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Land of Britain: New TCG Tie In, Fangold, Announced

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Potato Killer, developers of the Land of Britain MMO, have announced a tie-in collectible card game called "Fangold: The Eventful Adventures of the Land of Britain". The CCG will be released for PC, Linux, Mac, Android and iOS platforms sometime later this year.

You can choose between the classes already available in Land of Britain as the magician, the curator and the warrior. It will be possible to acquire new cards in the game and buy them with real currency or the in-game gold. Among the features that Fangold will have there will be online multiplayer, matchmaking and introductions of some new features such as the Adventures Draft and Dungeon's Quest modes that will introduce a series of events, giving players a chance to win cards, gold and more challenges in PvE.

Read more about Fangold on the Land of Britain site.

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¯\_(ツ)_/¯ 


Comments

  • leonelionleonelion Member UncommonPosts: 9

    is a bit of time I follow the draft Land Of Britain on the official website, and believe it can earn as much project.

    The output of Fangold, might be a good idea, if they develop a competitive card game, in my opinion bring good audience.

    I think it is a project to follow

  • DakeruDakeru Member EpicPosts: 3,803

    I remember this card game from about 2 or 3 years ago (though I forgot the name) which was shut down.

    Each match would take 20 to 30 minutes and your role would be somewhat fixed whether you would go first or second.

     

    While the game was pretty nice - always having to heavily focus on the game for 30 minutes and being forced into the role of a defender or attacker quickly got exhausting.

     

    So why am I saying that in this thread?

     

    Because Hearthstone's success origins from the extremely simple rules and fast paced matches.

    Die hard trading card gamers prefer more complicated rulesets and longer matches but this quickly turns games into niche games.

    And niche games have this tendency to suddenly get culled.

    Harbinger of Fools
  • leonelionleonelion Member UncommonPosts: 9
    Originally posted by Dakeru

    I remember this card game from about 2 or 3 years ago (though I forgot the name) which was shut down.

    Each match would take 20 to 30 minutes and your role would be somewhat fixed whether you would go first or second.

     

    While the game was pretty nice - always having to heavily focus on the game for 30 minutes and being forced into the role of a defender or attacker quickly got exhausting.

     

    So why am I saying that in this thread?

     

    Because Hearthstone's success origins from the extremely simple rules and fast paced matches.

    Die hard trading card gamers prefer more complicated rulesets and longer matches but this quickly turns games into niche games.

    And niche games have this tendency to suddenly get culled.

     
    The game from what I've read , it will be very smooth , nothing complicated things and absurd . Beyond that I do not think that the games will be 20/30 minutes because I think they would be too long and unnerving . Heartstone way over , he had a huge Hype given from the house that produced it . But I think it is right to give him a chance to Fangold , could make something beautiful , and exciting . After this reading , there will be a craft in the same card game , which will do mix cards or create more powerful , to help not to be a game where if you do not purchase the cards are not competitive
     
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