A blockade is when about 3-6 players use their farm carts to block the trade route of their own nation in a PVE zone. Trion calls it pvp even though it takes place in a pve zone and there is no viable way to deal with it. The enemy nation cannot do such a thing because you would be able to attack them for it.
Are you onto something or just on something?
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and, to answer the pool: it IS pvp, just one-sided. obviously, not much fun.
Question is, why would anyone play a game with that type of PvP. It's one of the worst implementations of PvP ever done.
So for me, yes it is a pvp scenario (they provoke you and you are able to act!)
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Sorry I wasn't very clear on the attacking part. No they cannot attack the person doing the blockade. Because it is normally done in a PVE zone. Sometimes the PVE zone is a PVP zone in which you would be able to attack but at the expense of becoming a criminal. Blockades aren't a problem in the pvp zones because you can simply attack them and deal with it.
this salt ... ahahahahaha
Best map for trades goes to peace? No problem, you will find either reds or people from your own factions blocking entrance to the npc just for the lols.
Only thing trion bans if they cover the npc with their carts unable to be interacted with.
A "work around" unless they block bridges is to use rider's escape but it has a 30 min cooldown.
If attacking the carts flags the attackers in a pve zone then that's poorly implemented.
So the carts should be destroyable but not flag players when the zone is "pve".
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Why would you leave a cart that blocks an area, especially if its multiple carts?
Maybe make it so that if a person leaves a cart then that cart can be stolen from? Essentially if a cart is blocking an area and if that area is not supposed to be, at least at the moment, a pvp area, there should be a way for players to bypass it without flagging for pvp.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
since a lot of poeple here are not sure what that means, they do it on safe zones, zones with no one can attack him, its just a griefing method to prevent others players to play the game and get gold, only way you can bypass such blockage is having friends to take your goods and transfer to another cart you can still jump over then or swin over the river, that is more a annoying thing to do with people without guilds and lowbies who are just trying to get some gold, with in the end make people rage quit and kills the game in the long run
it is whatever Trion says it is. Period. End of story.
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The absence of game-provided protection. Check
Open world PVP. Check
High risk vs reward. Check
The ability to purchase the best gear in the game with real money. Check
Cross-faction alliances. Check
The REQUIREMENT of being a dick to your faction to become a pirate. Check
Doesn't this sound like a troll haven to you? It's by design. It's the part of the sandbox features that wasn't cut. But I wouldn't worry though. If you complain hard enough, they might do something about it. They DID implement features to simplify locking your vehicle so people would stop crying about them being stolen and destroyed.
To be clear, I'm not saying all of those features are directly related to the issue at hand. They just really, really help breeding a troll community which is probably the reason why blockades happen.
True Trion is too stupid to know better which is why no one plays this POS of a game now. Its a troll haven. They never understood that protecting trolls destroyed many paying players. I'm as hardcore pvp as you can get but this game makes me sick sometimes.
And i hope Trion/XLGames dont do nothing about it because i almost bet the solution will bring even more problems or kill more sanbox elements of AA.
Theres at least 2 types of blockades, those that are only to annoy the others and blockades that is part of guild vs guild conflit for example, revenge against some scammer, annoy a guild that PK everywhere and those who dont have the power to fight them use blockades as a retaliation.
Blockades is part of a sandbox elements of AA, some are trolling, some have a political propuse, some are only to get gold demand a payment fee, etc.
Solo gamers are killing sandbox elements in any mmorpg since the 1st one come out asking devs to solve their issues with others changing the game rules.
One of the fun part in a sandbox mmorpg is the ability of "survive", learn and use the imagination to solve problems related to other players behave.
If a player dont want to deal with other players behave, dont want hes gamplay be interfeared by others why even play a sandbox game or a game with sandbox elements.
My guild during sometime try to denie "kraken" to all server even our faction except our oficial allies, it wasnt to annoy the others, there was a political objective and we get it. Ofc, the random solo players of our faction will never understand...
As for if it's pvp or not, it doesn't really matter. Trion likes it and calls it "immergent sandbox gameplay".
To the answer if this is PvP i would vote no. But the situation is not simple.
On one side of the equation we have people who try to use it for griefing purposes nad just to annoy others just because they can.
On the other side we have a massive value genarating system with lower risk and the only startegy to counter this is the blockades even within safe zones.
This outweight IMO the the possibility of simple douchbuggery. There will always be individuals who take advantages of systems. Because of that fact the overall freedom of having such an strategic option shouldt'n be taken away.
It has become also lesser of a problem since TRION created alternative bridges and paths on crucials points and since Dominion wars (guild wars even within safe zones) are possible.
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