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Housing? Factions? A Long Wait, But ESO May Do It Right | Elder Scrolls Online | MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited August 2015 in News & Features Discussion

imageHousing? Factions? A Long Wait, But ESO May Do It Right | Elder Scrolls Online | MMORPG.com

With the Imperial City, we're getting a look at some of the new districts coming to the DLC. Zenimax released a guide to the new areas, with each faction's base operating out of different districts. With bases of operations, especially ones with distinct theming, even as the game demands functional similarity, The Elder Scrolls Online is taking another step in distinguishing itself that should also carry over in another promise for upcoming content: housing.

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Comments

  • ElElyonElElyon Member UncommonPosts: 219
    ESO is a great game! Theres no end game right now but I will return when they add housing, thieves guild or the dark brotherhood. I think this game has a really bright future.
  • SlyLoKSlyLoK Member RarePosts: 2,698
    Housing really doesnt matter to me.. I just hope they dont ruin the down right beautiful world design that they have accomplished by allowing players to build houses anywhere. I really dont want to see a housing zone either as it takes people out of the town hubs that have formed. 

    If housing comes at any point I would hope it is handled like AO / EQ2 with houses / apartments in towns that any number of people can rent with the inside being instanced. ZOS could also place a few houses in the world in places that make sense. Or possibly allow the renting of the many houses already out in the world. There are some quests that leave buildings without an owner.. Maybe once those are done it opens up for rent.. Or there are some towns / villages that are destroyed and once the problem is taken care of players could purchase a plot and build their own in that rebuilding village.

    In short it just has to make sense.. ESOs world doesnt support housing anywhere.

    Dont read past this if you dont want a minor spoiler...

    The quest in AD in the silent village where the occupants were turned into stone to protect them could open up a house there to rent. 
  • meonthissitemeonthissite Member UncommonPosts: 917
    I sincerely hope so! It's a fun title! as a registered carebear I have to admit that it's the only game I've ever had fun pvping in!
  • MoiraeMoirae Member RarePosts: 3,318
    Yeah, I doubt that. This game has been out for years. Even if it has housing added, it will probably be the nasty "hook" system that LOTRO and SWTOR have rather than the open system of EQ2 or SWG. These companies are lazy. It's been a long long time since anyone bothered with something more than the basics. I'd also like to remind you that several games have asked about housing for the players, gotten opinions, then never bothered to deliver. Just because they SAY they're going to develop it doesn't mean they actually will.
  • perrin82perrin82 Member UncommonPosts: 285
    Moirae said:
    Yeah, I doubt that. This game has been out for years. Even if it has housing added, it will probably be the nasty "hook" system that LOTRO and SWTOR have rather than the open system of EQ2 or SWG. These companies are lazy. It's been a long long time since anyone bothered with something more than the basics. I'd also like to remind you that several games have asked about housing for the players, gotten opinions, then never bothered to deliver. Just because they SAY they're going to develop it doesn't mean they actually will.
    Out for years?
  • ysn888ysn888 Member UncommonPosts: 62
    Housing, housing , housing . Yes please .
  • carotidcarotid Member UncommonPosts: 425
    Moirae said:
    Yeah, I doubt that. This game has been out for years. Even if it has housing added, it will probably be the nasty "hook" system that LOTRO and SWTOR have rather than the open system of EQ2 or SWG. These companies are lazy. It's been a long long time since anyone bothered with something more than the basics. I'd also like to remind you that several games have asked about housing for the players, gotten opinions, then never bothered to deliver. Just because they SAY they're going to develop it doesn't mean they actually will.
    You live under a rock or something?
  • AlomarAlomar Member RarePosts: 1,299
    Pvp content is still broken with horrendous lag that is worse than it was at launch with a fraction of the players. Had a 25v50 battle last night in Cyrodiil that lagged out and lasted 45 minutes. Along with half a dozen similar occurrences just in one night on one campaign. They've done nothing right for pvpers, the lag is only one of many problems pvpers have had to deal with since launch and instead of fixing and balancing what is already in place they are just releasing new content that with their track record is sure to never work right itself.
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  • SavageHorizonSavageHorizon Member EpicPosts: 3,480
    Lol, so much hyperbole in this write up, especially the housing part. Sorry but some housing system have been right. Instanced housing done right by EQ2, LOTRO and even Rift, open world housing by SWG, Vanguard to name but two. When it comes to instanced housing EQ2 is king imo.




  • FoomerangFoomerang Member UncommonPosts: 5,628
    edited August 2015
    I hope they do it right. Whatever that means.
  • BrenicsBrenics Member RarePosts: 1,939
    Moirae said:
    Yeah, I doubt that. This game has been out for years. Even if it has housing added, it will probably be the nasty "hook" system that LOTRO and SWTOR have rather than the open system of EQ2 or SWG. These companies are lazy. It's been a long long time since anyone bothered with something more than the basics. I'd also like to remind you that several games have asked about housing for the players, gotten opinions, then never bothered to deliver. Just because they SAY they're going to develop it doesn't mean they actually will.
    It is on it's second year with PC/MAC on first year with consoles. Where you get the out for years thing?
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  • SlyLoKSlyLoK Member RarePosts: 2,698
    Lol, so much hyperbole in this write up, especially the housing part. Sorry but some housing system have been right. Instanced housing done right by EQ2, LOTRO and even Rift, open world housing by SWG, Vanguard to name but two. When it comes to instanced housing EQ2 is king imo.
    When they say " done right " they mean for their game. Not as if it has never been done right before.
  • DelCabonDelCabon Member UncommonPosts: 258
    I have faith ESO will offer an immersive housing exp. More importantly I hope they don't copy the LOTRO model which became little more than ghost towns with added storage. IMO UO offered the best housing system followed by AC and EQ2 for various reasons.

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  • rodingorodingo Member RarePosts: 2,870
    Not sure why people liked SWG's housing system. The varied styles/sizes of houses and all of the decorating items was great. BUT.... the ability to drop your house in almost any location was a bad idea. The open desert of Tattooine turned into a freaken suburb on my server. It was ridiculous. However, EQ2's, LOTRO's, and Neocron's instanced housing is the better route to go in any game. It's probably better on server performance to use instanced housing too, but that is just a guess.

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  • bcbullybcbully Member EpicPosts: 11,843
    Alomar said:
    Pvp content is still broken with horrendous lag that is worse than it was at launch with a fraction of the players. Had a 25v50 battle last night in Cyrodiil that lagged out and lasted 45 minutes. Along with half a dozen similar occurrences just in one night on one campaign. They've done nothing right for pvpers, the lag is only one of many problems pvpers have had to deal with since launch and instead of fixing and balancing what is already in place they are just releasing new content that with their track record is sure to never work right itself.
    Yeah but I bet there was a 100v100 going somewhere too. Lag sucks, yes. 22-24 hours out the day no lag, it's great. 

    Personally I'ce never been a fan of no functional housing. They need to serve a purpose. Imo they are a piece of a territory control system. Without the rest of the system they just are worth the band for the buck.
  • ArchlyteArchlyte Member RarePosts: 1,405
    rodingo said:
    Not sure why people liked SWG's housing system. The varied styles/sizes of houses and all of the decorating items was great. BUT.... the ability to drop your house in almost any location was a bad idea. The open desert of Tattooine turned into a freaken suburb on my server. It was ridiculous. However, EQ2's, LOTRO's, and Neocron's instanced housing is the better route to go in any game. It's probably better on server performance to use instanced housing too, but that is just a guess.
    They could have easily fixed that by auto-packing it after a certain amount of time and not allowing rent to be paid five years in advance. To make it even better they could have had derelict buildings degrade visibly and become spawn locations. It certainly wasn't an insurmountable problem, but subsequent systems are an over-reaction to the weirdly unsolved housing eyesores of the one game that dared to use the world.
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  • Viper482Viper482 Member LegendaryPosts: 4,101
    rodingo said:
    Not sure why people liked SWG's housing system. The varied styles/sizes of houses and all of the decorating items was great. BUT.... the ability to drop your house in almost any location was a bad idea. The open desert of Tattooine turned into a freaken suburb on my server. It was ridiculous. However, EQ2's, LOTRO's, and Neocron's instanced housing is the better route to go in any game. It's probably better on server performance to use instanced housing too, but that is just a guess.

    That is what made it great for so many....to each their own.
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  • IselinIselin Member LegendaryPosts: 18,719
    bcbully said:
    Alomar said:
    Pvp content is still broken with horrendous lag that is worse than it was at launch with a fraction of the players. Had a 25v50 battle last night in Cyrodiil that lagged out and lasted 45 minutes. Along with half a dozen similar occurrences just in one night on one campaign. They've done nothing right for pvpers, the lag is only one of many problems pvpers have had to deal with since launch and instead of fixing and balancing what is already in place they are just releasing new content that with their track record is sure to never work right itself.
    Yeah but I bet there was a 100v100 going somewhere too. Lag sucks, yes. 22-24 hours out the day no lag, it's great. 

    Personally I'ce never been a fan of no functional housing. They need to serve a purpose. Imo they are a piece of a territory control system. Without the rest of the system they just are worth the band for the buck.
    I agree. Housing is way down my list of priorities in this and all other MMOs. I want the Thieves Guild, Dark Brotherhood & spell crafting before housing. Virtual interior decorating does nothing for me. 
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  • ArchlyteArchlyte Member RarePosts: 1,405
    Iselin said:
    bcbully said:
    Alomar said:
    Pvp content is still broken with horrendous lag that is worse than it was at launch with a fraction of the players. Had a 25v50 battle last night in Cyrodiil that lagged out and lasted 45 minutes. Along with half a dozen similar occurrences just in one night on one campaign. They've done nothing right for pvpers, the lag is only one of many problems pvpers have had to deal with since launch and instead of fixing and balancing what is already in place they are just releasing new content that with their track record is sure to never work right itself.
    Yeah but I bet there was a 100v100 going somewhere too. Lag sucks, yes. 22-24 hours out the day no lag, it's great. 

    Personally I'ce never been a fan of no functional housing. They need to serve a purpose. Imo they are a piece of a territory control system. Without the rest of the system they just are worth the band for the buck.
    I agree. Housing is way down my list of priorities in this and all other MMOs. I want the Thieves Guild, Dark Brotherhood & spell crafting before housing. Virtual interior decorating does nothing for me. 
    While I respect that you don't like virtual house decoration, it's not a piece of the PvP territory control game unless it is designed to be that way. From a sales standpoint they may be gambling that perception of a deep content game will be enhanced more by announcing housing than it is by announcing that they are trying desperately to fix a problem. Which they should be doing anyway right?  

    I do agree that Thieves Guild, Dark Brotherhood, and Spell Crafting are more important than housing, but a lack of housing in the game will cut my total long term use of the game down as I achieve those guild skill lines, and then find the world is devoid of a way to invest in it. For the PvP guy that doesn't matter because your whole game is in Cyrodiil, but for anyone doing PvE activities or social activities the rest of the world needs agency, activities, and goals. 




    MMORPG players are often like Hobbits: They don't like Adventures
  • marcustmarcust Member UncommonPosts: 495
    ESO already has housing. There is a house in Deleyn's Mill that I have claimed as my own. I often have to clear out the surrounding imps before I enter, but that's no big deal. The cooking fire is always lit, and people seem to frequently drop recipes, lockpicks and the odd precious stone in my cupboards. Theres often also food on my table. On day I'll catch the person who keeps leaving it there. I have good access to a nearby wayshrine, and being close to Daggerfall I often get vistors. It my home ingame, I return there as often as possible. Anything else would be a bonus (as long as its done right). My only experience of housing done right to date is UO.

    Playing: Darkfall New Dawn (and planning to play Fallout 76)
    Favourite games have included: UO, Lineage2, Darkfall, Lotro, Baldur's Gate, SSX, FF7 and yes the original Wizardry on an Apple IIe

  • Mr_PithMr_Pith Member UncommonPosts: 29
    Hmm, maybe it's time to try this game...
  • ReverielleReverielle Member UncommonPosts: 133
    Lol, so much hyperbole in this write up, especially the housing part. Sorry but some housing system have been right. Instanced housing done right by EQ2, LOTRO and even Rift, open world housing by SWG, Vanguard to name but two. When it comes to instanced housing EQ2 is king imo.
    We can forget Lord of the Rings' housing system, it's fairly uninspiring to say the least. Thankfully though there's EQ2, which is commonly held as the benchmark all other housing systems are compared to, because quite simply it's far and away the best. You are right; EQ2 is the one, if you love housing look no further than there.
  • Gobstopper3DGobstopper3D Member RarePosts: 970
    Maybe they could fix the unbalanced and lag/zergfest they call PVP before they starting adding to it.

    I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.

  • iDigDinosiDigDinos Member UncommonPosts: 34
    Their panel at quakecon didn't mention anything about housing, as much as I can remember. They did have some pretty sweet concept art for other things though. The Imperial City looked really exciting!

    image
  • WolfsheadWolfshead Member UncommonPosts: 224
    ElElyon said:
    ESO is a great game! Theres no end game right now but I will return when they add housing, thieves guild or the dark brotherhood. I think this game has a really bright future.
    Well what i understand both thieves guild or the dark brotherhood well come after Imperial City DLC hit end of this month so i hope those 2 will next 2 DLC after Imperial City :) and yes ESO is one of great mmo out there :)
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