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Blizzards screw up big time?

pingopingo Member UncommonPosts: 608

The little hope I had left for a better WoW, with patch 1,10 that would introduce casual armor has totally been shattered by the fact that they are going to put TIER 4 gear into a new uber 40 dungeon in 1,11... lmao.

Im not a raider, i'll admit that, but I just feel betrayed because it's like giving the finger. It's impossible to pvp against people Ashkandi who just go insane in uber raid gained epics. I know its their game and they can do what they want, but I think it's clear what path they have taken about their end game -

do long dungeons - get good gear - then do other dungeon to just get a little better gear - rense repeat through the next 5/10 years of expansions and dungeons.

I had really hoped they would have done more for the sake of pvp and nerfed something of the many items that have gotten completely out of hand.

 

 

Sorry for the "whine". Just had to come out with my frustration and dissapointment. Good luck to everyone who will continue! Good game none the less and its been funimage

Comments

  • IcoGamesIcoGames Member Posts: 2,360

    I'm not a huge fan of the 40-Raid Instances either. They can be fun, but it would be nice to see more 5 - 10 Raid instances.

    I understand the argument from raiders that they should be rewarded for their effort. However, I think Blizzard could design a creative solution. For example, the Hunters Epic Quest. Although you need a raid group to get the starting materials from Molten Core, the remainder of the quest has to be solo'd. I don't see why Blizzard couldn't create similar quests that take time, rather then people, to complete an epic based quest. (btw, killing abazillion 'x' for reputation rewards doesn't count ^_^ )

    Ico
    Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  • draketalondraketalon Member Posts: 50



    Originally posted by pingo

    The little hope I had left for a better WoW, with patch 1,10 that would introduce casual armor has totally been shattered by the fact that they are going to put TIER 4 gear into a new uber 40 dungeon in 1,11... lmao.
    Im not a raider, i'll admit that, but I just feel betrayed because it's like giving the finger. It's impossible to pvp against people Ashkandi who just go insane in uber raid gained epics. I know its their game and they can do what they want, but I think it's clear what path they have taken about their end game -
    do long dungeons - get good gear - then do other dungeon to just get a little better gear - rense repeat through the next 5/10 years of expansions and dungeons.
    I had really hoped they would have done more for the sake of pvp and nerfed something of the many items that have gotten completely out of hand.
     
     
    Sorry for the "whine". Just had to come out with my frustration and dissapointment. Good luck to everyone who will continue! Good game none the less and its been funimage



    IMO they are simply appealing to the masses, meaning there core palyers are teens that can play along time, thats why grinding in PVP to a high rank takes forever and thats why they keep coming out with big instances to keep there core players wanting for more and better loot. WOW is fast becoming a game for hardcore players only and leaving out the weekend warrior because they simply cant compete against them. its all about the money my friends - always is. Make no mistake Blizzard is a business first and they arent leaving there core players bored and looking for another game to play. thats my opionion as an Ex- hard core player my self.
  • r0hnr0hn Member Posts: 185
    IMO they are simply appealing to the masses, meaning there core palyers are teens that can play along time, thats why grinding in PVP to a high rank takes forever and thats why they keep coming out with big instances to keep there core players wanting for more and better loot. WOW is fast becoming a game for hardcore players only and leaving out the weekend warrior because they simply cant compete against them. its all about the money my friends - always is. Make no mistake Blizzard is a business first and they arent leaving there core players bored and looking for another game to play. thats my opionion as an Ex- hard core player my self.




    Dont get me wrong, but you are totally contridicting yourself in the first statment.  Core players does not equal masses.  Core players and masses are 2 way different things.

    To the original poster, get over it, this is Blizzard appealing to all the players.  Next up are causuals, then raiders, then ? who knows.  Blizzard is adding content for everybody. 

  • draketalondraketalon Member Posts: 50



    Originally posted by r0hn

    IMO they are simply appealing to the masses, meaning there core palyers are teens that can play along time, thats why grinding in PVP to a high rank takes forever and thats why they keep coming out with big instances to keep there core players wanting for more and better loot. WOW is fast becoming a game for hardcore players only and leaving out the weekend warrior because they simply cant compete against them. its all about the money my friends - always is. Make no mistake Blizzard is a business first and they arent leaving there core players bored and looking for another game to play. thats my opionion as an Ex- hard core player my self.



    Dont get me wrong, but you are totally contridicting yourself in the first statment.  Core players does not equal masses.  Core players and masses are 2 way different things.

    To the original poster, get over it, this is Blizzard appealing to all the players.  Next up are causuals, then raiders, then ? who knows.  Blizzard is adding content for everybody. 



    Incorrect sir! but thanks for playing. the masses my friend are the large guild groups which there are alot of them - who run Molten Core and Black wing lair and also getting the items for AQ now and also have guild PVP teams so they dont have to have PUG's - those are the masses. most have required playing times so you can get DKP points so you get your epic items etc.. these are the hard core players and the masses and Blizzard knows it.
  • IcoGamesIcoGames Member Posts: 2,360

    I agree with Rohn, I'd too speculate that the majority of WoW's playerbase are casuals. Blizzard, as do many other companies, believes that the hardcore players, in this case the assumption is instance raiders, will stay with the game longer.

    Ico
    Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  • JargoneciusJargonecius Member UncommonPosts: 39

    I recently cancelled my World of Warcraft account, for a game about war between the Alliance and Horde there wasn't much war. Every single aspect of WoW requires you to raid and it's ludicrous as many styles of characters simply aren't desired for raiding. PvP requires you to raid because if you don't have epics you're going to get steamrolled. Even crafting requires you to raid because the end game crafted items (Besides a select few: Lionheart Helm, Stronghold Gauntlets, Belt of the Archmage, the Robe plans from the Tier 0 bosses, Gloves of Spell Mastery and the Shifting Cloak.) require objects that are only available through raiding. I was looking at the items from A'Q before the patch came out and was definately concerned about PvP balance, then I saw about the tier .5 armor and was ecstatic. Then I heard Naxxrammas was immediately coming out in the next patch and it completely broke my heart.

    World of Warcraft is a disgusting perversion of the Warcraft world.

    "Your mom is my champion... just without the c... or the a... or the m... the p... the i... and now that you mention it, no, no n either."

  • Bama1267Bama1267 Member UncommonPosts: 1,822



    Originally posted by draketalon



    Originally posted by r0hn

    IMO they are simply appealing to the masses, meaning there core palyers are teens that can play along time, thats why grinding in PVP to a high rank takes forever and thats why they keep coming out with big instances to keep there core players wanting for more and better loot. WOW is fast becoming a game for hardcore players only and leaving out the weekend warrior because they simply cant compete against them. its all about the money my friends - always is. Make no mistake Blizzard is a business first and they arent leaving there core players bored and looking for another game to play. thats my opionion as an Ex- hard core player my self.



    Dont get me wrong, but you are totally contridicting yourself in the first statment.  Core players does not equal masses.  Core players and masses are 2 way different things.

    To the original poster, get over it, this is Blizzard appealing to all the players.  Next up are causuals, then raiders, then ? who knows.  Blizzard is adding content for everybody. 


    Incorrect sir! but thanks for playing. the masses my friend are the large guild groups which there are alot of them - who run Molten Core and Black wing lair and also getting the items for AQ now and also have guild PVP teams so they dont have to have PUG's - those are the masses. most have required playing times so you can get DKP points so you get your epic items etc.. these are the hard core players and the masses and Blizzard knows it.


     Id probably have to agree with Rohn on this one. The masses would seem to be the 75% or more population that hasnt and never will see MC BWl Onyxia. The majority of the people playing=medium to casual player. Thus majority=masses. Could be wrong as always but thats how it looks to me.

     Personally Id prefer more 15-20 mans at best.

  • ObadnoObadno Member Posts: 401
    well at least you finally get weather =)

    The new EQ2, better than ever befor !
    don't click this link...

  • r0hnr0hn Member Posts: 185

     


    Dont get me wrong, but you are totally contridicting yourself in the first statment.  Core players does not equal masses.  Core players and masses are 2 way different things.

    To the original poster, get over it, this is Blizzard appealing to all the players.  Next up are causuals, then raiders, then ? who knows.  Blizzard is adding content for everybody. 




    All I said was core players does not equal masses.  The problem is inherent in the definition of terms.  Core players implies a minority, where masses equal the majority.
  • draketalondraketalon Member Posts: 50



    Originally posted by Obadno
    well at least you finally get weather =)


    IMO it was this way 6 months ago the masses were casual gamers, now it appears to me that the toons you see who arent 60 are ALt's for players that have a 60 or 2 or 3 of them and there Lvling them up for there guild because the guild needs that type of character in the guild for instances or PVP. I simply and respectfully disagree - but as i say its only my humble opinion.
  • Bama1267Bama1267 Member UncommonPosts: 1,822
    Main reason most are leveling alts is bacause they cant get into MC BWL or onyxia. Or maybe they have and they finished there gear. There are still way more 60's with not a drop of MC gear than there are with it though.
  • RenadanRenadan Member Posts: 15

    Ya that is why I left, I hate 40 raids. 10-20 on the otherhand is managable and fun. I wuld rather have extremely difficult 10 man raids to get uber epics and 40 man raids (where at least one person screws, you constantly waiting for someone, etc) 40 people is just unrealistic for people with school, jobs, sleep requirements. this is just my opinion and im not downplaying others opinion I just found it frustrating.

  • ShaydeShayde Member Posts: 4,529

    No, they didn't screw up "big time"

    WoW at its worst is still lightyears ahead of anything $OE produced.

    and your observations must be based on your server, mine doesn't have such problems.

    Shayde - SWG (dead)
    Proud member of the Cabal.
    image

    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

  • MeFartsSmellMeFartsSmell Member Posts: 225
    I can honestly say that I am with out a doubt a casual gamer, I only play a few times a week, a busy week of gaming for me is about 4 hours for the whole week, now WOW, I got this game with the understand that this game was insane, this game bored the hell out of me in less then a month, there is nothing too it, and I have tried finding out if there is something more to this game, but so far everyone I have talked to has told me the samething, this game has no re-play value at all, and for the most part while playing it the first time it gets very repetitive, so I was hoping that something different was down the road but it dont seem to be happening, maybe I am wrong I hope so. But to get this off my chest what really pisses me off big time about this game is the same damn friggn characture that I have I have seen him 37 times already, same shape color clothing everything that pisses me off big time, I hate having the same damn friggn charactures if your gonna release a game as simple and basic as this atleast have some friggn choices of charactures like SWG had. And hookers too

    Whannnnn Whannnnn dat is the sound of 20 year old babies

  • MeFartsSmellMeFartsSmell Member Posts: 225
    I can honestly say that I am with out a doubt a casual gamer, I only play a few times a week, a busy week of gaming for me is about 4 hours for the whole week, now WOW, I got this game with the understand that this game was insane, this game bored the hell out of me in less then a month, there is nothing too it, and I have tried finding out if there is something more to this game, but so far everyone I have talked to has told me the samething, this game has no re-play value at all, and for the most part while playing it the first time it gets very repetitive, so I was hoping that something different was down the road but it dont seem to be happening, maybe I am wrong I hope so. But to get this off my chest what really pisses me off big time about this game is the same damn friggn characture that I have I have seen him 37 times already, same shape color clothing everything that pisses me off big time, I hate having the same damn friggn charactures if your gonna release a game as simple and basic as this atleast have some friggn choices of charactures like SWG had. And hookers too

    Whannnnn Whannnnn dat is the sound of 20 year old babies

  • Bama1267Bama1267 Member UncommonPosts: 1,822

     So in roughly less than 16 hours your bored? What did that get you up to, 20? If you are already bored and havent even played 99% of what the game has to offer,,,,its time to quit. No replay value? Tell that to the other 4 mill active subs :). Also I played SWG....character creation was one of the bright points of that game amongst the bugs and exploits.

    Anyway if you only got that far into the game..dont waste your time--you obviously dont like it. I know I wouldnt.

  • BeanchillaBeanchilla Member Posts: 260

    Bama1267

    is that quote from army of darkness (evil dead 3)??

    Just curious

    tee hee

    Just another handsome boy graduate...

  • AseenusAseenus Member UncommonPosts: 1,844

    yeah 40 raid instances are well... takes too much organisation id rather 5-10 instances

  • kaibigan34kaibigan34 Member Posts: 1,508

    I personally cant stand raids anyway. Any kind of raids. I still remember my days in EQ2 where I literally sat on the docks in Nektulos trying to get a raid together to fight Torig so I could do a stupid quest for a loser sword. Took me a month to get a raid group formed for that one.

    Its poor developer planning IMO. All a raid does is create a time sink. Time wasted trying to get one together. Time wasted trying to get everyone on the same page. Time wasted as people come and go.

    I always preached for alternatives to raid content. Take the above example to go after Ghoulbane. Instead of forcing people to do a raid allow an alternative as well. "Go kill these four named undead -OR- go kill 1,000 generic undead of equal or higher level."

    Kai

  • draketalondraketalon Member Posts: 50
    i agree with the big instances being a pain, between waiting for over 2 hours to get the 40 man raid ready for BWL and the gripping on whos going to get the loot and whos on time whos not. etc... it get real old - i think it became a chat room for me more than anything else after while. I hung up my drake talon cleaver and wrath gear at the end of last month - not sure if ill play when the expantion comes out. still having withdrawls - you play it for so long and invest so many freakin hours, i never thought a dam game could impact my life that much. i was wrong. peace out.  
  • ZeroDepthZeroDepth Member Posts: 142

    The key to raiding is finding a group of players/friends to consistently play with.

    My clan's WoW NA section is one of the largest in our 1k+ member clan.

    We have scheduled raiding events and rules already pre planned and it's not that big of a hassle to organize a raid.

    I'm not advertising our clan, but I'm advertising that clans are the best way possibly to do raiding events. Since you are always playing with familiar people and know what to expect from the raid.

  • Bama1267Bama1267 Member UncommonPosts: 1,822



    Originally posted by JigsawJesus

    Bama1267
    is that quote from army of darkness (evil dead 3)??
    Just curious
    tee hee



    You know it :).
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