How about the fact that these types of issues HAVE AND ALWAYS WILL crop up in the development cycle of an MMO? People weren't as aware of them as they are now because people that haven't been a part of MMO development weren't made aware of them due to MMO developers keeping this type of shit under tight lip...
Again, and I'm begging you to look up the following: Dunning-Kruger Effect.
Please, i'm trying to help everyone here understand.
I have no f'n interest in Star Citizen, the game itself. I'm a fan of fantasy games. I currently work on a startup software project unrelated to the gaming industry.
This topic interests me because, as an experienced developer, who has worked on games I can see the bullshit being spewed by Derek Smart from a mile away.
He's getting people riled up because he knows people don't understand the MMO development process and all these 'gloom & doom' things people are pointing out left and right are NATURAL ELEMENTS TO ALL MMO's THAT HAVE EVER BEEN CREATED.
ISSUES ALWAYS POP UP IN ALL BIG DEVELOPMENT PROJECTS.
This is an EVEN BIGGER THING with MMO's, one of the hardest and most advanced technological achievements in human history.
Man.... I'm starting to wonder if people are just f'n stupid at this point.
I... don't even know how to address all the distorted statements in this post. Most advanced technological achievements in human history? Really? All it is, is networking data transfer with visual components. The limitations are in our hardware and software. The foundation for MMO's has existed for decades! Ever hear of MUDs?
The limits that exist are in the engine, and the PC's ability to render the content. As someone with some indie dev experience, I can tell you that those are the main issues. The problem with this project, is that its scope is so massive, so over-blown, that there are NO engines out there that are capable of accomplishing what they are claiming to do. And then, there's the issue of whether what they are developing will even be capable of running on current PCs.
If you aren't that familiar with the industry, you should really refrain from making comments about it, how it works, or its history.
I like how everyone is banking on the fact that sometimes features, that are later determined to be technically unfeasible, are currently planned. Then, begin from that, knowing full well that setting that up as the standard of failure for a project like a MMO is a sure way to be right in an argument. This is called poisoning the well.
However, I didn't say it was the most technologically advanced, but let's consider all the following that are required to create an MMO:
- Graphics Engine (one of the hardest pieces of software to create)
- Networking, Player Syncing, path prediction algorithms, collision detection, etc (you have some indie experience, so that makes you an expert on networking -let alone the rest of that list- for an MMO). Yeah, you're not dealing with a simple multiplayer game here.
- Server clusters, distributed computing
- A lot of work with low level languages like C++ and inline use of Assembly
So, some of the stuff is already created (or at least, a basics is there). And, yes, the framework is there, but you're pretending as if there's not years worth of technical work, programming, and what not that goes into a MMO that even already has a 'full' framework specifically made for a MMO (let alone one that doesn't use those as a base to develop from).
Furthermore, and I'm not surprised by this, you don't simply slap Crytek's networking into an MMO and call it a day. Crytek was mainly developed for FPS, with the networking as an option for FPS multiplayers. A FPS multiplayer IS NOT a MMO.
If there were an area of concern, on my end, is how they're going to track real-time FPS collision detection, along with path prediction, without overloading the network and server calls. Handling this client side presents serious security concerns.
oh yeah, and strong security for the game.
Same ole regurgitated talking points already addressed to which a company missed it's own Nov 2014 Kickstarter delivery date, despite 85 million dollars in fundraising and literally nothing to show for it.
Enjoy you voice " Derek Smart " Anyone that I see defend him I believe is under 19 year old. SC could bomb or be good but you got to be insane to listen to anything he says.
The reason why I'm focusing on Derek Smart a lot is due to the fact that this entire thing is Derek Smart using Star Citizen to draw attention to himself.
Alright, you want to talk about Derek Smart so much, fine. What's his endgame here? He's bringing attention to himself and his latest game, and then what? He's going to get a bunch of people playing? No... the game is shit, they won't stay if they do. It's F2P, so it's not like he's going to trick anybody into purchasing it to find out that it's shit. So, what? What exactly does Derek Smart have to gain?
How about you take some time and read up on how he came to power at Quest Online; who the original developer was that took it from concept to release (even if a shit game); and Derek Smart's role.
Now, consider his first two 'demands':
disclose the full detailed (private jet travel? we want to see it) P&L accounting (money in off-shore bank accounts? we want to know about them) for every crowd-funded dime that has been raised and spent on this project. Allow an independent forensics accountant, hired by backers, to come and do an audit. This is standard practice in developer-publisher relationships. So you know how that works.
disclose the true state of the project in terms of what is expected to be delivered, and when. Allow an independent Executive Producer, hired by backers, to come and do a project review in order to get anaccurate picture of the game state, so we know when it is likely to see the light of day – if ever
Now, let's look at a snippet of Derek Smart's actual own description of himself:
the oldest living #indiedev fossil. was indie before it was a thing. science & sci-fi aficionado, gamer, writer, entrepreneur, the Battlecruiser guy.
Like I've mentioned before on these forums I'd be somewhat surprised that if enough backers ever got serious about this if he didn't throw his name in the hat to be that 'independent executive producer'.
There's history and language there.. along with him smearing the CIG developers with this unsubstantiated 'speculation':
Enjoy you voice " Derek Smart " Anyone that I see defend him I believe is under 19 year old. SC could bomb or be good but you got to be insane to listen to anything he says.
The reason why I'm focusing on Derek Smart a lot is due to the fact that this entire thing is Derek Smart using Star Citizen to draw attention to himself.
Alright, you want to talk about Derek Smart so much, fine. What's his endgame here? He's bringing attention to himself and his latest game, and then what? He's going to get a bunch of people playing? No... the game is shit, they won't stay if they do. It's F2P, so it's not like he's going to trick anybody into purchasing it to find out that it's shit. So, what? What exactly does Derek Smart have to gain?
How about you take some time and read up on how he came to power at Quest Online; who the original developer was that took it from concept to release (even if a shit game); and Derek Smart's role.
Now, consider his first two 'demands':
disclose the full detailed (private jet travel? we want to see it) P&L accounting (money in off-shore bank accounts? we want to know about them) for every crowd-funded dime that has been raised and spent on this project. Allow an independent forensics accountant, hired by backers, to come and do an audit. This is standard practice in developer-publisher relationships. So you know how that works.
disclose the true state of the project in terms of what is expected to be delivered, and when. Allow an independent Executive Producer, hired by backers, to come and do a project review in order to get anaccurate picture of the game state, so we know when it is likely to see the light of day – if ever
Now, let's look at a snippet of Derek Smart's actual own description of himself:
the oldest living #indiedev fossil. was indie before it was a thing. science & sci-fi aficionado, gamer, writer, entrepreneur, the Battlecruiser guy.
Like I've mentioned before on these forums I'd be somewhat surprised that if enough backers ever got serious about this if he didn't throw his name in the hat to be that 'independent executive producer'.
There's history and language there.. along with him smearing the CIG developers with this unsubstantiated 'speculation':
Enjoy you voice " Derek Smart " Anyone that I see defend him I believe is under 19 year old. SC could bomb or be good but you got to be insane to listen to anything he says.
The reason why I'm focusing on Derek Smart a lot is due to the fact that this entire thing is Derek Smart using Star Citizen to draw attention to himself.
Alright, you want to talk about Derek Smart so much, fine. What's his endgame here? He's bringing attention to himself and his latest game, and then what? He's going to get a bunch of people playing? No... the game is shit, they won't stay if they do. It's F2P, so it's not like he's going to trick anybody into purchasing it to find out that it's shit. So, what? What exactly does Derek Smart have to gain?
How about you take some time and read up on how he came to power at Quest Online; who the original developer was that took it from concept to release (even if a shit game); and Derek Smart's role.
Now, consider his first two 'demands':
disclose the full detailed (private jet travel? we want to see it) P&L accounting (money in off-shore bank accounts? we want to know about them) for every crowd-funded dime that has been raised and spent on this project. Allow an independent forensics accountant, hired by backers, to come and do an audit. This is standard practice in developer-publisher relationships. So you know how that works.
disclose the true state of the project in terms of what is expected to be delivered, and when. Allow an independent Executive Producer, hired by backers, to come and do a project review in order to get anaccurate picture of the game state, so we know when it is likely to see the light of day – if ever
Now, let's look at a snippet of Derek Smart's actual own description of himself:
the oldest living #indiedev fossil. was indie before it was a thing. science & sci-fi aficionado, gamer, writer, entrepreneur, the Battlecruiser guy.
Like I've mentioned before on these forums I'd be somewhat surprised that if enough backers ever got serious about this if he didn't throw his name in the hat to be that 'independent executive producer'.
There's history and language there.. along with him smearing the CIG developers with this unsubstantiated 'speculation':
Just an FYI, and you can research this yourself, Derek Smart has lot of the facts wrong about Star Citizen's original goals, targeted funding goal, etc. Of course, you won't bother to actually research it since you already 'know'.
The reason why I'm focusing on Derek Smart a lot is due to the fact that this entire thing is Derek Smart using Star Citizen to draw attention to himself.
Alright, you want to talk about Derek Smart so much, fine. What's his endgame here? He's bringing attention to himself and his latest game, and then what? He's going to get a bunch of people playing? No... the game is shit, they won't stay if they do. It's F2P, so it's not like he's going to trick anybody into purchasing it to find out that it's shit. So, what? What exactly does Derek Smart have to gain?
How about you take some time and read up on how he came to power at Quest Online; who the original developer was that took it from concept to release (even if a shit game); and Derek Smart's role.
Now, consider his first two 'demands':
disclose the full detailed (private jet travel? we want to see it) P&L accounting (money in off-shore bank accounts? we want to know about them) for every crowd-funded dime that has been raised and spent on this project. Allow an independent forensics accountant, hired by backers, to come and do an audit. This is standard practice in developer-publisher relationships. So you know how that works.
disclose the true state of the project in terms of what is expected to be delivered, and when. Allow an independent Executive Producer, hired by backers, to come and do a project review in order to get anaccurate picture of the game state, so we know when it is likely to see the light of day – if ever
Now, let's look at a snippet of Derek Smart's actual own description of himself:
the oldest living #indiedev fossil. was indie before it was a thing. science & sci-fi aficionado, gamer, writer, entrepreneur, the Battlecruiser guy.
Like I've mentioned before on these forums I'd be somewhat surprised that if enough backers ever got serious about this if he didn't throw his name in the hat to be that 'independent executive producer'.
There's history and language there.. along with him smearing the CIG developers with this unsubstantiated 'speculation':
Just an FYI, and you can research this yourself, Derek Smart has lot of the facts wrong about Star Citizen's original goals, targeted funding goal, etc. Of course, you won't bother to actually research it since you already 'know'.
The reason why I'm focusing on Derek Smart a lot is due to the fact that this entire thing is Derek Smart using Star Citizen to draw attention to himself.
Alright, you want to talk about Derek Smart so much, fine. What's his endgame here? He's bringing attention to himself and his latest game, and then what? He's going to get a bunch of people playing? No... the game is shit, they won't stay if they do. It's F2P, so it's not like he's going to trick anybody into purchasing it to find out that it's shit. So, what? What exactly does Derek Smart have to gain?
How about you take some time and read up on how he came to power at Quest Online; who the original developer was that took it from concept to release (even if a shit game); and Derek Smart's role.
Now, consider his first two 'demands':
disclose the full detailed (private jet travel? we want to see it) P&L accounting (money in off-shore bank accounts? we want to know about them) for every crowd-funded dime that has been raised and spent on this project. Allow an independent forensics accountant, hired by backers, to come and do an audit. This is standard practice in developer-publisher relationships. So you know how that works.
disclose the true state of the project in terms of what is expected to be delivered, and when. Allow an independent Executive Producer, hired by backers, to come and do a project review in order to get anaccurate picture of the game state, so we know when it is likely to see the light of day – if ever
Now, let's look at a snippet of Derek Smart's actual own description of himself:
the oldest living #indiedev fossil. was indie before it was a thing. science & sci-fi aficionado, gamer, writer, entrepreneur, the Battlecruiser guy.
Like I've mentioned before on these forums I'd be somewhat surprised that if enough backers ever got serious about this if he didn't throw his name in the hat to be that 'independent executive producer'.
There's history and language there.. along with him smearing the CIG developers with this unsubstantiated 'speculation':
Just an FYI, and you can research this yourself, Derek Smart has lot of the facts wrong about Star Citizen's original goals, targeted funding goal, etc. Of course, you won't bother to actually research it since you already 'know'.
Read Derek Smart's list of demands... Again, and I've mentioned this multiple times on this forum, Derek Smart raises some valid points, but he has no credibility for a number of reasons. Dishonesty, playing on people's ignorance of the game development process, equating pledging & gifting with investing and equating the backers with a developer-publisher relation. They're NOT THE SAME THING.
Plus, listen to his interviews and then check a game he released in 2009:
Can we all agree at this point that we shouldn't take anything that Derek Smart says seriously? Especially anything related to the 'technical aspects' of a game?
The reason why I'm focusing on Derek Smart a lot is due to the fact that this entire thing is Derek Smart using Star Citizen to draw attention to himself.
Alright, you want to talk about Derek Smart so much, fine. What's his endgame here? He's bringing attention to himself and his latest game, and then what? He's going to get a bunch of people playing? No... the game is shit, they won't stay if they do. It's F2P, so it's not like he's going to trick anybody into purchasing it to find out that it's shit. So, what? What exactly does Derek Smart have to gain?
How about you take some time and read up on how he came to power at Quest Online; who the original developer was that took it from concept to release (even if a shit game); and Derek Smart's role.
Now, consider his first two 'demands':
disclose the full detailed (private jet travel? we want to see it) P&L accounting (money in off-shore bank accounts? we want to know about them) for every crowd-funded dime that has been raised and spent on this project. Allow an independent forensics accountant, hired by backers, to come and do an audit. This is standard practice in developer-publisher relationships. So you know how that works.
disclose the true state of the project in terms of what is expected to be delivered, and when. Allow an independent Executive Producer, hired by backers, to come and do a project review in order to get anaccurate picture of the game state, so we know when it is likely to see the light of day – if ever
Now, let's look at a snippet of Derek Smart's actual own description of himself:
the oldest living #indiedev fossil. was indie before it was a thing. science & sci-fi aficionado, gamer, writer, entrepreneur, the Battlecruiser guy.
Like I've mentioned before on these forums I'd be somewhat surprised that if enough backers ever got serious about this if he didn't throw his name in the hat to be that 'independent executive producer'.
There's history and language there.. along with him smearing the CIG developers with this unsubstantiated 'speculation':
Just an FYI, and you can research this yourself, Derek Smart has lot of the facts wrong about Star Citizen's original goals, targeted funding goal, etc. Of course, you won't bother to actually research it since you already 'know'.
Read Derek Smart's list of demands... Again, and I've mentioned this multiple times on this forum, Derek Smart raises some valid points, but he has no credibility for a number of reasons. Dishonesty, playing on people's ignorance of the game development process, equating pledging & gifting with investing and equating the backers with a developer-publisher relation. They're NOT THE SAME THING.
Plus, listen to his interviews and then check a game he released in 2009:
Can we all agree at this point that we shouldn't take anything that Derek Smart says seriously? Especially anything related to the 'technical aspects' of a game?
The reason why I'm focusing on Derek Smart a lot is due to the fact that this entire thing is Derek Smart using Star Citizen to draw attention to himself.
Alright, you want to talk about Derek Smart so much, fine. What's his endgame here? He's bringing attention to himself and his latest game, and then what? He's going to get a bunch of people playing? No... the game is shit, they won't stay if they do. It's F2P, so it's not like he's going to trick anybody into purchasing it to find out that it's shit. So, what? What exactly does Derek Smart have to gain?
How about you take some time and read up on how he came to power at Quest Online; who the original developer was that took it from concept to release (even if a shit game); and Derek Smart's role.
Now, consider his first two 'demands':
disclose the full detailed (private jet travel? we want to see it) P&L accounting (money in off-shore bank accounts? we want to know about them) for every crowd-funded dime that has been raised and spent on this project. Allow an independent forensics accountant, hired by backers, to come and do an audit. This is standard practice in developer-publisher relationships. So you know how that works.
disclose the true state of the project in terms of what is expected to be delivered, and when. Allow an independent Executive Producer, hired by backers, to come and do a project review in order to get anaccurate picture of the game state, so we know when it is likely to see the light of day – if ever
Now, let's look at a snippet of Derek Smart's actual own description of himself:
the oldest living #indiedev fossil. was indie before it was a thing. science & sci-fi aficionado, gamer, writer, entrepreneur, the Battlecruiser guy.
Like I've mentioned before on these forums I'd be somewhat surprised that if enough backers ever got serious about this if he didn't throw his name in the hat to be that 'independent executive producer'.
There's history and language there.. along with him smearing the CIG developers with this unsubstantiated 'speculation':
So Derek Smart's ultimate goal is/was to take over SC armed with a $250 dollar pledge, a few blog posts, and some media interviews and podcasts?
I don't even know what to say, my brain just melted. Do I post a picture of a man in a tinfoil hat? Illuminati confirmed?
Where does Line of Defense come in to play?
You really have no idea who Derek Smart is and you're completely unaware of his history aren't you? Take a little moment to read this lovely exchange between Derek Smart and someone who dares post an opinion on his game (someone that was defending him):
The reason why I'm focusing on Derek Smart a lot is due to the fact that this entire thing is Derek Smart using Star Citizen to draw attention to himself.
Alright, you want to talk about Derek Smart so much, fine. What's his endgame here? He's bringing attention to himself and his latest game, and then what? He's going to get a bunch of people playing? No... the game is shit, they won't stay if they do. It's F2P, so it's not like he's going to trick anybody into purchasing it to find out that it's shit. So, what? What exactly does Derek Smart have to gain?
How about you take some time and read up on how he came to power at Quest Online; who the original developer was that took it from concept to release (even if a shit game); and Derek Smart's role.
Now, consider his first two 'demands':
disclose the full detailed (private jet travel? we want to see it) P&L accounting (money in off-shore bank accounts? we want to know about them) for every crowd-funded dime that has been raised and spent on this project. Allow an independent forensics accountant, hired by backers, to come and do an audit. This is standard practice in developer-publisher relationships. So you know how that works.
disclose the true state of the project in terms of what is expected to be delivered, and when. Allow an independent Executive Producer, hired by backers, to come and do a project review in order to get anaccurate picture of the game state, so we know when it is likely to see the light of day – if ever
Now, let's look at a snippet of Derek Smart's actual own description of himself:
the oldest living #indiedev fossil. was indie before it was a thing. science & sci-fi aficionado, gamer, writer, entrepreneur, the Battlecruiser guy.
Like I've mentioned before on these forums I'd be somewhat surprised that if enough backers ever got serious about this if he didn't throw his name in the hat to be that 'independent executive producer'.
There's history and language there.. along with him smearing the CIG developers with this unsubstantiated 'speculation':
So Derek Smart's ultimate goal is/was to take over SC armed with a $250 dollar pledge, a few blog posts, and some media interviews and podcasts?
I don't even know what to say, my brain just melted. Do I post a picture of a man in a tinfoil hat? Illuminati confirmed?
Where does Line of Defense come in to play?
You really have no idea who Derek Smart is and you're completely unaware of his history aren't you? Take a little moment to read this lovely exchange between Derek Smart and someone who dares post an opinion on his game (someone that was defending him):
wait there OP are you trying to compare Star Citizen to a game developed by 3000AD??
3000AD have never released a game that was not full and I mean full of game breaking bugs.. the ideas they have are awesome but it never works out..
If you want to compare line of defense to something I think Planetside 2 would have been a better choice as Line of Defense is very similar to that but by the sound of the the steam reviews its like all of the other 3000AD games.. broke and bad..
wait there OP are you trying to compare Star Citizen to a game developed by 3000AD??
3000AD have never released a game that was not full and I mean full of game breaking bugs.. the ideas they have are awesome but it never works out..
If you need want to compare line of defense to something I think Planetside 2 would have been a better choice as Line of Defense is very similar to that but by the sound of the the steam reviews its like all of the other 3000AD gams.. broke and bad..
Yeah, but see, Derek Smart is making the comparison himself in the podcast and... it's here on MMORPG.com. Also, check out a review of Line of Defense on Youtube:
You really have no idea who Derek Smart is and you're completely unaware of his history aren't you? Take a little moment to read this lovely exchange between Derek Smart and someone who dares post an opinion on his game (someone that was defending him):
I'm actually quite familiar with the man, I've been around this website and the gaming scene for a year or two. You'll find I'm no fan of his, you don't need to try and convince me of his poor character. You might see in my recent posts, some of them in reply to you, that I wish people would take Derek out of the equation and simply ask CIG the questions that need to be answered.
This, I agree with 100%. However, not everyone seems to be agreeing. Some even call him a voice for them. ;/
I just hope that people also understand that some questions, not because CIG is trying to scam or be shady, simply cannot be answered in a satisfactory manner. Some questions, like if a feature will really be implemented or is possible may not be known at the time to answer with 100% certainty. It could very well be that the architecture of the server ends up not being able to support it later on.
Backers are definitely entitled to ask questions, but some questions aren't appropriate without really understanding appropriate questions to ask in regards to the technical side (especially) or solid release dates or timelines.
Originally posted by Stizzled Originally posted by Warley
You really have no idea who Derek Smart is and you're completely unaware of his history aren't you? Take a little moment to read this lovely exchange between Derek Smart and someone who dares post an opinion on his game (someone that was defending him):http://www.mmorpg.com/discussion2.cfm/thread/314893/page/2
I'm actually quite familiar with the man, I've been around this website and the gaming scene for a year or two. You'll find I'm no fan of his, you don't need to try and convince me of his poor character. You might see in my recent posts, some of them in reply to you, that I wish people would take Derek out of the equation and simply ask CIG the questions that need to be answered.
This, I agree with 100%. However, not everyone seems to be agreeing. Some even call him a voice for them. ;/
I just hope that people also understand that some questions, not because CIG is trying to scam or be shady, simply cannot be answered in a satisfactory manner. Some questions, like if a feature will really be implemented or is possible may not be known at the time to answer with 100% certainty. It could very well be that the architecture of the server ends up not being able to support it later on.
Backers are definitely entitled to ask questions, but some questions aren't appropriate without really understanding appropriate questions to ask in regards to the technical side (especially) or solid release dates or timelines.
Literally everyone for the past couple of hours have been saying he is irrelevant but the points he's made should be addressed and accounted for and you've been taking it back to DS everytime... now you wanna flip flop around and be like oh yeah they're good points.... wow just wow
trying to figure out what this proves and why it matters
The dude is on a crusade. He's been nonstop for about 24 hours now.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
trying to figure out what this proves and why it matters
The dude is on a crusade. He's been nonstop for about 24 hours now.
He is a joker and has proven over the last 24 hours that he really is pathetic and can't be taken seriously. Think some one said it best when they told him to get that d**K out of his mouth.
Comments
Same ole regurgitated talking points already addressed to which a company missed it's own Nov 2014 Kickstarter delivery date, despite 85 million dollars in fundraising and literally nothing to show for it.
It's like talking to a toaster oven.
Enjoy you voice " Derek Smart " Anyone that I see defend him I believe is under 19 year old. SC could bomb or be good but you got to be insane to listen to anything he says.
How about you take some time and read up on how he came to power at Quest Online; who the original developer was that took it from concept to release (even if a shit game); and Derek Smart's role.
Now, consider his first two 'demands':
But more people than him have said it.
Theory debunked.
Same ole same ole
Just as MMOGamer71 said
Just an FYI, and you can research this yourself, Derek Smart has lot of the facts wrong about Star Citizen's original goals, targeted funding goal, etc. Of course, you won't bother to actually research it since you already 'know'.
No clue:
http://www.dereksmart.org/wp-content/uploads/2015/07/star-citizen-ks-goals.jpg
Same ole same ole.
Me: Hi toaster, how are you?
Toaster: Derek Smart
Did Derek Smart ever link to this page?
https://robertsspaceindustries.com/funding-goals
"In October 2012, the developers of the game started a crowdfunding campaign on their own website using IgnitionDeck, a crowdfunding plugin for WordPress." - https://en.wikipedia.org/wiki/Star_Citizen
Does Derek Smart mention that?
Read Derek Smart's list of demands... Again, and I've mentioned this multiple times on this forum, Derek Smart raises some valid points, but he has no credibility for a number of reasons. Dishonesty, playing on people's ignorance of the game development process, equating pledging & gifting with investing and equating the backers with a developer-publisher relation. They're NOT THE SAME THING.
Plus, listen to his interviews and then check a game he released in 2009:
https://www.youtube.com/watch?v=KqvDt13d--8&feature=youtu.be
Meanwhile, Chris Roberts released this in 2000:
https://www.youtube.com/watch?v=LV7tSk7Mu1c
Can we all agree at this point that we shouldn't take anything that Derek Smart says seriously? Especially anything related to the 'technical aspects' of a game?
Same ole same ole.
Me: Hi toaster, how are you?
Toaster: Derek Smart
You really have no idea who Derek Smart is and you're completely unaware of his history aren't you? Take a little moment to read this lovely exchange between Derek Smart and someone who dares post an opinion on his game (someone that was defending him):
http://www.mmorpg.com/discussion2.cfm/thread/314893/page/2
Same ole same ole.
Me: Hi toaster, how are you?
Toaster: Derek Smart
Me: Do you make toast?
Toaster: Derek Smart
wait there OP are you trying to compare Star Citizen to a game developed by 3000AD??
3000AD have never released a game that was not full and I mean full of game breaking bugs.. the ideas they have are awesome but it never works out..
If you want to compare line of defense to something I think Planetside 2 would have been a better choice as Line of Defense is very similar to that but by the sound of the the steam reviews its like all of the other 3000AD games.. broke and bad..
Yeah, but see, Derek Smart is making the comparison himself in the podcast and... it's here on MMORPG.com. Also, check out a review of Line of Defense on Youtube:
https://www.youtube.com/watch?v=OlYGgju1R2o
This, I agree with 100%. However, not everyone seems to be agreeing. Some even call him a voice for them. ;/
I just hope that people also understand that some questions, not because CIG is trying to scam or be shady, simply cannot be answered in a satisfactory manner. Some questions, like if a feature will really be implemented or is possible may not be known at the time to answer with 100% certainty. It could very well be that the architecture of the server ends up not being able to support it later on.
Backers are definitely entitled to ask questions, but some questions aren't appropriate without really understanding appropriate questions to ask in regards to the technical side (especially) or solid release dates or timelines.
I'm actually quite familiar with the man, I've been around this website and the gaming scene for a year or two. You'll find I'm no fan of his, you don't need to try and convince me of his poor character. You might see in my recent posts, some of them in reply to you, that I wish people would take Derek out of the equation and simply ask CIG the questions that need to be answered.
This, I agree with 100%. However, not everyone seems to be agreeing. Some even call him a voice for them. ;/
I just hope that people also understand that some questions, not because CIG is trying to scam or be shady, simply cannot be answered in a satisfactory manner. Some questions, like if a feature will really be implemented or is possible may not be known at the time to answer with 100% certainty. It could very well be that the architecture of the server ends up not being able to support it later on.
Backers are definitely entitled to ask questions, but some questions aren't appropriate without really understanding appropriate questions to ask in regards to the technical side (especially) or solid release dates or timelines.
The dude is on a crusade. He's been nonstop for about 24 hours now.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
No matter what game Line of Defense is, Derek Smart produced something and put it out there without asking a penny from Kickstarter.
Star Citizen on the other hand, is already 85 million deep in "donations" and we will wait and see if it ever gets released.
Dont compare both games as they are not on the same level and Derek has stated that many times.
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He is a joker and has proven over the last 24 hours that he really is pathetic and can't be taken seriously. Think some one said it best when they told him to get that d**K out of his mouth.
Taste: J.D.
User friendliness: J.D.
Value for Money: J.D.
Graphics: S.C.
Winner: Jimmy Dean mini sausga biscuit.
This was an example of a bad comparison. Comparing SC to Smart's game is also a bad comparison. That is all.
Damn: I feel like a fool now that I have not poured a single cent into SC or it's cash shop, and nor do I know who this mr Derek Smart is.
Is he important?
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
Like ...
nvm
Have fun
Line of Defense opens up Beta.
Star Citizen scams you.
Lol who are you to judge how long a game takes, can you do better?
Sway all day, butterfly flaps all the way!