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https://www.youtube.com/watch?v=s2bNw5Ye8Ek
would be a great setting for a true 3D MMO..
(personally i am more a DC kind of person)
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
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Me too, except I don't really like Batman all that much!
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/Executive Editor (Games) http://www.wccftech.com
nah ... i prefer Diablo-ish top down combat. In fact, it is much easy to combat a horde of baddies that way, then a true 3D system.
The best Marvel RPGs .. marvel ultimate alliance 1 & 2, The xmen legend games, and marvel heroes are all Diablo-ish, not for no reasons.
Marvel Heroes and City of Heroes are really the most reasonable directions that could go.
If you're going to let players build their own heroes, you ditch Marvel entirely and just let players build their own characters (CoH) and create a MMORPG around that. It won't matter that 99% of the heroes running around are nobodies, because the game isn't supposed to be about a particular IP.
Otherwise, you create a game where all the characters being used are those specific heroes, and pick a genre that lets you use multiple characters. Admittedly creating a Diablo-like game (Marvel Heroes) isn't the best genre fit, since there seems to be little incentive to hop between characters, but a MMORPG would be even worse in this regard. But they do have a few other genres (CCG, fighting) where the characters are used to better effect. Also I think a create-your-party RPG like Freedom Force would work fantastic with the Marvel IP.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
I do think Diablo-like game is a perfect fit .. because the combat mirrors combat book action (one against many) better.
I think the play style variety itself is an incentive to hop between characters, and MH does make it easy to do so ... and that there are benefits (the synergy system) to play more than one heroes.
Personally i like MH way more than CoH .. just because if i want to play comic book like heroes, i want to play the "real deal" and not some no one that I make up. I would have like DC Universe a lot better if i can actually play Superman, than a Superman knock-off.
Slaughtering endless waves of meaningless minions isn't really what comic books tend to be about. Typically it's more about their conflict with the big villain than their endless minions, which is why a fighting game works great.
One against many has a lot going for it for gameplay, but isn't a 'perfect fit' for what comic books are.
As for Superman? Well, personally I feel like he's basically the worst superhero design of all time. He does everything and has an arbitrary weakness. The poor bastards stuck trying to create good stories with that character have their work cut out for them, since good story design will relate somehow to the human condition, and Superman seems deliberately designed to be impossible to relate to.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
I am not sure there is actually room on the market for a "full" MMORPG set in the marvel universe... No matter if it goes themepark or sandbox.
the MMO genre is over-saturated as it is and while superhero movies area big thing right now that does not automaticly translate to mmo-gamers.
The reason that Diablo-Marvel is such a hit is that you can play as the big names and that the gameplay is fairly simple. Mash buttons, get loot mash some more. It is also very single player friendly.
A marvel "WoW" would not have the same pull. Not only is it two nerdy things combined in to one... It is a typ of game that many look upon with down-right fear due to the huge time investment needed and the often very complex system.
Do I want it... Sure... Do i think it is a viable idea... Nope.
This have been a good conversation
The superhero game I'd like to see:
* yes, three-dimensional, so we can fly, climb walls, etc.
* don't care if it's roll your own or play as an established superhero
* each player gets a private instance to patrol
* can pick setting to match superhero -- seaside metropolis, desert metropolis, small town, etc.
* patrol consists of following a series of hidden clues
* clues can spawn enemy ambushes
* last clue gives a lair map, key to a lair i.e. dungeon of a random level
* players can invite friends to help them with their lairs or sell the maps at the auction house
* players can also team up with friends or random other players to do 5-10 player alerts
So, not very MMO-like, but... I don't like playing as Daredevil and having the Hulk barge in and kill-steal every few minutes. I would like to just patrol alone and survive ambushes as Daredevil. Or playing as the Hulk, maybe I only want to do group content where I can tank. Allowing players to trade lair maps could give us a universe where both play styles work together.
Logic, my dear, merely enables one to be wrong with great authority.
"Endless minions" .. you said it .. not me. You have to get through the endless minions first .. then the boss fight. That describe Diablo exactly.
Yes, superman is a bit brand .. but that my point is that if I want play a DC game, i want to play the real heroes, batman, the flash and so on ... and not some self-made knock off.
That is my biggest gripe of Marvel Heroes, which i like very much. I am happy to live with it because immersion is really not that important, plus you can always argue .. the marvel universe has parallel universes anyway (ultimate, the regular, and so on and so forth) .... and that the game is fun, and you can always go into the instances to escape the crowd.
It would be better though (for me at least) if they get rid of the public zones.
Provided it has the same kind of character customization as CoH (DCUO was fun, but without anything like powersets it's pretty much just a bunch of sets of of identical characters in gameplay), I'd love it! Didn't care for Marvel Heroes, I prefer to make my own character and it makes no sense to see several of the same person in a group.
This is actually what Champions Online was originally going to be, btw. At some point Cryptic and Marvel had a falling out and it switched ips. Honestly I wouldn't play that even if it were Marvel though, did not enjoy that game.
Now, which one of you will adorn me today?
Marvel Heroes is it ... you can play cyclops, wolverine (which i have), rogue (a great implementation of rogue .. better than all other games), storm, ... even juggernaunt, magneto ....
BTW, isn't Marvel Ultimate Alliance even better than XML2 since it has characters other than just xmen?
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/