the game itself.image

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