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I'm one of the oddballs that really doesn't enjoy crafting. When ESO first came out, I absolutely loved the gameplay and really started to get into the story... but after a while starting to run into a bit of a wall in that crafting was almost necessary to progress. I did it, just to keep up, but the constant hunt for mats and the crafting of gear was slowly starting to drain my soul away. Eventually, I decided to take a break.
I've been interested in coming back to the game, but I've had trepidations about going into a crafting heavy game again. So, I was curious: if crafting still a huge thing in this game? Can you go from 1 to max without crafting and not find yourself sorely lacking overall?
Thanks!
Comments
join a guild? I mean, best part on mmorpgs/mmo's is that you can always count with your guild/friends and if you don't like a certain aspect cooperate with others and they will cooperate with you?
I mean Back when I lead The Brotherhood(EU) each one of us had something we loved doing and something we didn't, the guild was complete that way, example, I loved Mining/Blacksmithing, I would help my fellow Plate users by crafting for them Plate armor, in return they would become stronger to participate on the other aspects of the game, be PvE/PvP, they would help obtain other components to craft and improve armors, and the trend followed to all crafting proffesions there was in the game we were playing on the game.
works all the time trust me.
Honestly it depends on your class / build.. you want your gear to synergize with those two things.
Some Builds run better with end game PvP / PvE item sets, some run better with crafted item sets, regardless of this fact, you'll probably need some crafted items, which generally you can find people to do for you at a reasonable price if not free.
That's great, but he was asking about whether or not it was required not whether or not you enjoyed it.
I stil have 0 craft skills because are useless
Themepark with craft matter? o wait wait wait dont exist
crafting is useless in ESO? LOL
its kind of OP if you ask me. a player with crafted gear vs a player with gear he just finds from quests and in the world? not even comparable in this game.
by the way, i could argue that building houses and random shit in a sandbox is useless, matter of fact a lot of it is.
OP i would say nothing has changed in that regard, crafted gear is still better than shit you find in the world. but you can still do the content without it or just buy gear from the guild stores.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
Yes, OP, crafting is truly optional. At end game most people are wearing a mix of crafted and dropped sets and the crafted stuff you can usually get made by a guild mate for low cost -- all except the armor with the flavour of the day Nirnhoned trait that is which is very pricey.
One step down from crafting is gathering and deconstructing gear to get mats - it'll just be cheaper to get the stuff crafted (typically free) if you have the mats,
But being able to craft does have advantages, obviously. For example, my level 40 Nightblade is running around in a Night Silence set I crafted that negates the movement penalty for stealthing -- more of a QOL kind of thing than a big advantage although it does come in handy in PVP if you combine it with a movement boost ability,
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