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In terms of most hyped/anticipated/popular/AAA MMORPG's this is what came in the last 5 years. The interesing part though is how the game released in 2010 is getting more momentum, and more praise than everything else afterwards, but I'm not here to discuss about that.
We are entering in the 4th quarter of 2015 and obviouslly some things are changed, but can you notice what are these changes?
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Not a MMO .. but who bet it will be called one by at least some websites if it is successful?
- Albert Einstein
What will 2015's most hyped release be? Blade and Soul maybe. (assuming it's still coming out this year)
What's 2015's most memorable MMO trend been? All the paid early access/alpha crap between Kickstarters and Steam EA.
Also, FFXIV was able to make a complete 180 and become profitable because it has some seriously deep pockets backing it, not outside investors or Kickstarters. Any other game not made by SE or Blizzard would have to close up shop or become one of the other many F2P games out there.
What all MMO's that have been released in the past few years have in common is failure. None of them have really done anything but switch business models, merge servers, and do damage control. 2015 sucked hard for MMO's. 2016 has some interesting prospects but I can't really be anything more than cautiously optimistic. The higher the price of admission gets and the more "crowdfunding" we see, the lower the quality of games we seem to be getting. As consumers we need to be smarter. Stop throwing money at "ideas" that never amount to anything real. Have a higher standard when a game company asks you to hand over 150$ or more without ever having seen the game. That is when you will get better games and not until then. Keep buying junk and they will keep selling you more junk.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
2015 is the year of Black Desert Online.
It's unique combat, and a whole new level of graphics for MMOG's makes it the bigest Hit in MMOG world of 2015. With Successful launches in Korea, Japan and now in Russia, even known youtubers shade a positive light on this masterpiece:
https://www.youtube.com/watch?v=EyFrRcdbYC8
The game was an absolute unplayable nightmare and they REMADE THE ENTIRE GAME from the ground up in the course of two years. They went from like... 20k subscribers to ~1 million. I think it's one of the biggest success stories that's ever happened in this genre, but whatever...
I don't think there's going to be another big MMO for awhile. B&S if it comes out, but I can't think of anything besides that.
- FFIV, Heavensword
- SWTOR, Knights of the Fallen Empire
- GW2, Heart of Thorns
I think Cabal 2 and Echo of Soul got some hype, only because nothing else to hype.Logic, my dear, merely enables one to be wrong with great authority.
For that matter should we count Warlords of Draenor in 2014's releases given that it was likely the biggest release of them all in 2014?
Seems premature to discuss what "the big MMORPG" of 2015 is until 2015 is over and we've seen all it offers. So far nothing has really appealed to me.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
It was a fun themepark 0-60 experience but besides that I think it failed to deliver an adequate mmorpg experience. Major let down in that aspect.
What I don't want to see any more are "developers", read hobbiests, begging for money via crowd funding for hypothetical games. I do not know how begging money for hobbies gained so much traction, and I hope it ends.
I think the 2015 landscape could be summarized with, we figured out Archeage hype was a bust (some people still love it), people found out not every title looks as it seems, every one flipped their shit for the FFVII remake announcement; which tells devs to do more remakes. We saw the world has room for a 3rd moba with HoTS, Blizzard gained a slight amount of hype with the Legion announcement. We learned Trion likes founders packs, but they still have at least 2 decent games (Trove,Rift).
Going into Q4/Q12016 early feedback is saying Black Desert (Russian version) is another Archeage, with no real game till endgame, and where the players who pay more do better. My personal opinion is that it's decent, but I dislike many things about it, more than I did for Archeage, I'm not counting on it being spectacular, but I'll still try it again when it launches here in N/A. I actually thought Blade and Soul was much more fun, that's personal opinion though of course. I'm not counting on Blade and Soul being huge either, but it could be with the right balance between buying and playing.
It seems like most people are finding "hold off" titles and seeing what comes in late 2016, I'd say this is a fair play. The best thing anyone can do is find what they think is fun and enjoy it. Future mmorpgs, and games in general should be judged on how they play, and whether people enjoy it; not the hype surrounding it.
We are not talking about single player games that you beat then move on to the next. MMORPGS are being treated like that and thats one of the reasons why they dont hold enough people to be profitable in a clean/pro-consumer way. They have to cater to the weak willed to grab as much coin as possible before they leave the game instead of focusing on developing a game that can hold players long term with fun content (which is tied to quality over quantity as well but they always do the opposite).
Sadly developing good MMORPGs takes a ton of money and time, which just isn't realistic for any developer out there other than Blizzard.
I hate to say it, REALLY hate it... but Blizzard is the only developer I could see making the next hyped up MMORPG that doesn't fail right away. They would obviously have an easy time getting players to buy it, and with their vast amount of money and developers, they could create the most polished and content rich MMORPG of all time.
It's not like they need to stress and risk releasing an unfinished game to compete with other games in the genre...
More niche games won't work either, because the players would still expect those games to have as much content and be as polished as they would expect a "fits all MMORPG". How are they supposed to deliver that with a much smaller and more niche playerbase?
We see more and more small projects in the genre, and Kickstarter games is common now, but if a developer needs help with money like that, I just can't see any way they can make a good game.... Not an MMORPG, that requires the most money out of all types of games.
Swtor overhyped too , and ugh...
ESO was prosimising , but i cant play it for more than 2h w/o thinking , why are u playing this while u can play X.
FFXIV after reboot has been my mmorpg , 2 years+ , atm HW has been "ok" , but im starting to feel burned out , doesnt help that 3.1 is still 1 month+ away
2015 has been "meh" , B&S is going to be fun for a month~ , Black desert...combat is fast and what not , but i dont think it will do that well on the werstern....
even the "king" WoW has lost half the subs in 2015 , really bad year for mmorpgs no doubt
I heard about Bless from som Russian players, and one of the staff members on this board mentioned it too.
What kind of features does Bless has? I heard they had somewhat more PvE than you would normally see in Korean mmos.