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MUD: A Living Fantasy World a Interviews at MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited August 2015 in News & Features Discussion

imageMUD: A Living Fantasy World a Interviews at MMORPG.com

MUD is a brand new MMO from indie studio Pure Bang Games, based in Baltimore Maryland. Built upon the ideals that made Multi User Dungeons the precursor to what we now know as MMORPGs, MUD seeks to bring players into a world that reacts to their choices. We spoke with project lead Benjamin Walsh about MUD, its many systems, and when we can expect to get our hands on the game.

Read the full story here



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Comments

  • VelocinoxVelocinox Member UncommonPosts: 1,010
    I think I read this design doc somewhere else... Oh yea, Origin 1995

    'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.


    When your head is stuck in the sand, your ass becomes the only recognizable part of you.


    No game is more fun than the one you can't play, and no game is more boring than one which you've become familiar.


    How to become a millionaire:
    Start with a billion dollars and make an MMO.

  • barasawabarasawa Member UncommonPosts: 618
    So is it consensual pvp, or potential gankfest?

    Lost my mind, now trying to lose yours...

  • BillMurphyBillMurphy Former Managing EditorMember LegendaryPosts: 4,565
    barasawa said:
    So is it consensual pvp, or potential gankfest?
    On the PVP servers, gankfest. PVE servers should be consensual.

    Try to be excellent to everyone you meet. You never know what someone else has seen or endured.

    My Review Manifesto
    Follow me on Twitter if you dare.

  • Nemesis7884Nemesis7884 Member UncommonPosts: 1,023
    barasawa said:
    So is it consensual pvp, or potential gankfest?
    of course it need to be consensual - non consensual pvp happens only at us universities...
  • Nemesis7884Nemesis7884 Member UncommonPosts: 1,023
    "buzzwords buzzwords buzzwords" - honestly, any mmo developper who uses words like "open worl", "living world", "reacts to you", "real consequences", "emergent ai" etc. should be kicked in the balls real real hard - especially when he uses these words before he has even an alpha version dont waste our time - go away
  • VesaviusVesavius Member RarePosts: 7,908
    I'm not a graphics whore or anything, I play '99 EQ, but I can't get invested into these Minecraft looking games on an aesthetic level in the long term at all. The PvP would have me worried as well, even if it did appeal looks wise, just because it's a shoestring indie title... I expect it to be riddled with hacks and whatever within 2 months, if not by launch. I get that it's cheap filler content, but over reliance on PvP could easily see then burned very quickly.
  • DarkcrystalDarkcrystal Member UncommonPosts: 963
    Vesavius said:
    I'm not a graphics whore or anything, I play '99 EQ, but I can't get invested into these Minecraft looking games on an aesthetic level in the long term at all. The PvP would have me worried as well, even if it did appeal looks wise, just because it's a shoestring indie title... I expect it to be riddled with hacks and whatever within 2 months, if not by launch. I get that it's cheap filler content, but over reliance on PvP could easily see then burned very quickly.
    lol love how you say graphics whore that your not, and then say you can't be bothered with this and that, do you know alot of inides used to be AAA devs who got sick of the AAA companys who only care about money... I should know... been there done that.. Also indies are the future , so get used to it...unless you love your WOW clones... every day.. thats why you hardly seeany more AAA MMO's being made... no money it for them, they need millions to last, were indies do not. So I suggest you give indies a little more respect they deserve it... Unless you think you can do better by all means..
  • AntiquatedAntiquated Member RarePosts: 1,415
    Ah, droppage. One of those horrible game ideas of the 90s that needs to be constantly trimmed back like kudzu. Replacement for the 80s idea, "Please insert more quarters to continue (y/n)?" A much more direct and honest method to "punish the player for failing." Not a lot of promise here. We're remaking Darkfall, except with even less budget?
  • BruceYeeBruceYee Member EpicPosts: 2,556
    You had me at PVE server.
  • HolyAvengerOneHolyAvengerOne Member UncommonPosts: 708
    Execution and presentation looks ok, but trying to cash in on a name like "MUD" with no real ground to do so is cheap at best. And their stretch goals structures were an immediate wtf to me, plus they're not that special, given the spectacular number of Minecraft-enhanced-type-of-games out there these days. I predict KS failure here.
  • barasawabarasawa Member UncommonPosts: 618
    barasawa said:
    So is it consensual pvp, or potential gankfest?
    On the PVP servers, gankfest. PVE servers should be consensual.
    Thank you :)

    Lost my mind, now trying to lose yours...

  • KenFisherKenFisher Member UncommonPosts: 5,035
    This is excellent.  I'm glad to see more of the concept.

    Not to mention that I'm pleased it's not releasing soon, and the design isn't even close to my work on RL2.

    I'm looking forward to seeing more.

    Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security.  I don't Forum PVP.  If you feel I've attacked you, it was probably by accident.  When I don't understand, I ask.  Such is not intended as criticism.
  • gameglazgameglaz Member UncommonPosts: 6
    edited August 2015
    I've made tiny review of this announce Also developers updated kickstarted page with more detailed information (noticed full-loot PvP & etc). And finally they reported that there would be initial MMO server from developers. I like concept of this game (full-loot open-world PvP sandbox MMORPG with destructable landscape). Hope they would be able to realize their ideas in real.
  • VesaviusVesavius Member RarePosts: 7,908
    edited August 2015
    Vesavius said:
    I'm not a graphics whore or anything, I play '99 EQ, but I can't get invested into these Minecraft looking games on an aesthetic level in the long term at all. The PvP would have me worried as well, even if it did appeal looks wise, just because it's a shoestring indie title... I expect it to be riddled with hacks and whatever within 2 months, if not by launch. I get that it's cheap filler content, but over reliance on PvP could easily see then burned very quickly.
    lol love how you say graphics whore that your not, and then say you can't be bothered with this and that, do you know alot of inides used to be AAA devs who got sick of the AAA companys who only care about money... I should know... been there done that.. Also indies are the future , so get used to it...unless you love your WOW clones... every day.. thats why you hardly seeany more AAA MMO's being made... no money it for them, they need millions to last, were indies do not. So I suggest you give indies a little more respect they deserve it... Unless you think you can do better by all means..


    What? We have to be able to 'do better' in order to have an opinion? Like you can make a AAA summer blockbuster movie before expressing an opinion? Or cook a Michelin level meal before you say what food you like?

    But, anyhow, that aside...

    No, I am not a graphics whore. It's an aesthetic preference. I don't mind 'crude' graphics as long as they are in a style I enjoy. I don't enjoy the Minecraft style. It's that simple.

    Clear? Still 'love' it?

    BTW, far too much use of ....
    Post edited by Vesavius on
  • KenFisherKenFisher Member UncommonPosts: 5,035
    Vesavius said:
     


    No, I am not a graphics whore. It's an aesthetic preference. I don't mind 'crude' graphics as long as they are in a style I enjoy... I don't enjoy the Minecraft style. It's that simple.


    Nobody asked me, but since I'm not in disagreement, I hope a comment is okay.

    There are a few graphics styles I don't care for, but in general I consider myself open to anything with awesome gameplay.  I'd of course prefer a game had both, but there are so few games that I like (and that I can run on my antique computer) I'm not in a position to be picky.

    Overall, I agree with the style based aesthetics preference position that you hold.  I've never played Minecraft, or Trove, or this new MUD, but after a few videos I'm at best mixed.  Trove gameplay looks very interesting to me.  This new MUD does too.  I try to not let graphics push a game the whole way off my radar, even if it does push it down a little.  Hey, it could be an awesome game.


    Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security.  I don't Forum PVP.  If you feel I've attacked you, it was probably by accident.  When I don't understand, I ask.  Such is not intended as criticism.
  • TheocritusTheocritus Member LegendaryPosts: 10,029
    What's up with all these horrible pixel and voxel games lately...People seriously cant enjoy that kind of game....Legos are for 4 year olds people.
  • VesaviusVesavius Member RarePosts: 7,908
    edited August 2015
    XAPKen said:
    Vesavius said:
    No, I am not a graphics whore. It's an aesthetic preference. I don't mind 'crude' graphics as long as they are in a style I enjoy... I don't enjoy the Minecraft style. It's that simple.


    Nobody asked me, but since I'm not in disagreement, I hope a comment is okay.

    There are a few graphics styles I don't care for, but in general I consider myself open to anything with awesome gameplay.  I'd of course prefer a game had both, but there are so few games that I like (and that I can run on my antique computer) I'm not in a position to be picky.

    Overall, I agree with the style based aesthetics preference position that you hold.  I've never played Minecraft, or Trove, or this new MUD, but after a few videos I'm at best mixed.  Trove gameplay looks very interesting to me.  This new MUD does too.  I try to not let graphics push a game the whole way off my radar, even if it does push it down a little.  Hey, it could be an awesome game.


    Generally, I don't disagree. MMORPGs though, for me, are a different fish when it comes to aesthetics. I just find it next to impossible to invest in one if I am not inspired by the graphical style. If a 10 hour fun adventure game lauched looking like this I would be way more forgiving.

    There is another game coming out, the turn based thing from Trion which I cannot remember the name of right now, that is a good example of this... I couldn't relate or connect to my character in Wildstar using this 'cartoony' style, but for a drop in game like that it's absolutely fine. If I can't relate or connect with my character or the game world in a MMORPG then the game just won't hold me in the long term, and when it comes to MMORPGs it's all about the long term for me. Aesthetics are key to this.
  • breadm1xbreadm1x Member UncommonPosts: 374
    Idea's look good, gameplay look good.
    But not in a million years is somthing like that getting installed on my pc.
    its 2015 not 1988 for minecraft it worked with this, no way.


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