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Accessibility: It seems to be the mantra for AAA RPGs these days. By itself, there’s no problem with that, being accessible is something all games should aspire to so more players can enjoy them. The problem is, developers too often think more accessibility should mean less difficulty. Looking through my library of games, one studio stood out more than any other: Bioware. Outside of DLC, when was the last time a core Bioware game challenged you?
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Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.
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If you want challenging go play good competitive PvP game, thats only real challenge.
"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."
- Friedrich Nietzsche
I want to enjoy the story/lure.
On my second or third play through I ramp up the difficulty.
http://www.entropiapartners.com/?r=22415
If i start dying alot on normal bosses i switch to easy and just focus on the lore. I never play on hard because as much as i like a challenge, i dont like frustration. That is why i love the Souls/borne games, they are difficult but fair. I havent had the need to switch to easy on DA:I. Its been a blast on normal. I have 2 more playthroughs planned, another mage and a warrior. Perhaps ill try one of those in hard.
Challenge and frustration, to me, are two different things. Challenge is good, frustration is a cheap way to "create" difficulty. Just like adding more HP instead of good mechanics adds to the frustration and not the challenge.
On a sidenote, i don't usually take people complaining about games' diffculty or lack of challenge seriously. The main reason being a gamer's sense of self-importance and vanity. You can see lots of ppl saying:"X game sucks and it's so easy i beat it in nightmare/hell/whatever mode 3 times already using one hand and one foot toe and with half of my brain sleeping. Runt, runt, runt."
Well i say bo*#^ks. Just because any self-appointed king of the gaming world types something on the internet, doesn't mean you have to take them seriously.
And for those rare cases of ppl that actually did find these games easy in every turn, well it can't be helped. Like every other life activity out there there's always a small percentage of ppl who will excel in certain situations. That doesn't mean, in our case, that game companies have to cater to that small minority when making said games.