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[General Article] Cabal 2: An Exclusive Look at the Cloth Classes

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Over the next four weeks, the ESTsoft folks are partnering up with us to dive deep into Cabal 2’s six unique classes. This week, we’re focusing on the finger-waggling cloth-wearers of the MMO sequel: the Wizard and the Priest.

Read more of Bill Murphy's Cabal 2: An Exclusive Look at the Cloth Classes.


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Comments

  • LeiloniLeiloni Member RarePosts: 1,266
    Why are you calling a standard tab target MMO action combat? It doesn't have anything to warrant that title. It uses standard tab targeting, has no active defenses or movement skills and the existence of a combo system is not something that hasn't been seen in other tab target games. There's already a problem with companies trying to call their games "action" combat when theyre often not, or are at best some sort of hybrid. As an MMO journalist I'd hope you could at least try to tell players the facts about a game instead of repeating the marketing PR speak the companies try to throw around.
  • magistaremagistare Member UncommonPosts: 12

    Looks nice, I am concerned about using level 40 characters battling level 35's and having to kite them so much as to avoid damage and possibly death. Usually 5 levels they should be three shots boom dead, especially by glass cannons.  Show some video with equal or player vs mob a few levels higher. If you are using those combos correctly they should be devastating against lower level mobs and then kite a mob that is higher level than yourself.

    The characters look nice,flowing robes but if the game play is like original Linage 2 where you chew health potions like candy as you attack on equal level mobs or greater. Not counting upgrading weapons.

  • RedAlert539RedAlert539 Member UncommonPosts: 115
    Seems pretty generic tbh. Sure it has some pretty cool looking abilities but other than that nothing that's not been done a hundread times before. Still holding final judgment until i actually try the game mysel(if i ever) but that's the feeling of it from what i've seen so far.....
  • BillMurphyBillMurphy Former Managing EditorMember LegendaryPosts: 4,565
    Originally posted by Leiloni
    Why are you calling a standard tab target MMO action combat? It doesn't have anything to warrant that title. It uses standard tab targeting, has no active defenses or movement skills and the existence of a combo system is not something that hasn't been seen in other tab target games. There's already a problem with companies trying to call their games "action" combat when theyre often not, or are at best some sort of hybrid. As an MMO journalist I'd hope you could at least try to tell players the facts about a game instead of repeating the marketing PR speak the companies try to throw around.

    What? I'd like to answer this, but it's not clear to me. The video was made by EST and provided to us to exclusively host. We did not make it.  And Cabal 1 was one of the first of its kind, in terms of shying away from slower turn-based combat, even if it still had tab targeting.

     

    Try to be excellent to everyone you meet. You never know what someone else has seen or endured.

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  • MikehaMikeha Member EpicPosts: 9,196

    One of my most anticipated. Tab Target is what I prefer so the combat has me very excited. I never like the word Action Combat. I would call mine Active Combat.

     

    BTW I love all the classes. Not many mmos I have been able to say that about. About time we get back to dedicated roles.

     

     
  • MikehaMikeha Member EpicPosts: 9,196
    Originally posted by Leiloni
    Why are you calling a standard tab target MMO action combat? It doesn't have anything to warrant that title. It uses standard tab targeting, has no active defenses or movement skills and the existence of a combo system is not something that hasn't been seen in other tab target games. There's already a problem with companies trying to call their games "action" combat when theyre often not, or are at best some sort of hybrid. As an MMO journalist I'd hope you could at least try to tell players the facts about a game instead of repeating the marketing PR speak the companies try to throw around.
     

    People need to stop thinking that a game has to play like a FPS to be called action. Looking at that combat and going back to what classic tab target use to be its like night and day. You do have to move and you have to be quick with your skill selection. Cabal 1 was the first mmo that brought the feel of action to classic tab target.

  • LeiloniLeiloni Member RarePosts: 1,266
    Originally posted by BillMurphy
    Originally posted by Leiloni
    Why are you calling a standard tab target MMO action combat? It doesn't have anything to warrant that title. It uses standard tab targeting, has no active defenses or movement skills and the existence of a combo system is not something that hasn't been seen in other tab target games. There's already a problem with companies trying to call their games "action" combat when theyre often not, or are at best some sort of hybrid. As an MMO journalist I'd hope you could at least try to tell players the facts about a game instead of repeating the marketing PR speak the companies try to throw around.

    What? I'd like to answer this, but it's not clear to me. The video was made by EST and provided to us to exclusively host. We did not make it.  And Cabal 1 was one of the first of its kind, in terms of shying away from slower turn-based combat, even if it still had tab targeting.

     

    In the article you call the first game an action MMO (which it was not, it was the same as this one) and in the game overview screen you use the same action combat MMO wording, although the only reason I know the overview is directly from the press release is because I saw it quoted and clearly noted as a press release on another site. You need to make sure it's more clear to readers what is a quote from the company and what your own thoughts are.

     
  • LeiloniLeiloni Member RarePosts: 1,266
    Originally posted by Mikeha
    Originally posted by Leiloni
    Why are you calling a standard tab target MMO action combat? It doesn't have anything to warrant that title. It uses standard tab targeting, has no active defenses or movement skills and the existence of a combo system is not something that hasn't been seen in other tab target games. There's already a problem with companies trying to call their games "action" combat when theyre often not, or are at best some sort of hybrid. As an MMO journalist I'd hope you could at least try to tell players the facts about a game instead of repeating the marketing PR speak the companies try to throw around.
     

    People need to stop thinking that a game has to play like a FPS to be called action. Looking at that combat and going back to what classic tab target use to be its like night and day. You do have to move and you have to be quick with your skill selection. Cabal 1 was the first mmo that brought the feel of action to classic tab target.

     

    Then why not just say it has an interesting combo system that adds a fast, fun twist to an otherwise traditional tab target? That is more truthful while still telling readers what the new, fun, different parts of it are. At the end of the day, all you do by masking the truth is make players upset when they inevitably find out it's not what they want. Some people would love the idea of tab target with a combo system, and some would go into it thinking it was action and hate that it wasn't. There's no reason to paint it as something it's not simply because "action combat" is a new, cool thing.

     

    Edit: LOL, see, this dude is exactly what I'm talking about.

     

    Originally posted by Mikeha

    One of my most anticipated. Tab Target is what I prefer so the combat has me very excited. I never like the word Action Combat. I would call mine Active Combat.

     

    BTW I love all the classes. Not many mmos I have been able to say that about. About time we get back to dedicated roles.

     

     

     

     
  • MikehaMikeha Member EpicPosts: 9,196
    Originally posted by Leiloni
    Originally posted by Mikeha
    Originally posted by Leiloni
    Why are you calling a standard tab target MMO action combat? It doesn't have anything to warrant that title. It uses standard tab targeting, has no active defenses or movement skills and the existence of a combo system is not something that hasn't been seen in other tab target games. There's already a problem with companies trying to call their games "action" combat when theyre often not, or are at best some sort of hybrid. As an MMO journalist I'd hope you could at least try to tell players the facts about a game instead of repeating the marketing PR speak the companies try to throw around.
     

    People need to stop thinking that a game has to play like a FPS to be called action. Looking at that combat and going back to what classic tab target use to be its like night and day. You do have to move and you have to be quick with your skill selection. Cabal 1 was the first mmo that brought the feel of action to classic tab target.

     

    Then why not just say it has an interesting combo system that adds a fast, fun twist to an otherwise traditional tab target? That is more truthful while still telling readers what the new, fun, different parts of it are. At the end of the day, all you do by masking the truth is make players upset when they inevitably find out it's not what they want. Some people would love the idea of tab target with a combo system, and some would go into it thinking it was action and hate that it wasn't. There's no reason to paint it as something it's not simply because "action combat" is a new, cool thing.

     

    Edit: LOL, see, this dude is exactly what I'm talking about.

     

    Originally posted by Mikeha

    One of my most anticipated. Tab Target is what I prefer so the combat has me very excited. I never like the word Action Combat. I would call mine Active Combat.

     

    BTW I love all the classes. Not many mmos I have been able to say that about. About time we get back to dedicated roles.

     

     

     

     

     

    Because you don't think its action combat is a personal problem. In your first post you said it should not be called Action because it is tab target. No one even has to read anymore because a game does not have to have a aiming cursor on screen to be action. FPS games are not the only games that have action. RTS have action, RPG have action, Racing have action, Sports game have action, Fighting games have action.

     

    You are wrong thinking that a game that is tab target cant be action. The only thing it changes is how you select your target. What does that even have to do with action?

     
     
     
     
     
     
  • WarlyxWarlyx Member EpicPosts: 3,368
    Originally posted by RedAlert539
    Seems pretty generic tbh. Sure it has some pretty cool looking abilities but other than that nothing that's not been done a hundread times before. Still holding final judgment until i actually try the game mysel(if i ever) but that's the feeling of it from what i've seen so far.....

    yeah looks like yet another generic mmoprg , warrior priest archer wizard , gez , when mages are going to learn water / wind spells? :( , fire /frost has been done to death (i like lightning however :P )

  • ShadanwolfShadanwolf Member UncommonPosts: 2,392

    When I play an mmo....immersion is essential. I want to be in that world . I do not want to be looking at my  PC screen and watch my character perform optimally

    -seeing numbers flying off my target

    -being told I just exceeded my previous dps scores

    -being prompted to follow a combo script to optimize my dps

    - being forced to experience twitch/action combat

     

    KILL MY IMMERSION  in a heartbeat

     

    My first impression.....I'm not going to waste my time getting a 2nd impression

  • RemyVorenderRemyVorender Member RarePosts: 4,006
    Originally posted by Mikeha
    Originally posted by Leiloni
    Why are you calling a standard tab target MMO action combat? It doesn't have anything to warrant that title. It uses standard tab targeting, has no active defenses or movement skills and the existence of a combo system is not something that hasn't been seen in other tab target games. There's already a problem with companies trying to call their games "action" combat when theyre often not, or are at best some sort of hybrid. As an MMO journalist I'd hope you could at least try to tell players the facts about a game instead of repeating the marketing PR speak the companies try to throw around.
     

    People need to stop thinking that a game has to play like a FPS to be called action. 

    I believe the reason they think this way, is because that is the very definition of "action MMO".

    Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!

  • nbtscannbtscan Member UncommonPosts: 862
    If you want to be technical about it, there's action in all forms of combat.  Maybe people should start differentiating them between "Tab Target" and "Run Away Dodge Roll" combat.
  • DevilSephDevilSeph Member UncommonPosts: 147
    I dont care if its tab target of fps mode if there are good classes balanced loo kat darkfall fps arena mmo something and basically ppl jsut running around like headless chicken trying to hit you, the worst experience i had in any game by far. In the other hand i think mmos always need to concentrate on classes development, charecter builds and balance
  • HrimnirHrimnir Member RarePosts: 2,415

    Tab Targetting does not = Non Action.

    Action MMO has more to do with how the skills play out, if you can dodge enemies attacks, etc etc.

    I agree with an above poster that people need to stop assuming a game has to play like an FPS to be "action"

    "The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

    - Friedrich Nietzsche

  • funconfuncon Member UncommonPosts: 279
    Spell names are the same as mage spells in WoW.
  • WarlyxWarlyx Member EpicPosts: 3,368
    Originally posted by funcon
    Spell names are the same as mage spells in WoW.
     

    wow invented "wizard" spells :D

     

  • MikehaMikeha Member EpicPosts: 9,196
    This is the evolution of Tab Target.
  • MikehaMikeha Member EpicPosts: 9,196
    Originally posted by remyburke
    Originally posted by Mikeha
    Originally posted by Leiloni
    Why are you calling a standard tab target MMO action combat? It doesn't have anything to warrant that title. It uses standard tab targeting, has no active defenses or movement skills and the existence of a combo system is not something that hasn't been seen in other tab target games. There's already a problem with companies trying to call their games "action" combat when theyre often not, or are at best some sort of hybrid. As an MMO journalist I'd hope you could at least try to tell players the facts about a game instead of repeating the marketing PR speak the companies try to throw around.
     

    People need to stop thinking that a game has to play like a FPS to be called action. 

    I believe the reason they think this way, is because that is the very definition of "action MMO".

     

    There is no definition like there is none for sandbox mmo.

  • Tashani7Tashani7 Member UncommonPosts: 56
    This looks ALOT like Aion with the skill combo system heh. Even the spell boxes you open up, etc. look very similar to Aion.  It may be an ok title, shrug, you never know I guess.
  • observerobserver Member RarePosts: 3,685
    Originally posted by Mikeha
    Originally posted by remyburke
    Originally posted by Mikeha
    Originally posted by Leiloni
    Why are you calling a standard tab target MMO action combat? It doesn't have anything to warrant that title. It uses standard tab targeting, has no active defenses or movement skills and the existence of a combo system is not something that hasn't been seen in other tab target games. There's already a problem with companies trying to call their games "action" combat when theyre often not, or are at best some sort of hybrid. As an MMO journalist I'd hope you could at least try to tell players the facts about a game instead of repeating the marketing PR speak the companies try to throw around.
     

    People need to stop thinking that a game has to play like a FPS to be called action. 

    I believe the reason they think this way, is because that is the very definition of "action MMO".

     

    There is no definition like there is none for sandbox mmo.

    There might not be an official definition, but the concepts are inferred for the different styles.

    Themepark is usually inferred when an MMO is linear in it's progression, such as leveling or acquiring gear.

    Sandbox is the opposite, with non-linear activities, building/creating, and non-linear progression (although i do have my own strict definition).

    Tab-target is inferred, when the player is usually standing still, and their attacks will always hit the target no matter what  It's basically static combat..

    Action-combat is inferred when you are more mobile, avoiding and dodging attacks, and can hit mobs and players without a target.

    Cabal 2 is not action-combat.  Would anyone seriously call WoW or Archeage an action-combat mmo?

  • MikehaMikeha Member EpicPosts: 9,196
    Originally posted by observer
    Originally posted by Mikeha
    Originally posted by remyburke
    Originally posted by Mikeha
    Originally posted by Leiloni
    Why are you calling a standard tab target MMO action combat? It doesn't have anything to warrant that title. It uses standard tab targeting, has no active defenses or movement skills and the existence of a combo system is not something that hasn't been seen in other tab target games. There's already a problem with companies trying to call their games "action" combat when theyre often not, or are at best some sort of hybrid. As an MMO journalist I'd hope you could at least try to tell players the facts about a game instead of repeating the marketing PR speak the companies try to throw around.
     

    People need to stop thinking that a game has to play like a FPS to be called action. 

    I believe the reason they think this way, is because that is the very definition of "action MMO".

     

    There is no definition like there is none for sandbox mmo.

    There might not be an official definition, but the concepts are inferred for the different styles.

    Themepark is usually inferred when an MMO is linear in it's progression, such as leveling or acquiring gear.

    Sandbox is the opposite, with non-linear activities, building/creating, and non-linear progression (although i do have my own strict definition).

    Tab-target is inferred, when the player is usually standing still, and their attacks will always hit the target no matter what  It's basically static combat..

    Action-combat is inferred when you are more mobile, avoiding and dodging attacks, and can hit mobs and players without a target.

    Cabal 2 is not action-combat.  Would anyone seriously call WoW or Archeage an action-combat mmo?

     

     

    Source?

  • MikehaMikeha Member EpicPosts: 9,196


    Cabal Online was the very first mmo to market it self as an Action MMORPG.

     

     

  • MikehaMikeha Member EpicPosts: 9,196
    Originally posted by Torval
    Originally posted by Mikeha


    Cabal Online was the very first mmo to market it self as an Action MMORPG.

    Source?

     

    I dont recall any other mmo before Cabal Online that called it self an action mmorpg. If anybody can prove me wrong then please so.

     

    A New-Age Stylish Action MMORPG

     

    Massive Multi-player Online Role Playing Game)

     

    CABAL Online is a 3rd person 3D role playing game that will put you in a graphically vivid world of non-stop hack & slash action. Designed to let everyone play, CABAL Online runs even on older computers while still maintaining its scintillating action scenes, lifelike environments, ornate decorations, detailed characters, and non-stop fast action.

    http://oldcabal.estgames.com/AboutCabal/Cabal-Is

     

     
     
  • GestankfaustGestankfaust Member UncommonPosts: 1,989

    If I say the the term "action combat" infers no tab targeting....will you believe now? If 46 and 2 more tell you the same....would you then at least know what we mean when we tell you that the term means what it means in an MMO because it always has?

     

    Yes?

     

    No?

     

    Maybe?

    "This may hurt a little, but it's something you'll get used to. Relax....."

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