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Champions Online: Tutorial to Be Overhauled

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

The Champions Online site has been updated with a brief note to let players know that the game's tutorial is being revamped to "provide better immersion, faster flow, reduced friction points, and clearer explanation of game mechanics." According to the blog post, the reimagined tutorial is currently on the PTS for Gold Members to experience and to give feedback to the development team.

We wanted to wrap this revised tutorial around an established setting in the Champions universe. The Ravenswood Academy is a private school that secretly trains young superhumans on how to use their powers. Taking the old Qularr Invasion tutorial and re-vamping it as a virtual training exercise for Ravenswood Academy is a great way to incorporate our streamlined new user experience into a new story context. We’ve also built a new Ravenswood Academy campus in Millennium City between Renaissance Center and Westside -- we hope you enjoy role-playing at this new venue!

Read the full notice on the Champions Online site.

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Comments

  • YaevinduskYaevindusk Member RarePosts: 2,094

    Good Guy Cryptic mentioning Role Players.

     

    Haven't played the game in some time; might see what the new tutorial is like.

    Due to frequent travel in my youth, English isn't something I consider my primary language (and thus I obtained quirky ways of writing).  German and French were always easier for me despite my family being U.S. citizens for over a century.  Spanish I learned as a requirement in school, Japanese and Korean I acquired for my youthful desire of anime and gaming (and also work now).  I only debate in English to help me work with it (and limit things).  In addition, I'm not smart enough to remain fluent in everything and typically need exposure to get in the groove of things again if I haven't heard it in a while.  If you understand Mandarin, I know a little, but it has actually been a challenge and could use some help.

    Also, I thoroughly enjoy debates and have accounts on over a dozen sites for this.  If you wish to engage in such, please put effort in a post and provide sources -- I will then do the same with what I already wrote (if I didn't) as well as with my responses to your own.  Expanding my information on a subject makes my stance either change or strengthen the next time I speak of it or write a thesis.  Allow me to thank you sincerely for your time.
  • zigalucardzigalucard Member UncommonPosts: 145
    The freeform vs having to use one of their prebuilt classes is such a deal breaker for me, wish they would just make freeform part of free2play.
  • IkedaIkeda Member RarePosts: 2,751

    (snort) The Tutorial Wasn't the problem in this game.... the GAME was the problem.... well... more specifically Cryptic was the problem....

     

    If only they'd have open world'd it instead of the stupid hubs...

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    Originally posted by Ikeda

    (snort) The Tutorial Wasn't the problem in this game.... the GAME was the problem.... well... more specifically Cryptic was the problem....

     

    If only they'd have open world'd it instead of the stupid hubs...

    I mean, its been a while since I played, but the world was. "open" just in the same sense COH was "open"    

     

    Although you are right, the tutorial .. I actually liked... I don't think that was the issue at all...   the issue was definitely directly related to game mechanics.  I think the entire power system needs a severe overhaul.



  • DrakadenDrakaden Member UncommonPosts: 138
    Originally posted by zigalucard
    The freeform vs having to use one of their prebuilt classes is such a deal breaker for me, wish they would just make freeform part of free2play.

    That was the very reason i stopped playing the game when they converted to F2P, never came back on the game since.

  • daltaniousdaltanious Member UncommonPosts: 2,381
    Game was very fun for some time ... had a blast designing all my super heroes, but when game is very shallow, without any depth, without complexity (just button mashing) ... for me can not last for ever.
  • umcorianumcorian Member UncommonPosts: 519
    Originally posted by zigalucard
    The freeform vs having to use one of their prebuilt classes is such a deal breaker for me, wish they would just make freeform part of free2play.

    This, I agree with.

    When I played, the Archtypes are so poorly constructed that Free Form characters totally overshadowed them. Archtypes get so many redundant and flat out bad powers from a single limited pool while Free Forms cherry pick the best abilities and utility things in the game to create literal beast characters. Characters that can deal more damage than Archtypes and be able to heal like a healing character or just flat out buff themselves to an absurd degree.

    What's crazy to me is that they ALSO put some archtypes behind a paywall too - as if they weren't already bad enough. 

  • Po_ggPo_gg Member EpicPosts: 5,749
    Originally posted by Drakaden
    Originally posted by zigalucard
    The freeform vs having to use one of their prebuilt classes is such a deal breaker for me, wish they would just make freeform part of free2play.

    That was the very reason i stopped playing the game when they converted to F2P, never came back on the game since.

    and also to

    Originally posted by umcorian
    Originally posted by zigalucard
     

    This, I agree with.

    err... /puzzled. Guys, Freeform is available for silvers since... dunno, 3 years?

    Ok, it's pricey, but since it's technically b2p (you buy a slot and you won't have to pay anything for that character in the future) it's not a bad deal. It was already discussed in a previous CO thread (http://www.mmorpg.com/discussion2.cfm/post/6246783#6246783)

  • umcorianumcorian Member UncommonPosts: 519

    I get what your saying, but how old is CO? 5 years now? 

    Show me a 5 year old game that expects me to pay $50 for it... and still have to deal with minor inconvieneces (like the gold cap/inability to tint powers), and I'll show you yet another game I'd laugh at and not play. 

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