"Beliefs don't change facts. Facts, if you're reasonable, should change your beliefs."
"The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."
Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear.
Comments
BTW i have already seen a few years ago Unreal technology "unreal game engine" with the ability to create huge polygonal applications but NOBODY is doing it.
I will once again point out that developers are making the absolute lowest cost games they can make and get away with,they are after profits and cheap gimmicks not realism and great games.
Now in saying that,there is a possibility of a developer out there somewhere that sees a huge cash shop that might go after a more photo realistic look.I have already seen such a game,it was posted here on this site,a developer that is using the same tech team as Star Citizen,they are trying to create a cash shop game around selling photo realistic housing.
However that points back to what i said earlier "gimmicks",i don't care how many lame gimmicks a developer comes up ,i am not stupid enough to buy into those cash shops,i am looking for a great game to go along with nice tech/physics/graphics,one idea alone does not make a triple A game.
Never forget 3 mile Island and never trust a government official or company spokesman.
This paragon game that shall last the ages shall not need a graphics update, for it will always be stupid looking.
For MMOs there are way better things you could do. For example you could add seasons to the game, having the leaves fall of the trees, let the snow snowly melt as such, that would add more to the game than this. And the technology to do this were included in Direct X 11 already.
A MMO is a lot about making a living world, in many cases far so more than picturing the people who live in it. You could use it well in cut scenes though.