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Currently 21 employees in Frankfurt, going up to 50 by the end of 2015. Thats in-house employees, NOT outside contractors.
If you take a closer look at the job openings, they are recruiting a lot more engineers and artists for the FPS part, so they are clearly putting a lot of emphasis on that module to regain lost time.
Have fun
"FRANKFURT, Germany, July 6, 2015 — Cloud Imperium™ Games (CIG), the creators of the first person universe space simulator, Star Citizen™, formally announced today the opening of its newest development office in Frankfurt, Germany. Managed by CIG’s Foundry 42 Ltd. in Manchester, the Frankfurt office is comprised of some of the top engineers, artists and designers in Europe, many of whom had responsibility in creating the engine technology, CryEngine, which is the foundational framework for Star Citizen.
“These are some of the top game developers in this part of the world,” said CIG’s co-founder and creative director, Chris Roberts. “We are extremely pleased to have them on our team and working with CIG in all aspects of creating Star Citizen. Their experience in working on CryEngine will pay huge dividends for us in the very near future. Some of their contributions are already showing up in in our single player game, Squadron 42, and our first person shooter elements.”
The new Foundry 42 office sits on the western side of Frankfurt in a new business complex close to the city’s convention center and shopping district. There currently are 21 people on the team, but that number is expected to increase to 50 by the end of the year. Cloud Imperium’s job listings, including those currently open in Frankfurt can be found at https://www.cloudimperiumgames.com/jobs.
“This is a dream come true for our entire team,” said Brian Chambers, development director at the Foundry 42 German office. “It’s exciting to be working on an ambitious project like Star Citizen. Our team is small now but we will be growing quickly and recruiting from all over Europe to come work on the game. We have some very interesting ideas about future technology that I think our fans will like and we look forward to talking about those very soon.”
Star Citizen is 100% crowd funded and officially launched on October 10, 2012. Since that time CIG has raised more than $84.6 million from backers all over the world making Star Citizen the top ranking crowd funded project ever and it has been recognized as such by Guinness World Records."
Comments
having the original Cryengine devs on board is a HUGE benefit.
There is also this amazing cinematics guy, can´t wait to see the first (spoiler free) scenes from SQ42