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What would MMOs look like in 2040?

JohnP0100JohnP0100 Member UncommonPosts: 401

At a university career night which I talked about my career (usual boring stuff; what does your day look like? How did you get started? etc), I received a fairly unique question. I was asked whether my bias/preference growing up influences my decision now; 20 years later at a real life job.

The question can be modified to suit this forum; 'the gamers in their teens will be the game designer / decision maker 20-30 years from now. What would they make?'

If anyone from 30 years ago was asked this question, the dumb answer is 'Platformers cause Super Mario!'

Well, 30 years on, it isn't just platformers or hard reaction based games.

It is FPS, MMOs, 4X, DDR, Strategy, heck even Dancing/singing games.

 

So here's a question, what do you think MMOs would look like 30 years from now?

And don't be that guy with the dumb answer.

It shows what PvP games are really all about, and no, it's not about more realism and immersion. It's about cowards hiding behind a screen to they can bully other defenseless players without any risk of direct retaliation like there would be if they acted like asshats in "real life". -Jean-Luc_Picard

Life itself is a game. So why shouldn't your game be ruined? - justmemyselfandi

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Comments

  • XxeroxXxerox Member UncommonPosts: 126
    If players keep playing after WW3 ... i suppose they will be virtual reality ones.
  • shadownight311shadownight311 Member UncommonPosts: 13
    Read Otherland by Tad Williams, some of the books characters play a virtual reality game in those books, I think that's the way games will head into the future. We'll see more and more ways of interacting via machinery with our computers and games devoplement will be a driving force behind this.
  • DakeruDakeru Member EpicPosts: 3,803

    I find it completely reasonable to believe in a fully working  virtual reality.

    I mean 20 years ago we didn't even have internet or cell phones.

     

    Once they invent something new it developes rather fast and becomes a world wide standard at some point.

    Harbinger of Fools
  • mesmerisemesmerise Member UncommonPosts: 200
    Sword Art Online

    image
  • DullahanDullahan Member EpicPosts: 4,536

    I really think you will find an infinitely wide variety of games in another 25 years.  There will probably be a few mega popular titles, but I believe with game design becoming more streamlined "out of the box", you will find games that cover every demographic you can imagine, and then some.

    Things will not just "evolve" in one direction with concepts like skill based or action combat taking over, but rather you will find an amalgamation of every genre mixed and matched, where people find a synthesis of all their favorite forms of gameplay.  You can already see this in ideas from MOBAs and RTS games being used in MMORPGs.  If I had a window into the future, I would not be at all surprised to find not only full blown shooter MMOs, but also classic rpg "turn-based" MMOs.  Games with few abilities, games with dozens or even hundreds of abilities.  Games where you can play the role of any npc of any faction in a virtual world.  I think the options are really limitless, as soon as the industry shakes off the emulation mindset and starts to innovate again.


  • RivolRivol Member UncommonPosts: 79

    I can pretty much guarantee we won't be using a keyboard and mouse.

     

    My bet is we will be playing either VR and/or hands free holographic games.

  • JohnP0100JohnP0100 Member UncommonPosts: 401

    One of the comments in the 'Augmented reality' device that MS showed off was whether TVs were irrelevant now.

    Why have a TV when you can just have one of those Aug-Reality devices and look at your wall?

    I think the VR idea is still decades off and I probably won't see one in my lifetime (i'm 39 years old).

    Mainly because the idea has been around for decades and no one can still get it right.

    I've tried Occ-Rift Dev1 and Dev2 and my opinion still hasn't changed.

     

    It does bring interesting questions of Occ-Rift + MMO = ??

    It shows what PvP games are really all about, and no, it's not about more realism and immersion. It's about cowards hiding behind a screen to they can bully other defenseless players without any risk of direct retaliation like there would be if they acted like asshats in "real life". -Jean-Luc_Picard

    Life itself is a game. So why shouldn't your game be ruined? - justmemyselfandi

  • PhaserlightPhaserlight Member EpicPosts: 3,078
    Originally posted by JohnP0100

    It does bring interesting questions of Occ-Rift + MMO = ??

    Well, that's an easy one, at least.  I've only been following the trend for the last three years.

    In 2040, who knows?  Technology is already changing so quickly.  Some futurists think that AI will have surpassed human intelligence by then; that will probably be the most significant change.  Other emergent technologies may have unpredictable effects.

    "The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
    Authored 139 missions in Vendetta Online and 6 tracks in Distance

  • AmjocoAmjoco Member UncommonPosts: 4,860
    I'm sure what ever it will be will still be competing with WoW, not that WoW will still be around. I hope something virtual that gets us more involved and not just sitting at a desk. Maybe like the holodeck from Star Trek! Every home will have one instead of a room dedicated for a computer.  It will be for simulating World of Warcraft! o.O

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • delete5230delete5230 Member EpicPosts: 7,081
    Games will be completely F2P cash shops. Buying even bag space will cost you a million dollars.
  • ArdnutArdnut Member Posts: 188

    way things are going, will probably be full body suits and vr. cant see it getting to the stage where everyone just plugs in ala the cyberpunk novels but that will probably come eventually.

    couch potatoes will just plug in and live their lives in cyber worlds as reality will be just too much for some people by then given the way things are going. There will be a new occupation - specialist nurses who go from one gamer to another and change their drip feeds and nappies once a day or two.

    mind you, perma death will be interesting if the games get so advanced that people "feel" everything through sensors attached to their body. Will there be any more Leroy Jenkins type players around when you actually feel the damage the mobs are doing to your avatar?

     

    i look this wrecked because i've got GIST.
    Whats your excuse?
    http://deadmanrambling.com/

  • AdamantineAdamantine Member RarePosts: 5,094

    Depends.

    If we still have capitalism, they will be more crappy and shitty than ever. If anyone can still afford them, because the rich will be insanely rich at that point and the rest of the people will be very, very poor anyway. So you'll rather spend your money on luxuries like drinkable water.

    If we have (real) democracy instead and theres actually companies out there who are trying to make great products, instead of trying to make more money than anyone else, well I would assume full 3D reality and maybe we'll get even sensory data for the other senses, so the forest would smell like a forest etc.

     

     

     

    Originally posted by Xxerox
    If players keep playing after WW3 ... i suppose they will be virtual reality ones.

    After WW3 we can be happy if theres any HUMANS left, let alone computers and the knowledge, ability and energy how to create and run them.

     

    Originally posted by Dakeru

    I mean 20 years ago we didn't even have internet or cell phones.

    The internet, at that time called ARPA net, exists since 1969. The WWW was developed in the first half of the 1990s. Cellphones also exists since the 1960s, and in the 1980s and 1990s they became more widespread.

    I myself have been in the internet since ca 1993. In the beginning, there was no webbrowsers, though. Then Mosaic appeared, not much later Netscape.

     

  • Nightbringe1Nightbringe1 Member UncommonPosts: 1,335
    Originally posted by mesmerise
    Sword Art Online

    Alfheim Online

    Any fool can criticize, condemn and complain and most fools do.
    Benjamin Franklin

  • Nightbringe1Nightbringe1 Member UncommonPosts: 1,335

    In 40 years: I hope for technological immortality and absolute control over my personal reality.

    Uploaded consciousness into a virtual reality of my own choosing.

    Any fool can criticize, condemn and complain and most fools do.
    Benjamin Franklin

  • CecropiaCecropia Member RarePosts: 3,985
    Probably will be like watching a movie that you have pay $10 every 2 minutes to keep it running.

    "Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  • Nightbringe1Nightbringe1 Member UncommonPosts: 1,335
    Originally posted by Adamantine

    Depends.

    If we still have capitalism, they will be more crappy and shitty than ever. If anyone can still afford them, because the rich will be insanely rich at that point and the rest of the people will be very, very poor anyway. So you'll rather spend your money on luxuries like drinkable water.

    If we have (real) democracy instead and theres actually companies out there who are trying to make great products, instead of trying to make more money than anyone else, well I would assume full 3D reality and maybe we'll get even sensory data for the other senses, so the forest would smell like a forest etc. 

    • Von Neumann mining ships in the asteroid belt + fully automated orbital production could well mean that even the "poor" people live what we would consider a life of luxury.
    • Vertical farming + bioprinting could not only eliminate world hunger, it could revert most current farmlands to natural habitats, while reducing pollution and water usage to a fraction of current values.
    • Synthetic Diesel can already be created from water + carbon dioxide. And it burning cleaner than traditional fuels.
     
    The ultra rich will live, literally, the lifestyle of the pharaoh's of old. Gods within their private realms. For the rest of us, hopefully life won't be that bad. It's not like the rich will need or care about what we do or don't do.

    Any fool can criticize, condemn and complain and most fools do.
    Benjamin Franklin

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Nightbringe1

    In 40 years: I hope for technological immortality and absolute control over my personal reality.

    Uploaded consciousness into a virtual reality of my own choosing.

    How do you know we are not already in someone's virtual reality?

  • KenFisherKenFisher Member UncommonPosts: 5,035

    Download this weeks "HOT" game, play it for a few days, new game out next week, play that.

     

    Rapid consumption software, treated as disposable entertainment media.

     

    edit: revised


    Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security.  I don't Forum PVP.  If you feel I've attacked you, it was probably by accident.  When I don't understand, I ask.  Such is not intended as criticism.
  • QuizzicalQuizzical Member LegendaryPosts: 25,507

    Many things today are limited not by technology, but by the cleverness of the programmer.  Human intelligence doesn't scale with Moore's Law.  We'll see some innovations now and then of things that could have been done today, but weren't.  There's no technical reason why someone couldn't have made a MOBA 15 years ago, for example.  But I don't expect a flood of such things that displaces everything we're familiar with today.

    Some depends on how long Moore's Law survives.  If it dies abruptly in a few years and quantum mechanics makes it impractical to scale chips below 10 nm, games of 2040 won't look like such a huge jump over today's technology.  I'm not going to predict that that will happen, but for Moore's Law to still be alive and well in 2040 will require manipulating features of chips at a smaller scale than individual silicon atoms.  And I am willing to predict that that won't happen.

    Languages for writing both CPU and GPU code are pretty mature at this point, so I don't see huge changes there.  The host code to allow the CPU and GPU to communicate is still in major upheaval, but I expect that to mature in the next several years.  The APIs to do everything properly will scale down at least to cell phones and probably further.  At some point, graphics APIs for phones aren't going to be stuck in 2006 anymore the way they mostly are today.

    Higher level tools to make it easy for lesser skilled people to make mediocre games will get better and more common.  So prepare for a flood of awful games made by amateurs that mostly get ignored.  That won't do much to dampen the market for larger budget, professionally made games, however.

    Virtual reality will come a long way, just like it has over the last decade.  And the decade before that.  And the decade before that, for that matter.  There will be people who love it in 2040, but I expect virtual reality games to be a not especially large niche, though large enough that there's a lot of money to be made by those who can do it well.

    Rather, I think the gaming market will split between virtual reality, gaming desktops with much better monitors than we have today, and mobile devices.  All three of those will be mature, and most games will primarily target one of the three markets.  None of those three markets will have to rely mostly on mediocre ports of games built for another market.

    Keyboards will definitely be around and commonly used.  Look, for example, at this typewriter that was introduced in 1873:

    http://en.wikipedia.org/wiki/Typewriter#/media/File:Sholes_typewriter.jpg

    Keyboards have added some polish since then, but the basic design is still the same.  That's not going to change in the foreseeable future, as if there were a nicer, fundamentally different way to fill a keyboard's role, someone probably would have figured it out long ago.

    Mice will probably also still be around, though I'm not really sure how commonly used they will be.  There are a lot of other analog input options today, from touch screens to motion sensors to thumbsticks, but nothing except trackballs works nearly as well as a mouse.  And trackballs aren't going to replace mice.  Nothing else is going to replace mice until it can work as well as a mouse.  Someone may or may not come up with a viable replacement there by 2040.

    It's certainly not going to be the case that hardware is so fast that all games run really well.  Never underestimate the ability of bad software to run poorly on good hardware.  Plenty of things that web browsers struggle with today would have been nearly instantaneous on a computer 15 years ago because the task is easy and browsers add so many layers of bloat that bad site designers find clumsy ways to do it.

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Same thing that 1st person puzzle adventure games (Myst and it's clones) look like now.
  • GruntyGrunty Member EpicPosts: 8,657
    Originally posted by shadownight311
    Read Otherland by Tad Williams, some of the books characters play a virtual reality game in those books, I think that's the way games will head into the future. We'll see more and more ways of interacting via machinery with our computers and games devoplement will be a driving force behind this.

    In other words Second Life on LSD.

     

    In 2040 I will be 85 and trying to afford to play whatever is around.

    "I used to think the worst thing in life was to be all alone.  It's not.  The worst thing in life is to end up with people who make you feel all alone."  Robin Williams
  • MendelMendel Member LegendaryPosts: 5,609
    Originally posted by Quizzical

    <snip>

    Never underestimate the ability of bad software to run poorly on good hardware.

    That's a signature if ever I saw one, Quizzical.

    Logic, my dear, merely enables one to be wrong with great authority.

  • SiveriaSiveria Member UncommonPosts: 1,421

    By 2040 we'll probally have dot hack level tech, or maybe even sao. in dot hack it was a vr helm and a controller. in Sword art online everything was controlled by thought, it literally took over your bodys 5 senses, you could touch, smell, see, hear, and feel the wind on your skin. It also had a user/server configurable pain simulator that would cause you pain when you got hurt in the game. I'd suspect by 2040 we'd have something very simmlar to sao, I don't know about the taking over the senses so you feel your actually there, but the rest of it might be a possability.

    Also the day we have something like sword art online technology wise, even if its not mmorpgs the human race as a whole is screwed.

    Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

    A. Proven right (if something bad happens)

    or

    B. Pleasantly surprised (if something good happens)

    Either way, you can't lose! Try it out sometime!

  • sunandshadowsunandshadow Member RarePosts: 1,985

    I have no idea what MMOs might look like in 2040, other than being very different from what we are used to.  25 years is too long to predict.  But I'd like to comment on childhood experiences influencing adult design.  I'm going to turn 35 in a few months, and I've been a gamer all my life.  In my young childhood I was playing mainly Apple II games and Atari games, then when I was a little older I played NES games and DOS games.  I'm also an amateur game designer, and have been doing this hobby since I was about 19.  Those first game designs were influenced about 50% by things I played as a child.  But now, having 15 years of being a designer to digest and reinvent ideas, my designs really don't bear much relationship to anything I played that long ago.  Some PS1 and Gamecube games are now the oldest ones that I'd cite as influences when making a new game design, and they are being replaced more every year by newer PS2/3 and PC/online games.  Maybe other people have longer memories than me, but, most creative people take in a lot of new influences every year and the particularly good ones often overwrite older influences in one's mind.

    I want to help design and develop a PvE-focused, solo-friendly, sandpark MMO which combines crafting, monster hunting, and story.  So PM me if you are starting one.
  • Charlie.CheswickCharlie.Cheswick Member UncommonPosts: 469

    The way things are going, it will be an elaborate slot machine hidden behind state of the art graphics that says F2P but somehow still manages to drain your account.

    THE FUTURE IS NOW!

    -Chuckles
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