haven't been keeping up the past 8 months in gaming, due to being jaded over countless games (don't get me started on the list heheh) I won't say things like sandbox, themepark, big name, AAA etc as they become divisive and bring out the devils advocates, trolls etc. not looking for an argument over definitions, but what is the next big thing coming out next? Everquest Next? Camelot Unchained? Last I checked those were over a year away so was wondering if there was anything decent bigname/AAA coming out soon?
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I don't think there is anything coming out soon.
Skyforge will be having betas soon though that game is going to be hit or miss for some people.
Black Desert seems to get a lot of interest though that won't be here soon.
Camelot Unchained is about to hit Alpha testing.
Pantheon chugs along. I hope they can finish it.
Shroud of the Avatar also "chugs along" in development.
Wow, there really isn't a lot is there? There must be more, I'm just forgetting it.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
yeah im the same story as you, but with DaoC as my long term mmo that I played (as opposed to you being EQ2)
Over the years I've played for the first 1-6 months for many of the big AAA MMO's that came out. some I came back to off and on but just to be bored again. I also tried lots of the smaller budget ones over the years too. I've been taking a pounding the last 6-8 years going on the roller coaster / hype train for every big name mmo that's come out since 2008 roughly.
Now for pure entertainment purposes I wanna know what the next big bust is going to be just so I can follow it heheh from a different viewpoint, not one of optimism but like from a guy wanting to watch the Hindenburg in all its glory.
though was hoping there was something coming out soon, but I guess not. I think the last big MMO that came out was ESO? correct? that was about the time I gave up on keeping up to date with upcoming MMO news.
I remember now, it was Arche Age that came out most recently
It really depends on what you're looking for.
There's a handful of smaller-budget (aka 'indie) MMOs coming out, most notably Albion, Crowfall, and CU. In addition to a few more sandboxy indie MMOs. Everquest Next, sadly, looks to have been gutted. It's not cancelled, but all signs point to Daybreak (a new studio that is the acquisition of SOE) cutting as much production costs as possible without actually tanking the game. In otherwords, the fired a few hundred people; but left enough of the staff around that they could still release a shippable version of the game. Read: A version of EQN will probably be released, but it will be a shell of what the original vision entailed. They haven't actually said this, but we know about the layoffs, and the studio has publicly stated that EQN isn't cancelled. So, make of you will from those indicators.
Aside from that, there is the GW2 expansion due out sometime later this year. It's surprisingly enough looking to be a good expansion, but I'm going to assume if you were interested in that you probably wouldn't have made this thread.
If you're fine with more asian MMOs, Black Desert is also shaping up to be an impressive game. Somewhat similar to Archeage, but from what I've been hearing they aren't making the same mistakes, and are improving on most of what made that game appealing. Not to mention it's probably got the best graphics of any MMO to date. Currently though, there's not a ton we know about the game. it's in open beta in Korea, and some of us westerners have managed to get a KSSN to play; but nothing's translated. There will be an english port of the game, but that isn't due out for another couple years.
Crowfall for sure, check it out ! Though perhaps not as soon as we would like.
Afaik there are no western developers working on a new AAA MMO currently (that we know of), other than EQ:N. Development efforts seem to have shifted in the direction of various interpretations of MOBA's, which are easier to design and cheaper to build.
Indie MMO projects are proliferating like weeds however, to fill this gap. Most of those offerings are not what I'd call AAA, and I suspect that the majority of them will most likely not meet with great success.
I'd be quite happy with a MMO that doesn't meet with great success but instead is successful and has great gameplay and an awesome community.
To be honest I am still waiting for the MMO bubble to explode so that most of the studios will pull out of the MMO field and we can return to what made them great to begin with.
That will NEVER happen. The people that grew up with MMOs are now around 30 and more. I think they have other priorities then playing games. And those few that are left have no market value to be profitable for a company. The new generation doesnt play those old MMOs, hence we have those new flashy 2 weeks -trash can- MMOs.
Hence why I am waiting for the MMO bubble to explode. There is a market for the 30+ crowd that grew up on the old MMO's. I don't expect WoW level numbers but something that makes the company a profit. If that profit can come from 50-100k players then who cares as long as it has the points I listed earlier
I never said AAA studio Plus you can have a return to basics. Not saying 100% as that would just be an exact copy of whatever game with an updated graphics engine but it would be far better than most of the crap being made today.
The bubble will go sooner or later. They will fall out of popularity and the big studios will turn their sights onto whatever is hot and can make them a easy buck with very little work involved. What's left will be indie devs and the studios that actually have passion.
I wouldn't call a MOBA a MMO but that argument is a dead horse that has been beaten until it is a fine paste.
I have been following Pantheon and its the game I really want to succeed. Camelot unchained has my interest piqued but I am still sitting on the fence about it. Few others out there that have me interested but currently in a wait and see what develops.
There's nothing decent coming anytime soon. Maybe Daybreak will fix the garbage that was EQN but I doubt it. Star Citizen might be decent but they will likely just milk their fans until it's some 2050 release. Black Desert is using ArcheAge labor points and the street fighter combat is a huge turnoff.
Just switch to consoles mate, there's no reason to encourage MMO's continued trend of endless garbage. The best thing we MMO fans can do right now is vote with our wallets, it's the only thing these people listen to.
Yup, and that is very realistic for MMORPG's in my opinion. If a game is designed to be sustainable with a core population of 150-200K players, it will be a solid MMORPG. Before WoW happened, that range of player numbers was regarded as an undeniable success.
Things started to go south when MMORPG developers tried to attract players from all the other genres of video gaming. Trying to make EQ "accessible" to someone who's grown up playing Super Mario is not going to end well for the EQ fans.
There's a huge audience for MMO's (as opposed to classic MMORPG's), and in the last few years we've started seeing more and more MMO's being made that are designed without the trappings of the classic MMORPG's. These games are designed to have true mass appeal and have only a passing resemblance to the MMORPG's of 10-15 years ago.
That's already happened.
Big game comapnies previously focusing on MMORPGs already went for non-MMO games such as MOBAs, online card games and other lobby games.
Even Korean NCSoft is currently doing:
1) MOBA
2) Diablo clone with some MMO elements.
3) Mecha Shooter still unrevealed whenever it will be an Lobby Shooter or Planetside 2-like MMOTPS/FPS game.
Big game companies already abandoned AAA MMORPG genre. Some projects started years ago are still going (Black Desert and Bless from Asia & maybe EQNext), but that's it. Chinese companies may be doing something for their local market, but their productions even if they'll get localized will have even less success in NA&EU than Korean productions.
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I personally have a feeling that indie small budget MMORPGs may have less success than people think.
Truth is that most underserved in last 10-years MMORPG player groups want to have AAA MMORPG catered to THEIR expectations rather than small indie game doing so.
The next big thing is already out >>FFXI.More content than any game,no cash shops,updates that are outlined and delivered on time ,unlike other devs who keep everything a secret because they are incompetent.
The only thing FFXI does not offer is a rampant pvp option ,but if all you want is the best challenging PVE game out there with ZERO hand holding,FFXI is it and probably will go down as the last true MMORPG with no cash shop and no hand holding and no linear questing.
There is enough content in FFXI to last you 10+ years,if you choose to do it all and more keeps coming.You can play as the creatures if you want,solo if you want,group if you want,craft collect trinkets ,farm bosses for loot,it's all in there.They have even added like 5 different ways to make travel easier,much of that you have to earn it first but still it is there.
Challenging fights in other games are ONLY in BOSS fights,not in FFXI,you can be challenged in many ways.There is actually TOO much content in FFXI ,a lot of it never gets played because players vee line to end game ,imo they are missing out on true gaming and just playing like another WOW .
Choice is yours ,go play vee line questing or play a game with freedom.
Never forget 3 mile Island and never trust a government official or company spokesman.
yeah I played ffxiv. its a grinder for sure. you grind tokens doing bosses and dungeons to get gear. that being said, the game is fine. it just didn't have any pvp/rvr. I don't want to get into a long discussion about ffxiv a game where I have been there and done that for months. its fine but I hit the gear cap then there was nothing left to do. came back months later and found out there was more gear that was better except the tokens were different names. its a fine game, but just a been there done that feel.
I actually liked ESO until it became like a big circle jerk with zergs avoiding each other just to farm the "emperor" title. getting emperor or scrolls were stupid easy, like 5 people on a dead server could do it. on a packed server it was also easy, just like making a sandwich so the game lost all meaning in rvr. in pve well, that game wasn't made for pve lets just leave it at that!
well anyways, was hoping something was coming out in the next 1-3 months that I hadn't heard of but I guess not. Thanks for the big update everyone on EQN. I will make sure to avoid it.
Out of boredom I will probably pick up the GW2 expansion, but again there is no release date for that, so ill put that way in the back of my mind.
As for Korea working on a diablo 2 clone with mmo aspects? sounds good to me! whens it coming out? anything over 1-6 months and I won't waste time thinking about it! I've been hearing about blade and soul for years and years and years!!! won't wait on a game again hehe.
Don't get me started on Phantasy Star Online, wth release it in the u.s. oh wait broke my rule about not thinking about games that have no planned release date in the u.s.
well if there is nothing in the near future (i.e. 1-3 months) then i'll see you guys in 6 months! heheh (I may come back just to check out the various hype trains rolling around) its fun to watch hindenbergs like Tera & AOC nowadays!
Bunch of indie MMOs if they ever launch. Might be stuck in an infinite loop of beta phases and early access alphas.
FOR ME
the only posibilities for 2016
Camelot Unchained
and THE REPOPULATION
Not sure about 'The Repopulation' seems a bit flash in the pan to me. 'Camelot Unchained' however looks like it will make it to beta this year and release early next.
Pity neither game appeals to me (PvP is not my thing) but I wish them well, I even spent money on the CU Kickstarter, even though I new I would never play it.
But for us PvE types who also despise 'action combat' it is going to be another lean year.
Don't know for sure what the "next big thing" is for sure, but there's a lot of possibilities. Some of which could be"Camelot Unchained", "Everquest: Next", "Star Citizen", "Shards: Online", "Pathfinder: Online", "Skyforge", "Pantheon: Rise of the Fallen", "Warhammer 40K: EC" and of course there are more. Can't remember them all off hand at the moment, but those are definitely some of the possibilities.
well sadly nothing this year I guess.