Hello. We are IMCGAMES TOS Team.
We are glad to share with you that the CBT2 on Steam has just started.
We wish each and every one of our testers to enjoy TOS for one month and provide us with constructive feedback on TOS.
Final batch of Beta Key Distribution
2015-11-07
Hello.
We are IMCGAMES TOS team.
We are glad to share with you that we've obtained more keys from Steam. We want to apologize for your wait.
We will begin sending out the final batch of Beta Keys from this point on.
There may be some delays depending on the mail server’s processing capacity so we expect that it would take approximately 72 hours to complete sending out all the emails.
You can also check your Beta Key from our website by clicking on [Check your Beta Key] button which will be displayed on the top right corner of our website after you log in.
We will put in our best efforts for our fans throughout the test period.
• Beta Test keys and accounts are non-transferable. You may not sell or exploit the Beta keys for commercial purposes. Your Beta key will be revoked immediately and you will be restricted from participating the beta test, including future tests, when found selling the key or using it for commercial purposes.
Thank you
Comments
So far, I've only tried the tutorial and it's not bad compared to most games that spoonfed you all the way through it.
So far the combat systems and character progression are interestingly complex and satisfying, i'm playing a support priest focusing on buffs, and I actually feel needed in groups and players often thank me for joining and healing. I love running by groups and healing, resurrecting fallen players, and buffing everyone in my group.
Otherwise, the game is great atm.
- OMG A TRINITY SYSTEM. Finally I can play healer in a MMO again.
- OMG Stats allocating. Again, I can build my class THE way I WANT.
- Classes actually make sense, no retarded combination like AA, or redundancy like Rift (well, I could be wrong, because I haven't tried everything but so far, that's my feeling)
- No ridiculous skill button smashing nor keyboard faceroll supposedly for "skill rotation". Skills have long cooldowns, auto-attacking feels revelant, skill positioning.
- Combat feels fun, characters sprites are super cute.
So far, the only things I dislike for now :Any mmo worth its salt should be like a good prostitute when it comes to its game world- One hell of a faker, and a damn good shaker!
Any mmo worth its salt should be like a good prostitute when it comes to its game world- One hell of a faker, and a damn good shaker!
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
The servers are just overloaded and it's causing horrible lag and bugs. But the game itself is so much fun, so many support classes...:)
I wish it wasn't as linear and more open too.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Tree of Savior Skill Simulator
Well that is two games today i was looking at and both failed miserably ...sad state this gaming industry right now.
Never forget 3 mile Island and never trust a government official or company spokesman.
I see plenty of sites when I type it on google.
https://treeofsavior.com/
Check the original post in the topic as well . . .
. . .
For example before specing into skill there is no information if it has cooldown. Also some skills have multiple uses before cooldown, this is not stated nowhere.
Beside of this some skills are simply broken and dont work in way they are supposed.
Which brings to wasted points, unless you only build character based on builds other players posted and tested.
This is old fashion fail game design.