Only including physical copies, I don't think you can buy the OS X edition any way other than digitally. Although, if I'm not mistaken, a PC activation will also work on OS X (once you download the software).
So no, it won't include OS X sales specifically.
I'm wondering how long before attempting to analyze physical sales is completely irrelevant. Seems like most PC sales are digital anymore anyway, and consoles have been slowly moving that way for a long while as well. Maybe we are already there, and these physical sales don't really give any good indication of how well the game is selling.
* This is only physical copies. So 2.36 x 2 i guess
It's more like 3x-5x these days. But lets take the lowest number anyway.
So if you just take the PS4 and XB1 platform as an example:
PS4 -> 3mil copies sold in 1st month XB1 -> 2.4mil copies in 1st month
But anyway VGChartz is not reliable anyway, especially when you look at PC numbers, they should be much higher. As for Consoles, we only know that ESO is selling millions on both Platforms, so my estimates seem kinda correct.
Only including physical copies, I don't think you can buy the OS X edition any way other than digitally. Although, if I'm not mistaken, a PC activation will also work on OS X (once you download the software).
So no, it won't include OS X sales specifically.
I'm wondering how long before attempting to analyze physical sales is completely irrelevant. Seems like most PC sales are digital anymore anyway, and consoles have been slowly moving that way for a long while as well. Maybe we are already there, and these physical sales don't really give any good indication of how well the game is selling.
That would explain it. I didnt know that there was not a physical release on Mac.
Total PC sales are probably much higher. I think a lot of people either bought directly through the website or caught one of the deals on GMG. Steam release came much later.. Not sure how many were sold there.
Pretty impressive for what's essentially a second release for ESO. I might have to break down and get it when it goes on sale to give it a second look. Especially if ES6 is going to be a ways off. Gotta get my Elder Scrolls fix somehow
25% for consoles and 50% for PC for digital is on high optimistic side. High digital sales on PC come from Steam and Origin and ESO is doing terrible on Steam http://store.steampowered.com/stats/
I just wonder will ESO ever reach some "milstone" where they can mention some numbers finally lol
Just for comparison:
SWTOR sold >2 m in first week, and >3m when it went F2P year after just on PC.
GW2 sold >3m in 6 months just on PC.
------------------- Also, while were at Steam, Skyrim is doing great, FO:NV is doing crap ton better than FO3.
They should have let Obsidian or inExile do FO4, and do ES6 themselves instead.
25% for consoles and 50% for PC for digital is on high optimistic side. High digital sales on PC come from Steam and Origin and ESO is doing terrible on Steam http://store.steampowered.com/stats/
I just wonder will ESO ever reach some "milstone" where they can mention some numbers finally lol
Just for comparison:
SWTOR sold >2 m in first week, and >3m when it went F2P year after just on PC.
GW2 sold >3m in 6 months just on PC.
------------------- Also, while were at Steam, Skyrim is doing great, FO:NV is doing crap ton better than FO3.
They should have let Obsidian or inExile do FO4, and do ES6 themselves instead.
I think the 50% for PC is very conservative. Perhaps someone could tell me where you can even buy hardcopies of PC games anymore.
25% for consoles and 50% for PC for digital is on high optimistic side. High digital sales on PC come from Steam and Origin and ESO is doing terrible on Steam http://store.steampowered.com/stats/
I just wonder will ESO ever reach some "milstone" where they can mention some numbers finally lol
Just for comparison:
SWTOR sold >2 m in first week, and >3m when it went F2P year after just on PC.
GW2 sold >3m in 6 months just on PC.
------------------- Also, while were at Steam, Skyrim is doing great, FO:NV is doing crap ton better than FO3.
They should have let Obsidian or inExile do FO4, and do ES6 themselves instead.
I think the 50% for PC is very conservative. Perhaps someone could tell me where you can even buy hardcopies of PC games anymore.
Where do you think all those console gamers get their physical games.
Also a lot of buying online, from amazon for instance, is buying physical copies.
Theres not much point in buying digital copy if boxed one is same price. And buying digital copy for 2-3 times price of boxed one is idiotic.
25% for consoles and 50% for PC for digital is on high optimistic side. High digital sales on PC come from Steam and Origin and ESO is doing terrible on Steam http://store.steampowered.com/stats/
I just wonder will ESO ever reach some "milstone" where they can mention some numbers finally lol
Just for comparison:
SWTOR sold >2 m in first week, and >3m when it went F2P year after just on PC.
GW2 sold >3m in 6 months just on PC.
------------------- Also, while were at Steam, Skyrim is doing great, FO:NV is doing crap ton better than FO3.
They should have let Obsidian or inExile do FO4, and do ES6 themselves instead.
ESO wasnt on Steam until quite awhile after its release. By then those that wanted the game already had it through the official site or through sites like GMG that offered considerable discounts on the base and imperial editions.
25% for consoles and 50% for PC for digital is on high optimistic side. High digital sales on PC come from Steam and Origin and ESO is doing terrible on Steam http://store.steampowered.com/stats/
I just wonder will ESO ever reach some "milstone" where they can mention some numbers finally lol
Just for comparison:
SWTOR sold >2 m in first week, and >3m when it went F2P year after just on PC.
GW2 sold >3m in 6 months just on PC.
------------------- Also, while were at Steam, Skyrim is doing great, FO:NV is doing crap ton better than FO3.
They should have let Obsidian or inExile do FO4, and do ES6 themselves instead.
ESO wasnt on Steam
Pretty much THE point. Digital sales are driven by Steam/Origin/GoG/UPlay.
And seems you are not aware that you dont have to wait for box to arrive these days, they send you the key right away, and when box arrives it arrives, thats why people preferred to get boxed copy when price was same as digital through amazon/game....
not to mention that later on people bought dirt cheap bargain bin boxes than full price digital.
For like 6+ months you could get 10$ box or 60$ digital, now you claim people opted for digital rofl
by the end digital dropped to 40$ iirc but boxed was still 10-20$. And it does badly on steam, all the sales (it was even discounted to 40$ when it appeared for 2 straigh weeks) didnt made it even top 100 game, relaunch only made it appear at 80+ spot on steam.
So no, ESO doesnt/didnt have fascinating digital sales on any platform. Because as you can see for yourself, console box is already in bargain bin and at half price of digital.
VGChartz doesn't specifically estimate physical sales only. Their methodology says that what they do is (quote):
Passively polling end users to find out what games they are currently purchasing and playingPolling retail partners to find out what games and hardware they are sellingUsing statistical trend fitting and historical data for similar gamesStudying resell prices to determine consumer demand and inventory levelsConsulting with publishers and manufacturers to find out how many units they are introducing into the channel
So if the end user polled bought the game digitally ....
And they do this estimate for US, UK, Germany, France, Japan; assume that these countries account for 70% of sales and factor their estimate up for worldwide.
Given the level of guesswork involved imo I don't think anyone should apply any more factors to the guess.
VGChartz doesn't specifically estimate physical sales only. Their methodology says that what they do is (quote):
Passively polling end users to find out what games they are currently purchasing and playingPolling retail partners to find out what games and hardware they are sellingUsing statistical trend fitting and historical data for similar gamesStudying resell prices to determine consumer demand and inventory levelsConsulting with publishers and manufacturers to find out how many units they are introducing into the channel
So if the end user polled bought the game digitally ....
And they do this estimate for US, UK, Germany, France, Japan; assume that these countries account for 70% of sales and factor their estimate up for worldwide.
Given the level of guesswork involved imo I don't think anyone should apply any more factors to the guess.
This O.o
Nothing beats official numbers straight from the studios. Since the only thing they will say is "millions" in reference to total sales of all 3 systems combined, then that's all we get. Any other numbers published by a third party is nothing but guesswork. Might as well show Xfire and Raptr too, but those two tend to be dismissed a lot quicker when the results don't favor the game in question.
25% for consoles and 50% for PC for digital is on high optimistic side. High digital sales on PC come from Steam and Origin and ESO is doing terrible on Steam http://store.steampowered.com/stats/
I just wonder will ESO ever reach some "milstone" where they can mention some numbers finally lol
Just for comparison:
SWTOR sold >2 m in first week, and >3m when it went F2P year after just on PC.
GW2 sold >3m in 6 months just on PC.
------------------- Also, while were at Steam, Skyrim is doing great, FO:NV is doing crap ton better than FO3.
They should have let Obsidian or inExile do FO4, and do ES6 themselves instead.
ESO wasnt on Steam
Pretty much THE point. Digital sales are driven by Steam/Origin/GoG/UPlay.
And seems you are not aware that you dont have to wait for box to arrive these days, they send you the key right away, and when box arrives it arrives, thats why people preferred to get boxed copy when price was same as digital through amazon/game....
not to mention that later on people bought dirt cheap bargain bin boxes than full price digital.
For like 6+ months you could get 10$ box or 60$ digital, now you claim people opted for digital rofl
by the end digital dropped to 40$ iirc but boxed was still 10-20$. And it does badly on steam, all the sales (it was even discounted to 40$ when it appeared for 2 straigh weeks) didnt made it even top 100 game, relaunch only made it appear at 80+ spot on steam.
So no, ESO doesnt/didnt have fascinating digital sales on any platform. Because as you can see for yourself, console box is already in bargain bin and at half price of digital.
What are you even talking about? At release I bought the digital copy of the imperial edition for like $50 from GMG.. The base edition was around $40. Hence why people bought the game there and still do over Steam. I never saw Steam run a sale for ESO.. Every time I looked it was still full price. The only people that bought the game from Steam are those that didnt know better.. GMG is just way better with prices .. For everything really.
You seem to think that if the game isnt on sale on Steam it isnt on sale anywhere and that if many people didnt buy it on Steam then many people didnt buy it anywhere else. You are way wrong on both accounts. The digital copies could always be found for much cheaper than the physical boxes.
What are you even talking about? At release I bought the digital copy of the imperial edition for like $50 from GMG.. The base edition was around $40. Hence why people bought the game there and still do over Steam. I never saw Steam run a sale for ESO.. Every time I looked it was still full price. The only people that bought the game from Steam are those that didnt know better.. GMG is just way better with prices .. For everything really.
You seem to think that if the game isnt on sale on Steam it isnt on sale anywhere and that if many people didnt buy it on Steam then many people didnt buy it anywhere else. You are way wrong on both accounts. The digital copies could always be found for much cheaper than the physical boxes.
"People" as you like to put it do not buy games at third party sites. OTOH steam has almost 10 000 000 cuncurrent users EVERY day. Steam IS THE digital (game) sales.
Even, lets call them hardcore gamers, who use sites like this dont know about GMG and others. OTOH whole global digital sales amount to just US retail if you feel like discussing global trends. And that digital includes all microtransactions, to spice up the things.
Why do you think ESO wasnt available on Steam on launch but was made available shortly after? AND was ON SALE for 2 straight weeks for 40$ when appeared on steam and that didnt even put it to TOP 100 on steam. And after that it was on sale many times. But it STILL wasnt cheaper, not even close to RETAIL bargain bin in price even on sale. And if you ask yourself why is that?
Well its quite simple: they prepared for Skyrim volume of sales and shipped out boatload of boxes, but it sold poorly and there were crapton of boxes lying around. Storage space is expencive. Shelf space even more expencive. retailers were trying to get rid of stock and pretty much regular retail ESO price was 10-20$ not long after launch.
Retail boxes were in bargain bin for 10-20$. Hell, even amazon sold them for 20-30$ for like 8-10 months as REGULAR price. Iirc it was like 15$ for holidays with discounts. Yes, physical boxes. At that time iirc ZOS lowered their digital price to "awesome" 40$.
On amazon boxes are 40$ for consoles already as regular price. And amazon is pretty slow in following the trends. Digital is STILL 60$, and "people" say its selling awesomly. For PC it was much worse.
Your argument that there were some discount codes for GMG (which even more avid gamers dont know about) and dismissing things like amazon, retail chains and steam, compared to which GMG is atom sized as proof of "great digital sales" is beyond ridiculous.
In the end i already said i wish them to pass that magical milestone where they are allowed to talk numbers, because as communication science says - silence is also form of communication.
All I can say is that on PC the games population is packed. I tried every faction up to level 20 now and the starter zones and level 20 areas are full of people. I hear it thins out after 50 but right now, anyone playing this game can not say it's nothing short of a success. . . . I also quite enjoy it.
VGChartz doesn't specifically estimate physical sales only. Their methodology says that what they do is (quote):
Passively polling end users to find out what games they are currently purchasing and playingPolling retail partners to find out what games and hardware they are sellingUsing statistical trend fitting and historical data for similar gamesStudying resell prices to determine consumer demand and inventory levelsConsulting with publishers and manufacturers to find out how many units they are introducing into the channel
So if the end user polled bought the game digitally ....
And they do this estimate for US, UK, Germany, France, Japan; assume that these countries account for 70% of sales and factor their estimate up for worldwide.
Given the level of guesswork involved imo I don't think anyone should apply any more factors to the guess.
This O.o
Nothing beats official numbers straight from the studios. Since the only thing they will say is "millions" in reference to total sales of all 3 systems combined, then that's all we get. Any other numbers published by a third party is nothing but guesswork. Might as well show Xfire and Raptr too, but those two tend to be dismissed a lot quicker when the results don't favor the game in question.
Comments
So no, it won't include OS X sales specifically.
I'm wondering how long before attempting to analyze physical sales is completely irrelevant. Seems like most PC sales are digital anymore anyway, and consoles have been slowly moving that way for a long while as well. Maybe we are already there, and these physical sales don't really give any good indication of how well the game is selling.
So if you just take the PS4 and XB1 platform as an example:
PS4 -> 3mil copies sold in 1st month
XB1 -> 2.4mil copies in 1st month
But anyway VGChartz is not reliable anyway, especially when you look at PC numbers, they should be much higher.
As for Consoles, we only know that ESO is selling millions on both Platforms, so my estimates seem kinda correct.
Total PC sales are probably much higher. I think a lot of people either bought directly through the website or caught one of the deals on GMG. Steam release came much later.. Not sure how many were sold there.
James T. Kirk: All she's got isn't good enough! What else ya got?
I wouldn't want you to misrepresent facts or what someone else said, because we all know you don't do that...
Cute touch with the, "Where's that guy....What's his name?" line, lol.
Btw, if that's not the thread you were talking about could you please link the one where I said ESO sold less than 1 million?
"If I offended you, you needed it" -Corey Taylor
I just wonder will ESO ever reach some "milstone" where they can mention some numbers finally lol
Just for comparison:
SWTOR sold >2 m in first week, and >3m when it went F2P year after just on PC.
GW2 sold >3m in 6 months just on PC.
-------------------
Also, while were at Steam, Skyrim is doing great, FO:NV is doing crap ton better than FO3.
They should have let Obsidian or inExile do FO4, and do ES6 themselves instead.
I think the 50% for PC is very conservative. Perhaps someone could tell me where you can even buy hardcopies of PC games anymore.
"Be water my friend" - Bruce Lee
Also a lot of buying online, from amazon for instance, is buying physical copies.
Theres not much point in buying digital copy if boxed one is same price. And buying digital copy for 2-3 times price of boxed one is idiotic.
ESO for PC has been in bargain bin in retail for pretty much over a year now with a short time break for relaunch, online its still 55-60$
https://account.elderscrollsonline.com/store/product/eso_standard
http://store.steampowered.com/app/306130/
http://www.amazon.co.uk/Elder-Scrolls-Online-Tamriel-Unlimited/dp/B00VHLU7VS/ref=sr_1_1?ie=UTF8&qid=1440276875&sr=8-1&keywords=elder+scrolls+online+pc
box 33, digital 50 pounds for PC, PS4 box only 25 pounds
.de doesnt even have digital. PC box is 45 eur.
And here:
http://www.amazon.com/Elder-Scrolls-Online-Unlimited-Multiple-Pc/dp/B00STU8L3Q/ref=sr_1_1?ie=UTF8&qid=1440277057&sr=8-1&keywords=elder+scrolls+online+pc
PS4 box 40$, digital 60$, no digital for PC, just 49$ box.
Just for illustration WHY for ESO 50 and 25% are highly optimistic.
People are not stoopid. Well most arent. If you bought ESO for PC in past year counting from now and paid >25$, well...
And seems you are not aware that you dont have to wait for box to arrive these days, they send you the key right away, and when box arrives it arrives, thats why people preferred to get boxed copy when price was same as digital through amazon/game....
not to mention that later on people bought dirt cheap bargain bin boxes than full price digital.
For like 6+ months you could get 10$ box or 60$ digital, now you claim people opted for digital rofl
by the end digital dropped to 40$ iirc but boxed was still 10-20$. And it does badly on steam, all the sales (it was even discounted to 40$ when it appeared for 2 straigh weeks) didnt made it even top 100 game, relaunch only made it appear at 80+ spot on steam.
So no, ESO doesnt/didnt have fascinating digital sales on any platform. Because as you can see for yourself, console box is already in bargain bin and at half price of digital.
Passively polling end users to find out what games they are currently purchasing and playingPolling retail partners to find out what games and hardware they are sellingUsing statistical trend fitting and historical data for similar gamesStudying resell prices to determine consumer demand and inventory levelsConsulting with publishers and manufacturers to find out how many units they are introducing into the channel
So if the end user polled bought the game digitally ....
And they do this estimate for US, UK, Germany, France, Japan; assume that these countries account for 70% of sales and factor their estimate up for worldwide.
Given the level of guesswork involved imo I don't think anyone should apply any more factors to the guess.
Nothing beats official numbers straight from the studios. Since the only thing they will say is "millions" in reference to total sales of all 3 systems combined, then that's all we get. Any other numbers published by a third party is nothing but guesswork. Might as well show Xfire and Raptr too, but those two tend to be dismissed a lot quicker when the results don't favor the game in question.
"If I offended you, you needed it" -Corey Taylor
You seem to think that if the game isnt on sale on Steam it isnt on sale anywhere and that if many people didnt buy it on Steam then many people didnt buy it anywhere else. You are way wrong on both accounts. The digital copies could always be found for much cheaper than the physical boxes.
Even, lets call them hardcore gamers, who use sites like this dont know about GMG and others. OTOH whole global digital sales amount to just US retail if you feel like discussing global trends. And that digital includes all microtransactions, to spice up the things.
Why do you think ESO wasnt available on Steam on launch but was made available shortly after? AND was ON SALE for 2 straight weeks for 40$ when appeared on steam and that didnt even put it to TOP 100 on steam. And after that it was on sale many times. But it STILL wasnt cheaper, not even close to RETAIL bargain bin in price even on sale. And if you ask yourself why is that?
Well its quite simple: they prepared for Skyrim volume of sales and shipped out boatload of boxes, but it sold poorly and there were crapton of boxes lying around. Storage space is expencive. Shelf space even more expencive. retailers were trying to get rid of stock and pretty much regular retail ESO price was 10-20$ not long after launch.
Retail boxes were in bargain bin for 10-20$. Hell, even amazon sold them for 20-30$ for like 8-10 months as REGULAR price. Iirc it was like 15$ for holidays with discounts. Yes, physical boxes. At that time iirc ZOS lowered their digital price to "awesome" 40$.
On amazon boxes are 40$ for consoles already as regular price. And amazon is pretty slow in following the trends. Digital is STILL 60$, and "people" say its selling awesomly. For PC it was much worse.
Your argument that there were some discount codes for GMG (which even more avid gamers dont know about) and dismissing things like amazon, retail chains and steam, compared to which GMG is atom sized as proof of "great digital sales" is beyond ridiculous.
In the end i already said i wish them to pass that magical milestone where they are allowed to talk numbers, because as communication science says - silence is also form of communication.
Dont ask if you dont want to know the answer/cant handle the answer.
After all, ignorance is bliss, amiright?
http://www.vgchartz.com/gamedb/?name=elder+scrolls+online
Looks like ESO has sold more than GW2... physical boxes anyways.
Star Citizen – The Extinction Level Event
4/13/15 > ELE has been updated look for 16-04-13.
http://www.dereksmart.org/2016/04/star-citizen-the-ele/
Enjoy and know the truth always comes to light!