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You may remember that City of Titans is one of several forthcoming spiritual successors to City of Heroes. It funded on Kickstarter last year for over $500,000, and while the Missing Worlds Media website is regularly updated, the team doesn’t have a PR group focusing on pushing out media blasts all the time. So, we thought it a good idea to catch up with MWM’s War Cabbit to see how things are going and get some more info about the game overall.
Comments
You get a real serious disad for useable only once.
If you are holding out for the perfect game, the only game you play will be the waiting one.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
But everyone that was actively playing CoX at close pretty much told NCSoft they were a bunch of idiots for shutting down the IP.
If NCSoft doesn't want my money, I'll find someone who does.
__________
I will say CoX Teleportation was a pain in the ass, though a very fast way to travel.
Champions Teleportation is just a flashy flight mechanic.
I'm saying this since the announcement, good to see someone else shares the view. As much as I loathe pvp, Onslaught is kinda fun, and LotRO's Troll / Ranger sessions were cool as well. This guy already gets a for that line
Agree with @Grinnz (and also Blitz later), while CoH's teleport was the "textbook case" teleport, it was clunky, sometimes the loading added almost a sec or two, you were "out of the game" during that, etc. CO's one is almost as fast, while you're phased out you're still aware of the surroundings, and overall much easier to handle, hence it's more useful.
It was a general thing back then, at least imo: both games had pros and cons over each other, and travel power was CO's pro (besides Freeform, of course), every power was smoother, easier to handle and more useful. Especially superjump and jetpack, but regular flight was better too. Superspeed was a close tie, and then DCUO snatched that category's "best of" title, superspeed is awesome in DCUO - but of course they've put much more effort on that because of Flash.