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Greetings fellow Crusaders, we're back for a look at what's new in the world of Eternal Crusade, and boy do we have some juicy stories this week! The two things we are going to look at are both recent revelations: first, we learned that there is currently a target lock being considered for melee combat, and this has long been a bone of contention amongst the community, with opinions sharply divided.
Read more of Terry O'Brien's Warhammer 40K: Eternal Crusade - Mountains or Molehills?
Comments
Game has dropped off my radar now. I might check it out when released but I am not putting any money into it.
I mean the pistol lock thing sounds bad enough but now its not going to be a planetside style server.. well i already own space marine and the multiplayer in that sounds basically exactly like this.. Also with key team members leaving I can see this game bombing..
Its still going to be somewhat like planetside but without the issues that planetside has when places get overpopped or all the fights get bad.
They plan to do a territory map but instead of you being able to walk there its more or less you joining there or phasing there, or whatever they decide to go with (not finalized).
The average "good" fight in planetside would be around 24-48 for each side. EC is still planning to have more than 30v30(quote below) so it will still feel the same as a planetside battle but with less issues in general than planetside.
"We aren't stooping as low as 30 vs 30, it's just Founders Access has a specific map, which is made for a specific amount of players, to playtest the core shooter gameplay."
Space Marine multiplayer is too small to be a fair comparison, the game will probably end up being something like Heroes&Generals and then develop into something more over time rather than the 8v8 Space Marine multiplayer.
Yes. THIS.
its called "THE CURSE OF THE WARHAMMER/WARHAMMER 40K IP"
Where you either get great Developers, but bad financial managers, i.e. the folks who brought us the Dawn of War series, as well as Space Marine, which all despite making a ton of money still resulted in the company being bought out, cash strapped and resulting in abandonware.
Then the brain farts of the folks who brought us Warhammer Online, i.e. they had the correct forumula, i.e. they were the first with public MMO quests, but botched PvP mechanics for capturing places to the point of madness. Not to mention a weak PvE and then the sale to Electronic Arts, who starved it.
Warhammer Wrath of Heroes....a GREAT game that tons of players were playing and spending money on, yet because the makers of it had the wonderful idea (cough) of calling it "Warhammer Online: Wrath of Heroes" confused everyone and caused anger thinking money was being channeled to a new scaled down Warhammer online game when they already had a warhammer online game.
Then one day they pulled the plug in a short span of time leaving all of us scratching our heads.
Now we have many Warhammer/40K games on IOS and Android devices because no one has the brains or common sense required to take the greatest video game IP and make it into a PC game without stupid decisions and financial mis management.
Sure there are great WH/WH40K games on steam that just came out, i.e. Regicide....but it all pales in comparison to a GREAT GREAT Warhammer/40K MMO.
Is Games Workshop the issue? Are they milking the cash from all these Devs dry?
Now we here the silly decisions the current crop of misfits are making with Eternal Crusade...not to mention, what happened to the previous Warhammer 40K MMO? Do we even recall its name?
NOW SOME GOOD NEWS!
There is a game in early access Alpha I started playing on Thursday...a Warhammer 40K MOBA that will put DOTA and LOL to shame.
Its called "Warhammer 40K: Dark Nexus"..I LOVE IT! ITS AWESOME even in Alpha!
Who need cutsie tootsie DOTA, with its left over World of Warcraft imitation of Warhammer toons (yes Blizzard originally was goign to make World of Warcraft a Warhammer MMO!) and League of Legends with its silly toons both in made up same old same old game universere's...
When you can be playing in the COOLEST game universe ever created! SERIOUSLY, there is no IP that matches the COOLNESS factor, the scope, and the originality of both the Warhammer Fantasy and especially the Warhammer 40K universes.
And they have the Black Library with its TONS of great novels from guys like Dan Abnett and even the GW game store w/ its miniatures and and game rules.
Can anyone argue that anything in World of Warcraft or any other game universe matches the cool factor of a Space Marine or a Chaos Space Marine? Orcs versus Orks?
LOL! I bet 99% of gamers when faced with a choice between a manchester soccer fan based Warhammer Ork versus a mamby pamby World of Warcraft Orc will always prefer the Ork Boyz of Warhammer and Warhammer 40K!
Who can resist their personality?
ERE WE GO!
So basically it's Space Marine with a cash shop. Fuck that noise. If they go through with turning it into a lobby shooter, I'm definitely going to get a refund. Open world was a key feature for myself and a lot of others, and the game was heavily marketed with that feature as a selling point.
If I want a PvP lobby shooter, I have dozens to choose from, most of which are very well done.
If I want a PvE lobby shooter, I have Warframe, Warface, Killing floor 1 and 2, and a couple of other options.
WH40K license is awesome, but slapping it on a game in a genre which is already oversaturated by well-established games won't be enough to save it if they do this.
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
#IStandWithVic
This game is on a downhill slide. Shame for all the Warhammer 40,000 fans. It was fairly evident from the start though, the team really had very little MMO experience and they even now lost that with the loss of several key members.
My suggestion for fans of this game, don't have unreal expectations and take it for what it is. If you think it will be a full MMO you are setting yourself up for major disappointment.
It..Burns..
I have no idea why would you want to play "gimped" (aka normal humans) faction, when rest of the factions are gene-enhanced and superior to you? You'd then go on forums and cry that everyone else is overpowered?
Born from blood,
trained to kill,
ready to die,
but never will!
So you basically want ANOTHER turn-based 40k game? Not like we don't have many of them.
Wonder if some company will ever pick up W40K Dark Millennium Online again.
wella at least there you can play as Tau.. i think it's the only game after a decade where you can play as Tau ...
the current MMO for me it seems they faced serious technical problems and they scaled down, but anyway the graphics also seems dull for mine taste. If someone is into painting models into the miniature game knows how many details there can be... So far the single player game Space Marines 4-5 years ago looks better than this. Also no Tau...
If the cover system is good then no reason they couldn't be done right. Red Orchestra 2, with its faults, has a great cover system and good cover placement on a map. Many times players can sit in spots and fire away, downing squad after squad and take little fire back, simply because they are in cover and there is no minimap sound spotting.
I don't think RO2's system would work 100 percent here because of the third person view, but at the same time, what does a lasgun do when it shoots? Does it leave a red line from point to point or is it more like a sudden burn, with only a flash at the point of origin? If it's the second then no reason couldn't hit them from hidden points/flanked/from on high points and not be seen while getting several shots off.
And the lasgun is just the starter weapon, if they give marines the option to equip any weapon at any time then Guard would have the same benefit, just add a quick respawn and lower point cost on special weapons and suddenly carapace with plasma is pretty Marine killy.
I just think EC is the wrong game style (arena shooter) for imperial guard. That would require the game to be a bit more hardcore, which has a harder time selling. Marine fans would have to take a hard look and accept, that even being super powered with multiple organs, they are still humans and that really, it's just the armor that sets them apart. Not saying they wouldn't be better from the start, just no more "one marine can take entire armies" bull crap. By that standard then all Marines(Chaos included) are completely inept as a tactical entity. Like "Sloth loves Chunk" kind of processing.