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http://pc.gamedaily.com/game/review/?gameid=2444&page=2
First thing I have read that actually makes me feel like Im not a complete idiot for pre-ordering this one.
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"MMOs, for people that like think chatting is like a skill or something, rotflol"
http://purepwnage.com
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"Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon
Comments
D&DO really isn't as bad as everyone here says. every game that has come out the last 3 years has been bashed to oblivion because it isn't the new UO.
anyway, D&DO really is only for the P&P players. if you didn't play that, then you probably won't enjoy it and won't understand a thing of it. its just one of those MMO's where you sit back and relax with friends chatting in the ingame voice option. you don't need to grind or anything at all, its diffrent from other MMO's and I would even go as far that its not even an MMO.
people are complaining its instanced, well duh, what did you expect? grinding in a dungeon with 43 people? it IS D&D, not another EQ clone. in this game, its not really about advancing your character (tough it is a big part of it) its more about the "experience" you get with friends solving puzzles in dungeons.
this is just another game where people were expecting the wrong thing, just like newcommer RF Online
It aint even what i'd call a mmorpg, they just call it that to make the fees ok!
It's like GW
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Don't click here...no2
Is it really that hard?
both are full instanced but people call them MMOs. They are not MMO.
And people compare these two because you don't have a monthly fee for GW
D&D stinks so much, I bet this site got paid for reviwing it well.
Is it really that hard?
both are full instanced but people call them MMOs. They are not MMO.
And people compare these two because you don't have a monthly fee for GW
D&D stinks so much, I bet this site got paid for reviwing it well.
Wow is one persistant world, EVE is in one persistant world. those games can't be compared, just like GW and D&DO don't. its like comparing Dungeon Siege or Neverwinter nights to Final Fantasy (insert number besides 11). just because they are offline/RPG's does not mean they can be compared.
how many times has it been said here and even on Guild Wars website that it isnt a mmo its something else i cant remember the name.
i will play ddo when i get my comp up and running. im tired of bashing it when its going by how the pnp game is played. thank god me and my pnp friends can play and our poor DM can actually play now its a great idea on how to play a mmo in my opinion.
I guess playing DDO instead of NWN2 is lost on me.
Um, no. Sorry I have been playing PnP since 1st edition and have even played the original 4 booklet series where there was no classes, just 4 races. DDO is nothing like the PnP experience.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
Correct, Guild Wars does have much better graphics.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
I played "some" PnP D&D but not a lot, maybe 3 or 4 weekend length campaigns. The guys I used to PnP with prefered things like Traveller 2000, GURPS and Pheonix command which we used to do a lot of.
One thing I think some of the bashers are forgetting is that if you look at the title of DDO and you understand the D&D universe, you would see that this is just Stormreach. From that I am assuming that Turbine's plan is to slowly introduce the rest of the known lands from the PnP game as they go.
Now whether or not this will happen of course remains to be seen. As most regular readers here would know Im one of the biggest skeptics around when it comes to MMO developers promising stuff, but what has impressed me about Turbine with DDO is that they HAVNT promised the earth. In fact they have kept their plans for the future fairly much to themselves.
Yes it leaves a lot of room for people to say the game is tiny and its not going anywhere. But as the PnP vets know thats kind of how PnP campaigns played out. You never really knew how far you had to go till you got there.
I remain hopeful and I will reserve my judgement on the game overall for after I have played for a few weeks.
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"MMOs, for people that like think chatting is like a skill or something, rotflol"
http://purepwnage.com
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"Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon
double trouble
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"MMOs, for people that like think chatting is like a skill or something, rotflol"
http://purepwnage.com
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"Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon
Actually Stormreach is the least of my issues. It lacks everything I thought this game would actually have. Ya the dungeons have some neat features and functionality but I really expect much much more from a title of this calibre. This game falls flat at every level.
However Wizards of the Coast seems more interested in mainlining the dungeons and dragons series then actually keeping standards.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
Actually.... no.
Stormreach do not exist in the PnP setting. or better it does, but is never described like the whole continent. WoTC appositly left a whole continent of their new world, Eberron, without details so that video games companies could go wild there and use it as they see fit (with WoTC suggestions and approval of course).
Dragonshard, the other D&D Eberron official game, is also set in the same continent, surprise eh?
They can't add the rest of eberron. nor can they add Forgotten Realms. but that is not the problem, at least for me. Nor the 100% instance is the problem. the "must have" group is a problem. the "repeat the dungeon, punk" is a problem.
No grinding in this game? yes, you don't grind monsters, you grind whole dungeons!
I understand the PnP experience (of which i am no stranger owning a lots of Kgs in 3.5 books even if i tend to prefer World of Darkness rules), but making Group a MUST have even from level 1 seems a bit excessive to me.
Oh. and the dice are loaded
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
I don't know why so many compare DDO to GW.
GW has 4 major cities and multiple smaller gathering points, a huge map, truly immersive tutorial, character Involvement in the story promoting rping, an impressive story arc, beautiful graphics, the ability to group with ANYONE playing through international districts, well implemented arena PvP, a great duel class system allowing a massive number of skills to be available to your character, the skills start off impressive and get better(no need to stick with piddly fireballs you get big AOE spells/attack skills right from the getgo. and enough of them to fill your actionbar before you leave the tutorial), A skill based system that encourages you to experiment rather than just level grind, A level cap that can be reached well before the end of all the content, a grouping system that still allows you to solo everything except the largest parts of the endgame, no fees (admitedly limited support, no official forums, but thats not too much when you consider the polish the game has)
Oh and GW calls itself a COG (co-operative online game) as you cannot, in theory, gather everyone playing at one area, the instance's have limits (you can't do this in most MMOs but you can at least attempt it, assuming you accept the server(s) dieing ). DDO is also a COG, but it lacks a cohesive story, the ability to meet everyone playing the game, and (as said many times) it needs lots more content to even consider charging monthly.
EDIT - from the review:
Put away the 20-sided die because D&D Online is all the D&D you'll need for a LONG TIME TO COME.
I don't really consider 1.5~2 months content long(for a p2p game [as said above, you can't call it mmo]), especially when you have to repeat it many times
The review has nothing negative to say about the game. Not a single 'pity you can't', 'XYZ is slightly smoother in Game W', not one proviso. Not even a 'I'd like to find something that's is flawed in this game, but it's just been made too well.' or a 'I really hope that they will add X, it would be a great addition.'
That does not sound like a very objective review to me.
It sounds more like a puff peice.
Nick
The race doesn't always go to the swiftest, nor the battle to the strongest, but that's the way to bet.
I was in a gaming group that beta tested DDO and I like it well enough. I did think it was very group-centric and I really couldn't solo much past level 4 or 5, but that was fine. I never thought of it being an easily soloed game such as WoW anyway and the developer associated with our group never once misrepresented the game to us. There were things I didn't care for, like in any game. Although the graphics were okay, the colour palette they used was very dull. Lots of browns and greys, not much in the way of anything vibrant... not even much red or blue. This sometimes gave the game a wee bit of a depressing pallor.
The reason I didn't buy DDO was because, although I found it pleasant enough, I didn't know enough people who were getting it to make it a regular thing. I wasn't interested in making it my main MMO but I thought it would be a good diversion once every week or so for a dungeon crawl with friends. Much like how people play the PnP games.
Um, no. Sorry I have been playing PnP since 1st edition and have even played the original 4 booklet series where there was no classes, just 4 races. DDO is nothing like the PnP experience.
Could'nt agree more.
I too have been playing Table Top Rpgs since '81 and this doesn't capture the feeling of PnP. DDO more captures the feeling of being punched in the stomach... mild nausea, regret,sadness, anger and maybe even a few bowel movements.
DDO is just like GW, i do not care what anyone says, acully no wait its not, you have to pay monthly for DDO LOL so I guess GW wins here, graphics, different not ebtter but different, class are the same, instance's progress you threw the maps.
I think i'llplay teh free version thank you
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"MMOs, for people that like think chatting is like a skill or something, rotflol"
http://purepwnage.com
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"Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon
LOL! nice one Razor.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
I did read another review from that same site: Star Wars Galaxies: New Player Experience Review
"The developers have worked tirelessly to listen to players, fix bugs, and develop the storyline into an exciting and classic Star Wars saga."
3.5/5 stars
I think that reviewers in that site are working in different universum than I
Zero value site - case closed.
"I know I said this was my last post, but you my friend are a idiotic moron." -Shadow4482
Yeah at the risk of jacking my own thread...
I logged into the 10 day trial of the NGE just to see what I hadnt been missing...
They have taken a broken and crappy game and completely ruined it beynd all redemption... it suxorz
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"MMOs, for people that like think chatting is like a skill or something, rotflol"
http://purepwnage.com
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"Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon