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Reflecting on ESO's First Year

bcbullybcbully Member EpicPosts: 11,843

http://www.elderscrollsonline.com/en-us/news/post/2015/04/06/reflecting-on-esos-first-year

 "It is almost impossible to pin down a favorite memory for a game that holds so many. When I reflect on the first year of ESO, I think about all of the people who were involved in bringing the game to our community. I think about tough meetings where favorite features had to be removed, and I think about tough meetings where favorite features got added. I think about late nights and weekends people had to stay to meet deadlines. I think about the difficulties it takes to keep creative people working on a path that not everyone agrees on. I think about criticism, and I think about praise. Launching such a project is tough and emotional in a way that few people understand. After all, it is just a game. 

So what is my favorite memory? It is seeing people simply play and enjoy the game. It is hearing the very kind words of a community that sends along their thanks in a video (wow, was that awesome.) It is watching and playing alongside people who have no idea I am in the game with them, and hopefully wouldn't care if they did. It is knowing about people who are having a rough time in their life, and having them send their thanks for being a bright spot during that time. It is seeing these words: “I can't wait to get home today and play The Elder Scrolls Online." - Paul Sage, Creative Director

 

There're several cool post from the team. Take a look. It's a nice read.  

Comments

  • LeGrosGamerV2LeGrosGamerV2 Member Posts: 90
      TESO, reminds me a whole lot of Age of Conan,  which was suppose to be the next big thing but failed miserably at launch.  They should have left it in development for another year or two.  Making the game P2P and then going F2P for console players is just a major rip off.  That's my only memory of TESO.   Bethesda would of had a major reputation boost if they'd only put Skyrim freaking multi player. Hell, millions are still crying world wide for Skyrim to have multi player capabilities. It should be a major sign when thousands are working on a Co-op mod for Skyrim. I only hope the next Elder's Scrolls to follow up Skyrim properly will be multi player, otherwise Bethesda is seriously going down the crapper.   I only hope for Bethesda's sake that TESO was only a experiment and they should do like SE with FF14 and shut down the project and start from scratch.  Like it or not, TESO will always be compared to Skyrim and Skyrim will always come up on top, there's no denying it, there's no running away from it and there's no insulting your way out of it. 
  • ohioastroohioastro Member UncommonPosts: 534

    Y'know, when something that I don't like succeeds, I don't bitterly troll the message boards for that game embarrassing myself.  MMOs are different things than single player games; and as far as I'm concerned, Skyrim, although fun, was not as good of a game as Morrowind and was weaker in some respects than modded  Oblivion.

  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Originally posted by ohioastro

    Y'know, when something that I don't like succeeds, I don't bitterly troll the message boards for that game embarrassing myself.  MMOs are different things than single player games; and as far as I'm concerned, Skyrim, although fun, was not as good of a game as Morrowind and was weaker in some respects than modded  Oblivion.

    And none of them came even close to Daggerfall...

     

    Its best never to compare games to its predecestors, as most likely they where created to give a different experience.

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • possessed1possessed1 Member UncommonPosts: 36
    Agreed. I enjoyed Daggerfall's story the most; I felt Skyrim's story was the weakest. Comparing  Skyrim to TESO is apples to oranges.
  • SephirosoSephiroso Member RarePosts: 2,020
    Originally posted by Lord.Bachus
    Originally posted by ohioastro

    Y'know, when something that I don't like succeeds, I don't bitterly troll the message boards for that game embarrassing myself.  MMOs are different things than single player games; and as far as I'm concerned, Skyrim, although fun, was not as good of a game as Morrowind and was weaker in some respects than modded  Oblivion.

    And none of them came even close to Daggerfall...

     

    Its best never to compare games to its predecestors, as most likely they where created to give a different experience.

    Sounds more like nostalgia blinding you guys to me personally.

    image
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  • NobleNerdNobleNerd Member UncommonPosts: 759
    Originally posted by LeGrosGamerV2
      TESO, reminds me a whole lot of Age of Conan,  which was suppose to be the next big thing but failed miserably at launch.  They should have left it in development for another year or two.  Making the game P2P and then going F2P for console players is just a major rip off. 

    The game went B2P for both console and PC. Much of that had to do with negotiations to get the game on consoles. It did not go F2P (yes there is a difference). Comparing this game to Conan (which I believe is doing ok still) isn't even close. Yes the game had a rough launch, much to do with them getting the mega server and phasing tuned, but it has come a long way and since the B2P Unlimited launch it has seen increasing activity. 

    I understand anyones aggravation with the game at launch, but I also give credit to the team over at ZOS for working hard to fix many of the bugs. The game runs great now and I am enjoying my adventures in the world of Nirn. Even Cyrodiil does not lag like it did back in early launch and beta.


  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    Originally posted by ohioastro

    Y'know, when something that I don't like succeeds, I don't bitterly troll the message boards for that game embarrassing myself.  MMOs are different things than single player games; and as far as I'm concerned, Skyrim, although fun, was not as good of a game as Morrowind and was weaker in some respects than modded  Oblivion.

    Lol, oh and don't forget that you've got to mention all of the buzz terms and hot-button items. 

     

    "We've got to circle the wagons and create a new paradigm. Let's work to think outside the box and align our values to create a truly revolutionary product!" See, then we all cheer. You don't even have to know what they're talking about, it's just so magnetic!

    Crazkanuk

    ----------------
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    Brindell - 90 Warrior - Emerald Dream - US
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  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by Lord.Bachus
    Originally posted by ohioastro

    Y'know, when something that I don't like succeeds, I don't bitterly troll the message boards for that game embarrassing myself.  MMOs are different things than single player games; and as far as I'm concerned, Skyrim, although fun, was not as good of a game as Morrowind and was weaker in some respects than modded  Oblivion.

    And none of them came even close to Daggerfall...

     

    Its best never to compare games to its predecestors, as most likely they where created to give a different experience.

    Lol. None of us are immune from rosy nostalgia. First thing I thought of when I read your post was "Nah... Arena was the best of them all."

     

    I still love my first ES character, a Dunner Sorcerer who couldn't regen Magicka on his own but absorbed spells cast at him and converted them to Magicka... or chugged Magicka potions to be ready to cast... and who could really use the spell maker to his advantage since he had a huge Magicka pool - greater than any other caster class.

     

    ....................

     

    Rough buggy start for ESO but even then it was enjoyable. It's nice to see how it's grown and persevered.

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

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  • EhllfhireEhllfhire Member UncommonPosts: 633
    I cant take the article seriously, with the amount of bashing they did on it this past year, the whole piece seems contrived.

    Any graphical, audio, or gameplay restrictions not seen in other mmos but found in FFXIV can be blamed on one thing.
    PS3

  • NomadMorlockNomadMorlock Member UncommonPosts: 815
    Was a great read. A lot has gone into the game this year. I think the next 6months are going to be very exciting for the game. Looks like they have quite a bit of DLC just about ready to go. 
  • PanzerbasePanzerbase Member Posts: 423
    I tried it again and sure they did a great deal of work but it's simply too little too late. But more importantly I don't trust them in the long haul, it seems they're trying to recoup their investment and make a few bucks. I don't think this game has staying power and for me that is critical. MY OPINION NERD, GO FANBOY ELSEWHERE.
  • BladestromBladestrom Member UncommonPosts: 5,001
    Too late for what?

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • Pratt2112Pratt2112 Member UncommonPosts: 1,636
    Originally posted by Panzerbase
    I tried it again and sure they did a great deal of work but it's simply too little too late. But more importantly I don't trust them in the long haul, it seems they're trying to recoup their investment and make a few bucks. I don't think this game has staying power and for me that is critical. MY OPINION NERD, GO FANBOY ELSEWHERE.

    Too little too late for you, perhaps. Certainly not for many others, if the activity in-game since I'm back is any indication. There's folks everywhere, chat is active with people forming groups, questions from new players, etc... and the population's been poppin'.

    As the saying goes... nothing is for everyone. Clearly, ESO wasn't for you.

    I'm sure you'll find a game that satisfies you, as well.

  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by Pratt2112
    Originally posted by Panzerbase
    I tried it again and sure they did a great deal of work but it's simply too little too late. But more importantly I don't trust them in the long haul, it seems they're trying to recoup their investment and make a few bucks. I don't think this game has staying power and for me that is critical. MY OPINION NERD, GO FANBOY ELSEWHERE.

    Too little too late for you, perhaps. Certainly not for many others, if the activity in-game since I'm back is any indication. There's folks everywhere, chat is active with people forming groups, questions from new players, etc... and the population's been poppin'.

    As the saying goes... nothing is for everyone. Clearly, ESO wasn't for you.

    I'm sure you'll find a game that satisfies you, as well.

    I couldn't have said it better. "Too little too late" was something many said about SWTOR, but now I see it being recommended by many on different forums of this site. Of course it's all personal preference, but ESO to me is a pretty solid title and since it went B2P, it's always there to play when I want.

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • BroomyBroomy Member UncommonPosts: 487
    I think I'll give this game a try. :)

    Current Games: WOW, EVE Online

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