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You wouldn’t expect a mobile version of any core PC or console game to be good. But we’ve been proven wrong before. Look at Transistor, Bastion, even the LEGO games. Hell, Minefract is pretty great on the phones and tablets. So why can’t Runic’s Torchlight make a splash on mobile? Well, it can and it will. Read on for our hands on from E3 2015.
Read more of Bill Murphy's Torchlight Mobile -E3 Hands On with Runic’s Latest ARPG.
Comments
Yes. I won't be playing this. Release a proper unlimited experience or GTFO.
Never forget 3 mile Island and never trust a government official or company spokesman.
Will there be a cash shop? Yep. But these sorts of things are part and parcel for a freemium mobile experience.
This is why I will never play it.
I remember when they said Torchlight 1 would help them get their MMO version of Torchlight out sooner. Then I remember them announcing Torchlight 2 and saying the same thing. And now there is a mobile version.
At this point I am going to say that they are just cashing in on all the D2 fans that are still whining over Blizzard North.
they got bored of the mmo idea and both the lead guys quit the company to make a kickstarter for some space game
this mobile game is perfect worlds idea i'm suspecting
Yeah, Torchlight on PC is fantastic, i only stopped playing it due to being only point and click. With that said, id love to see a Torchlight 3 for PC (and maybe consoles?) with even better gameplay, graphics, and more movement control options (wasd, arrows, gamepad), and made by Runic
I have below zero interest in playing this on a mobile device.