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The Star Citizen site's second weekly update has been published that give fans and backers a look at what the team has been up to with regard to SC 2.0 and Star Marine. The blog is packed with interesting tidbits including the news that ships can split in two!
Comments
I hate video games.....
Those moons and planets wont have atmospheric effects, vegetation or population, only technological artifacts/weapons.
Not quite the same as SC or NMS, but still cool.
Have fun
I hate video games.....
I noticed he was trying to make us look at the sky to see the umm "forgot my terminology" but the bright star in the sky which is ummm grrrr oh yes a Corona !!.Only see one in that map though lol.
Here is the dealeeo,that map would not be more than a few people working on it,from maybe 2-3 people making those textures to maybe 1-3 making the map layout.One guy can design that entire map in 1-2 months.1 Guy can make all the needed textures for that map,so it is quite possible only 3-5 people worked on that entire map.err space station.
This game has been ongoing around 2 years?I have yet to see 2 years worth of work,albeit they might have had to spend several months making a game engine,if they made this engine themselves.
Never forget 3 mile Island and never trust a government official or company spokesman.
various hangar types (Selfland, Asteroid, Revel and York)
Area 18 Arccorp landing zone, planet ArcCorp, Stanton System (and approach to ...)
Nyx landing zone, Nyx system (so far we have seen the approach to the landing zone only, more to come)
Port Olisar spaceport, planet Crusader, Stanton System
Security Post Kareah, Stanton System
Communication satellite, Stanton System
Covalex Shipping Hub, Terra ?/various ? system(s)
Senate Chamber, Earth system
Gold Horizon Station, various systems
SATA Ball arena
Mining platform with mining bot
repair and refuel station, various systems (example shown for Stanton system) (with repair drones)
landing platform in the Arena Commander module
Idris class frigate (SQ42 intro)
Retaliator class bomber (target for in flight EVA)
Have fun
Frank 'Spankybus' Mignone
www.spankybus.com
-3d Artist & Compositor
-Writer
-Professional Amature
"Vanduul Swarm" "Vanduul Coop Swarm" "Star Citizen racing" etc.
and you will get a few thousand player videos of ship combat (PvE, coop PvE, PvP) and ship racing.
Have fun
You might be in the right ballpark with textures, and level design. Character design will take a month per character, probably. The engine, though, is like a sink hole. This is where you have cascading knowledge gaps and real problems. It's entirely possible that engine problems could cost you 6 months. It's entirely possible that you may need to revert to making concessions on certain features in order to make a feature reasonable. However, that doesn't mean there's never time spent on finding out that what you're trying to do isn't going to work. No, you invest the time and then you have to go with Plan B.
I've said it before and I'll say it again, I don't understand why people believe that we should be seeing a product after 3 years, if we consider the fact that most games take 5 years or longer. Overall, I think it's all a little pre-mature to say we aren't seeing results.
Crazkanuk
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If you are holding out for the perfect game, the only game you play will be the waiting one.
Just look at Twitch: what are the chances that any SC streamer is playing the same race track, the same instanced pvp battle fot so many months?
100%.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
I hope this clears up any "understanding" issues you may have with this topic in the future.
Like someone said above would only takes a month or 2 to produce that interior,So i cant get behind this "Look look! we made progress" video.
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
I dont really care what happens. He lied from the get go IMO and continues to do so.
Or do you mean nothing as in not like the racing?
Or perhaps you mean nothing like the Interiors of the social module that got added that we have access to?
Just trying to get which "Nothing" you are referring to.
*edit for typo