I'm hardly invested into SC. I've merely bought the $40 pack or whatever that gives me a basic ship. However, I do not expect (and hope) this game to be out before 2017. Technology needs to catch up a bit. Yet, I'm sure they will release pre-polished modules simply because of pressure from the public, and those who are invested.
This is slightly ironic as a lot of people complain about games that were rushed out before they were ready, because of 'the suits' or executives of companies. You're in that position now, and I suggest you let them create the game they want to make. Even if it takes a few more years. It would -in theory- be worth it.
I'm hardly invested into SC. I've merely bought the $40 pack or whatever that gives me a basic ship. However, I do not expect (and hope) this game to be out before 2017. Technology needs to catch up a bit. Yet, I'm sure they will release pre-polished modules simply because of pressure from the public, and those who are invested.
This is slightly ironic as a lot of people complain about games that were rushed out before they were ready, because of 'the suits' or executives of companies. You're in that position now, and I suggest you let them create the game they want to make. Even if it takes a few more years. It would -in theory- be worth it.
Most people claim to be fighting "the good fight" when it comes to "evil suits". But in truth, the majority are just greedy and want everything as soon as possible. This is even seen in special pre-order bundles and early access that people just eat up, even if they will be able to play the game for free or whatnot later on.
The truth of the matter is, unless your EA or another big name that can afford to devour IPs, you want your product to succeed and will make decisions to make that happen. We think of the big names as evil and hide our own greed from plain sight by mentioning them... but when compared to the masses out there? We're actually -- as a collective whole and not as individuals -- much worse.
We mock games that we aren't into. We put them down without trying them, simply because of aesthetics or one thing we don't like. Mock other people's games, trash talk them. Perhaps even do such because we already have a game we support and we don't want to support others or the capability of people to think for themselves. To be pit against each other with fandom or personal vendettas. People not doing research or searching for context, willing to believe anything for their personal agenda or crusade.
This will ultimately make any game cost more -- and is likely even worse with large-scale crowd funded games. Despite being a consumerist and believing in the rights of the costumer... it's hard to avoid the truth that we allow ourselves to be manipulated quite easily.
Due to frequent travel in my youth, English isn't something I consider my primary language (and thus I obtained quirky ways of writing). German and French were always easier for me despite my family being U.S. citizens for over a century. Spanish I learned as a requirement in school, Japanese and Korean I acquired for my youthful desire of anime and gaming (and also work now). I only debate in English to help me work with it (and limit things). In addition, I'm not smart enough to remain fluent in everything and typically need exposure to get in the groove of things again if I haven't heard it in a while. If you understand Mandarin, I know a little, but it has actually been a challenge and could use some help.
Also, I thoroughly enjoy debates and have accounts on over a dozen sites for this. If you wish to engage in such, please put effort in a post and provide sources -- I will then do the same with what I already wrote (if I didn't) as well as with my responses to your own. Expanding my information on a subject makes my stance either change or strengthen the next time I speak of it or write a thesis. Allow me to thank you sincerely for your time.
Enjoyed GW2 beta weekend. Had no login or lag issues with Wildstar today. Will continue to watch SC drama unfold. Great idea for SWTOR to level sync characters, hopefully they won't mess it up. Like level sync only for subs or something.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Bill your recount doesn't match what I've read about the situation.
They missed his response in an email. Chris sent it to one guy and he says it went into his spam. CRI reached out and asked if they saw Chris' response. Escapist found it in their spam folder and updated their article along with posting his full response 15 minutes prior.
It's not an Op-Ed. An Op-Ed is an opinion piece. The article was an investigative reporting piece or hit piece depending on whom you ask.
The allegations are serious. It's not only charging that the game is mismanaging funds. It's charging that there is abuse in the work place, including but not limited to bigotry and discrimination. These are criminal offenses in some cases, if this turns out to be true.
Just to put this whole thing in perspective.
The Star Citizen thing makes me very sad. There are people on the CIG forums that think $1000 ships in a computer game are 'reasonably priced'. Also makes me angry. I am a gamer. I love games, always have since the 80s. I feel bad for my fellow gamers that they had their dreams used against them to extract piles of cash (and continue to do so).
The lack of respect of CIG for their backers is astounding. They slip goal after goal, never apologise, never try to catch up, but at the same time drip feed ludicrous ship sales to extract / bleed even more hard earned money from their already over committed community. The same guys / girls are buying ship after ship, many have huge collections and have paid a fortune for them. they are still selling them the dream.
I group this game with the toxic 'buy a bag of coins' IAP mobile games except that this is far worse - there is currently no actual game (I'm not counting AC - that's a really basic tech demo).
Its a pretty shameful effort really.
Knowing a bunch of ex-Origin employees, I find the present stories to be completely believable. And have mentioned possible issues years ago.
It's unfortunate that so many folks have pinned their hopes to this erratic star. Also unfortunate, the gaming press has acted more like cheerleaders at a Star Citizen pep rally than as journalists. A full diet of spoonfed pap from CIG/RSI was taken as gospel. With such a glorious tale, no one wanted to look closely at it. Until the fallout from the nigh inevitable disorganization and poor management started to creep out from around the cracks. And now we have rolling examples of histrionic reactions to any questioning of the chosen one.
First problem; Chris Roberts is not that nice a guy, despite his vainglorious exposition in public. Second problem; he's not that good a project manager or designer. Now marketing, he has been good at. But the issues that are being discussed now are pretty much the same things that he did when he worked at Origin, to scope of his power there. He's never produced a single game outside of the umbrella of Origin/EA. Digital Anvil? Four years, no games produced. That was a lot of money down the drain.
A scam? Not really. Bad behavior? Most probably. Profligate and wasteful spending? Almost assuredly. The cat has not changed his spots.
If you are holding out for the perfect game, the only game you play will be the waiting one.
Currently im pretty happy i didnt buy into that crap game. Just the sheer amount of bad rumours to that production, just makes me sad.
On the other side, it would be bad for the industry if it turned out to be a failure. Its almost a lose-lose situation
I backed Star Citizen at the beginning but just recently opened a ticket for a full refund and surprisingly they went along and within 2 weeks I got my money back. There's one thing being hopeful about this game and the other being realistic. You cannot convince me that open space part of the game will ever see the light of the day.
I'm not a real big fan of Escapist anymore since they dumped several of my favorite video series. They just keep reorganizing until it's not fun anymore. Yatzee is the only reason I go there. I'm curious to find out who exactly was in the right/wrong when it comes to the SC/Escapist lawsuit.
Knowing a bunch of ex-Origin employees, I find the present stories to be completely believable. And have mentioned possible issues years ago.
It's unfortunate that so many folks have pinned their hopes to this erratic star. Also unfortunate, the gaming press has acted more like cheerleaders at a Star Citizen pep rally than as journalists. A full diet of spoonfed pap from CIG/RSI was taken as gospel. With such a glorious tale, no one wanted to look closely at it. Until the fallout from the nigh inevitable disorganization and poor management started to creep out from around the cracks. And now we have rolling examples of histrionic reactions to any questioning of the chosen one.
First problem; Chris Roberts is not that nice a guy, despite his vainglorious exposition in public. Second problem; he's not that good a project manager or designer. Now marketing, he has been good at. But the issues that are being discussed now are pretty much the same things that he did when he worked at Origin, to scope of his power there. He's never produced a single game outside of the umbrella of Origin/EA. Digital Anvil? Four years, no games produced. That was a lot of money down the drain.
A scam? Not really. Bad behavior? Most probably. Profligate and wasteful spending? Almost assuredly. The cat has not changed his spots.
I'm not sure what your point is. So you're saying he's never produced a game outside a AAA publisher? Is that your argument? So someone working out of their basement somehow has more credibility?
Secondly, I'm wondering how you would define a "nice guy". See I work for people who are demanding, which can sometimes be misunderstood as being mean. It's not. It might be direct, but if you take the time to understand someone, it is generally just in how they communicate. If I actually listen and help them accomplish whatever it is they are trying to accomplish, they are completely fine with me. I can't make any comment on CR, though.
As far as his credentials go, he's produced, arguably, the most recognizable space sim series in history. His games have a huge following. His games are, generally, well received (his movies not so much).
I would suggest you vet your sources, though, since it seems that CIG is in the mood for litigation
$275 Constellation and after almost 2 years still cannot fly it, and all I see as progress after the millions funded it a hanger with whatever ships you bought in it.
You can fly smaller ships, but nothing it seems has changed in a year now despite the claims.
I am still waiting, and because of Star Citizen I will no longer fund any kick starter, early access, founders program whatever.
So Devs, when you see less money coming in for your game, blame Chris Roberts for ruining the who funding experience.
Screw me once shame on you, screw me twice shame on me
Knowing a bunch of ex-Origin employees, I find the present stories to be completely believable. And have mentioned possible issues years ago.
It's unfortunate that so many folks have pinned their hopes to this erratic star. Also unfortunate, the gaming press has acted more like cheerleaders at a Star Citizen pep rally than as journalists. A full diet of spoonfed pap from CIG/RSI was taken as gospel. With such a glorious tale, no one wanted to look closely at it. Until the fallout from the nigh inevitable disorganization and poor management started to creep out from around the cracks. And now we have rolling examples of histrionic reactions to any questioning of the chosen one.
First problem; Chris Roberts is not that nice a guy, despite his vainglorious exposition in public. Second problem; he's not that good a project manager or designer. Now marketing, he has been good at. But the issues that are being discussed now are pretty much the same things that he did when he worked at Origin, to scope of his power there. He's never produced a single game outside of the umbrella of Origin/EA. Digital Anvil? Four years, no games produced. That was a lot of money down the drain.
A scam? Not really. Bad behavior? Most probably. Profligate and wasteful spending? Almost assuredly. The cat has not changed his spots.
I'm not sure what your point is. So you're saying he's never produced a game outside a AAA publisher? Is that your argument? So someone working out of their basement somehow has more credibility?
Secondly, I'm wondering how you would define a "nice guy". See I work for people who are demanding, which can sometimes be misunderstood as being mean. It's not. It might be direct, but if you take the time to understand someone, it is generally just in how they communicate. If I actually listen and help them accomplish whatever it is they are trying to accomplish, they are completely fine with me. I can't make any comment on CR, though.
As far as his credentials go, he's produced, arguably, the most recognizable space sim series in history. His games have a huge following. His games are, generally, well received (his movies not so much).
I would suggest you vet your sources, though, since it seems that CIG is in the mood for litigation
Actually, so far all they have shown is that they are in the mood to post a letter on the internet calling everyone else liars and threatening litigation.
Only time will tell as to seeing it through.
A creative person is motivated by the desire to achieve, not the desire to beat others.
Yeah good luck with that libel thing lol. They are clearly in big trouble and all the media outlets (like this one) making excuses and trying to downplay isn't going to help the situation. No other kickstarter has been going on for nearly this long with so little to show for it. The only thing they could do to shut down the mounting criticism is to put out a good game relatively soon. Don't hold your breath...
Knowing a bunch of ex-Origin employees, I find the present stories to be completely believable. And have mentioned possible issues years ago.
It's unfortunate that so many folks have pinned their hopes to this erratic star. Also unfortunate, the gaming press has acted more like cheerleaders at a Star Citizen pep rally than as journalists. A full diet of spoonfed pap from CIG/RSI was taken as gospel. With such a glorious tale, no one wanted to look closely at it. Until the fallout from the nigh inevitable disorganization and poor management started to creep out from around the cracks. And now we have rolling examples of histrionic reactions to any questioning of the chosen one.
First problem; Chris Roberts is not that nice a guy, despite his vainglorious exposition in public. Second problem; he's not that good a project manager or designer. Now marketing, he has been good at. But the issues that are being discussed now are pretty much the same things that he did when he worked at Origin, to scope of his power there. He's never produced a single game outside of the umbrella of Origin/EA. Digital Anvil? Four years, no games produced. That was a lot of money down the drain.
A scam? Not really. Bad behavior? Most probably. Profligate and wasteful spending? Almost assuredly. The cat has not changed his spots.
I'm not sure what your point is. So you're saying he's never produced a game outside a AAA publisher? Is that your argument? So someone working out of their basement somehow has more credibility?
Secondly, I'm wondering how you would define a "nice guy". See I work for people who are demanding, which can sometimes be misunderstood as being mean. It's not. It might be direct, but if you take the time to understand someone, it is generally just in how they communicate. If I actually listen and help them accomplish whatever it is they are trying to accomplish, they are completely fine with me. I can't make any comment on CR, though.
As far as his credentials go, he's produced, arguably, the most recognizable space sim series in history. His games have a huge following. His games are, generally, well received (his movies not so much).
I would suggest you vet your sources, though, since it seems that CIG is in the mood for litigation
Since I knew these folks when they worked for Origin, I am pretty sure about the vetting.
Roberts was the boss at Digital Anvil for four years, and spent a lot of money, producing a big flat nothing. It took Microsoft nearly three years to finish that game in some releaseable form, and it was already a year and a half late upon the buyout.
His helming of the Wing Commander series is not the sign of greatness that some presume. Roberts had teams of very competent people to support him, and folks who could draw the line at some of his more vainglorious ideas. IIRC Warren Spector was brought in as a co-producer in the first WC to get it out the door after numerous Roberts-induced delays. It was also reported to me that once the cut scenes were introduced to the series, Roberts spent most of his producer-time shooting those. Etc.
As far as his personality, there's a pretty striking uniformity of opinion about him from the folks I have talked to. While other major players from the Origin era have a range of opinion about them, Roberts is uniformly negative. Even before the SC kickoff I knew of Roberts as the second most disliked guy at the company. It just took questions about the Kickstarter to discover why.
Paragraphing gone south again. Sorry. (fix maybe?)
If you are holding out for the perfect game, the only game you play will be the waiting one.
Listening to bill's comments on SC and its importance is telling a problem that I have with how gaming community and hype works.
Star Citizen was hyped from day one, and the hype just got bigger and bigger. All the hype comes from big words, flashy presentations and even bigger funding. Arena commander has been out as an alpha for over a year, but from what I gathered it creates no hype of its own.
EQNext was hyped from day one, and I know Bill was really hyped that it would come out really soon instead of the usual hyped product that are 2-3 years in the future. Landmark has been out, originally as an alpha over a year ago, and it creates no hype of its own.
It wasn't because of landmark that hyped stopped, instead it was that they became really quiet about eqnext. If they had just continued talking about eqnext most of us would still be hyped about it, doing our best to ignore landmarks.
Sure, we are talking about games in development, and in these cases its not what the whole game is about but shouldn't we put more value on our gameplay enjoyment of these parts instead of putting most trust into what they are saying. That way we could become more honest with our expectations and stop building these gigantic dream castles that never comes true.
(edit: paragraphs turned into wall of text for no reason)
Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
I am going to laugh long and hard when they release this game. At most of you not with you, definitely at you.
Nothing is ever as good or as bad as first reported. It seems people on both sides of this discussion just want to sensationalize every word uttered by anyone that is even obscurely involved. Ex employee's, harsh working conditions, do any of you even have jobs? If the conditions were even close to the way people have described them CGI would have many other issues beyond a relatively few number of employee's crying to a magazine. Just for starters.
The complete lack of common sense in this entire discussion, including several threads on these boards and others out there is astounding. I guess at this point I should not be surprised at what people say on the the internet and more to the point this discussion board.
If it does come to light (via credible sources) that CR/CGI did commit what is in essence some pretty serious crimes I will be surprised again, I suspect the truth lies somewhere in the middle ground as is usually the case in these types of things.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
Comments
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Knowing a bunch of ex-Origin employees, I find the present stories to be completely believable. And have mentioned possible issues years ago.
It's unfortunate that so many folks have pinned their hopes to this erratic star. Also unfortunate, the gaming press has acted more like cheerleaders at a Star Citizen pep rally than as journalists. A full diet of spoonfed pap from CIG/RSI was taken as gospel. With such a glorious tale, no one wanted to look closely at it. Until the fallout from the nigh inevitable disorganization and poor management started to creep out from around the cracks. And now we have rolling examples of histrionic reactions to any questioning of the chosen one.
First problem; Chris Roberts is not that nice a guy, despite his vainglorious exposition in public. Second problem; he's not that good a project manager or designer. Now marketing, he has been good at. But the issues that are being discussed now are pretty much the same things that he did when he worked at Origin, to scope of his power there. He's never produced a single game outside of the umbrella of Origin/EA. Digital Anvil? Four years, no games produced. That was a lot of money down the drain.
A scam? Not really. Bad behavior? Most probably. Profligate and wasteful spending? Almost assuredly. The cat has not changed his spots.
If you are holding out for the perfect game, the only game you play will be the waiting one.
You can not bring it up in SC chat either without getting or the threat of being reported to mods.
MAGA
Secondly, I'm wondering how you would define a "nice guy". See I work for people who are demanding, which can sometimes be misunderstood as being mean. It's not. It might be direct, but if you take the time to understand someone, it is generally just in how they communicate. If I actually listen and help them accomplish whatever it is they are trying to accomplish, they are completely fine with me. I can't make any comment on CR, though.
As far as his credentials go, he's produced, arguably, the most recognizable space sim series in history. His games have a huge following. His games are, generally, well received (his movies not so much).
I would suggest you vet your sources, though, since it seems that CIG is in the mood for litigation
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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MAGA
Only time will tell as to seeing it through.
A creative person is motivated by the desire to achieve, not the desire to beat others.
Roberts was the boss at Digital Anvil for four years, and spent a lot of money, producing a big flat nothing. It took Microsoft nearly three years to finish that game in some releaseable form, and it was already a year and a half late upon the buyout.
His helming of the Wing Commander series is not the sign of greatness that some presume. Roberts had teams of very competent people to support him, and folks who could draw the line at some of his more vainglorious ideas. IIRC Warren Spector was brought in as a co-producer in the first WC to get it out the door after numerous Roberts-induced delays. It was also reported to me that once the cut scenes were introduced to the series, Roberts spent most of his producer-time shooting those. Etc.
As far as his personality, there's a pretty striking uniformity of opinion about him from the folks I have talked to. While other major players from the Origin era have a range of opinion about them, Roberts is uniformly negative. Even before the SC kickoff I knew of Roberts as the second most disliked guy at the company. It just took questions about the Kickstarter to discover why.
Paragraphing gone south again. Sorry. (fix maybe?)
If you are holding out for the perfect game, the only game you play will be the waiting one.
Star Citizen was hyped from day one, and the hype just got bigger and bigger. All the hype comes from big words, flashy presentations and even bigger funding. Arena commander has been out as an alpha for over a year, but from what I gathered it creates no hype of its own.
EQNext was hyped from day one, and I know Bill was really hyped that it would come out really soon instead of the usual hyped product that are 2-3 years in the future. Landmark has been out, originally as an alpha over a year ago, and it creates no hype of its own.
It wasn't because of landmark that hyped stopped, instead it was that they became really quiet about eqnext. If they had just continued talking about eqnext most of us would still be hyped about it, doing our best to ignore landmarks.
Sure, we are talking about games in development, and in these cases its not what the whole game is about but shouldn't we put more value on our gameplay enjoyment of these parts instead of putting most trust into what they are saying. That way we could become more honest with our expectations and stop building these gigantic dream castles that never comes true.
(edit: paragraphs turned into wall of text for no reason)
Nothing is ever as good or as bad as first reported. It seems people on both sides of this discussion just want to sensationalize every word uttered by anyone that is even obscurely involved. Ex employee's, harsh working conditions, do any of you even have jobs? If the conditions were even close to the way people have described them CGI would have many other issues beyond a relatively few number of employee's crying to a magazine. Just for starters.
The complete lack of common sense in this entire discussion, including several threads on these boards and others out there is astounding. I guess at this point I should not be surprised at what people say on the the internet and more to the point this discussion board.
If it does come to light (via credible sources) that CR/CGI did commit what is in essence some pretty serious crimes I will be surprised again, I suspect the truth lies somewhere in the middle ground as is usually the case in these types of things.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.