Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

What's next

I've been looking forward to RF Online since the summer of 2005. After playing the beta I found out that this game is over-hyped and not close to what I expected it to be.

As I only had my eye on RFO for the past 6 months, I have no clue if there are any other games worth looking forward to in the near future.

I am looking for a game that is going to be released within 6 months, aswell as games that have gone retail for half a year or less.

I like games with a close and gentle community.
I love to explore new area's with others.
I really enjoyed my time in FFxi, aswell as in AC2.
I like PvP, but it is no-must.

EVE is no option for me, I think it's an awesome game, just not for me.

I hope you guys can give me some advice,

Luxorr

Comments

  • LuxorrLuxorr Member Posts: 26

    Anyone, please?

  • BahkBahk Member Posts: 259

    Vanguard soh

  • GarrikGarrik Member UncommonPosts: 965

    Why dont you go through the gamelist and look at all the games that you think sound interesting, then read up on them, only you know exactly what you are after so wouldnt it be easier to just look ?

    And 1 question, you waited for RF for 6 months, how long exactly did you play it for before u decided you didnt like it ?

    Garrik

    ________________________________

    "once upon a midnight dreary, while i porn surfed, weak and weary, over many a strange and spurious site of 'hot xxx galore'. While i clicked my fav'rite bookmark, suddenly there came a warning, and my heart was filled with mourning, mourning for my dear amour, " 'Tis not possible!", i muttered, "give me back my free hardcore!"..... quoth the server, 404."

  • LuxorrLuxorr Member Posts: 26


    Originally posted by Garrik
    Why dont you go through the gamelist and look at all the games that you think sound interesting, then read up on them, only you know exactly what you are after so wouldnt it be easier to just look ?
    And 1 question, you waited for RF for 6 months, how long exactly did you play it for before u decided you didnt like it ?
    Garrik

    About 1.5 month; I've played Phil' beta for about a month and got a lv 34 char, I liked the game but there were too many downsides, I was hoping CM would change these, but it only got worse....

    I even wrote my thoughts about RF on the CM boards, and will copy them here for everyone looking for a solid opinion about that game:


    I've been looking forward to RF Online since the summer of 2005, I've played Phil' beta for about a month and I've got a lvl 30+ char on the CM servers. I am making this thread for everyone who hasn't got the chance to play the game yet and who would like to know what they can expect from this game.

    This is my personal view on RF and I am making this topic just to let you and CM notice what I think should (have) been done better.

    I'll start with (in my opinion) one of the worst parts of the game; the chatbox. When people are discussing things in /Map chat aswell as in Guild chat it is just impossible to folllow, even when I disable System messages I still have a very hard time to read what has been said.

    For an example: When the transport message comes in, the COMPLETE chatbox is filled with just that single message.

    I mean com'n; is there nobody at CM that noticed this terriple chatbox? Well, we will find out when p2p starts.

    Secondly, the language filter. This is by far the worst filter I've ever seen. I know CM can't change many things, as this game is made by CCR, but if there is one thing they can fix, then it has to be this hell of a filter.

    I'll give you an example:

    "Hello, I have just put a sword on the AH."

    This message got filtered complety, and it took me quite some time to find out why:

    You can't write down "put a" because the filter won't notice the space and thinks you trying to say the evil word "puta"....

    Next, there are some other things with the chatbox that really irritates me, but I've said enough about it already, I would just like to advice CCR and CM to take a look at the one in "FFxi" and see how a chatbox should look like in games like these.

    The PvE is very basic and mindless. There are only 1 or 2 quests each level and when you finished them you still have to get 50% or more XP to level, which will just mean grinding as there aren't any other quests or missions you can do. The quests are very simple aswell (kill x amount of y), and doesn't explain the story very well.

    This wouldn't be bad, if the combat system itself would be fun and complex, but all you have to do is pot spamming and use one skill over and over.

    I won't start about the fact that you only have 1 attack skill for the first +/- 30 level as a ranger, but is it asked too much to just add one?

    Another downside is that once you reach lvl 30, it takes ages to level up on your own (read: solo'ing). And this way, you are more or less "forced" to group up as the XP rate in paty's is MUCH better.

    Now I know you are thinking: "what's bad about this?"

    Well, if it takes about 10 hour to solo your way from 30 to 31, but only 2 hours in a Brutal party, then it will be completely impossible to solo at higher levels and we will just have another FFxi.

    But in FFxi, party'ing was rather complex, at higher levels it req. some real teamwork to level up. You needed a White Mage for healing, Black Mage for MagicBurts, a PLD or Ninja for tanking and 2 other dmg dealers to form a nice chain.

    In RF, all you need is someone tanking and many many healing pots, that's about it. In my opinon it's just a bit too simple.

    My next point is the rather small world and the "static" city's. There are (relatively) a small amount of zones and those zones doesn't even form one complete world, as you reach them trough "teleporting".

    The city's look awesome, but are far too static; there are only a few NPC's and none of them are actually moving or doing something. It all feels quite "dead" and that's a shame, because the graphical part of the city's has been done very well in my opinion.

    So things that should have been made better or are worth a look are:

    - chatbox (and language filter)
    - more quests (and maybe some unique story missions)
    - maybe just 1 or 2 more skills each class pre 30.
    - a few more zones with active NPC's walking around in the city's

    I am not adding the pot spamming to this list, as it's something you like or not and is very personal.

    Of course, RF has to offer some unique and nice things aswell, like the graphics (anime style FTW), the spectacular Chip wars and awesome weapon/armor layout.

    Don't get me wrong, I like playing RF, and that's the most important thing, but I just think CM should look at some things before releasing the game and charging $15 a month for a product that isn't done.

    Luxor


  • HotcellHotcell Member UncommonPosts: 279

    World of Warcraft?

    Guild Wars?

    DAoC?

    RO?

Sign In or Register to comment.