Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

How shameful!

This was such a direct port of City of Heroes it almost made me puke. Something new? There's nothing new here, the game looks, acts, and operates EXACTLY the same. The developers should be ashamed for their unoriginality. I was very disappointed and encourage everyone to not buy this game because it's an insult to gaming and this genre. If this genre is to last games like this should not be supported by the community, this is highway robbery of gamers' money. I'm sick and tired of seeing companies try and make an easy buck by making little effort to come up with an original idea.

I'm disappointed that NcSoft is selling out in this way. Many of their games have made advancements within this genre and this is a drastic step backwards and in my opinion takes away some of their credibility.

Comments

  • StryckerStrycker Member UncommonPosts: 110

    Unfourtantly; I was lookin forward to this game also, and I too find it to be much too similar to COH/COV. They "borrowed" textures, gameplay mechanics, even the world seems all too familar to City Of Villians. Hell, even the design of some of the baddies are quite similar to those in COH/COV. The mission system is almost identical.

    Really; i'm clueless as to why this game took so long to develop.

  • MythagoMythago Member Posts: 23

    Don't think the 2 posters above are beta testing the same game as I am??

    Since when did Coh/CoV have crafting, or totally destructible scenery??  Kit form bases don't count.

    I think AA has a lot to offer..explosions, customising your car, explosions, running over foot soldiers.splat!, oh did I mention explosions?  image

    The graphics look amazing, the lore is nice & gameplay is fast and furious fun or you can quietly craft mods for your gear.

    Don't forget this is still in semi-closed beta, so tons of features to be added.

    Gonna be the one for me I think, a nice change after WoW, CoH, L2, Uo, DAOC, EVE, SoR etc.

  • StryckerStrycker Member UncommonPosts: 110

    Auto Assault doesent have fully destrucible scenery, just some walls that go crumble now and then. Most of the time when you ram into an wall, you just bounce off.

    The crafting, is a new feature, but that's about all thats new. As far as customizing your vehicle, its really simplified and limited. The gameplay isent fast and furious, you lock onto something, you mash right-mouse while driving around in circles. Heck, you dont even have to drive around.

    The engine is that of COH's, and they reaped every mechanic they could from COH. Even the text, menu's, everything resembles COH to some point. Hell, they could market this game as an expansion to COH.

    "Explore the Wastelands outside of Paragon City, where only vehicles may roam, and no living man can walk"

  • MythagoMythago Member Posts: 23



    Originally posted by Strycker

    Auto Assault doesent have fully destrucible scenery, just some walls that go crumble now and then. Most of the time when you ram into an wall, you just bounce off.
    The crafting, is a new feature, but that's about all thats new. As far as customizing your vehicle, its really simplified and limited. The gameplay isent fast and furious, you lock onto something, you mash right-mouse while driving around in circles. Heck, you dont even have to drive around.
    The engine is that of COH's, and they reaped every mechanic they could from COH. Even the text, menu's, everything resembles COH to some point. Hell, they could market this game as an expansion to COH.
    "Explore the Wastelands outside of Paragon City, where only vehicles may roam, and no living man can walk"



    I don't know how long you have tested AA, but okay maybe not fully destructible scenery, but most camps can be leveled bar the odd item.

    I didn't mind CoH visuals etc, so unless you hated that then I guess thats what you dislike.

    Oh well each to their own and all that :)

  • BoonshniggleBoonshniggle Member Posts: 48

    Am I beta testing the game like you are? Of course, I had high hopes for this game until I actually played it, then all my expectations got spit on. The things that you mention that are new are not tremendous features and even those are done with such an amatuer polish. The graphics are amazing huh? Well, the graphics are EXACTLY that of CoH with no improvements and they don't even have the bloom effect that CoV had, how pitiful. Go play City of Heroes (there's a free trial) and then go ahead and play this, it's kinda disgusting.

    Sure, we all know it's common for developers to use the same engine as another game, but the difference is that they modify it to a great extent so they can be credited for developing their own seperate game. This game is not that case, like Strycker said, it might as well be an expansion to CoH and just place the super heroes in cars cause every other aspect of the game is THE EXACT SAME. Even the fonts of everything are the exact same, now that's totally sad. CoV the expansion of CoH made more modifications to it's own engine than this game did, lol.

    Look at my number of posts, I usually just lerk on this forum and read other people's comments on these games. I've been playing MMORPGs for a long time (played almost all) and this game has disgusted me more than anything I have ever played. Sure, other games have sucked worse, but they at least made an effort to create their own game. I'm normally a very chill guy, but I just had to speak out agianst this GARBAGE! I honestly feel this borders on copyright infringement and Cryptic Studios should file a lawsuit. Hopefully they didn't sell out and turn over the rights of the engine to NcSoft *sigh*. Oh well, I'm done ranting, probably repeated myself several times by now ::::35::

  • MythagoMythago Member Posts: 23

    I don't understand why peeps are so hot under the collar about the graphics looking like they have been lifted from CoH??

    Both are published (if thats the right term) by NC soft........don't understand what the problem is?

    Played CoH ages ago and liked it, but found the lack of crafting and no loot didn't appeal after a while.

    CoH has to have the best character creation in any MMO ever though...devs take a look!

    Anyway I like the graphics and game so far....my opinion...if some the dislike the game fine.

    As I said each to their own.

    I've played CoH, DAOC, WoW, L2, Eve, etc etc   and AA is my fav for now.

    Shutting up now :)

     

  • BoonshniggleBoonshniggle Member Posts: 48


    Originally posted by Mythago

    Both are published (if thats the right term) by NC soft........don't understand what the problem is?

    Sorry, I know I said I'd stop ranting, just making a point. Publishing just means they market the game...packaging, advertising, etc. Developing means they actually make it, big difference. This game was made by two different companies, pay no attention to who published it.

  • nikoliathnikoliath Member UncommonPosts: 1,154



    Originally posted by Boonshniggle

    Am I beta testing the game like you are? Of course, I had high hopes for this game until I actually played it, then all my expectations got spit on. The things that you mention that are new are not tremendous features and even those are done with such an amatuer polish. The graphics are amazing huh? Well, the graphics are EXACTLY that of CoH with no improvements and they don't even have the bloom effect that CoV had, how pitiful. Go play City of Heroes (there's a free trial) and then go ahead and play this, it's kinda disgusting.
    Sure, we all know it's common for developers to use the same engine as another game, but the difference is that they modify it to a great extent so they can be credited for developing their own seperate game. This game is not that case, like Strycker said, it might as well be an expansion to CoH and just place the super heroes in cars cause every other aspect of the game is THE EXACT SAME. Even the fonts of everything are the exact same, now that's totally sad. CoV the expansion of CoH made more modifications to it's own engine than this game did, lol.
    Look at my number of posts, I usually just lerk on this forum and read other people's comments on these games. I've been playing MMORPGs for a long time (played almost all) and this game has disgusted me more than anything I have ever played. Sure, other games have sucked worse, but they at least made an effort to create their own game. I'm normally a very chill guy, but I just had to speak out agianst this GARBAGE! I honestly feel this borders on copyright infringement and Cryptic Studios should file a lawsuit. Hopefully they didn't sell out and turn over the rights of the engine to NcSoft *sigh*. Oh well, I'm done ranting, probably repeated myself several times by now ::::35::



    I almost never post on these forums, been using this site since early 2004 but i gotta ask you two guys. Are you smoking dope?

    Ive been playing CoH on and off since EU launch, and have played CoV and at no time did i think to myself...Hmm this is EXACTLY THE SAME AS COx....   Im sorry I just don't see it. The games are only similar in the respect that they are both MMORPG's, which could be said for ALL MMORPGs.

    I have been playing AA as a 'Dirty Weekender' and it seems enjoyable it has some good aspects and some work to do, but as stated it's still not finished.

    Copyright infringement? image Seriously? image Everyone is entitled to share their opinion, but i cant help but feel the OP is talking trash... but that's only IMHO.

  • RiktasiRiktasi Member Posts: 9

    Can CoH/V even be comparable to Auto Assault? I strongly believe not. Maybe a few things from each game can be compared, but the two are completely different games.

    The way you tried to present your case was not only close-minded, but it was done so without research. Let's see what they have in common:

    • 3rd person view
    • 3D environment
    • Violence
    • Computer game
    • MMOG
    • RPG elements
    • Published by NCSoft
    • Robotic enemy/human-controlled group (then again, what modern-aged game doesn't?)

    Now let's look at differences:

    • CoH takes place mostly in a city, with 4 zones that aren't in the city, while AA takes place in a small country
    • The player takes the role of a superhero with various powers in CoH; players in AA take the role of a freelancer equipped with a wheeled vehicle on which weapons are mounted
    • The enemy groups in CoH range from street thugs juiced up on drugs to secretive conspiracy organizations; enemy groups in AA range from AI mobs of mutated wildlife caused by alien terraforming to hardened survivors of the contamination who use old-world weaponry to human-controlled races trying to gain ownership of Ground Zero(not in beta yet)
    • Players in CoH wait until level 14 to choose a travel power to move fast; players in AA start with a car which can go to speeds of 90 mph and eventually buy/find new cars with even more speed
    • General combat: in CoH the player relies mostly on powers which are very similar to spells. Once the player targets an enemy and activates the power, it will either miss or hit depending on level, enhancements, and buffs; some classes rely on toggles which can be defensive, offensive, or control, but either way they are turned on and left turned on as long as there is enough endurance (basically mana)
    • General combat: in AA the player starts with only a turret weapon but can eventually gain two additional weapons; the turret can either be auto-aimed using tab or aimed using the mouse (similar to FPS), and to aid in mouse-aiming, there are TacArcs which are basically crosshairs in the shape of a large, flat wedge that show the range and cone capabilities of an equipped weapon
    • Havoc Engine in AA adds new combat tactics (ramming, jumps off of ramps, speed)
    • And of couse, there are several more differences
  • Size-TwelveSize-Twelve Member UncommonPosts: 478

    Strycker:


    The engine is that of COH's, and they reaped every mechanic they could from COH.

    Boonshniggle:


    CoV the expansion of CoH made more modifications to it's own engine than this game did, lol.

    Boonshniggle:


    Hopefully they didn't sell out and turn over the rights of the engine to NcSoft *sigh*.

    Rofl, are you guys retarded? ::::18::

    Auto Assault uses the Havok physics engine. It's the first MMO to ever try it btw, which might help answer your "why in development so long" comment.

    Rip the game if you want, but at least know wtf you are talking about. ::::12:: Morons.

  • Mister13Mister13 Member Posts: 9

    Im looking forward to this game, and its definitely going to be the one for me this year, but I have to agree somewhat with the OP.  (Although I think cosmetically is where it ends)

    I find it annoying that the fonts, UI look and that little horizon pointer are exactly the same as CoH.  Hire a graphic designer for crying out loud!

  • VhalnVhaln Member Posts: 3,159

    IMO, the two games are completely different in just about every detail. and yet, what game is AA most like? I'd say CoH. The themes are different, the details are different, I do agree its insane to call AA a ripoff of COH - but I think they share a similar feeling of gameplay type. The way you just run around zones killing things constantly, while most MMORPGs that I've played feel a little more complicated or varied than that. The only two MMORPGs that have seemed to share similarly shallow gameplay were COH and E&B.

    Some people really enjoyed those games, and AA is at least as well done and polished as COH. So, its still a good game, if you like that sort of thing. I think it will appeal to the same sorts of players.

    When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  • deltas-adeltas-a Member Posts: 5


    One MAJOR difference btw CoH/V and AA :

    • CoH/V : most of the quest are instanciated for you and your group.
    • AA : Several big zones (for each race, shared). Few instances.


    The way you just run around zones killing things constantly, while most MMORPGs that I've played feel a little more complicated or varied than that.

    I do agree. One MAJOR thing they both share : they are solo & casual friendly. Other MMOs are more group oriented. AA is (as far I knwon - lvl 13 here) very solo firendly. Even "bosses" are solo-able. But it's only the start levels.


    The way you just run around zones killing things constantly, while most MMORPGs that I've played feel a little more complicated or varied than that.

    Yeah, that's what I said, more group strategy. But wait ... it's always the same strategy : the holy trinity tank / healer / damage dealer ::::02::

  • nikoliathnikoliath Member UncommonPosts: 1,154



    Originally posted by Mister13

    Im looking forward to this game, and its definitely going to be the one for me this year, but I have to agree somewhat with the OP.  (Although I think cosmetically is where it ends)
    I find it annoying that the fonts, UI look and that little horizon pointer are exactly the same as CoH.  Hire a graphic designer for crying out loud!



    image  I must have been playing a COMPLETELY different version of CoH to you then, because NOTHING looks remotley CoH'y to me.

    To anyone reading this thread that has not played AA, ignore these clowns because AA is entirely different to CoH and CoV. I would suggest you sign up for BETA and keep your eyes open for the next weekend event they do ( should they do another ) and judge for yourselves.

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    I think both camps go to far.

     

    The closest game to AA that exist on the market is CoH/CoV, I am firmly convince on that.

     

    But AA is not CoH.  The combat system was obviously inspired by Cryptic hardwork, they try to refine it and make it better and IMO they succeed.

     

    I don't understand the peoples who flame it, it is obvious that the art work teams are not the same, the programmers are not the same.  They where inspired by great work, this is all.  If I would build a MMO myself, peoples would recognize some stuff from CoH on the gameplay mechanic for sure (not the same, they didn't pick what I would have pick hehe).

     

    Sometimes I find it hard to pinpoint the link between CoH and AA, but don't be fooled, if you check a little you see the inspiration is there.

     

    I always doesn't understand peoples who say it have nothing to do with CoH.  If you have to absolutely find another MMO and say this is the closest, if you end up with anything else then CoH/CoV, please tell me now, I want to try it!  image  A new MMO start from the working aspects of it predecessors, starting from CoH/CoV is a brilliant idea IMO, I would have done the same.  Especially that...CoH is the fastest MMO out there and saddly for AA, they didn't manage to be faster so far!  I honestly can't see a EQ/WoW snail setting for a cars game, it need to be fast and furious!  CoH is the right basic mechanics.

     

    The difference between AA and CoH are HUGE, NetDevil can't use Cryptic codes or any more than they can use EQ or WoW!  But gameplay wise, game mechanic wise, they are cousins.

    - "If I understand you well, you are telling me until next time. " - Ren

  • sectorbobsectorbob Member Posts: 10

    I played CoH and doing the beta of AA and I can't really see what graphics are being "ripped off". AA also plays TOTALLY different the  CoH (which I found to be very similar to most other mmorpgs, just more flexible avatar appearance). I have to say that so far AA is more fun (to me) then I found CoH. I might like AA even more if cars would come back after I destroyed some mobs and thank me image

    Sectorbob
    currently
    Reorai (WoW- Kargath)
    Reorai Quickshaft (GuildWars)
    Reorai (AutoAssault- Breakdown server)

  • StryckerStrycker Member UncommonPosts: 110

    ..

  • ZeflonZeflon Member Posts: 69

    I would have to say that this game is nothing like CoH to me. I played CoH from beta to a year after it, that game left a bad taste in my mouth. The only reason I even played that game was because of most of my real life friends played it. Anyway back on topic this game is a bit lacking in the crafting as far as I can see and other then that it is pretty good I like the leveling and to me its not a grind or anything like CoH.

    --Currently Playing--
    Earth and Beyond

    --Waiting On--
    STO(Long Ways away)

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    I guess I will have to back up my claims.

     

    Like CoH and CoV, it is a level based game (like many other MMOs as well granted).

     

    Like CoH and CoV, it is a "class" based game.

     

    Like CoH and CoV, the leveling up is relatively simple (a few clicks and you are done), the information is clearly written (you still can mess it up hehe), you know how the leveling up affect you, unlike others games where you have to find spells and have no idea what they do until you try them and are kinda clueless...in CoH and in AA, the leveling is simple, complete, efficient and well informed, you know what you are doing (mostly)...it is comforting.

     

    CoH and CoV have enhancements, AA have gear...AA gear is less complete and more complex than enhancements, as it is harder to master and to understand while it affect you less and you have very little to work (unlike the hundred of enhancements to ponder).  AA take back on the leveling system itself, the skills and all are very nicely done...and this gear system is not bad in itself.

     

    The battle are FAST in both CoH and AA, killing a minion or a walking pedestrian is done extremely fast...killing tons of them.

     

    Targetting your enemies is easier in CoH/CoV, yet it is not bad or really hard in AA.

     

    Aggro doesn't last long in either game.

     

    No camping at all in CoH, nearly no camping in AA.

     

    The community of players are similar in both games, in behavior and helpfullness (this is a bonus).

     

    Both games are divided into many factions, Heroes and Villains, Humans/Mutans and Biomeks, with zones shared and zone restricted.

     

    The gameplay feeling is close, I know the characters are different, but the overall feeling I got when I play, using my keyboard, I got the same feeling.  When I play SWG I got a different feeling.  When I play EQ I got a different feeling that I only experience in WoW beside EQ.  And so on, the way the character move and the world evolve, it is hard to explain, but it feel similar between CoH and AA and not with other game, and this is a NICE thing...I like that feeling!

     

    I see love in the game developped.  I did see that in WoW, in EQ, in CoH (not the Issues) and in CoV, I can't explain what "love" is, but I see it in all those games...while while again in EQ2, Horizons and SWG, maybe I am not perceptive awaken, I just doesn't feel any love in those game...between the devs and their game I mean.

     

    **********

     

    Like I said, those games are not identicals...but if you have to absolutely pick a game in the MMOs as the game which look the most like AA, it would have to be CoH/CoV.  Again, if you feel it is another game, explain why and if you convince me, I am definitely going to try it...don't even both to tell games I already play, they doesn't are close to CoH/CoV and AA anymore than those two are between each others (I did play EQ, EQ2, WoW, Horizons, SoR, Matrix, DAoC...so don't bother with those, they are WAY farther than those two games are to each other).

    - "If I understand you well, you are telling me until next time. " - Ren

  • LynxJSALynxJSA Member RarePosts: 3,334

    The reason you see similarities, is because you are describing the future of mass-appeal mainstream MMOGs.

    - Fast and easy gameplay.
    - Levels so that even the stupidest of people can set a goal "Duh... next ding! I go next ding!"
    - Classes so that people don't have to take up a role but are channeled in to one so they know what they are "supposed to" be doing in combat.

    Mainstream MMOGs need to be as dumbed down and entertaining as possible. That's not a bad thing... just a different thing.


    -- Whammy - a 64x64 miniRPG 
    RPG Quiz - can you get all 25 right? 
    FPS Quiz - how well do you know your shooters?  
  • DarktongueDarktongue Member Posts: 276



    Originally posted by Strycker

    Auto Assault doesent have fully destrucible scenery, just some walls that go crumble now and then. Most of the time when you ram into an wall, you just bounce off.
    The crafting, is a new feature, but that's about all thats new. As far as customizing your vehicle, its really simplified and limited. The gameplay isent fast and furious, you lock onto something, you mash right-mouse while driving around in circles. Heck, you dont even have to drive around.
    The engine is that of COH's, and they reaped every mechanic they could from COH. Even the text, menu's, everything resembles COH to some point. Hell, they could market this game as an expansion to COH.
    "Explore the Wastelands outside of Paragon City, where only vehicles may roam, and no living man can walk"



    Couldnt read any further due to laughter and tears,try beta testing first then  post this crap.

     

    OMFG its an MMO its like every MMO ! ITS PLAYED ONLINE! NERF IT!

  • KR_RyukiKR_Ryuki Member Posts: 1

    Doesn't have full destructible environments? Are you insane?? I'm mowing down trees, blowing barrels, leveling buildings...what more do you want? LOL.

    AA is by far, very far different from COH/COV (Played them ever since Beta).  COX is utterly boring, too slow and not as interactive as AA. 

    We don't have loot, nor crafting ever in COX.  Customization of the vehicles?  There are no vehicles in COX! 

    To me, COX is only fun when you level.  AA is just plain fun, fun in the fact that I don't even know I level half the time!

  • SampenguinSampenguin Member Posts: 5

    Normally i don't respond to troll bait, but I'm tired and have been working too much, so this will be a nice break :P

    Just for the record, I can officially tell you Auto Assault's combat model was inspired more heavily by the gameplay in Robotron than it was by any MMO in existence. 

    Secondly, regarding "ripping off ideas", I think many people would be surprised to learn that game developers often amicably share ideas and techniques and fun gameplay mechanics with each other without regarding it as being "ripped off".  Ever heard of Game Developer's Conference (http://www.gdconf.com), for example?

    A great and very relevant example of this is CoH's badges system.  We had a producer from 3DO who worked with us on our first project, Jumpgate, and believed in us when we were but a 5 man team.  That extremely talented individual managed to survive the 3DO meltdown and ended up working at NCsoft with Cryptic Studios.  He gave us a call one day and said something along the lines, "Hey we're thinking about doing this system kind of like the medals you guys did in Jumpgate.  Do you have any issues with that?"  Of course we didn't, we were flattered that they liked that game mechanic, let alone that he even bothered to call us to make sure we didn't have any problems with a similar idea going in CoH.

    To further carry my illustration, the medals system we used in Jumpgate certainly wasn't an original idea of ours either.  Nor was a space combat game, or a dynamic economy driven game.  But we recombined these and a bunch of other elements and mechanics that we enjoyed from our gaming pasts into something we thought would be a fun time.  And that process happens in every game you'll ever play, because as a rule of thumb, game developers are passionate gamers and heavy consumers of entertainment media. 

    We put in the things we like and leave out the things we don't from our past experience, then mash it all together into something that hopefully is fun and makes you react emotionally, whether it be smiling and laughing as your nukes decimate the ruined buildings around you, or developing intense hatred for that stupid mini-boss who keeps showing up behind you and smacking you down.

    But to say Auto Assault is a rip of CoH is like saying apples are a rip of oranges.

    Seabury OUT!

    ps- thanks to all the level headed responders out there who pointed out the absurdity of the original statement, whether you like AA or not.   Much appreciated!

Sign In or Register to comment.