Hero's Journey designer Stephanie Shaver pens a new developer journal for us today that explains character creation and customization. At E3 2005 we were blown away by the game's expansive system. Today, she unwraps the system for you. This article includes four screenshots of the system.
Let's talk customization.
Hey, y'know what sucks? Having to do what other people tell you to do. Sometimes this comes as a direct order and is the result of our own life choices. Like when I'm at work and someone says: "Hey, Steph, I want your TPS reports by noon." Or: "Steph, we need a seven-letter word starting in 'o' that means 'funeral rite'." Or: "Steph, put your pants back on."
And sometimes it comes in a much more subtle manner. Like, say, in an MMORPG. Pretend you're me, and you're playing a 50th level Swedish Pastry Chef in the first massively multiplayer online restaurant RPG. You love your Lake Woebegone baker, and you've put a lot of effort into making her a statuesque, blonde-pigtailed beauty who boldly bumps convention by wearing plaid miniskirts and halter tops in the kitchen. And then along comes a 60th level British Soux Chef who looks at you and says, "lol ur not using teh brioche armor of alton brown. learn to play!" |
You can read her full journal here.
Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios
Comments
With that I faint..... Honestly tho it captures the essense of what Ive been trying to explain to players in WoW for the last few months. Despite the fact I mite wear weaker armor, i just look awesome. What sucks is im sacrificing personal gain for personality. Which frankly just isnt natural. Anyways Kudos on the article. Your deffinetly on the right path. Oh and personally, im a Bard-gearmage.
ive decided to reply to every HJ thread from now on with the following phrase:
This game will dominate every single mmo out there including WoW when it comes to popularity and critical acclaim. If it doesnt, i shall eat my socks and record it for your viewing pleasure.
_____________________
I am the flipside of the coin on which the troll and the fanboy are but one side.
i think there is a pretty simple fix to this...
you dont have to remove stat drops....
why not just make armor independent from stats?
say you can apply stats to armor.... and remove and sell stats independently from armor peices.
i think thats the problem with "end game content lack" because there are only so many latter armor peices, but allow stats to be sold completely independently from armor, looted independently, and then you can allow players to use armor from the entire game as much as they please to meet their needs.
easy fix right?
--people who believe in abstinence are unsurprisingly also some of the ugliest most sexually undesired people in the world.--
bosses could simply drop
mail shoulderpads (named)
mail shoulderpads stats +20 run speed +30 jiggalow skill
now you can apply any "mail shoulderpad stats" to your pads and sell the shoulder stats you dont want.
or just take the shoulder stats and apply them to the ones you already have because you love them.
and just allow individual armor peices to be died different colors...
one more thing! allow you to change your characters appearance once you've made it... it's really not fair to realize you really dont like your character and be stuck with it.
i'm not saying every 5 seconds like in second life..
but maybe get a change features "credit" once every month, or even sell it for like 5 bucks from the web site...
just something to keep people from changing their minds on appearance and then debating wheter or not to start a whole new character
--people who believe in abstinence are unsurprisingly also some of the ugliest most sexually undesired people in the world.--
Your're right on the ball...er money, Steph! My guild and I are looking forward to this game.
Did u guys zoom in on that screenie of the character generation? Awesome. Just finished Dungeons&Dragons Beta Test Europe and they don't even have half the detail level in character looks. This will definately be a game I will be observing closely.
I love character customization. SWG had a good character customization as did COH. But this customization blows away every mmo I have seen, if it makes it to Live.
To make this work, you must have an awesome game engine, as all I hear from other development teams is excuses. I really hope this makes it to Live.
I have played SWG, COH, EQ2, Matrix Online and WOW. I would LOVE to play Hero's Journey and I am really looking forward to it.
Well written article, excelent description and I can't belive no-one has mentioned the pants yet!!!!
Currently Playing: GW2
Currently Following: Elder Scrolls Online
Games in my wake: Anarchy Online, Archlord (beta), Asherons Call, Asherons Call 2, City of Heroes, Dark Age of Camelot (SI to Catacombs), DDO, EVE Online, EverQuest II (beta), Guild Wars, Horizons, Lineage II,LORTO, Rift, RF Online (beta), RYL, Saga of Ryzon, Shadowbane, Star Wars Galaxies, Vanguard, WAR, WoW
Acording to wikipedia.org, its slated for 2nd quarter 2006! (April-june)
So beta must start soon!
I'm just floored! This is absolutely fantastic! I love character customization and hate it in some games were everyone looks alike when they reach the level cap. You guys are just really doing some amazing things so please please keep it up!
And start beta already!! ;P
Paks
Ok, seeing those pics almost made me drool So far the customization looks INCREDIBLE! Only game I have tried that comes close is The Saga of Ryzom, but not even a pretty face could save that one...
So how long do we have to sit in pain and wait for the game?
*insert shameless worshipping sentences here*
customization is the very reason why I will be getting this game when it's out. i can finally be an individual that looks the way i want to look and with multiclassing i will find a combination that more closely matches my playstyle. if i want to wear the gear i was wearing when i created my character all the way to the level cap i can and still not end up with a gimped character.
Guild Wars 2 is my religion
Bard-Necromancer She's in my head!
But yes, excellent article. I'm so glad to see someone finally realizes how important it really is to have your own look and to have real control over what you're wearing. I hate phat lewt, and end game armor was never appealing to me. Being able to make my characters look how they do in my head (or close to it) is something I can't wait for!
I've been following this game for a year... I'm still anxious to actually play it!
Steph. Great article, I rate character customization has a very high priority with new generation mmo's. In my opinion, anything that was released within a year of swg should have equal or better options for their players. In short, I have been sorely disappointed. I appreciate that you are making this an important issue in your development strategy. I was very connected to my avatar in swg, and I havent had quite the same identity appreciation since in any game.
But please do keep your pants on, you must not know this bunch!
Played (more than a month): SWG, Second Life, Tabula Rasa, Lineage 2, Everquest 2, EvE, MxO, Ryzom.
Tried: WoW, Shadowbane, Anarchy Online, Everquest, WWII Online, Planetside
Beta: Lotro, Tabula Rasa, WAR.
Very funny journal from Stephanie! I've been a 'lurker' up until this point. I have to admit, while my husband is excited about Vanguard, I'm hoping Hero's Journey will be the one we choose in the end. Customization of my character is very important to me also and multi-classing is icing on the cake!
-Tessa
I also must add a 'Woot'! for Serenity
Wonderfully written article. I love the ideas and I too love character customization, and indeed diversity of items to relate back to our own character tastes. Sometimes I will use a crappier item in game because it looks better for my character, that's just how I am.
I can't wait for Hero's Journey as the devs seem to have the same ambition and taste as my favorite game in waiting, Vanguard.
Best Dev journal article I've read in awhile. I've had my eye on HJ for some time now. Every update on character customization I see makes me drool that much more. If the game can handle the lag induced by such ambitious customizations then HJ will go extremely far and I hope to be there when it happens!
Hey there, Im a Lineage II player who greatly sympathises with this particular topic.
There is nothing more boring than toodling around an online world, after spending months even years levelling a character up to a decent standard only to find that your other 1500 identical twin brothers have done the same. Lineage, although fun, is just a pure grind.
In HJ can you get scarred from battle, and what items of clothing can you actually design. Also one more thing... if you are wearing a cape or helmet, does it appear in the game?
This game looks lie an online heaven in terms of freedom, creativity and most importantly, gameplay. I believe that in order to truly attach yourself to a game you have to first create a character that you would be pleased to show off to others.
This is just one of the many aspects of HJ that makes it so appealing. I'm an incredibly new member to this MMORPG website forum thing, and the only reason i suppose I am is cos i LOVE the look of this game. Congratulations and a further good luck to all working on it!
Arfa
Every time I read something about Hero's Journey, or see screenshots, I keep thinking this will be THE game ... which scares me.
I've been waiting for the other shoe to drop, for them to say something really bad like:
"Ahhh errr by the way the game will be 99% instanced, you will still need to group with 11 other players to do any combat, and the max level is 10 which you can reach in about two days, and your character MUST be named from our Name-a-matic-generator, for example: Gafrilneeatzadumbbell, and, huh, what's PvP mean?"
So far they have not said anything I have not liked.
But I still cringe thinking, "Whoa, man, this is waaaay too good to be true, and the Devs are actually literate and don't speak Bureaucrateze-Techno-Mumble, and OMG they communicate well and OFTEN, and even have a sense of humor."
So please just say some "bad stuff" like, "Errr our quest-writer's medication, ummm, is not working too well so, ahhh, some of the quests might be a bit wierd ... or buggy ... or insane ... or non-existent."
~ Ancient Membership ~