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How Wild Star could have been, and still has a chance to be one of the best MMOs ever!

UnleadedRevUnleadedRev Member UncommonPosts: 568
I was in the original Wild Star BETA and also release.
Going into the game, I did not like the character graphics art style, kind of a mix of Loony Toons and Orcs Must Die, but I learned to "like" that style.
Art style aside, Wild Star was fun and refreshing, there was no lack of things to do, and even simple quests were interesting and fun.

My friends and I were having a blast.

The game could be challenging or east depending on the quest and frankly it was more fun than WoW.
Unfortunately, there came a point where the PvP which we really enjoyed got old, and the quests seemed to serve no purpose towards a goal or end game. 
Also, the lore was minimal despite what we saw being awesome...we wanted more, i.e. the NPCs needed more character development because we loved them and wanted to know more about them as well as more interaction.
That did not happen.
Moreover, as much fun as the quests were we got burnt out on them because they were never ending in respect to a goal or end game.

The dungeons were very difficult and we gave up on them early.

I am very happy to see the art style has been somewhat revamped and tons of other changes have been made.
Can't wait to try it all out.
Many including myself called Wild Star "World of Warcraft in Space", some said this as an insult, while others said this as a compliment.
I said it as a compliment, even though I felt Wild Star was better than WoW and could easily have been the unofficial WoW in space.

I feel the developers and game designers should feel very very proud of Wild Star, as they were on the right track.
It just always seemed to be missing that last little 10% to be EPIC and genre changing.

I would suggest we all try out the new free to play version of it, and see if the Dev's finally put the icing on the cake.

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Comments

  • delete5230delete5230 Member EpicPosts: 7,081

    The game was a little too obnoxious for me, and the shine the flashlight on the ground combat was a little over the top......DOBULE KILL......TRIPPLE KILL !!..........Ya, too much.

  • DibdabsDibdabs Member RarePosts: 3,239
    I'm still trying to muster enough enthusiasm to play it when it goes F2P.  Maybe I'll make it, maybe not.
  • StoneRosesStoneRoses Member RarePosts: 1,814

    The game was a little too obnoxious for me, and the shine the flashlight on the ground combat was a little over the top......DOBULE KILL......TRIPPLE KILL !!..........Ya, too much.

    Omg! It brought back a lot of memories and always put a smile on my face.
    MMORPGs aren't easy, You're just too PRO!
  • LacedOpiumLacedOpium Member EpicPosts: 2,327
    The only thing the OP managed to accomplish with his OP is repeat many of the reasons why the masses should not try this game again and none of the reasons why they should.

    You shouldn't have to convince, or force, anyone to play a game.  The game play should sell itself.  By now everyone is well aware of Wild Star.  If the game is good, people will play it, if it isn't, they won't.  It's really just that simple.
  • BurntCabbageBurntCabbage Member UncommonPosts: 482
    if you like over the top stale humor and choreographed moves and grind this is the game for you..altho the game had some bright points it just didnt shine enough..it gets bland REAL quick..dunno if they fixed the bot problem either,that was a bad experience in pvp and the mush of spam that went along with it..
  • QuizzicalQuizzical Member LegendaryPosts: 25,499
    The problems I had with WildStar were:

    1)  The game was horribly unpolished.  Far too many things were buggy or broken.  It was actually so bad that sometimes you had to acquire quests by typing in some magic console command that you had no way of knowing even existed apart from by looking it up online.

    2)  The game was pretty much deserted.  You could easily log in, play for an hour, log off, and never actually see another player during that entire time.  This was about two months after launch, which is far too soon for a decent game to be in its final death throes.

    3)  A number of places in the game required you to find a player of some particular other profession to help you out at no benefit to himself.  The reason this is so problematic is #2.

    4)  The controls were really sloppy.  The worst of it was that the side directions would sometimes make you turn to face a different direction and sometimes make you strafe to the side without changing the direction you were facing.  Which one it chose seemed to depend on how much time had passed since the last attack, but it was a short enough window that it would bounce back and forth in combat.  It always felt like I was fighting more against a bad control scheme than the actual mobs that I was nominally there to kill.

    Some of that is fixable, especially the lack of polish.  But it never struck me as a game having that much potential.  If they fixed the glaring problems and made the game completely bugless, it could have been a decent or even somewhat good game, but nowhere near great.  I don't feel any need to return to check on a game again if, at best, it might be kinda good.
  • ChemicalBurnsChemicalBurns Member UncommonPosts: 16
    i myself am jazzed about the f2p release. drop 6 seems to have improved on a lot of things that made me leave. fps (maybe just my system) and having to use tab target in an "action" mmo. the new camera lock system is pretty sweet and makes the game feel complete to me. there is a lot of silly stuff in the game, but i think it adds more than it takes away.
  • deadmanbelldeadmanbell Member UncommonPosts: 69
    You got to give it to these guys, This is a great business decision they have put a lot of work into the Free 2 Play launch and it has generated a lot of buzz. I mean what else are they going to do sit there  and watch it die?  Put all the cards on the table and see who plays. I will sit down at the table for a bit and see how  it is for sure. 
  • UnleadedRevUnleadedRev Member UncommonPosts: 568
    Frankly, I dont give a rats a$$ whether anyone plays or not, I am going to try it again for better or for worse.
    I had a love/hate relationship with the first version.
    The quests held my interest, and it was fresh and unique in a way, and yes it had its share of issues.
    But the potential was there, and now there is even more potential.
    If you are a hater to the point where you are not going to try it then fine, I could care less, just dont whine about it here and just move on.
  • MargraveMargrave Member RarePosts: 1,371
    Frankly, I dont give a rats a$$ whether anyone plays or not, I am going to try it again for better or for worse.
    I had a love/hate relationship with the first version.
    The quests held my interest, and it was fresh and unique in a way, and yes it had its share of issues.
    But the potential was there, and now there is even more potential.
    If you are a hater to the point where you are not going to try it then fine, I could care less, just dont whine about it here and just move on.
    ^This
  • ThebeastttThebeasttt Member RarePosts: 1,130
    Wildstar could have the most amazing quests, graphics, endgame and class design ever conceived by man and I'd still never play it. That epilepsy inducing lightshow they call combat is atrocious, especially in pvp. The game was doomed from the start.
  • DakeruDakeru Member EpicPosts: 3,803
    edited September 2015
    I bought the game and am going to register it today because I like making alts and I am constantly in need of storage space.

    However.. threads trying to convince me to play a game with the statement of "still has a chance to be one of the best MMOs ever" leave a really sour taste in my mouth.
    Especially given the overwhelming success of the game so far...
    Harbinger of Fools
  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    The level up announcer makes the game. "Oh SH*T! YOU LEVELED UP!" lol
  • DakeruDakeru Member EpicPosts: 3,803
    Hmm I logged in.. got 3 calls instantly from npcs telling me to go here.. there.. everywhere..

    Inventory hopelessly clogged up so I am looking for a storage and take a taxi to the capital hoping to find one there.
    While I'm riding the taxi.. more calls telling me where to go.

    I arrive in the capital .. 11 quests pop up.. I walk a few inches.. "CHALLENGE BEGINS!!"

    Reading up on what is expected of me this time.. run south to a certain point in the city.. woops I dared to read the description, that wasted time so my rating goes down to bronze level.

    Yeah, the clusterfuck of npcs shouting at you from all sides is plain madness.
    Harbinger of Fools
  • delete5230delete5230 Member EpicPosts: 7,081
    Dakeru said:
    Hmm I logged in.. got 3 calls instantly from npcs telling me to go here.. there.. everywhere..

    Inventory hopelessly clogged up so I am looking for a storage and take a taxi to the capital hoping to find one there.
    While I'm riding the taxi.. more calls telling me where to go.

    I arrive in the capital .. 11 quests pop up.. I walk a few inches.. "CHALLENGE BEGINS!!"

    Reading up on what is expected of me this time.. run south to a certain point in the city.. woops I dared to read the description, that wasted time so my rating goes down to bronze level.

    Yeah, the clusterfuck of npcs shouting at you from all sides is plain madness.


    This brings back some bad memories :( 

    I remember waking up with my first cup of coffee, logging in for the first time, and getting an instant headache.............Damm,that sucked !


    It's like the developers were a bunch of adolescent teenagers complete with full body tattoos, earrings, nose rings and lip rings and black skull caps. Then locked in a room to program with a ten million dollar budget to do what ever they please !!!

  • UnleadedRevUnleadedRev Member UncommonPosts: 568
    I will always be the first to criticize any MMO, as I hate them in general, in fact based on my personal tastes, I should HATE Wild Star.
    For example, I hate "Cutsey Tootsie" characters, pets, NPCs, anything.
    I hate Cartoon art style games, I hate goofy stuff, silly stuff and humor in MMOs in general.

    The reasons are that I am a Warhammer and Warhammer 40K fan thru and thru and Wild Star and World of Warcraft from a story and art style perspective and just in general are the anti-thesis to my beloved Warhammer/40K universe.

    YET...I really like Wild Star with all its faults, and wish I could explain it better.
    Not trying to sell the game to anyone, just looking for constructive and mature opinions.
    Wow kiddies need not respond.

    I think what impresses me so much about Wild Star, but moreover the new version of it, is the creativity of the Devs.
    It is like where did these folks get all the energy to create all this stuff?
    Seriously, there is either an army of creative genuises at work here or a few creative giants of epic proportions.
    When I watch the new videos, even when I see something I dont like, there still seems to be 3 other things I do like and like them greatly.
    It seems like unlike most MMOs there is no lack of things to do, there is no grind, its all fun.
    BUT...I do recall never ever getting any weapon or piece of armor that excited me...I guess that is where the grind complaints might come in.
    Still, I had a blast playing with friends and they all feel the same way.

    I want to hate this game, but I cannot.
    The positives outnumber the negatives so much and even outnumber the BIG negatives for me, that I enjoy it.

    Now I will admit, the previous version lacked longevity, but not for the reasons most MMOs do.
    Basically, you get burnt out like a kid at an amusement park that finds so many great rides to go on and sugar to eat and drink, that you basically are seen running off into the sunset as a streak of flame, totally insane and bloated due to over indulgence of sugar and vertigo inducing roller coasters and rides.

    At some point Wild Star needs to allow you to take a deep breather and recompose yourself.
    Player Housing helps this, and man is that aspect of the game great, but without being able to have friends come over and visit and vice versa, it can be a moot point, as its all about showing off your stuff.

    I sometimes wonder what would have happened if Wild Star took all of its current ingredients, but instead produced a semi-serious game instead of a kind of tongue and cheek humor type game with epic and cartoony elements.

    I will be there on Tuesday for better or for worse...so we shall see.
  • JeffSpicoliJeffSpicoli Member EpicPosts: 2,849
    I cant wait to give this another shot next week. I played at launch and got my engineer to level 30 something before i quit. I Cant remember the reason i left but definitely wasn't because i was not enjoying the game.. From what i remember another MMO had launched and i left wildstar to play that, No idea which mmo it was though. I do remember a few negatives before leaving the game though, things that bothered me were, I was not enjoying housing as much as i should have. aLL the features i have ever wanted in a personal housing system were in this game yet it felt like a giant chore..
         The main city hub felt very confusing, I dont know why but the main hub felt like such a hassle to navigate. The performance of the game was terrible, I remember alot of lag spikes and just horrible dips in fps. The amount of mobs that were packed into areas was also very annoying, I remember not being able to run 4 feet without aggroing something....

      Anyway despite all those gripes i was one of the few who found the art style,Um, lets say interesting... Going to start a fresh toon on tuesday and i hope wildstar will scratch that mmo itch as i am currently not playing anything. 
    • Aloha Mr Hand ! 

  • JeffSpicoliJeffSpicoli Member EpicPosts: 2,849
    Truth is , i should just start today, I never play F2P games free, Im one of those people that HAVE TO SUB to the vip option or whatever its called for F2P i hate feeling like im playing a half baked watered down version of a game.
    • Aloha Mr Hand ! 

  • LacedOpiumLacedOpium Member EpicPosts: 2,327
    "An army of creative geniuses at work here or a few creative giants of epic proportions? " 

    Are you serious?  and ...

    "Basically, you get burnt out like a kid at an amusement park that finds so many great rides to go on and sugar to eat and drink, that you basically are seen running off into the sunset as a streak of flame, totally insane and bloated due to over indulgence of sugar and vertigo inducing roller coasters and rides."

    If either of those were true the game would be a mega success and not the colossal failure that it is.  Me thinks you are trying too hard, my friend.
  • KatillaKatilla Member UncommonPosts: 829
    Just thought I would chime in here.  I played this game back in beta and it was "Meh" then recently I got into the closed beta for FTP and played for a few days, and enjoyed the hell out of it.  So much that I went out and got a copy on clearance at a local best buy.  Installed and created my characters and logged in to the live servers.  I decided to check out the pre ftp game as it stands now as well, and this game is night and day between the two.  So now I sit waiting for the the FTP to hit. It's totally worth my time now.
  • nariusseldonnariusseldon Member EpicPosts: 27,775
    well .. it is f2p .. i will give it 20 min of my time. If it grabs me, good. If not, I have other things to do.
  • Fractal_AnalogyFractal_Analogy Member UncommonPosts: 350
    I am not sure what you don't understand about WildStar. The game was meant to make it's ROI really quick.

    It was not based on building an in-depth Game World with a "they will come" mentality. It was built to make money as quickly as possible. I think everyone knew this. It was trying to chase WoW numbers & was a failure because of it.



  • BigdaddyxBigdaddyx Member UncommonPosts: 2,039
    OP has a good sense of humor when he said it can be best MMO ever. I laughed out loud and scared my poor dog.
  • TokkenTokken Member EpicPosts: 3,650
    Best MMO ever? No, especially with those graphics!

    Proud MMORPG.com member since March 2004!  Make PvE GREAT Again!

  • ceratop001ceratop001 Member RarePosts: 1,594
    I have absolutely nothing against this game or the company that runs it. That being said I couldn't get into it after trying the game. The graphics and the Sci Fi nature of the game were cool and fun. I was impressed with the story line as well. I want to like the game but the combat controls seem too weird for me. Maybe I will try it again later who knows.
     
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