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Divinity: Original Sin 2 Pushes RPGs to New Heights - The RPG Files at MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited September 2015 in News & Features Discussion

imageDivinity: Original Sin 2 Pushes RPGs to New Heights - The RPG Files at MMORPG.com

RPG Files is back from its two week break, and Chris dives deep into Divinity: Original Sin 2 and how it’s shaping up to be one of the most revolutionary RPGs in years.

Read the full story here



¯\_(ツ)_/¯ 


Comments

  • DrisdaneDrisdane Member UncommonPosts: 97
    I hope they fixed the camera toggles in the 2nd Original Sin. The first one bugged me so much that I had to stop playing.
  • Solar_ProphetSolar_Prophet Member EpicPosts: 1,960
    Didn't like the first one. Pretty much every path out of the first town resulted in running into enemies which were far too numerous or powerful to fight past. The 'rock paper scissors' dialogue tree was also very badly designed. Got about two hours in and quit. Challenging is one thing, but needing a guide just to get out of the first town is just frustrating. A shame, because it looked so promising. Like Ultima 7 with good combat. Oh well, at least Obsidian got it right with PoE; tough but fair.

    AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!

    We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD. 

    #IStandWithVic

  • ChrisboxChrisbox Member UncommonPosts: 1,729
    Didn't like the first one. Pretty much every path out of the first town resulted in running into enemies which were far too numerous or powerful to fight past. The 'rock paper scissors' dialogue tree was also very badly designed. Got about two hours in and quit. Challenging is one thing, but needing a guide just to get out of the first town is just frustrating. A shame, because it looked so promising. Like Ultima 7 with good combat. Oh well, at least Obsidian got it right with PoE; tough but fair.
    You say this as if everyone needed a guide to get out of the first town...

    Played-Everything
    Playing-LoL

  • FomaldehydeJimFomaldehydeJim Member UncommonPosts: 673
    edited September 2015
    I saw a preview of this on Shouty-Gimmick Jeff's YouTube channel. It has some interesting features, like the ability to "frame" other players for crimes, or side with NPCs against players; but practically some of these development decisions feel like a waste of resources for what amounts to something that will be a bit of a giggle once or twice. 
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