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You may be wondering where my (Bill Murphy’s) review is for Pathfinder Online. As I mentioned a while ago in a comment, I just can’t bring myself to play the game anymore, and I don’t feel I’ve given it enough time to really put a score on it. So, like a boss, I’m torturing our own Steven Messner with the task of going in with fresh eyes to see how he feels about the game. Read on for his own first impressions and more of my reasoning behind switching writers.
Read more of Steven Messner's Pathfinder Online: The Review Continues with Fresh Eyes.
Comments
im sorry it was a flawed concept from the start this type of game no longer interests gamers even the ones that claim it does they play for a month than leave cause its too haed or timne consuming
so say we all
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
I am always skeptical of a game that you must play for hours and hours before it becomes interesting enough to play. If a developer isn't able to make an engaging environment, it doesn't matter what the combat or character progression is like. You still have to game in that environment (and here I mean the entire experience of being in the game, not just the plants and flowers). It sounds like they have spent a terrific amount of development time on the what many gamers say are the systems they care most about: combat and progression. But ignored how to entice gamers deeper into their game.
Roses are red
Violets are blue
The reviewer has a mishapen head
Which means his opinion is skewed
...Aldous.MF'n.Huxley
Good call on Bill's part to delegate the task to one of his minions!
(Now to read the actual article!)
Edit: Now that I've read it, it sounds a lot like I've read on the boards here (and pretty much what I expected to find).
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
Not that true anymore nowadays. We have several themeparks that are highly focused on the journey, and less on the endgame. TSW and SWTOR immediately spring to mind as the ones that are most focused on it, but there are at least a few more where they try to at least make the journey as pleasant as possible.
Although I agree with you when it comes to sandboxes. If the world (sandbox) you're going to be playing in is dull, then it's not going to be a very enjoyable experience.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
Guess I'm torn by this...
On one hand, after all this time Bill really should have manned up and finished the review. He may like Ryan personally but come on, this has been drawn out for months now.
On the other hand, what has been written so far has been pretty hysterical.. and at least this way it can continue for a few more weeks.
This is honestly one of those games that just takes 30 minutes to have that inner voice just start shouting "WTF!!!!"
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
"I can hardly bring myself to play this" and having to hand it off to someone else without a personal connection to the CEO speaks just as loud as a review would have IMO. And it sends the same message the review would've most likely sent.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
Let's see. I've subscribed or Beta'd nearly ever MMO that's come out in the Western market since Meridian 59. I've been playing EQ since the servers went live in '99. I played Eve in the early days and then came back again later and played much longer. Of course there are a myriad of other games - just hitting some that seem most relevant.
The point is that I have a LOT of experience with MMOs, RPGs, sandbox games, refined and unrefined games, etc. I play the PnP game. I backed Pathfinder Online on Kickstarter. So yeah, I fired it right up when the invitations first started going out. Then put it aside for several months to wait for more. Then tried it again recently.
And like Mr. B. Murphy, "I just can’t bring myself to play the game"
Even with time left in my trial period, it has been deleted.
In fact, despite already charging players a hefty subscription fee of $15 USD a month to play—not to mention the $1 million that was received via a successful Kickstarter campaign, Pathfinder Online feels like a husk of a game with barely anything worthy of the subscription fee.
Don't forget that they also have a cash shop where you can buy $200 items... and until they finally listened to my advice a few weeks ago they also charged a box fee on top of all that!
Quite frankly, I resent the way Goblinworks is handling their "early enrollment" period of the game. Their beginner's guide would have you believe that, by participating in this stage and giving Goblinworks money to develop the game, that you are somehow receiving the benefit of peeking behind the curtains to experience the wondrous sight of watching an MMORPG be built from the ground up. But nothing have I seen so far has given me any such reaction.
You are far from alone. I haven't seen anything different than you would find in any alpha/beta feedback forum... as a matter of fact, due to the tiny population it's actually much less. Just take a look at the "Crowdforging" forum on their site...
BTW if those are screenshots of your character, expect to have very special attention from the diehard fans and even the staff as they try to make your experience as pleasurable as possible. It's like a food critic sitting at the table and telling the staff he's reviewing their menu.
Best of luck in your endeavour. Hopefully you will be able to complete your epic task of forcing yourself to login for the next few weeks. I have never seen a game get scored in the "Lower half of the out of ten scale" you guys use so if you continue where Bill left off this could be groundbreaking. Actually scoring a game based on how it IS and not how it could potentially, someday be would be refreshing... and good for the genre.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
And here is the confirmation that followed immediatelly:
My point remains the same - what we saw so far doesn`t look even remotely close to "more than $4m spent so far" (huge budget for an indie MMO) and the answer didn`t really convince me.
PS here is my original post, and answer is the very next one in the thread.
This feels like the type of game that has very vocal fans. Who hype it up and claim it is everything they wanted in a game. Then one or two months later they quit playing and you never hear from them again.
I guess you could call it Wildstar syndrome.
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.