Let me clear this up, how many consoles have a mouse keyboard attached? Not many. That should immediately clear up your confusion. The PC version will remain the definitive version for that very reason. Controllers just don't translate very well when it comes to MMO's.
Oh and console players just don't tend to stick around much on any one game, they are always moving on to the next hot game.
You are so very wrong. The controls for ESO transfer very well to a controller. I loved the feel of the game play through my PS4 controller almost as if the game was built with it in mind....
Let me clear this up, how many consoles have a mouse keyboard attached? Not many. That should immediately clear up your confusion. The PC version will remain the definitive version for that very reason. Controllers just don't translate very well when it comes to MMO's.
Oh and console players just don't tend to stick around much on any one game, they are always moving on to the next hot game.
You are so very wrong. The controls for ESO transfer very well to a controller. I loved the feel of the game play through my PS4 controller almost as if the game was built with it in mind....
Oh, and DCUO has the majority of their players on console. And from my understanding FFARR translated very well to console, controls-wise. I think of MMOs on consoles like comic book movies. They don't really have the formula perfected yet, but once they figure it out, you can make an Ant Man movie and probably do very well with it.
Let me clear this up, how many consoles have a mouse keyboard attached? Not many. That should immediately clear up your confusion. The PC version will remain the definitive version for that very reason. Controllers just don't translate very well when it comes to MMO's.
Oh and console players just don't tend to stick around much on any one game, they are always moving on to the next hot game.
You are so very wrong. The controls for ESO transfer very well to a controller. I loved the feel of the game play through my PS4 controller almost as if the game was built with it in mind....
Sorry but I have to completely disagree. Controllers are fine, but extremely limited in what you can do with them. Every game I have seen that operates on both platforms, the console options are dumbed down for the controller. Granted, games designed for the console tend to pass on the limited options to the PC version. The console version of this game will be quite limited compared to the PC version just because of the controller.
If you are content to using a limited skill set, I suppose that might work for you, but for the rest of us, it is quite obvious, the PC version is much better.
Let me clear this up, how many consoles have a mouse keyboard attached? Not many. That should immediately clear up your confusion. The PC version will remain the definitive version for that very reason. Controllers just don't translate very well when it comes to MMO's.
Oh and console players just don't tend to stick around much on any one game, they are always moving on to the next hot game.
You are so very wrong. The controls for ESO transfer very well to a controller. I loved the feel of the game play through my PS4 controller almost as if the game was built with it in mind....
Sorry but I have to completely disagree. Controllers are fine, but extremely limited in what you can do with them. Every game I have seen that operates on both platforms, the console options are dumbed down for the controller. Granted, games designed for the console tend to pass on the limited options to the PC version. The console version of this game will be quite limited compared to the PC version just because of the controller.
If you are content to using a limited skill set, I suppose that might work for you, but for the rest of us, it is quite obvious, the PC version is much better.
Can you specify these limitations? Other then the "Add Ons' that the PC player currently have the console version will have everything the PC version does, and they are incorporating some of the more popular add ons where they can.
As for controls I spent four days on the game, and leveled to 20 on my sorcerer with zero control issues. In fact I was amazed at how smooth the controls were, and that I could remap the keys.
I really don't think you have any idea what you are talking about.
Originally posted by Arskaaa Console players are easy to fool. Destiny...
What? A great game exclusive to consoles?
Get your head out of your ass. PC is the master race of nothing.
ESO will be right at home on consoles. Thankfully I have Destiny: House of Wolves and a few weeks left on my WoW account to tide me through until June!
Let me clear this up, how many consoles have a mouse keyboard attached? Not many. That should immediately clear up your confusion. The PC version will remain the definitive version for that very reason. Controllers just don't translate very well when it comes to MMO's.
Oh and console players just don't tend to stick around much on any one game, they are always moving on to the next hot game.
You are so very wrong. The controls for ESO transfer very well to a controller. I loved the feel of the game play through my PS4 controller almost as if the game was built with it in mind....
Sorry but I have to completely disagree. Controllers are fine, but extremely limited in what you can do with them. Every game I have seen that operates on both platforms, the console options are dumbed down for the controller. Granted, games designed for the console tend to pass on the limited options to the PC version. The console version of this game will be quite limited compared to the PC version just because of the controller.
If you are content to using a limited skill set, I suppose that might work for you, but for the rest of us, it is quite obvious, the PC version is much better.
Can you specify these limitations? Other then the "Add Ons' that the PC player currently have the console version will have everything the PC version does, and they are incorporating some of the more popular add ons where they can.
As for controls I spent four days on the game, and leveled to 20 on my sorcerer with zero control issues. In fact I was amazed at how smooth the controls were, and that I could remap the keys.
I really don't think you have any idea what you are talking about.
If there are no differences how come the game servers will be separate? The only thing I can think of you have not played the PC version.
Consoles work great for many games, not so with MMO's or even RPGs. Take for example Dragon Age Inq, had the console version first. The PC version is light years better and easier to play. Mouse and keyboard trump a controller any day in the week, hands down! So yeah, I don't think you have any idea what you are talking about.
Let me clear this up, how many consoles have a mouse keyboard attached? Not many. That should immediately clear up your confusion. The PC version will remain the definitive version for that very reason. Controllers just don't translate very well when it comes to MMO's.
Oh and console players just don't tend to stick around much on any one game, they are always moving on to the next hot game.
You are so very wrong. The controls for ESO transfer very well to a controller. I loved the feel of the game play through my PS4 controller almost as if the game was built with it in mind....
Sorry but I have to completely disagree. Controllers are fine, but extremely limited in what you can do with them. Every game I have seen that operates on both platforms, the console options are dumbed down for the controller. Granted, games designed for the console tend to pass on the limited options to the PC version. The console version of this game will be quite limited compared to the PC version just because of the controller.
If you are content to using a limited skill set, I suppose that might work for you, but for the rest of us, it is quite obvious, the PC version is much better.
Can you specify these limitations? Other then the "Add Ons' that the PC player currently have the console version will have everything the PC version does, and they are incorporating some of the more popular add ons where they can.
As for controls I spent four days on the game, and leveled to 20 on my sorcerer with zero control issues. In fact I was amazed at how smooth the controls were, and that I could remap the keys.
I really don't think you have any idea what you are talking about.
If there are no differences how come the game servers will be separate? The only thing I can think of you have not played the PC version.
Consoles work great for many games, not so with MMO's or even RPGs. Take for example Dragon Age Inq, had the console version first. The PC version is light years better and easier to play. Mouse and keyboard trump a controller any day in the week, hands down! So yeah, I don't think you have any idea what you are talking about.
The servers are separate for several reasons, the main one being the Microsoft and Sony do not like to share anything. Same reason there are not any cross platform games, other than FF:ARR of course, how they pulled it off, no idea
I did play ESO on PC all through the original beta, as well as a couple of weeks ago on Welcome back Weekend. My PC is a G75 Asus 17" Republic of gaming laptop with a GTX670 2gb video card and 8GB of ram. Ran ESO at max without a stutter.
Then I played it for four days on the PS4 graphics were just as good, gameplay was just as smooth. Go through the support pages on the ESO forums and look at the PC issues. Want to know how it will compare to the console issue? I'm betting PC forums will have 10+ issues to every 1 console issue. It played awesome.
You are just another wanna be PC elitist trying to say PC rules, Consoles suck, and in some ways, in some cases I would have agreed with you. In this specific area you are dead wrong.
The controller was an awesome way to play ESO, I never had an issue during fights, or moving throughout the world. When you can tell me what the controller will be lacking exactly I will continue the discussion.
Then I played it for four days on the PS4 graphics were just as good, gameplay was just as smooth. Go through the support pages on the ESO forums and look at the PC issues. Want to know how it will compare to the console issue? I'm betting PC forums will have 10+ issues to every 1 console issue. It played awesome.
I play it on PC currently and will also be playing it on the PS4 - already took advantage of that awesome old deal where for $20 I get the PS4 version and all my PC characters, inventory, bank, etc. get copied to the console.
So... I have no horse on this race. But there is a very simple and logical reason why there will be at least 10 PC issues for every console issue: Nearly infinite HW/software configurations on the PC and 1 on the console.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Then I played it for four days on the PS4 graphics were just as good, gameplay was just as smooth. Go through the support pages on the ESO forums and look at the PC issues. Want to know how it will compare to the console issue? I'm betting PC forums will have 10+ issues to every 1 console issue. It played awesome.
I play it on PC currently and will also be playing it on the PS4 - already took advantage of that awesome old deal where for $20 I get the PS4 version and all my PC characters, inventory, bank, etc. get copied to the console.
So... I have no horse on this race. But there is a very simple and logical reason why there will be at least 10 PC issues for every console issue: Nearly infinite HW/software configurations on the PC and 1 on the console.
Of course that is the main reason, not the only, but the main. That has always been consoles staple though.
Why make a developer struggle and spend resources trying to make some many variables work? They have to in some extent due to all of the variables along the networks as well. But consoles....you know what you are developing for, what specs you need to meet, what resources you have to work with.
I am a computer tech, I build, and or repair computers all day long. I understand how difficult they can be, and how difficult it can be to figure out why it isn't working, and if it is your fault, the end users fault, or a third party fault.
As such when I get home and want to relax it sure isn't going to be at the risk that something being wrong with my PC or an update that got pushed to it from Windows, ESO, or some other third party hosed my compatibility with the game, not when my console is a damn near stress free option.
How many issues have I had with my PS4 since purchase? One and it was at the fault of Lizard Squat turds taking down PSN for a few days. They also managed to take down servers for major games left and right for weeks, and several other things. So wasn't isolated to consoles.
As a computer tech I agree I am not biased to PC or PS4, I love both for various reasons. But if it gets into a bullshit PC superiority complex grudge match I will back my console anytime.
Then I played it for four days on the PS4 graphics were just as good, gameplay was just as smooth. Go through the support pages on the ESO forums and look at the PC issues. Want to know how it will compare to the console issue? I'm betting PC forums will have 10+ issues to every 1 console issue. It played awesome.
I play it on PC currently and will also be playing it on the PS4 - already took advantage of that awesome old deal where for $20 I get the PS4 version and all my PC characters, inventory, bank, etc. get copied to the console.
So... I have no horse on this race. But there is a very simple and logical reason why there will be at least 10 PC issues for every console issue: Nearly infinite HW/software configurations on the PC and 1 on the console.
Of course that is the main reason, not the only, but the main. That has always been consoles staple though.
Why make a developer struggle and spend resources trying to make some many variables work? They have to in some extent due to all of the variables along the networks as well. But consoles....you know what you are developing for, what specs you need to meet, what resources you have to work with.
I am a computer tech, I build, and or repair computers all day long. I understand how difficult they can be, and how difficult it can be to figure out why it isn't working, and if it is your fault, the end users fault, or a third party fault.
As such when I get home and want to relax it sure isn't going to be at the risk that something being wrong with my PC or an update that got pushed to it from Windows, ESO, or some other third party hosed my compatibility with the game, not when my console is a damn near stress free option.
How many issues have I had with my PS4 since purchase? One and it was at the fault of Lizard Squat turds taking down PSN for a few days. They also managed to take down servers for major games left and right for weeks, and several other things. So wasn't isolated to consoles.
As a computer tech I agree I am not biased to PC or PS4, I love both for various reasons. But if it gets into a bullshit PC superiority complex grudge match I will back my console anytime.
ESO console has one other distinct advantage: one built-in and supported voice chat. PVP, dungeon groups and trials really shine when you have everyone at least listening to voice chat,
The problem with PCs is that there are multiple competing programs and protocols like Teamspeak, Raidcall, Vent, Mumble, etc. and every one of them requires some extra effort to know the geeky server IDs and PWs then set-up that program for your mic, etc. And it seems like every other guild prefers one and want you to join their server.
It's fine if you're setting things up once for just your one guild and never group with anyone but your guild mates. But that's not the way most people play and PUGs both in PVE and PVP are inevitable. PVP especially with and without voice chat is like playing different games.
ESO on console is dead simple: You're in the group? You're in the group voice chat... no fuss no muss, no missed messages.
This is important to me in all group game play on any platform. This one feature may end up giving the PS4 most of my ESO time.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
The Elder Scrolls series has always used player addons and mods to improve the game and add additional content. Of course not everyone uses addons and mods but a lot of players do. It will be interesting to see how this game does without those.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Originally posted by YoshihitoBLM Concerning Skyrim doing the best on consoles I recently saw some Steam numbers that puts the amount of players on PC way over the amount of players on the console, combined. The original numbers posted only included physical copies, not digital through places like Steam.
So you think Skyrim sold "way" over 20 million copies on PC? I think I will just chuckle and move on.
You can chuckle and move on but it's true.
Todd Howard himself said, “Skyrim did better than we’ve ever done on PC by a large, large number. And that’s where the mods are. That feeds the game for a long time."
Initially consoles had stronger sales but they soon tapered off and PC overtook it by a large margin. Mostly thanks to Steam sales and the like but also because people saw what mods could do. How much better it could make the game look, how much it could even change the whole experience. Those 20 million units you're referring to were physical copies of the game, 20-25% of which were PC. So that's close to 5 million physical copies and then you have all the digital sales that those numbers don't take into account and that number increases exponentially. So yes, it sold more than the consoles.
I think I will just chuckle and move on now. lol
The best estimate of Steam Skyrim sales comes form a 2014 Ars Technica article and they put it at 5.9 mil. That's from around the same time Bethesda announce the 20 mil number for Skyrim.
So... the best sources have Skyrim Steam with at 30% share... respectable but hardly a "way more" number.
Ignore him...hes misinterpreting his "source".
Nah, but it's whatever. Can't convince all the console nerds. You guys have such a hardon for your consoles it's unreal. Thank god I'm unbiased. I own a beast gaming PC and a PS4 and love both.I'm not blinded by facts though. And in an interview with Todd Howard he said at one point that PC has sold more copies than any console. It's probably not combined but who knows. Trying to find the interview.
Wait... what ?
Skyrim's one of those games that's rather insanely better on PC, not sure why someone would even care about another system selling more copies unless they have stock in BGS.
Agree playing any elderscrolls game on a console is a joke. The PC mod community is just amazing and it just can't be beat. Mods add so much more to the games. I could care less what the sales of PC vs Console were.
Originally posted by YoshihitoBLM Concerning Skyrim doing the best on consoles I recently saw some Steam numbers that puts the amount of players on PC way over the amount of players on the console, combined. The original numbers posted only included physical copies, not digital through places like Steam.
So you think Skyrim sold "way" over 20 million copies on PC? I think I will just chuckle and move on.
You can chuckle and move on but it's true.
Todd Howard himself said, “Skyrim did better than we’ve ever done on PC by a large, large number. And that’s where the mods are. That feeds the game for a long time."
Initially consoles had stronger sales but they soon tapered off and PC overtook it by a large margin. Mostly thanks to Steam sales and the like but also because people saw what mods could do. How much better it could make the game look, how much it could even change the whole experience. Those 20 million units you're referring to were physical copies of the game, 20-25% of which were PC. So that's close to 5 million physical copies and then you have all the digital sales that those numbers don't take into account and that number increases exponentially. So yes, it sold more than the consoles.
I think I will just chuckle and move on now. lol
The best estimate of Steam Skyrim sales comes form a 2014 Ars Technica article and they put it at 5.9 mil. That's from around the same time Bethesda announce the 20 mil number for Skyrim.
So... the best sources have Skyrim Steam with at 30% share... respectable but hardly a "way more" number.
Ignore him...hes misinterpreting his "source".
Nah, but it's whatever. Can't convince all the console nerds. You guys have such a hardon for your consoles it's unreal. Thank god I'm unbiased. I own a beast gaming PC and a PS4 and love both.I'm not blinded by facts though. And in an interview with Todd Howard he said at one point that PC has sold more copies than any console. It's probably not combined but who knows. Trying to find the interview.
Wait... what ?
Skyrim's one of those games that's rather insanely better on PC, not sure why someone would even care about another system selling more copies unless they have stock in BGS.
Agree playing any elderscrolls game on a console is a joke. The PC mod community is just amazing and it just can't be beat. Mods add so much more to the games. I could care less what the sales of PC vs Console were.
If PC is superior then why are you unable to get ESO to run? While the majority of the subscription base has no problem? Buy it on console then I bet you can play it.
Almost every add on I have seen for ESO on PC is to put the game on easy mode. Which makes me laugh when people say, the game is unplayable without them.
If you need an add on to hold your hand and tell you where each skyshard is, or every lore book then you are not an explorer. If you are the type of person that needs an add on to tell you how to craft items then that isn't their fault either, some of us just learn these things as we go.
Most of the add ons are short cuts, you want easy mode buy WoW.
Let me clear this up, how many consoles have a mouse keyboard attached? Not many. That should immediately clear up your confusion. The PC version will remain the definitive version for that very reason. Controllers just don't translate very well when it comes to MMO's.
Oh and console players just don't tend to stick around much on any one game, they are always moving on to the next hot game.
You are so very wrong. The controls for ESO transfer very well to a controller. I loved the feel of the game play through my PS4 controller almost as if the game was built with it in mind....
Sorry but I have to completely disagree. Controllers are fine, but extremely limited in what you can do with them. Every game I have seen that operates on both platforms, the console options are dumbed down for the controller. Granted, games designed for the console tend to pass on the limited options to the PC version. The console version of this game will be quite limited compared to the PC version just because of the controller.
If you are content to using a limited skill set, I suppose that might work for you, but for the rest of us, it is quite obvious, the PC version is much better.
You realize the game ALREADY has a limited skill set on PC ... RIGHT ? If an MMO can translate well to consoles, it's this one lol...
Originally posted by Ozmodan
Originally posted by lordtwisted
Originally posted by Ozmodan
Originally posted by lordtwisted
Originally posted by Ozmodan
Dear Christina,
Let me clear this up, how many consoles have a mouse keyboard attached? Not many. That should immediately clear up your confusion. The PC version will remain the definitive version for that very reason. Controllers just don't translate very well when it comes to MMO's.
Oh and console players just don't tend to stick around much on any one game, they are always moving on to the next hot game.
You are so very wrong. The controls for ESO transfer very well to a controller. I loved the feel of the game play through my PS4 controller almost as if the game was built with it in mind....
Sorry but I have to completely disagree. Controllers are fine, but extremely limited in what you can do with them. Every game I have seen that operates on both platforms, the console options are dumbed down for the controller. Granted, games designed for the console tend to pass on the limited options to the PC version. The console version of this game will be quite limited compared to the PC version just because of the controller.
If you are content to using a limited skill set, I suppose that might work for you, but for the rest of us, it is quite obvious, the PC version is much better.
Can you specify these limitations? Other then the "Add Ons' that the PC player currently have the console version will have everything the PC version does, and they are incorporating some of the more popular add ons where they can.
As for controls I spent four days on the game, and leveled to 20 on my sorcerer with zero control issues. In fact I was amazed at how smooth the controls were, and that I could remap the keys.
I really don't think you have any idea what you are talking about.
If there are no differences how come the game servers will be separate? The only thing I can think of you have not played the PC version.
Consoles work great for many games, not so with MMO's or even RPGs. Take for example Dragon Age Inq, had the console version first. The PC version is light years better and easier to play. Mouse and keyboard trump a controller any day in the week, hands down! So yeah, I don't think you have any idea what you are talking about.
It's already been said numerous times it's because Sony and to a greater extent Microsoft didn't agree to it...
You don't seem to have a clue what you are writting about...
If they were releasing the PC version in 6 months time that would be the "definitive edition." The longer after a game is launched = the better it gets. Cash shop Is excluded from that equation though, which is going to be a potential Achilles heel for the game.
yeah I'm thinking console players will find a large MMO chat system a bit of a culture shock. let alone HAVING TO communicate via voice... I hope the group finder system is polished.
also, I'd expect plenty of teething problems with console versions of MMOs and simplified doesn't really denote definitive. anything console can do can also be done on PC. even using controllers and or personalizing your keybinds. for ie. I use a naga and ouroboros, if players found it all too hard on PC originally I'd only suggest taking the time to not only bind it your way but consider what devices you use. and after that you may still need to get used to it, but it becomes second nature. hmm another post in mmorpg full of moot points...
in ESO consoles lack in many places compared to pc. It won't replace pcs for a long time.
- There is no customization. ESO is addon-topia, though you can't create addons for the consoles. But the game needs it. ZOS does not provide in several areas of the game.
- no typing, no roleplay, no free choice of voice tools. You're limited to the stuff ESO provides. No chat trading, no advertising, no chat lfg, no chat help. No chat is severely limiting in any MMO.
- most consoles run on TV. You can't carry it to your friend, can't watch TV while playing, can't send your mate to the TV while you play
Consoles are consoles and pc are pc. Different things for different times.
I wonder if a game feels MMO at all without chat...
in ESO consoles lack in many places compared to pc. It won't replace pcs for a long time.
- There is no customization. ESO is addon-topia, though you can't create addons for the consoles. But the game needs it. ZOS does not provide in several areas of the game.
- no typing, no roleplay, no free choice of voice tools. You're limited to the stuff ESO provides. No chat trading, no advertising, no chat lfg, no chat help. No chat is severely limiting in any MMO.
- most consoles run on TV. You can't carry it to your friend, can't watch TV while playing, can't send your mate to the TV while you play
Consoles are consoles and pc are pc. Different things for different times.
I wonder if a game feels MMO at all without chat...
Some really far fetched reasoning....first of all, how ADHD are you that you need to watch TV while playing an MMO? Hell, for that matter who even watches TV anymore, my TV is going to be playing ESO, if I get bored I guess I could fire up Netflix, or Hulu on my PC, not sure why I would want to distract myself from the game though.
If I am at a friends, or a friend if over we are usually experiencing real life, or playing two player on my console in a game, i'm not going to ignore him and play an MMO.
ZOS is going to provide a couple of the Add on's they felt added to the game, the rest are just putting the game in easy mode, you know same reason on a PC you have console mode in most game, and consoles you don't because PC player can't help but cheat.
Oh and no annoying spam from gold sellers, and random stupidity from trolls and noobs, scrolling at a hundred miles per hour in my chat window, sign me up now!
I expect that the local chat will be for the most part ignore, and that the group and guild community will be all the better for it.
Most of you have not been around long enough to remember when MMO meant like 20 to 100 people on a server at a time. The community back then was awesome, everyone knew each other, everyone knew who was worth dealing with, and who to ignore, and if enough people ignored the trolls and d bags they eventually moved on to another server, or another game.
Perhaps in a community of limited communication that will be the way of things again.
PC is better at some things, but consoles are better in others. Get over it, get on with your life, and stop trying to make crap up to feel better about the fact that your mommy wouldn't buy you a new gen console.
I was pretty tempted to switch to the console version for $20, because I feel the game is tailor-made for consoles, but the voice chat only is a deal breaker. I don't care if it's more convenient, I refuse to game with a headset on. Even if it makes you a more efficient player, that's where I've always drawn the line, it's too much for kids imo. I'll listen to everyone in a raid through my speakers, but nope, no headset for me, I'm going to stick with ESO on PC.
in ESO consoles lack in many places compared to pc. It won't replace pcs for a long time.
- There is no customization. ESO is addon-topia, though you can't create addons for the consoles. But the game needs it. ZOS does not provide in several areas of the game.
- no typing, no roleplay, no free choice of voice tools. You're limited to the stuff ESO provides. No chat trading, no advertising, no chat lfg, no chat help. No chat is severely limiting in any MMO.
- most consoles run on TV. You can't carry it to your friend, can't watch TV while playing, can't send your mate to the TV while you play
Consoles are consoles and pc are pc. Different things for different times.
I wonder if a game feels MMO at all without chat...
Some really far fetched reasoning....first of all, how ADHD are you that you need to watch TV while playing an MMO? Hell, for that matter who even watches TV anymore, my TV is going to be playing ESO, if I get bored I guess I could fire up Netflix, or Hulu on my PC, not sure why I would want to distract myself from the game though.
If I am at a friends, or a friend if over we are usually experiencing real life, or playing two player on my console in a game, i'm not going to ignore him and play an MMO.
ZOS is going to provide a couple of the Add on's they felt added to the game, the rest are just putting the game in easy mode, you know same reason on a PC you have console mode in most game, and consoles you don't because PC player can't help but cheat.
Oh and no annoying spam from gold sellers, and random stupidity from trolls and noobs, scrolling at a hundred miles per hour in my chat window, sign me up now!
I expect that the local chat will be for the most part ignore, and that the group and guild community will be all the better for it.
Most of you have not been around long enough to remember when MMO meant like 20 to 100 people on a server at a time. The community back then was awesome, everyone knew each other, everyone knew who was worth dealing with, and who to ignore, and if enough people ignored the trolls and d bags they eventually moved on to another server, or another game.
Perhaps in a community of limited communication that will be the way of things again.
PC is better at some things, but consoles are better in others. Get over it, get on with your life, and stop trying to make crap up to feel better about the fact that your mommy wouldn't buy you a new gen console.
He nailed it and your basic reaction is to belittle him? How nice of you. I found your counter arguments to be quite weak to what he said, your primary argument was to make fun of him. Personally I have played the game on both and it is much better IMO on the PC. Like huge differences, not minor ones. Oh and btw I have been playing MMO's since they came out and never remember playing with 10-100 people on a server.
in ESO consoles lack in many places compared to pc. It won't replace pcs for a long time.
- There is no customization. ESO is addon-topia, though you can't create addons for the consoles. But the game needs it. ZOS does not provide in several areas of the game.
- no typing, no roleplay, no free choice of voice tools. You're limited to the stuff ESO provides. No chat trading, no advertising, no chat lfg, no chat help. No chat is severely limiting in any MMO.
- most consoles run on TV. You can't carry it to your friend, can't watch TV while playing, can't send your mate to the TV while you play
Consoles are consoles and pc are pc. Different things for different times.
I wonder if a game feels MMO at all without chat...
Some really far fetched reasoning....first of all, how ADHD are you that you need to watch TV while playing an MMO? Hell, for that matter who even watches TV anymore, my TV is going to be playing ESO, if I get bored I guess I could fire up Netflix, or Hulu on my PC, not sure why I would want to distract myself from the game though.
If I am at a friends, or a friend if over we are usually experiencing real life, or playing two player on my console in a game, i'm not going to ignore him and play an MMO.
ZOS is going to provide a couple of the Add on's they felt added to the game, the rest are just putting the game in easy mode, you know same reason on a PC you have console mode in most game, and consoles you don't because PC player can't help but cheat.
Oh and no annoying spam from gold sellers, and random stupidity from trolls and noobs, scrolling at a hundred miles per hour in my chat window, sign me up now!
I expect that the local chat will be for the most part ignore, and that the group and guild community will be all the better for it.
Most of you have not been around long enough to remember when MMO meant like 20 to 100 people on a server at a time. The community back then was awesome, everyone knew each other, everyone knew who was worth dealing with, and who to ignore, and if enough people ignored the trolls and d bags they eventually moved on to another server, or another game.
Perhaps in a community of limited communication that will be the way of things again.
PC is better at some things, but consoles are better in others. Get over it, get on with your life, and stop trying to make crap up to feel better about the fact that your mommy wouldn't buy you a new gen console.
He nailed it and your basic reaction is to belittle him? How nice of you. I found your counter arguments to be quite weak to what he said, your primary argument was to make fun of him. Personally I have played the game on both and it is much better IMO on the PC. Like huge differences, not minor ones. Oh and btw I have been playing MMO's since they came out and never remember playing with 10-100 people on a server.
Comments
You are so very wrong. The controls for ESO transfer very well to a controller. I loved the feel of the game play through my PS4 controller almost as if the game was built with it in mind....
Not so nice guy!
Oh, and DCUO has the majority of their players on console. And from my understanding FFARR translated very well to console, controls-wise. I think of MMOs on consoles like comic book movies. They don't really have the formula perfected yet, but once they figure it out, you can make an Ant Man movie and probably do very well with it.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
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Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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Sorry but I have to completely disagree. Controllers are fine, but extremely limited in what you can do with them. Every game I have seen that operates on both platforms, the console options are dumbed down for the controller. Granted, games designed for the console tend to pass on the limited options to the PC version. The console version of this game will be quite limited compared to the PC version just because of the controller.
If you are content to using a limited skill set, I suppose that might work for you, but for the rest of us, it is quite obvious, the PC version is much better.
Can you specify these limitations? Other then the "Add Ons' that the PC player currently have the console version will have everything the PC version does, and they are incorporating some of the more popular add ons where they can.
As for controls I spent four days on the game, and leveled to 20 on my sorcerer with zero control issues. In fact I was amazed at how smooth the controls were, and that I could remap the keys.
I really don't think you have any idea what you are talking about.
Not so nice guy!
What? A great game exclusive to consoles?
Get your head out of your ass. PC is the master race of nothing.
ESO will be right at home on consoles. Thankfully I have Destiny: House of Wolves and a few weeks left on my WoW account to tide me through until June!
If there are no differences how come the game servers will be separate? The only thing I can think of you have not played the PC version.
Consoles work great for many games, not so with MMO's or even RPGs. Take for example Dragon Age Inq, had the console version first. The PC version is light years better and easier to play. Mouse and keyboard trump a controller any day in the week, hands down! So yeah, I don't think you have any idea what you are talking about.
The servers are separate for several reasons, the main one being the Microsoft and Sony do not like to share anything. Same reason there are not any cross platform games, other than FF:ARR of course, how they pulled it off, no idea
I did play ESO on PC all through the original beta, as well as a couple of weeks ago on Welcome back Weekend. My PC is a G75 Asus 17" Republic of gaming laptop with a GTX670 2gb video card and 8GB of ram. Ran ESO at max without a stutter.
Then I played it for four days on the PS4 graphics were just as good, gameplay was just as smooth. Go through the support pages on the ESO forums and look at the PC issues. Want to know how it will compare to the console issue? I'm betting PC forums will have 10+ issues to every 1 console issue. It played awesome.
You are just another wanna be PC elitist trying to say PC rules, Consoles suck, and in some ways, in some cases I would have agreed with you. In this specific area you are dead wrong.
The controller was an awesome way to play ESO, I never had an issue during fights, or moving throughout the world. When you can tell me what the controller will be lacking exactly I will continue the discussion.
Not so nice guy!
I play it on PC currently and will also be playing it on the PS4 - already took advantage of that awesome old deal where for $20 I get the PS4 version and all my PC characters, inventory, bank, etc. get copied to the console.
So... I have no horse on this race. But there is a very simple and logical reason why there will be at least 10 PC issues for every console issue: Nearly infinite HW/software configurations on the PC and 1 on the console.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Of course that is the main reason, not the only, but the main. That has always been consoles staple though.
Why make a developer struggle and spend resources trying to make some many variables work? They have to in some extent due to all of the variables along the networks as well. But consoles....you know what you are developing for, what specs you need to meet, what resources you have to work with.
I am a computer tech, I build, and or repair computers all day long. I understand how difficult they can be, and how difficult it can be to figure out why it isn't working, and if it is your fault, the end users fault, or a third party fault.
As such when I get home and want to relax it sure isn't going to be at the risk that something being wrong with my PC or an update that got pushed to it from Windows, ESO, or some other third party hosed my compatibility with the game, not when my console is a damn near stress free option.
How many issues have I had with my PS4 since purchase? One and it was at the fault of Lizard Squat turds taking down PSN for a few days. They also managed to take down servers for major games left and right for weeks, and several other things. So wasn't isolated to consoles.
As a computer tech I agree I am not biased to PC or PS4, I love both for various reasons. But if it gets into a bullshit PC superiority complex grudge match I will back my console anytime.
Not so nice guy!
ESO console has one other distinct advantage: one built-in and supported voice chat. PVP, dungeon groups and trials really shine when you have everyone at least listening to voice chat,
The problem with PCs is that there are multiple competing programs and protocols like Teamspeak, Raidcall, Vent, Mumble, etc. and every one of them requires some extra effort to know the geeky server IDs and PWs then set-up that program for your mic, etc. And it seems like every other guild prefers one and want you to join their server.
It's fine if you're setting things up once for just your one guild and never group with anyone but your guild mates. But that's not the way most people play and PUGs both in PVE and PVP are inevitable. PVP especially with and without voice chat is like playing different games.
ESO on console is dead simple: You're in the group? You're in the group voice chat... no fuss no muss, no missed messages.
This is important to me in all group game play on any platform. This one feature may end up giving the PS4 most of my ESO time.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Agree playing any elderscrolls game on a console is a joke. The PC mod community is just amazing and it just can't be beat. Mods add so much more to the games. I could care less what the sales of PC vs Console were.
If PC is superior then why are you unable to get ESO to run? While the majority of the subscription base has no problem? Buy it on console then I bet you can play it.
Not so nice guy!
Almost every add on I have seen for ESO on PC is to put the game on easy mode. Which makes me laugh when people say, the game is unplayable without them.
If you need an add on to hold your hand and tell you where each skyshard is, or every lore book then you are not an explorer. If you are the type of person that needs an add on to tell you how to craft items then that isn't their fault either, some of us just learn these things as we go.
Most of the add ons are short cuts, you want easy mode buy WoW.
Not so nice guy!
You realize the game ALREADY has a limited skill set on PC ... RIGHT ? If an MMO can translate well to consoles, it's this one lol...
It's already been said numerous times it's because Sony and to a greater extent Microsoft didn't agree to it...
You don't seem to have a clue what you are writting about...
also, I'd expect plenty of teething problems with console versions of MMOs and simplified doesn't really denote definitive.
anything console can do can also be done on PC. even using controllers and or personalizing your keybinds.
for ie. I use a naga and ouroboros, if players found it all too hard on PC originally I'd only suggest taking the time to not only bind it your way but consider what devices you use. and after that you may still need to get used to it, but it becomes second nature.
hmm another post in mmorpg full of moot points...
https://mjhess53.wordpress.com/2015/01/24/elder-scrolls-online-coming-to-xbox-one-and-ps4/
I completely agree with you here. My hopes of a successful MMORPG crossover to popular consoles may finally be a possibility. Fingers crossed!
in ESO consoles lack in many places compared to pc. It won't replace pcs for a long time.
- There is no customization. ESO is addon-topia, though you can't create addons for the consoles. But the game needs it. ZOS does not provide in several areas of the game.
- no typing, no roleplay, no free choice of voice tools. You're limited to the stuff ESO provides. No chat trading, no advertising, no chat lfg, no chat help. No chat is severely limiting in any MMO.
- most consoles run on TV. You can't carry it to your friend, can't watch TV while playing, can't send your mate to the TV while you play
Consoles are consoles and pc are pc. Different things for different times.
I wonder if a game feels MMO at all without chat...
Some really far fetched reasoning....first of all, how ADHD are you that you need to watch TV while playing an MMO? Hell, for that matter who even watches TV anymore, my TV is going to be playing ESO, if I get bored I guess I could fire up Netflix, or Hulu on my PC, not sure why I would want to distract myself from the game though.
If I am at a friends, or a friend if over we are usually experiencing real life, or playing two player on my console in a game, i'm not going to ignore him and play an MMO.
ZOS is going to provide a couple of the Add on's they felt added to the game, the rest are just putting the game in easy mode, you know same reason on a PC you have console mode in most game, and consoles you don't because PC player can't help but cheat.
Oh and no annoying spam from gold sellers, and random stupidity from trolls and noobs, scrolling at a hundred miles per hour in my chat window, sign me up now!
I expect that the local chat will be for the most part ignore, and that the group and guild community will be all the better for it.
Most of you have not been around long enough to remember when MMO meant like 20 to 100 people on a server at a time. The community back then was awesome, everyone knew each other, everyone knew who was worth dealing with, and who to ignore, and if enough people ignored the trolls and d bags they eventually moved on to another server, or another game.
Perhaps in a community of limited communication that will be the way of things again.
PC is better at some things, but consoles are better in others. Get over it, get on with your life, and stop trying to make crap up to feel better about the fact that your mommy wouldn't buy you a new gen console.
Not so nice guy!
He nailed it and your basic reaction is to belittle him? How nice of you. I found your counter arguments to be quite weak to what he said, your primary argument was to make fun of him. Personally I have played the game on both and it is much better IMO on the PC. Like huge differences, not minor ones. Oh and btw I have been playing MMO's since they came out and never remember playing with 10-100 people on a server.
WHO DO YOU WORK FOR OZMODAN?!