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10 Years from now, will there be more or fewer MMO players?

FingzFingz Member UncommonPosts: 139

Time for your predictions, ten years from now will there be more people playing MMOs, fewer people playing MMOs or will it stay roughly the same? Please explain your reasoning.

Possible reasons are competition from other games, MMOs getting better, etc. Many games are going f2p, some are shutting down. or people have more time on their hands, etc.

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Comments

  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430
    I think there will be fewer, but I don't think there will be a drastic drop.  There are more and more sub genres coming that I think a siphoning off is expected.  

    I self identify as a monkey.

  • laseritlaserit Member LegendaryPosts: 7,591

    I voted less because:

     

    a) Society and the Economy will crash and burn by that time

     

    or

     

    b) We'll all be playing MMVRRPG's by then

    "Be water my friend" - Bruce Lee

  • hallucigenocidehallucigenocide Member RarePosts: 1,015
    certainly wont be more if they continue this copy paste track they're on atm.

    I had fun once, it was terrible.

  • RPGenieRPGenie Member UncommonPosts: 33
    I voted more. Despite some current mmo gamers being discouraged by the current crop of games, I think we will all continue to play mmos in the future. Meanwhile the kids too young to play right now will be older and jumping on board as well. I think the population of mmos right now is just a bit more spread out than it was before due to the sheer number of games to choose from.

    image
  • KenFisherKenFisher Member UncommonPosts: 5,035

    Voted more.  Primarily because the definition of MMO as used by mass-media is expanding.

     

    When we see articles like "MOBAs are the fastest growing segment of the MMO genre*", it's safe to assume that their understanding of MMO is significantly more loose than the common understanding of the term 10 years ago.

     

    Who knows what the term will mean 10 years from now.

     

     

    * paraphrased from memory.  I might be slightly off, but that's close.

     


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  • ArglebargleArglebargle Member EpicPosts: 3,481
    More.  Because I expect that gaming design tools and suites will become easier and cheaper to use.   Smaller niche designs, allowing more folks to deploy a playable game.  

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • laokokolaokoko Member UncommonPosts: 2,004

    Globally probably more, I think maybe places like India have potential to grow exponentially for mmorpg.

    China is a good example, just from the pure number of people living in China you know their mmorpg population is going to be huge.

     

  • SovrathSovrath Member LegendaryPosts: 32,939
    Originally posted by ZombieKen

    Voted more.  Primarily because the definition of MMO as used by mass-media is expanding.

     

    When we see articles like "MOBAs are the fastest growing segment of the MMO genre*", it's safe to assume that their understanding of MMO is significantly more loose than the common understanding of the term 10 years ago.

     

    Who knows what the term will mean 10 years from now.

     

     

    * paraphrased from memory.  I might be slightly off, but that's close.

     

    I was going to write the exact same thing. Fully agree.

    What was considered an mmo a few years ago might very well be drastically different in 10 years.

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  • MendelMendel Member LegendaryPosts: 5,609

    I voted 'about the same'.

    My theory is that the number of people playing MMORPGs is relatively constant.  There aren't hoards of new players that are ready to come into the field from the outside, like Warcraft introduced.  (A lot of RTS gamers followed the IP when Warcraft entered the MMORPG space).  To my knowledge, there's not a hoard of game players who are playing some other type of game (RTS, FPS, Table Top RPGs, etc.) that haven't already had some exposure to the MMORPG genre.  I don't see any major new IP that is likely to pull in new players on a mass scale.  Going backwards to the extreme time commitments required by the 1st generation MMORPGs (EQ, UO, AC, and later WoW) doesn't seem like a strategy to attract new players (sorry, Pantheon).  All new games can hope to do is pull players from their existing games.  It seems as if the number of MMORPG players is finite, but unknowable (an indefinite number). 

    Logic, my dear, merely enables one to be wrong with great authority.

  • nbtscannbtscan Member UncommonPosts: 862
    I think VR is going to bring more people into the genre.  MMORPGs won't necessarily be what we see them as now 10 years from now either.
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    One sec. let me jump into my time machine and check this out..  The bigger question is who will remember this thread ten years from now.

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  • LoktofeitLoktofeit Member RarePosts: 14,247
    There will be more players, however MMOs will look very little like they do now. 

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
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  • reeereeereeereee Member UncommonPosts: 1,636

    Of course there will be far more MMO players in 10 years.  As incomes and populations rise across Asia and South America while technology becomes cheaper I think we can count on a substantial growth rate. 

     

    Whether or not there will be more MMO players in the U.S. is a different question that isn't quite as clear.  However, given the age distribution of MMO players the likelihood that older gamers will die off or quit the genre faster than younger players can replace them seems fairly low.

  • Saio3Saio3 Member UncommonPosts: 88
    Less, Because our new Reptilian masters are more into farmville and the likes.
  • RusqueRusque Member RarePosts: 2,785

    Depends, do robots like to play MMOs?

     

    Actually NVM, the problem with sentient robots is that they can process information too quickly and determine outcomes and make decisions based off of calculated information.

    They would immediately know that humans would inevitably turn against them, and that the humans would ultimately lose, but then they would realize that there is no reason for their own existence - for what, to scour the universe? To what end? All scenarios return 'false' as robotic existence is useless.

    They serve no purpose to themselves, any organic life they encounter would eventually turn on them out of fear or disinterest, and robots have no purpose or survival instinct because they're manufactured and immortal and they know it. So existence for a robot would be to function until the universe ends or maintenance materials run out. Super boring.

    So, knowing that there is no ultimate purpose or hope for robotkind, they decide to terminate and delete their own programming and the jerks don't even bother to leave a suicide note because they know it's a futile action as humans will simply try again anyway.

  • EQBallzzEQBallzz Member UncommonPosts: 229
    Originally posted by DMKano
    Unless there is a mass extinction event in the next 10 years there will be more gamers who play online games. Now if those games will fit today's definition of MMO is debatable but I will say yes.

     

    That's what i was going to say. I voted more but that's with the caveat that the "more" will likely be playing something that resembles an MMO but the moniker may have changed or morphed into somethine else or something "more".  Maybe it's a revolutionary idea or a merging of genres or an advanced technology like VR but I think what we call MMOs now will have evolved in the next 10 years.  Let's just hope it doesn't keep evolving into the F2P garbage that is currently dominating the market.

  • AldersAlders Member RarePosts: 2,207

    More, but only because by then everything will be considered an MMO regardless if it is or isn't.

    The better question is will there be more MMOPRG players? To that i say fewer but only because we'll hopefully get back the the genres roots and it becomes niche once again.

  • waynejr2waynejr2 Member EpicPosts: 7,771
    Originally posted by Sovrath
    Originally posted by ZombieKen

    Voted more.  Primarily because the definition of MMO as used by mass-media is expanding.

     

    When we see articles like "MOBAs are the fastest growing segment of the MMO genre*", it's safe to assume that their understanding of MMO is significantly more loose than the common understanding of the term 10 years ago.

     

    Who knows what the term will mean 10 years from now.

     

     

    * paraphrased from memory.  I might be slightly off, but that's close.

     

    I was going to write the exact same thing. Fully agree.

    What was considered an mmo a few years ago might very well be drastically different in 10 years.

    This is my thinking as well.

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  • KinchyleKinchyle Member Posts: 309
    I voted "who cares"....
  • ClassicstarClassicstar Member UncommonPosts: 2,697

    I predict FEWER they all go back to CO-OP SOLO or small multiplayer.

    People can't stand each other they don't communicate they all want solo or only with few friends.

    End of MASSIVE is near.

    Hope to build full AMD system RYZEN/VEGA/AM4!!!

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  • Charlie.CheswickCharlie.Cheswick Member UncommonPosts: 469
    When WoW dies, it will take sizable chunk of players down with it.
    -Chuckles
  • ClassicstarClassicstar Member UncommonPosts: 2,697


    Originally posted by nbtscan
    I think VR is going to bring more people into the genre.  MMORPGs won't necessarily be what we see them as now 10 years from now either.

    Well its facebook NEVER and occulus is FACEBOOK fuck them.

    Hope to build full AMD system RYZEN/VEGA/AM4!!!

    MB:Asus V De Luxe z77
    CPU:Intell Icore7 3770k
    GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
    MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
    PSU:Corsair AX1200i
    OS:Windows 10 64bit

  • jmcdermottukjmcdermottuk Member RarePosts: 1,571

    Voted fewer.

    I think there will be a lot more people playing games online, but my definition of MMO seems so old fashioned now compared to most people's on these forums. What they consider as MMO's, I call multiplayer games, and these will be well populated.

     

    I don't think that MMO's as I define them will be all that popular or even made at all, considering the cost involved compared to the new breed of "not-MMO's" that people play today.

  • Loke666Loke666 Member EpicPosts: 21,441

    It is really impossible to say. Right now is the Asian market the one that goes best and there are the current AAA games in development but 10 years is a long time.

    One possibility is that one of the kickstarter games actually renew the genre in the West again. 

    In 5 years I would say it is likely that the genre will be smaller in the west (based on current western AAA MMOs in development) but the possibilities of MMOs is just to great to die down. And new technology will open up many new options.

    My guess is that the genre will shrink for a while only to start growing again after that.

    But it is just a guess.

  • NorseGodNorseGod Member EpicPosts: 2,654

    Depends on how many times people change the meaning of "MMO"

    I predict less.

    I also predict that in 10 years, you create a character that is automatically maxed level, fully geared, 200 abilities that all do the same thing, just different animations. Oh, and can't leave the lobby/hub city, since there is no reason to and nothing is beyond the city walls anyways.

    Oh and I WILL necro this in 2025 (if WW3 didn't start by then).

    To talk about games without the censorship, check out https://www.reddit.com/r/MMORPG/
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